From eb5d31127e1f1a44eba2c481816609e9d634899c Mon Sep 17 00:00:00 2001 From: Ali-G Date: Tue, 5 Jul 2011 18:50:05 +0200 Subject: Fixed a lot of maps in which collision tiles were forgotten, where tiles were used but on the wrong layer, etc... The maps, in a general idea, are full of errors. --- world/map/npc/003-2/_warps.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'world/map/npc/003-2') diff --git a/world/map/npc/003-2/_warps.txt b/world/map/npc/003-2/_warps.txt index e9f4bad9..41f82a2d 100644 --- a/world/map/npc/003-2/_warps.txt +++ b/world/map/npc/003-2/_warps.txt @@ -1,5 +1,5 @@ // This file is generated automatically. All manually changes will be removed when running the Converter. // Beach House warps -003-2.gat,27,29 warp toOutside -1,-1,003-1.gat,48,37 -003-2.gat,61,29 warp toOutside -1,-1,003-1.gat,59,30 +003-2.gat,22,29 warp toOutside -1,-1,003-1.gat,48,37 +003-2.gat,56,29 warp toOutside -1,-1,003-1.gat,59,30 -- cgit v1.2.3-60-g2f50