From 0776b29837622f723a5998fafb9806ef0d851ed2 Mon Sep 17 00:00:00 2001 From: Chuck Miller Date: Mon, 1 Nov 2010 22:39:04 -0400 Subject: Make Candor a *bit* harder... I think I might look into redesigning the basic way it works in the future --- npc/029-3_Fight_Cave/parua.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'npc/029-3_Fight_Cave') diff --git a/npc/029-3_Fight_Cave/parua.txt b/npc/029-3_Fight_Cave/parua.txt index 60ea276e..bec4a055 100644 --- a/npc/029-3_Fight_Cave/parua.txt +++ b/npc/029-3_Fight_Cave/parua.txt @@ -94,11 +94,11 @@ L_Return_2: set $@MOB_6_SUMMON, 0; L_Summon: if ($@FIGHT_CAVE_POINTS >= 243 && $@MOB_1_SUMMON < 2) goto L_MOB1; - if ($@FIGHT_CAVE_POINTS >= 81 && $@MOB_2_SUMMON < 5) goto L_MOB2; + if ($@FIGHT_CAVE_POINTS >= 81 && $@MOB_2_SUMMON < 6) goto L_MOB2; if ($@FIGHT_CAVE_POINTS >= 27 && $@MOB_3_SUMMON < 5) goto L_MOB3; - if ($@FIGHT_CAVE_POINTS >= 9 && $@MOB_4_SUMMON < 5) goto L_MOB4; + if ($@FIGHT_CAVE_POINTS >= 9 && $@MOB_4_SUMMON < 7) goto L_MOB4; if ($@FIGHT_CAVE_POINTS >= 3 && $@MOB_5_SUMMON < 10) goto L_MOB5; - if ($@FIGHT_CAVE_POINTS >= 1 && $@MOB_6_SUMMON < 10) goto L_MOB6; + if ($@FIGHT_CAVE_POINTS >= 1 && $@MOB_6_SUMMON < 12) goto L_MOB6; goto L_Return_1; L_Announce: -- cgit v1.2.3-70-g09d2