From 034f0d82815c0117cbf9fec747a874767a95ee32 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 29 Apr 2011 16:27:04 +0200 Subject: removing debug lines from crying child quest and uncomment golbenez to open way into gy inn --- npc/027-1_Graveyard/golbenez.txt | 2 +- npc/027-1_Graveyard/monsters.txt | 6 ++---- 2 files changed, 3 insertions(+), 5 deletions(-) (limited to 'npc/027-1_Graveyard') diff --git a/npc/027-1_Graveyard/golbenez.txt b/npc/027-1_Graveyard/golbenez.txt index 5eae44d4..336cdea3 100644 --- a/npc/027-1_Graveyard/golbenez.txt +++ b/npc/027-1_Graveyard/golbenez.txt @@ -1,4 +1,4 @@ -//027-1.gat,68,89,0 script #Golbenez#_M 204,{ +027-1.gat,68,89,0 script #Golbenez#_M 204,{ set @fee, 666; diff --git a/npc/027-1_Graveyard/monsters.txt b/npc/027-1_Graveyard/monsters.txt index 9ddb6ac5..0efe43c4 100644 --- a/npc/027-1_Graveyard/monsters.txt +++ b/npc/027-1_Graveyard/monsters.txt @@ -28,10 +28,8 @@ _MOBCOUNT_ZOMBIES: if (@state != 1) return; set @ring, @ring + 1; -//TODO: remove debug -// if (@ring < 10) return; -// if (rand(8) != 0) return; - message strcharinfo(0), "Debug: got Ring with one kill instead of many"; + if (@ring < 10) return; + if (rand(8) != 0) return; message strcharinfo(0), "You found a ring hidden in the zombie's rotten rags. Maybe this is what Aldred was looking for..."; set @state, 2; callsub S_Update_Mask; -- cgit v1.2.3-60-g2f50