From 83e0ff876dcb56645a4b1c6d137745764e4df201 Mon Sep 17 00:00:00 2001 From: ali-g Date: Sat, 29 Oct 2011 08:25:29 +0200 Subject: Made the name of each item be the same everywhere. Changed some names in item_db.txt and the same one in corresponding scripts. --- world/map/npc/003-1/stranger.txt | 144 +++++++++++++++++++-------------------- 1 file changed, 72 insertions(+), 72 deletions(-) (limited to 'world/map/npc/003-1') diff --git a/world/map/npc/003-1/stranger.txt b/world/map/npc/003-1/stranger.txt index 31667b8c..d8e05cc2 100644 --- a/world/map/npc/003-1/stranger.txt +++ b/world/map/npc/003-1/stranger.txt @@ -29,9 +29,9 @@ goto L_Close; L_Items: - if (countitem("IngotIron") < @IRONINGOT) goto L_No_Item; + if (countitem("IronIngot") < @IRONINGOT) goto L_No_Item; if (countitem("PinkAntenna") < @PINKANTENNA) goto L_No_Item; - delitem "IngotIron", @IRONINGOT; + delitem "IronIngot", @IRONINGOT; delitem "PinkAntenna", @PINKANTENNA; getexp @EXP, 0; set FLAGS, FLAGS | FLAG_TOWEL_HELPED; @@ -225,7 +225,7 @@ L_Right_Answer_Hard: mes "\"There you are! A towel is really the most important item for a hitchhiker to have.\""; next; mes "\"Please take this.\""; // no full inventory check, this is done before the game - getitem "GreyWarpTowel", 1; + getitem "HitchhikersTowel", 1; set FLAGS, FLAGS | FLAG_TOWEL_COMPLETED; next; @@ -247,7 +247,7 @@ L_No_Event: mes "\"And it really comes in handy that I have my towel with me. A towel is about the most massively useful thing an inte- ahm, a person can have.\""; next; mes "\"You can read more about that in my favourite book, 'The Hitchhiker's Guide to the Galaxy'.\""; - if (countitem("GreyWarpTowel") > 0) + if (countitem("HitchhikersTowel") > 0) menu "Thanks for the advice.",-, "I have my towel with me too.",L_Dye; @@ -308,15 +308,15 @@ L_Red: mes "[Stranger]"; mes "\"Ok, I'll need two bags of Ruby Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderRed") < 2) goto L_No_Powder; - delitem "GemPowderRed", 2; - delitem "GreyWarpTowel", 1; + if (countitem("RubyPowder") < 2) goto L_No_Powder; + delitem "RubyPowder", 2; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "RedWarpTowel", 1; + getitem "RedHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -327,15 +327,15 @@ L_Yellow: mes "[Stranger]"; mes "\"Ok, I'll need two bags of Topaz Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderYellow") < 2) goto L_No_Powder; - delitem "GemPowderYellow", 2; - delitem "GreyWarpTowel", 1; + if (countitem("TopazPowder") < 2) goto L_No_Powder; + delitem "TopazPowder", 2; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "YellowWarpTowel", 1; + getitem "YellowHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -347,15 +347,15 @@ L_White: mes "[Stranger]"; mes "\"Ok, I'll need two bags of Diamond Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderWhite") < 2) goto L_No_Powder; - delitem "GemPowderWhite", 2; - delitem "GreyWarpTowel", 1; + if (countitem("DiamondPowder") < 2) goto L_No_Powder; + delitem "DiamondPowder", 2; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "WhiteWarpTowel", 1; + getitem "WhiteHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -366,15 +366,15 @@ L_Blue: mes "[Stranger]"; mes "\"Ok, I'll need two bags of Sapphire Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderBlue") < 2) goto L_No_Powder; - delitem "GemPowderBlue", 2; - delitem "GreyWarpTowel", 1; + if (countitem("SapphirePowder") < 2) goto L_No_Powder; + delitem "SapphirePowder", 2; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "BlueWarpTowel", 1; + getitem "BlueHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -385,15 +385,15 @@ L_Green: mes "[Stranger]"; mes "\"Ok, I'll need two bags of Emerald Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderGreen") < 2) goto L_No_Powder; - delitem "GemPowderGreen", 2; - delitem "GreyWarpTowel", 1; + if (countitem("EmeraldPowder") < 2) goto L_No_Powder; + delitem "EmeraldPowder", 2; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "GreenWarpTowel", 1; + getitem "GreenHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -404,15 +404,15 @@ L_Purple: mes "[Stranger]"; mes "\"Ok, I'll need two bags of Amethyst Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderPurple") < 2) goto L_No_Powder; - delitem "GemPowderPurple", 2; - delitem "GreyWarpTowel", 1; + if (countitem("AmethystPowder") < 2) goto L_No_Powder; + delitem "AmethystPowder", 2; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "PurpleWarpTowel", 1; + getitem "PurpleHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -423,17 +423,17 @@ L_Orange: mes "[Stranger]"; mes "\"Ok, I'll need one bag of Ruby Powder, one bag of Topaz Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderRed") < 1) goto L_No_Powder; - if (countitem("GemPowderYellow") < 1) goto L_No_Powder; - delitem "GemPowderRed", 1; - delitem "GemPowderYellow", 1; - delitem "GreyWarpTowel", 1; + if (countitem("RubyPowder") < 1) goto L_No_Powder; + if (countitem("TopazPowder") < 1) goto L_No_Powder; + delitem "RubyPowder", 1; + delitem "TopazPowder", 1; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "OrangeWarpTowel", 1; + getitem "OrangeHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -444,17 +444,17 @@ L_Pink: mes "[Stranger]"; mes "\"Ok, I'll need one bag of Ruby Powder, one bag of Diamond Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderRed") < 1) goto L_No_Powder; - if (countitem("GemPowderWhite") < 1) goto L_No_Powder; - delitem "GemPowderRed", 1; - delitem "GemPowderWhite", 1; - delitem "GreyWarpTowel", 1; + if (countitem("RubyPowder") < 1) goto L_No_Powder; + if (countitem("DiamondPowder") < 1) goto L_No_Powder; + delitem "RubyPowder", 1; + delitem "DiamondPowder", 1; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "PinkWarpTowel", 1; + getitem "PinkHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -465,17 +465,17 @@ L_Lime: mes "[Stranger]"; mes "\"Ok, I'll need one bag of Emerald Powder, one bag of Topaz Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderGreen") < 1) goto L_No_Powder; - if (countitem("GemPowderYellow") < 1) goto L_No_Powder; - delitem "GemPowderGreen", 1; - delitem "GemPowderYellow", 1; - delitem "GreyWarpTowel", 1; + if (countitem("EmeraldPowder") < 1) goto L_No_Powder; + if (countitem("TopazPowder") < 1) goto L_No_Powder; + delitem "EmeraldPowder", 1; + delitem "TopazPowder", 1; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "LimeWarpTowel", 1; + getitem "LimeHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; @@ -486,17 +486,17 @@ L_Teal: mes "[Stranger]"; mes "\"Ok, I'll need one bag of Emerald Powder, one bag of Sapphire Powder and a bottle of water for that.\""; next; - if (countitem("GreyWarpTowel") < 1) goto L_No_Towel; + if (countitem("HitchhikersTowel") < 1) goto L_No_Towel; getinventorylist; - if ((countitem("GreyWarpTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; + if ((countitem("HitchhikersTowel") > 1) && (@inventorylist_count == 100)) goto L_Full_Inv; if (countitem("BottleOfWater") < 1) goto L_No_Water; - if (countitem("GemPowderGreen") < 1) goto L_No_Powder; - if (countitem("GemPowderBlue") < 1) goto L_No_Powder; - delitem "GemPowderGreen", 1; - delitem "GemPowderBlue", 1; - delitem "GreyWarpTowel", 1; + if (countitem("EmeraldPowder") < 1) goto L_No_Powder; + if (countitem("SapphirePowder") < 1) goto L_No_Powder; + delitem "EmeraldPowder", 1; + delitem "SapphirePowder", 1; + delitem "HitchhikersTowel", 1; delitem "BottleOfWater", 1; - getitem "TealWarpTowel", 1; + getitem "TealHitchhikersTowel", 1; mes "He takes your towel, the water and the gem powder, then he turns away and does something you can't see. After a few minutes, he turns to you again."; next; mes "[Stranger]"; -- cgit v1.2.3-60-g2f50