From 3f175b590d284ef413be0be25c7f74392523414b Mon Sep 17 00:00:00 2001 From: wushin Date: Thu, 21 Apr 2016 15:37:05 -0500 Subject: Deadmere - Undead Town --- world/map/npc/026-2/door.txt | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 world/map/npc/026-2/door.txt (limited to 'world/map/npc/026-2/door.txt') diff --git a/world/map/npc/026-2/door.txt b/world/map/npc/026-2/door.txt new file mode 100644 index 00000000..12429a41 --- /dev/null +++ b/world/map/npc/026-2/door.txt @@ -0,0 +1,23 @@ +026-2,77,92,0|script|#DoorIn|45,0,0 +{ + set @Graveyard_Inn_MASK, NIBBLE_0_MASK; + set @Graveyard_Inn_SHIFT, NIBBLE_0_SHIFT; + + set @reid, ((QUEST_Graveyard_Inn & @Graveyard_Inn_MASK) >> @Graveyard_Inn_SHIFT); + + if (@reid >= 6) goto L_Warp; + message strcharinfo(0), "The door is locked."; + end; + +L_Warp: + warp "026-2", 77, 89; + set @reid, 0; + end; +} + +// TODO replace this with a plain warp +026-2,77,90,0|script|#DoorOut-gyinn|45,0,0 +{ + warp "026-2", 77, 93; + end; +} -- cgit v1.2.3-60-g2f50