From 1fcfbe464711f9c08e8f3a939dce4f92b6f62e5d Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Sun, 6 Feb 2011 19:02:03 +0100 Subject: gy inn: setting reasonable values for required amount of items and exp rewards in lovetriangle quest --- npc/027-2_Caretakers_House/innkeeper.txt | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'npc/027-2_Caretakers_House/innkeeper.txt') diff --git a/npc/027-2_Caretakers_House/innkeeper.txt b/npc/027-2_Caretakers_House/innkeeper.txt index c0969998..1764da98 100644 --- a/npc/027-2_Caretakers_House/innkeeper.txt +++ b/npc/027-2_Caretakers_House/innkeeper.txt @@ -25,11 +25,10 @@ set @golbanez, ((QUEST_Graveyard_Inn & @Graveyard_Inn_Golbanez_MASK) >> @Graveyard_Inn_Golbanez_SHIFT); - //TODO: determine sane values - set @YETI_TEAR_AMOUNT, 10; - set @YETI_TEAR_EXP, 60000; - set @DIAMOND_AMOUNT, 10; // caution, this value needs to be the same as in the lovers script! - set @RUBY_AMOUNT, 20; // caution, this value needs to be the same as in the husbands script! + set @YETI_TEAR_AMOUNT, 30; + set @YETI_TEAR_EXP, 100000; + set @DIAMOND_AMOUNT, 20; // caution, this value needs to be the same as in the lovers script! + set @RUBY_AMOUNT, 50; // caution, this value needs to be the same as in the husbands script! if (@state >= 11) goto L_Happy; if (@state == 10) goto L_Thanks; -- cgit v1.2.3-60-g2f50