From 9bf115afded2f22a06c99e22a1f864b5c97d83ed Mon Sep 17 00:00:00 2001 From: Vreality Date: Mon, 5 May 2014 06:49:13 -0500 Subject: Dialogue changes to NPCs Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – "). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- world/map/npc/001-1/trader.txt | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'world/map/npc/001-1/trader.txt') diff --git a/world/map/npc/001-1/trader.txt b/world/map/npc/001-1/trader.txt index 63108d51..33c73de8 100644 --- a/world/map/npc/001-1/trader.txt +++ b/world/map/npc/001-1/trader.txt @@ -28,7 +28,7 @@ L_More: L_Except: mes "[Trader]"; - mes "\"I could teach you how to trade. It'll cost you 5GP.\""; + mes "\"I could teach you how to trade. It'll cost you 5GP.\""; next; menu "Sure.", L_Teach, @@ -51,12 +51,12 @@ L_Teach: L_Later: mes "[Trader]"; - mes "\"Please feel free to check back later. I'm expecting a large shipment of goods to trade.\""; + mes "\"Please feel free to check back later. I'm expecting a large shipment of goods to trade.\""; goto L_Close; L_Trade: mes "[Trader]"; - mes "\"Welcome back! My shipment came in and I have a bunch of things that I can trade now. What would you like?\""; + mes "\"Welcome back! My shipment came in and I have a bunch of things that I can trade now. What would you like?\""; goto L_Trademenu; L_Trademenu: @@ -68,7 +68,7 @@ L_Trademenu: L_Iron: mes "[Trader]"; - mes "\"I do have a few of those. I will give you 4 Iron Powders for 1 Iron Ore and " + @Ironprice + "gp.\""; + mes "\"I do have a few of those. I will give you 4 Iron Powders for 1 Iron Ore and " + @Ironprice + "gp.\""; menu "Sure.", L_Ipowder, "What a ripoff! No way!", L_Close; @@ -82,7 +82,7 @@ L_Sulphur: L_Healpots: mes "[Trader]"; - mes "\"Healing potions are always useful, but I rarely need anything larger than the small ones. I will happily trade you 1 Medium Healing Potion for 3 Small Healing Potions and " + @Potionprice + "gp.\""; + mes "\"Healing potions are always useful, but I rarely need anything larger than the small ones. I will happily trade you 1 Medium Healing Potion for 3 Small Healing Potions and " + @Potionprice + "gp.\""; menu "Alright.", L_Pots, "Whoa, that's way too much.", L_Close; @@ -96,7 +96,7 @@ L_Ipowder: set Zeny, Zeny - @Ironprice; getitem "IronPowder", 4; mes "[Trader]"; - mes "\"There you go. Would you like to trade anything else?\""; + mes "\"There you go. Would you like to trade anything else?\""; menu "Yes.", L_Trademenu, "No.", L_No; @@ -110,7 +110,7 @@ L_Spowder: set Zeny, Zeny - @Sulphurprice; getitem "SulphurPowder", 5; mes "[Trader]"; - mes "\"There you go. Would you like to trade anything else?\""; + mes "\"There you go. Would you like to trade anything else?\""; menu "Yes.", L_Trademenu, "No.", L_No; @@ -124,7 +124,7 @@ L_Pots: set Zeny, Zeny - @Potionprice; getitem "MediumHealingPotion", 1; mes "[Trader]"; - mes "\"There you go. Would you like to trade anything else?\""; + mes "\"There you go. Would you like to trade anything else?\""; menu "Yes.", L_Trademenu, "No.", L_No; @@ -136,7 +136,7 @@ L_Full: L_Missing: mes "[Trader]"; - mes "\"It looks like you're missing some items. Please come back when you have enough to trade.\""; + mes "\"It looks like you're missing some items. Please come back when you have enough to trade.\""; goto L_Close; L_NotEnoughMoney: -- cgit v1.2.3-60-g2f50