From 401362ae0e114623dd7e3654dcad58c4e87d760d Mon Sep 17 00:00:00 2001 From: Ali-G Date: Thu, 16 Jun 2011 11:30:36 +0200 Subject: Reviewed the whole quest's storyline. + Reorganised the mob db to make it clearer. --- npc/025-4/julia.txt | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'npc/025-4/julia.txt') diff --git a/npc/025-4/julia.txt b/npc/025-4/julia.txt index 51bcc296..ad0c8a1a 100644 --- a/npc/025-4/julia.txt +++ b/npc/025-4/julia.txt @@ -1,4 +1,4 @@ -025-4.gat,89,21,0 script Julia 114,{ +025-4.gat,89,21,0 script Julia 114,{ if (Rossy_Quest > 16 || FLAGS & FLAG_ROSSI_COMPLETED) goto L_End; if (Rossy_Quest == 16) goto L_Done; @@ -6,9 +6,11 @@ L_Done: mes "[Julia]"; - mes "Oh, you saved me, thank you!"; + mes "I heard some battle noises few minutes ago and I presume you are here to save me!"; next; - mes "Here is a present for you."; + menu + "Of course I'm here to save you, Rossy sent me here!", -; + mes "Rossy? My twin sister? I knew she was going to look for me. Well, here is a present for you."; getinventorylist; if (@inventorylist_count == 100) goto L_TooMany; getitem "BlackBoots", 1; @@ -29,7 +31,9 @@ L_Hmmm: L_TooMany: mes "[Julia]"; - mes "\"Oh, I wanted to give you a present, but you don't have room for it. Come back when your backpack will not be full.\""; + mes "\"Oh, you don't have room for it. Come back when your backpack will not be full.\""; + next; + mes "I'll wait here until you get your present!"; close; } -- cgit v1.2.3-60-g2f50