From 9bf115afded2f22a06c99e22a1f864b5c97d83ed Mon Sep 17 00:00:00 2001 From: Vreality Date: Mon, 5 May 2014 06:49:13 -0500 Subject: Dialogue changes to NPCs Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – "). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- world/map/npc/015-1/sword.txt | 36 ++++++++++++++++++------------------ 1 file changed, 18 insertions(+), 18 deletions(-) (limited to 'world/map/npc/015-1') diff --git a/world/map/npc/015-1/sword.txt b/world/map/npc/015-1/sword.txt index 9a9a9ffd..98d5f843 100644 --- a/world/map/npc/015-1/sword.txt +++ b/world/map/npc/015-1/sword.txt @@ -37,7 +37,7 @@ L_message: L_Initial: mes "[Mystic Sword]"; - mes "At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it."; + mes "At this point, the river deepens, slowing down to a leisurely pace. In its center you notice an unusual stone, waves breaking around it."; mes "Sticking out of the rock is a sword hilt."; next; mes "[Mystic Sword]"; @@ -56,7 +56,7 @@ L_Initial: L_noq: mes "[Mystic Sword]"; mes "The voice sounds slightly amused."; - mes "\"How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal.\""; + mes "\"How sad to hear how manners have degenerated in recent centuries. Farewell for now, dear mortal.\""; close; L_Initial_nothing: @@ -66,7 +66,7 @@ L_Initial_nothing: L_Initial_learn: mes "[Mystic Sword]"; - mes "\"Magic? Unless I am very mistaken thou already possessest some magic. Yet perhaps I can grant thee some slight aid by providing a magical invocation?\""; + mes "\"Magic? Unless I am very mistaken thou already possessest some magic. Yet perhaps I can grant thee some slight aid by providing a magical invocation?\""; next; mes "[Mystic Sword]"; mes "\"Alas, my nature is not quite conductive for spells of healing or protection, though I can bestow upon thee the powers for a rather more martial kind of power.\""; @@ -106,7 +106,7 @@ L_Initial_ok: mes "\"Hark, then, mortal! For I shall bestow upon thee the secret of the flare dart spell!\""; next; mes "[Mystic Sword]"; - mes "\"Oh, my apologies-- that was a little overly dramatic. But I do not get to talk to thy kin anymore all that often.\""; + mes "\"Oh, my apologies – that was a little overly dramatic. But I do not get to talk to thy kin anymore all that often.\""; next; mes "[Mystic Sword]"; mes "\"For the flare dart spell throw a handful of sulphur powder up into the air, and say, '" + getspellinvocation("flare-dart") + "'.\""; @@ -129,7 +129,7 @@ L_FlareStage: L_FlareStage_impolite: mes "[Mystic Sword]"; - mes "You hear a metallic chime in your head. After a second, you come to the conclusion that it was probably the sword sighing."; + mes "You hear a metallic chime in your head. After a second, you come to the conclusion that it was probably the sword sighing."; mes "\"Greetings to thee, too, mortal, and farewell until thou hast learned some proper manners.\""; close; @@ -144,7 +144,7 @@ L_FlareStage_hello: L_FlareStage_moremagic: mes "[Mystic Sword]"; - mes "\"I can indeed! But first I must see if thou art worthy. Find my brother, and talk to him! If thou canst find him, he shall teach thee another spell.\""; + mes "\"I can indeed! But first I must see if thou art worthy. Find my brother, and talk to him! If thou canst find him, he shall teach thee another spell.\""; next; goto L_Farewell; @@ -176,7 +176,7 @@ L_Levelup2_yes: goto L_Levelup2_must_practice; mes "[Mystic Sword]"; - mes "\"Thou hast collected " + Mobpt + " Monster Points. For one thousand of them, I shall admit thee to the school of war magic.\""; + mes "\"Thou hast collected " + Mobpt + " Monster Points. For one thousand of them, I shall admit thee to the school of war magic.\""; next; menu "OK!", L_Next1, @@ -219,16 +219,16 @@ L_Next1: L_Levelup2_must_reg: mes "[Mystic Sword]"; - mes "\"To learn further magic, thou must advance in the school of war magic. I shall grant thee this advance if thou provest thy worthiness as a warrior.\""; + mes "\"To learn further magic, thou must advance in the school of war magic. I shall grant thee this advance if thou provest thy worthiness as a warrior.\""; next; mes "[Mystic Sword]"; - mes "\"Travel to the city of Tulimshar, and talk to Aidan. Then, collect one thousand Monster Points and return to me.\""; + mes "\"Travel to the city of Tulimshar, and talk to Aidan. Then, collect one thousand Monster Points and return to me.\""; next; goto L_Farewell; L_Levelup2_must_practice: mes "[Mystic Sword]"; - mes "\"To advance thy magical powers, I must admit thee to the school of war magic. Prove to me that thou art a worthy warrior by collecting one thousand Monster Points, and return.\""; + mes "\"To advance thy magical powers, I must admit thee to the school of war magic. Prove to me that thou art a worthy warrior by collecting one thousand Monster Points, and return.\""; next; goto L_Farewell; @@ -247,7 +247,7 @@ L_L2_W12: L_Next2: mes "[Mystic Sword]"; - mes "\"Very well. I shall teach thee another spell, if thou provest thy progress by sacrificing another five thousand monster points.\""; + mes "\"Very well. I shall teach thee another spell, if thou provest thy progress by sacrificing another five thousand monster points.\""; next; menu "No, I don't want that.", L_farewell, @@ -257,7 +257,7 @@ L_Next3: if (Mobpt < 5000) goto L_lacking_mobpoints; mes "[Mystic Sword]"; - mes "\"Indeed thou art worthy. The next spell I shall teach thee will enchant thy knuckles to turn them into powerful weapons; the component is a mere beer.\""; + mes "\"Indeed thou art worthy. The next spell I shall teach thee will enchant thy knuckles to turn them into powerful weapons; the component is a mere beer.\""; mes "[1000 experience points]"; set Mobpt, Mobpt - 5000; getexp 1000, 0; @@ -265,7 +265,7 @@ L_Next3: callsub S_update_var; next; mes "[Mystic Sword]"; - mes "\"Speak '" + getspellinvocation("magic-knuckles") + "' and take a glass of beer and drink it, without ever taking it off thy lips. This will harden and enchant thy fists, turning them into powerful weapons.\""; + mes "\"Speak '" + getspellinvocation("magic-knuckles") + "' and take a glass of beer and drink it, without ever taking it off thy lips. This will harden and enchant thy fists, turning them into powerful weapons.\""; close; L_L2_almost_done: @@ -278,10 +278,10 @@ L_L2_W10: mes "\"Welcome back!\""; next; mes "[Mystic Sword]"; - mes "\"I shall now teach thee the final spell of this level of war magic. For further spells thou wilt have to increase thy magical powers more.\""; + mes "\"I shall now teach thee the final spell of this level of war magic. For further spells thou wilt have to increase thy magical powers more.\""; next; mes "[Mystic Sword]"; - mes "\"For this spell, I ask that thou bringest a lump of iron ore. Thou must also sacrifice ten thousand monster points.\""; + mes "\"For this spell, I ask that thou bringest a lump of iron ore. Thou must also sacrifice ten thousand monster points.\""; next; menu "OK.", L_Next4, @@ -305,13 +305,13 @@ L_Next4: callsub S_update_var; next; mes "[Mystic Sword]"; - mes "\"This powder thou shalst need to cast the lightning spell. Throw it up into the air and shout '" + getspellinvocation("lightning-strike") + "', and smite thine enemies with lightning.\""; + mes "\"This powder thou shalst need to cast the lightning spell. Throw it up into the air and shout '" + getspellinvocation("lightning-strike") + "', and smite thine enemies with lightning.\""; next; goto L_farewell; L_no_ore: mes "[Mystic Sword]"; - mes "\"Thou dost appear to lack ore. We cannot continue; please fare well and return swiftly!\""; + mes "\"Thou dost appear to lack ore. We cannot continue; please fare well and return swiftly!\""; close; L_farewell: @@ -321,7 +321,7 @@ L_farewell: L_lacking_mobpoints: mes "[Mystic Sword]"; - mes "\"Thou dost not have enough monster points to prove thy worthiness. Return when thou hast slain more monsters!\""; + mes "\"Thou dost not have enough monster points to prove thy worthiness. Return when thou hast slain more monsters!\""; close; S_update_var: -- cgit v1.2.3-60-g2f50