From 80453dc77ef64069cc3274884552eccc9cba7d4b Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Wed, 5 Sep 2012 17:54:15 +0200 Subject: Orum and Waric follow-up: Add NPCs Orum and Waric. Initial talk in Waric's script. Logic for the first flower in Orum's script. --- world/map/npc/017-4/waric.txt | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 world/map/npc/017-4/waric.txt (limited to 'world/map/npc/017-4/waric.txt') diff --git a/world/map/npc/017-4/waric.txt b/world/map/npc/017-4/waric.txt new file mode 100644 index 00000000..a1881985 --- /dev/null +++ b/world/map/npc/017-4/waric.txt @@ -0,0 +1,24 @@ +// Author: Jenalya + +017-4.gat,216,36,0|script|Waric|153,{ + + if (OrumQuest > 15) goto L_Spells; + + mes "[Waric]"; + mes "\"You! You're really more insistent than it's good for you...\""; + mes "He turns towards Orum."; + next; + mes "[Waric]"; + mes "\"It seems your ridiculous Guarding Spirit failed his task..."; + mes "Deal with this, we really can't afford more of this distractions.\""; + goto L_Close; + +L_Spells: + mes "TODO"; + // teach spells + // doesn't trust the player at all if player is follower of sagatha + goto L_Close; + +L_Close: + close; +} -- cgit v1.2.3-70-g09d2