From 4e98d4621f225766abb32d30ab6cea8d2739a419 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 23 Jan 2009 16:52:05 +0000 Subject: Start converting scripts over to "ItemName" Instead of using the item number. A few small bug fixes are also here. --- npc/008-1_Hurnscald_outskirts/hinnak.txt | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) (limited to 'npc/008-1_Hurnscald_outskirts/hinnak.txt') diff --git a/npc/008-1_Hurnscald_outskirts/hinnak.txt b/npc/008-1_Hurnscald_outskirts/hinnak.txt index c2a547d4..0aa10570 100644 --- a/npc/008-1_Hurnscald_outskirts/hinnak.txt +++ b/npc/008-1_Hurnscald_outskirts/hinnak.txt @@ -56,19 +56,17 @@ L_Exchange: mes "\"Have you got the 10 antennae?\""; next; - if (countitem(614) < 10) goto L_Exchange_Notenough; - menu "Not yet, but I am working on it.", -, "Sure, here they are!", L_Exchange_Exchange; close; L_Exchange_Exchange: - if (countitem(614) < 10) goto L_Exchange_Notenough; + if (countitem("PinkAntenna") < 10) goto L_Exchange_Notenough; getinventorylist; - if (@inventorylist_count == 100) goto L_Exchange_TooMany; - delitem 614, 10; - getitem 623, 1; + if (@inventorylist_count == 100 && countitem("PinkAntenna") > 10) goto L_Exchange_TooMany; + delitem "PinkAntenna", 10; + getitem "Scythe", 1; set QUEST_Scythe_state, 2; mes "[Farmer Hinnak]"; mes "\"Thank you very much. I've got something for you. My old scythe. Maybe you can use it as a weapon. It is a bit cumbersome but its strikes are deadly.\""; @@ -88,8 +86,6 @@ L_ThanksAgain: mes "[Farmer Hinnak]"; mes "\"Good to see you again, and thanks again for helping me with the pinkies!\""; - set @BEER, 539; - next; menu @@ -115,8 +111,8 @@ L_ThanksAgain: "I don't have any.", L_NoBeer; L_GiveBeer: - if (countitem(@BEER) < 1) goto L_NoBeer; - delitem @BEER, 1; + if (countitem("Beer") < 1) goto L_NoBeer; + delitem "Beer", 1; mes "[Farmer Hinnak]"; mes "Hinnak takes a sip."; mes "\"Aaah! Nothing like a well-deserved beer after a long day of tending the crops!\""; -- cgit v1.2.3-70-g09d2