From 1fcfbe464711f9c08e8f3a939dce4f92b6f62e5d Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Sun, 6 Feb 2011 19:02:03 +0100 Subject: gy inn: setting reasonable values for required amount of items and exp rewards in lovetriangle quest --- npc/027-2_Caretakers_House/lover.txt | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'npc/027-2_Caretakers_House/lover.txt') diff --git a/npc/027-2_Caretakers_House/lover.txt b/npc/027-2_Caretakers_House/lover.txt index c6d1d2ee..e11caf76 100644 --- a/npc/027-2_Caretakers_House/lover.txt +++ b/npc/027-2_Caretakers_House/lover.txt @@ -15,10 +15,9 @@ set @golbanez, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Golbanez_MASK) >> @Graveyard_Inn_Golbanez_SHIFT); - //TODO: determine sane values - set @CRYSTAL_AMOUNT, 300; //200? - set @CRYSTAL_EXP, 100000; - set @DIAMOND_AMOUNT, 10; // caution, this value needs to be the same as in the innkeepers script! + set @CRYSTAL_AMOUNT, 500; + set @CRYSTAL_EXP, 200000; + set @DIAMOND_AMOUNT, 20; // caution, this value needs to be the same as in the innkeepers script! if (@state >= 7) goto L_Have_Soul; if (@state == 6) goto L_Want_Soul; -- cgit v1.2.3-60-g2f50