From 6ff18389b17ee6e366272ab1303546a9065e5a70 Mon Sep 17 00:00:00 2001 From: Wombat Date: Mon, 30 Aug 2010 00:33:49 -0400 Subject: Bug fixes moved diryn south of Hurnscald, fixed bugs in 027-2 and 012-4 added pvpflag for 012-4 fixed terranite armor, fixed news for correct info and better wrapping --- db/item_db.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index bc4e2dfd..c885c06a 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -261,12 +261,12 @@ //759, PaladinsHelmet, Paladin's Helmet, , , , , , , , , , , , , , , {}, {} //760, OverlordsHelmet, Overlord's Helmet, , , , , , , , , , , , , , , {}, {} //761, DesertHelmet, Desert Helmet, , , , , , , , , , , , , , , {}, {} -762, TerraniteArrow, Terranite Arrow, 10, 800, 400, 1, 35, 0, 0, 0, 0, 2, 32768, , , 0, {}, {bonus bAtkRange, 1;} +762, TerraniteArrow, Terranite Arrow, 10, 800, 400, 1, 50, 0, 0, 0, 0, 2, 32768, , , 0, {}, {bonus bAtkRange, 1;} 763, TerraniteOre, Terranite Ore, 3, 500, 250, 40, , , , , , , , , , , {}, {} //764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} //765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} 766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} -767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 15, , 70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; } +767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; } 768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, { bonus bAgi,1; } //769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} //770, FairyHat, Fairy Hat, , , , , , , , , , , , , , , {}, {} -- cgit v1.2.3-60-g2f50 From 25483c444e2ae03e4b120ded937f03d5200d760c Mon Sep 17 00:00:00 2001 From: Stefan Dombrowski Date: Thu, 21 Oct 2010 23:07:01 +0200 Subject: Fixing Nicholas script and increasing odds of coal drops from Mogguns Nicholas now tell his customers that he charges coal. The odds of coal drops from Mogguns are increased from 6% to 10%. --- db/mob_db.txt | 2 +- npc/009-2_Hurnscald/nicholas.txt | 25 +++++++------------------ 2 files changed, 8 insertions(+), 19 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index dc2b439c..5362b67c 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -58,5 +58,5 @@ 1058, IceGoblin, Ice Goblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 600, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/009-2_Hurnscald/nicholas.txt b/npc/009-2_Hurnscald/nicholas.txt index 3241cc97..fccafbce 100644 --- a/npc/009-2_Hurnscald/nicholas.txt +++ b/npc/009-2_Hurnscald/nicholas.txt @@ -47,7 +47,6 @@ L_Check: mes "[Nicholas]"; mes "\"Let me take a look at how much you have...\""; next; - if ( (countitem("IngotIron")>5) && (countitem("Coal") < 6) ) goto L_StageShield; if ( (countitem("IngotIron")<3) || (countitem("Coal") < 6) ) goto L_NoItem; if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_StageA; if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_StageB; @@ -66,16 +65,9 @@ L_Pass: mes "\"Oh, okay. Come back any time.\""; close; -L_StageShield: - mes "[Nicholas]"; - mes "\"That's just enough for me to make you a [Steel Shield], but it'll cost you 20,000 GP and 6 [Iron Ingot]s.\""; - next; - goto L_main_menu; - L_StageA: mes "[Nicholas]"; - mes "\"That's enough for me to make you a winged [Knight's Helmet], but it'll cost you 10,000GP, 6 [Coal] and 3 [Iron Ingot]s.\""; - if ( (countitem("IngotIron")>5) ) mes "\"I can also make you a [Steel Shield] for 20,000 GP and 6 [Iron Ingot]s.\""; + mes "\"That's just enough for me to make you a winged [Knight's Helmet], but it'll cost you 10,000GP, 6 [Coal] and 3 [Iron Ingot]s.\""; next; goto L_main_menu; @@ -122,23 +114,20 @@ L_main_menu_post_setzer: if ( (countitem("IngotIron")<6) || (countitem("Coal") < 12) ) goto L_no_more_helmets; - set @choice$[@choices_nr], "Crusade Helmet. (6 Iron Ingots & 12 Coal)"; + set @choice$[@choices_nr], "Crusade Helmet (6 Iron Ingots & 12 Coal)."; set @choice_idx[@choices_nr], @CHOICE_CRUSADE; set @choices_nr, 1 + @choices_nr; + set @choice$[@choices_nr], "Steel Shield (6 Iron Ingots & 12 Coal)."; + set @choice_idx[@choices_nr], @CHOICE_SHIELD; + set @choices_nr, 1 + @choices_nr; + if ( (countitem("IngotIron")<9) || (countitem("Coal") < 18) ) goto L_no_more_helmets; - set @choice$[@choices_nr], "Warlord Helmet. (9 Iron Ingots & 18 Coal)"; + set @choice$[@choices_nr], "Warlord Helmet (9 Iron Ingots & 18 Coal)."; set @choice_idx[@choices_nr], @CHOICE_WARLORD; set @choices_nr, 1 + @choices_nr; - L_no_more_helmets: - if ( (countitem("IngotIron")<6) ) goto L_no_more_items; - set @choice$[@choices_nr], "Steel Shield. (6 Iron Ingots)"; - set @choice_idx[@choices_nr], @CHOICE_SHIELD; - set @choices_nr, 1 + @choices_nr; - -L_no_more_items: set @choice$[@choices_nr], "No thanks."; set @choice_idx[@choices_nr], @CHOICE_CANCEL; set @choices_nr, 1 + @choices_nr; -- cgit v1.2.3-60-g2f50 From 14f2a5e381c59efd3bece38fa2f448b78d233e21 Mon Sep 17 00:00:00 2001 From: Wombat Date: Sun, 31 Oct 2010 14:20:51 -0400 Subject: db changes related to the reaper changes to mob_db and mob_skill_db related to reaper and related monsters --- db/mob_db.txt | 6 +++++- db/mob_skill_db.txt | 10 ++++++++++ 2 files changed, 15 insertions(+), 1 deletion(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 5362b67c..82ff1ad5 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -58,5 +58,9 @@ 1058, IceGoblin, Ice Goblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 600, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1063, TheLost, The Lost, 30, 5000, 0, 9000, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1111, Reaper, Reaper, 50, 55500, 0, 40000, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1112, Scythe, Scythe, 40, 3000, 0, 8500, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1113, BallLightning, Ball Lightning, 40, 50, 0, 100, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt index 02ed67da..c07f022d 100644 --- a/db/mob_skill_db.txt +++ b/db/mob_skill_db.txt @@ -75,3 +75,13 @@ 1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,, 1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,, 1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,, + +// Reaper Quest mob abilities +1111,Reaper@NPC_SUMMONSLAVE_scytheX1,attack,198,1,5000,1000,10000,no,self,slavelt,1,1112,,,,, +1111,Reaper@NPC_SUMMONSLAVE_scytheX2,attack,198,2,3000,1000,15000,no,self,slavelt,3,1112,,,,, +1111,Reaper@NPC_SUMMONSLAVE_scytheX4,attack,198,4,1000,1000,20000,no,self,myhpltmaxrate,50,1112,,,,, +1111,Reaper@NPC_SUMMONSLAVE_ballX1,any,198,1,8000,1000,5000,no,self,slavelt,5,1113,,,,, +1111,Reaper@NPC_SUMMONSLAVE_ballX3,any,198,3,6000,1000,10000,no,self,myhpltmaxrate,60,1113,,,,, +1111,Reaper@NPC_SUMMONSLAVE_ballX9,any,198,9,4000,1000,15000,no,self,myhpltmaxrate,20,1113,,,,, +1111,Reaper@AL_TELEPORT,attack,28,2,3500,500,5000,yes,self,always,,,,,,, +1113,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,, -- cgit v1.2.3-60-g2f50 From fed517bff46516964682131dfa739533fe0a92fe Mon Sep 17 00:00:00 2001 From: Wombat Date: Mon, 1 Nov 2010 08:04:43 -0400 Subject: 10% moggun drops mob_db alignment fix increased coal drops for moggun to 10% again alignment fix for new monsters (tabs) --- db/mob_db.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 82ff1ad5..4cb03e97 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -59,8 +59,8 @@ 1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 600, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, TheLost, The Lost, 30, 5000, 0, 9000, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1111, Reaper, Reaper, 50, 55500, 0, 40000, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1112, Scythe, Scythe, 40, 3000, 0, 8500, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1113, BallLightning, Ball Lightning, 40, 50, 0, 100, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 1000, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1063, TheLost, The Lost, 30, 5000, 0, 9000, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1111, Reaper, Reaper, 50, 55500, 0, 40000, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1112, Scythe, Scythe, 40, 3000, 0, 8500, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1113, BallLightning, Ball Lightning, 40, 50, 0, 100, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -- cgit v1.2.3-60-g2f50 From c47ddc13c9206ff278828ab125a54b9e4d200631 Mon Sep 17 00:00:00 2001 From: Wombat Date: Mon, 1 Nov 2010 08:12:27 -0400 Subject: small fix terranite decrease in coal moggun increase to 10% missed my target, fix is good now --- db/mob_db.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 4cb03e97..33dba17a 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -58,8 +58,8 @@ 1058, IceGoblin, Ice Goblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 600, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 1000, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1063, TheLost, The Lost, 30, 5000, 0, 9000, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1111, Reaper, Reaper, 50, 55500, 0, 40000, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1112, Scythe, Scythe, 40, 3000, 0, 8500, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -- cgit v1.2.3-60-g2f50 From 41f7c84ff509b3ec3c54b4d108610aab21cfb69c Mon Sep 17 00:00:00 2001 From: Chuck Miller Date: Mon, 1 Nov 2010 20:13:22 -0400 Subject: Fix mob XP on new monsters to be auto calulated --- db/mob_db.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 33dba17a..212c0af0 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -60,7 +60,7 @@ 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, TheLost, The Lost, 30, 5000, 0, 9000, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1111, Reaper, Reaper, 50, 55500, 0, 40000, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1112, Scythe, Scythe, 40, 3000, 0, 8500, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1113, BallLightning, Ball Lightning, 40, 50, 0, 100, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1063, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1111, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1112, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1113, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -- cgit v1.2.3-60-g2f50 From 988c6b504d058ea94347346a9612be0261bddbd5 Mon Sep 17 00:00:00 2001 From: Wombat Date: Sat, 4 Sep 2010 08:06:48 -0400 Subject: added bandit, bandit lord and bandit hood to db bandit and bandit lord in mob_db.txt and bandit hood in item_db.txt --- db/item_db.txt | 1 + db/mob_db.txt | 5 ++++- 2 files changed, 5 insertions(+), 1 deletion(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index c885c06a..e81bb1ab 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -530,3 +530,4 @@ 4013, RingGemPurple, Amethyst Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} 4014, RingSimple, Simple Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} 4015, IngotIron, Iron Ingot, 3, 500, 250, 200, , , , , , , , , , , {}, {} +4016, BanditHood, Bandit Hood, 3, 100, 50, 50, , , , , , , , , , , {}, {} diff --git a/db/mob_db.txt b/db/mob_db.txt index 212c0af0..500a74d1 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -60,7 +60,10 @@ 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1063, Bandit, Bandit, 30, 500, 0, 0, 100, 1, 50, 50, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 872, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1064, BanditLord, Bandit Lord, 60, 3000, 0, 0, 120, 5, 60, 60, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 872, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1065, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1111, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1112, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1113, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 + -- cgit v1.2.3-60-g2f50 From 3c6ed71016631cd2dc284f3a7946b450aad647fe Mon Sep 17 00:00:00 2001 From: Wombat Date: Sat, 4 Sep 2010 16:37:21 -0400 Subject: forest armor/fairy hat stats...mdef to terranite equipment forest Armor and fairy Hat stats added magic defense to terranite helmet, leggings and chest armor --- db/item_db.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index e81bb1ab..ce1d414e 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -265,11 +265,11 @@ 763, TerraniteOre, Terranite Ore, 3, 500, 250, 40, , , , , , , , , , , {}, {} //764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} //765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} -766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} -767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; } -768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, { bonus bAgi,1; } +766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {bonus bMdef,10;} +767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, {bonus bDex,1; bonus bMdef,20;} +768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, {bonus bAgi,1; bonus bMdef,10;} //769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} -//770, FairyHat, Fairy Hat, , , , , , , , , , , , , , , {}, {} +770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} 771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} 772, WispPowder, Wisp Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} 773, SpectrePowder, Spectre Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} @@ -281,7 +281,7 @@ 779, UndeadEar, Undead Ear, 3, 30, 15, 5, , , , , , , , , , , {}, {} 780, UndeadEye, Undead Eye, 3, 30, 15, 3, , , , , , , , , , , {}, {} //781, WitchDoctorsMask, Witch Doctor's Mask, , , , , , , , , , , , , , , {}, {} -//782, ForestArmor, Forest Armor, , , , , , , , , , , , , , , {}, {} +782, ForestArmor, Forest Armor, 5, 3000, 1500, 40, , 10, , -20, 0, 2, 512, , 0, 0, {}, {bonus bDex,3;} 783, ValentineDress, Valentine Dress, 5, 100000, 50000, 35, , 15, , 3, 0, 2, 512, , 0, 0, {}, {} 1198, JackOSoul, Jack O Soul, 3, 100000, 1, 1, , , , , , , , , , , {}, {} -- cgit v1.2.3-60-g2f50 From 4bb4c388174c9efb583852d27a6d67f603376eb8 Mon Sep 17 00:00:00 2001 From: Wombat Date: Wed, 13 Oct 2010 14:33:00 -0400 Subject: Bandit Quest and fixes to peter, mikhail Bandit quest changes, fixes to peter and mikhail, 011-6 mobs --- data/012-4.wlk | Bin 109204 -> 109204 bytes db/mob_db.txt | 4 +- npc/009-2_Hurnscald/_import.txt | 1 + npc/009-2_Hurnscald/lena.txt | 105 +++++++++++++++++++++++++++++++++++++ npc/009-2_Hurnscald/peter.txt | 6 ++- npc/011-4_Lake_cave/_import.txt | 1 + npc/011-4_Lake_cave/_warps.txt | 1 - npc/011-4_Lake_cave/bl_barrier.txt | 16 ++++++ npc/011-6/_import.txt | 1 + npc/011-6/_mobs.txt | 24 +++++++++ npc/011-6/_warps.txt | 2 +- npc/011-6/bryant.txt | 53 +++++++++++++++++++ 12 files changed, 208 insertions(+), 6 deletions(-) create mode 100644 npc/009-2_Hurnscald/lena.txt create mode 100644 npc/011-4_Lake_cave/bl_barrier.txt create mode 100644 npc/011-6/bryant.txt (limited to 'db') diff --git a/data/012-4.wlk b/data/012-4.wlk index c5a61ec4..affeafe9 100644 Binary files a/data/012-4.wlk and b/data/012-4.wlk differ diff --git a/db/mob_db.txt b/db/mob_db.txt index 500a74d1..955fa961 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -60,8 +60,8 @@ 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, Bandit, Bandit, 30, 500, 0, 0, 100, 1, 50, 50, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 872, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1064, BanditLord, Bandit Lord, 60, 3000, 0, 0, 120, 5, 60, 60, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 872, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1063, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1064, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1065, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1111, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1112, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 diff --git a/npc/009-2_Hurnscald/_import.txt b/npc/009-2_Hurnscald/_import.txt index 25d4868d..1ee969c2 100644 --- a/npc/009-2_Hurnscald/_import.txt +++ b/npc/009-2_Hurnscald/_import.txt @@ -7,6 +7,7 @@ npc: npc/009-2_Hurnscald/doctor.txt npc: npc/009-2_Hurnscald/drunks.txt npc: npc/009-2_Hurnscald/inspector.txt npc: npc/009-2_Hurnscald/kfahr.txt +npc: npc/009-2_Hurnscald/lena.txt npc: npc/009-2_Hurnscald/mapflags.txt npc: npc/009-2_Hurnscald/misc.txt npc: npc/009-2_Hurnscald/nicholas.txt diff --git a/npc/009-2_Hurnscald/lena.txt b/npc/009-2_Hurnscald/lena.txt new file mode 100644 index 00000000..a88da8da --- /dev/null +++ b/npc/009-2_Hurnscald/lena.txt @@ -0,0 +1,105 @@ +// Quest for Fairy Hat and Forest Armor + +009-2.gat,146,43,0 script Lena 182,{ + + if (TMW_Quest >= 46) goto L_Lena_Done; + if (TMW_Quest == 45) goto L_Lena_Success; + if (TMW_Quest == 44) goto L_Lena_Bandit_Leader_Fail; + if (TMW_Quest == 43) goto L_Lena_Bandit_Leader_Fail; + if (TMW_Quest == 42) goto L_Lena_Bandit_Leader; + if (TMW_Quest == 41) goto L_Lena_Fairy_Hat; + if (TMW_Quest == 40) && (baselevel >= 30) goto L_Lena_Start; + + mes "[Lena]"; + mes "\"I got ambushed by a group of bandits and one of them stabbed me pretty good. Hopefully I heal up soon so I can fight this menace.\""; + close; + +L_Lena_Start: + mes "[Lena]"; + mes "\"While wandering through the forest, I was ambushed by bandits. Though I got them all, one of them stabbed me pretty good. I'm still healing from that encounter. I'm worried that the bandit threat may spread.\""; + menu + "Don't worry, I can take out some of these scumbags.", L_Lena_Approves, + "I think I left my courage in another pair of pants. See you later!", L_Lena_No_Fan; + close; + +L_Lena_Approves: + set TMW_Quest, 41; + mes "[Lena]"; + mes "\"You look like you can handle yourself in a fight. If you can take on this scourge I'll reward you with a hat like mine. In order to prove your mettle, bring me 10 [Bandit Hood]s so I know they've met their match.\""; + areamonster "008-1.gat",25,60,40,65,"Bandit",1063,3, "::"; + areamonster "011-1.gat",35,40,65,60,"Bandit",1063,3, "::"; + close; + +L_Lena_No_Fan: + mes "[Lena]"; + mes "\"What will Hurnscald do if these bandits overrun the town? I hope you reconsider.\""; + close; + +L_Lena_Fairy_Hat: + if (countitem("BanditHood") < 10) goto L_Lena_NotEnough; + getinventorylist; + if (@inventorylist_count - (countitem("BanditHood")== 10) > 99) goto L_TooMany; + set TMW_Quest, 42; + delitem "BanditHood", 10; + getitem "FairyHat", 1; + mes "[Lena]"; + mes "\"Ah, you've brought me the [Bandit Hood]s. As promised, here is a hat like mine.\""; + next; + mes "\"Unfortunately, I feel this bandit threat may of grown. Perhaps they are being lead? I noticed many of them seem to hang around a cave just west of Hurnscald. If you could defeat their leader I know they will become less of a threat to Hurnscald. I'll reward you with armor like mine if you do. Sound like something you could do?\""; + menu + "Consider it done!", L_Lena_Bandit_Leader_Yes, + "Woah there, that sounds a bit harder than what I can suceed at.", L_Lena_NoWay; + close; + +L_Lena_NotEnough: + mes "[Lena]"; + mes "\"You don't have enough [Bandit Hood]s to prove you are taking care of this threat. Please come back with 10 [Bandit Hood]s to show you are taking care of these bandits.\""; + close; + +L_Lena_Bandit_Leader: + mes "[Lena]"; + mes "\"I feel this bandit threat may of grown. Perhaps they are being lead? I noticed many of them seem to hang around a cave just west of Hurnscald. If you could defeat their leader I know they will become less of a threat to Hurnscald. I'll reward you with armor like mine if you do. Sound like something you could do?\""; + menu + "Consider it done!", L_Lena_Bandit_Leader_Yes, + "Woah there, that sounds a bit harder than what I can succeed at.", L_Lena_NoWay; + close; + +L_Lena_Bandit_Leader_Yes: + set TMW_Quest, 43; + areamonster "008-1.gat",25,60,40,65,"Bandit",1063,3, "::"; + areamonster "011-1.gat",35,40,65,60,"Bandit",1063,3, "::"; + mes "[Lena]"; + mes "\"You have a brave heart. Though I know you can suceed on your own, I recommend finding others to help you defeat the bandit leader. I believe he could pose a significant threat to solitary individuals seeking to challenge him. Good luck!\""; + close; + +L_Lena_NoWay: + mes "[Lena]"; + mes "\"That is too bad. Feel free to return at any time. This bandit threat needs to be pushed back.\""; + close; + +L_Lena_Bandit_Leader_Fail: + set TMW_Quest, 43; + mes "[Lena]"; + mes "\"You haven't killed the bandit leader yet. This is a big problem. Please be careful.\""; + close; + +L_Lena_Success: + getinventorylist; + if (@inventorylist_count == 100) goto L_TooMany; + set TMW_Quest, 46; + getitem "ForestArmor", 1; + mes "[Lena]"; + mes "\"Excellent! You killed the bandit leader. Here is the armor as I promised you. Safe journeys!\""; + close; + +L_Lena_Done: + mes "[Lena]"; + mes "\"Thank you for all your help. With your efforts, we can only hope this scourge doesn't see a resurgence.\""; + close; + +L_TooMany: + mes "[Lena]"; + mes "\"You have too many items in your inventory. Please get rid of something so I can reward you.\""; + close; + +} diff --git a/npc/009-2_Hurnscald/peter.txt b/npc/009-2_Hurnscald/peter.txt index 85e31dc9..995bfc31 100644 --- a/npc/009-2_Hurnscald/peter.txt +++ b/npc/009-2_Hurnscald/peter.txt @@ -30,26 +30,28 @@ L_Peter_Chain_Mail: close; L_Peter_Light_Plate: - if (zeny < 20000) goto L_Peter_NotEnough_Zeny; + if (zeny < 50000) goto L_Peter_NotEnough_Zeny; if (countitem("IngotIron") < 10) goto L_Peter_NotEnough_Ingot; if (countitem("Coal") < 20) goto L_Peter_NotEnough_Coal; getinventorylist; if (@inventorylist_count == 100) goto L_Peter_TooMany; set zeny, zeny - 50000; delitem "IngotIron", 10; + delitem "Coal", 20; getitem "LightPlatemail", 1; mes "[Peter]"; mes "\"Here you go!\""; close; L_Peter_Warlord_Plate: - if (zeny < 20000) goto L_Peter_NotEnough_Zeny; + if (zeny < 100000) goto L_Peter_NotEnough_Zeny; if (countitem("IngotIron") < 15) goto L_Peter_NotEnough_Ingot; if (countitem("Coal") < 30) goto L_Peter_NotEnough_Coal; getinventorylist; if (@inventorylist_count == 100) goto L_Peter_TooMany; set zeny, zeny - 100000; delitem "IngotIron", 15; + delitem "Coal", 30; getitem "WarlordPlate", 1; mes "[Peter]"; mes "\"Here you go!\""; diff --git a/npc/011-4_Lake_cave/_import.txt b/npc/011-4_Lake_cave/_import.txt index f2cfbc87..fe6c5cfd 100644 --- a/npc/011-4_Lake_cave/_import.txt +++ b/npc/011-4_Lake_cave/_import.txt @@ -1,4 +1,5 @@ map: 011-4.gat npc: npc/011-4_Lake_cave/_mobs.txt npc: npc/011-4_Lake_cave/_warps.txt +npc: npc/011-4_Lake_cave/bl_barrier.txt npc: npc/011-4_Lake_cave/monsters.txt diff --git a/npc/011-4_Lake_cave/_warps.txt b/npc/011-4_Lake_cave/_warps.txt index b3208950..7f1c1b2a 100644 --- a/npc/011-4_Lake_cave/_warps.txt +++ b/npc/011-4_Lake_cave/_warps.txt @@ -9,6 +9,5 @@ 011-4.gat,114,61 warp warp -1,-1,011-6.gat,122,213 011-4.gat,86,75 warp warp -1,-1,011-6.gat,94,227 011-4.gat,62,86 warp warp -1,-1,011-6.gat,68,233 -011-4.gat,111,121 warp toBigCave -1,-1,011-6.gat,251,275 011-4.gat,32,5 warp warp 0,-1,011-6.gat,186,180 011-4.gat,45,118 warp warp -1,-1,011-6.gat,266,180 diff --git a/npc/011-4_Lake_cave/bl_barrier.txt b/npc/011-4_Lake_cave/bl_barrier.txt new file mode 100644 index 00000000..07b44999 --- /dev/null +++ b/npc/011-4_Lake_cave/bl_barrier.txt @@ -0,0 +1,16 @@ +//bandit lord barrier + +011-4.gat,111,121,0 script #BL_Barrier 127,0,0,{ + + if (TMW_Quest >= 44) goto L_Bandit_Lord_Barrier_Open; + + message strcharinfo(0), "This entrance appears to be locked."; + end; + + +L_Bandit_Lord_Barrier_Open: + message strcharinfo(0), "You insert the silver arrow key and unlock the entrance."; + warp "011-6.gat",251,275; + end; + +} diff --git a/npc/011-6/_import.txt b/npc/011-6/_import.txt index 10bf382d..ae38662c 100644 --- a/npc/011-6/_import.txt +++ b/npc/011-6/_import.txt @@ -1,3 +1,4 @@ map: 011-6.gat npc: npc/011-6/_mobs.txt npc: npc/011-6/_warps.txt +npc: npc/011-6/bryant.txt diff --git a/npc/011-6/_mobs.txt b/npc/011-6/_mobs.txt index dda63569..9b6fc0a5 100644 --- a/npc/011-6/_mobs.txt +++ b/npc/011-6/_mobs.txt @@ -1,7 +1,31 @@ // 011-6 mobs +011-6.gat,0,0,0,0 monster Spiky Mushroom 1019,30,30000,100000,Mob011-6::On1019 +011-6.gat,0,0,0,0 monster Evil Mushroom 1013,15,30000,100000,Mob011-6::On1013 +011-6.gat,115,79,191,110 monster Bandit 1063,8,30000,100000,Mob011-6::On1063 +011-6.gat,0,0,0,0 monster Bat 1017,30,30000,100000,Mob011-6::On1017 011-6.gat,0,0,0 script Mob011-6 -1,{ +On1013: + set @mobID, 1013; + callfunc "MobPoints"; + break; + +On1017: + set @mobID, 1017; + callfunc "MobPoints"; + break; + +On1019: + set @mobID, 1019; + callfunc "MobPoints"; + break; + +On1063: + set @mobID, 1063; + callfunc "MobPoints"; + break; + end; } diff --git a/npc/011-6/_warps.txt b/npc/011-6/_warps.txt index 7e3b6f5e..545bc386 100644 --- a/npc/011-6/_warps.txt +++ b/npc/011-6/_warps.txt @@ -22,4 +22,4 @@ 011-6.gat,186,182 warp warp -1,-1,011-4.gat,31,7 011-6.gat,266,182 warp warp -1,-1,011-4.gat,45,120 011-6.gat,174,256 warp warp -1,-1,011-6.gat,264,238 -011-6.gat,264,236 warp warp -2,-2,011-6.gat,174,253 +011-6.gat,264,236 warp warp -1,-1,011-6.gat,174,252 diff --git a/npc/011-6/bryant.txt b/npc/011-6/bryant.txt new file mode 100644 index 00000000..07c5453d --- /dev/null +++ b/npc/011-6/bryant.txt @@ -0,0 +1,53 @@ +//NPC to set the state for killing the bandit lord. + +011-6.gat,27,200,0 script Bryant 126,{ + + if (TMW_Quest >= 45) goto L_Bryant_Quiet; + if (TMW_Quest == 44) goto L_Bryant_Waits; + if (TMW_Quest == 43) goto L_Bryant_Summon; + + mes "[Bryant]"; + mes "\"I'm looking everywhere for the bandit leader. I can't seem to find him.\""; + close; + +L_Bryant_Summon: + mes "[Bryant]"; + mes "\"I ran into that bandit lord and he got me good. I'm going to stay here for a while and heal. He dropped this key. Take it. You might be able to handle him better than I could.\""; + next; + mes "Bryant gives you a key, shaped to look like a small silver arrow."; + next; + mes "\"I believe I saw him run into a cave south and east of here. There is a red carpet in front of the cave entrance. Be careful and good luck.\""; + set TMW_Quest, 44; + monster "011-6.gat",260,250,"BanditLord",1064,1, "Bryant::onBanditLordDead"; + close; + +onBanditLordDead: + set TMW_Quest, 45; + message strcharinfo(0), "You killed the bandit lord."; + end; + +L_Bryant_Waits: + mes "[Bryant]"; + mes "\"I think the bandit lord is still around. I fear this could be dangerous for the people of Hurnscald. When you went to the cave with the red carpet in front of it, did you find him and kill him?\""; + menu + "No.", L_Bryant_No, + "Yes.", L_Bryant_Yes; + close; + +L_Bryant_No: + mes "[Bryant]"; + mes "\"Well, maybe he ran off. I'm pretty sure he should be there now.\""; + killmonster "011-6.gat", "Bryant::onBanditLordDead"; + monster "011-6.gat",260,250,"BanditLord",1064,1, "Bryant::onBanditLordDead"; + close; + +L_Bryant_Yes: + mes "[Bryant]"; + mes "\"I don't think you killed him. Please try to find and kill him. He should be in the cave south and east of here with the red carpet in front of it.\""; + close; + +L_Bryant_Quiet: + mes "[Bryant]"; + mes "\"Glad that bandit leader got what was coming to him.\""; + close; +} -- cgit v1.2.3-60-g2f50 From 53bb3103e3a82c4f95b01b62449a0cec616871d5 Mon Sep 17 00:00:00 2001 From: Wombat Date: Mon, 25 Oct 2010 13:43:50 -0400 Subject: Added Orum quest and some files created via automapping Orum quest on 009-4 and files created from converting 012-4.tmx --- data/009-4.wlk | Bin 0 -> 25604 bytes data/012-4.wlk | Bin 109204 -> 109204 bytes data/resnametable.txt | 1 + db/item_db.txt | 3 + npc/009-4/_import.txt | 7 + npc/009-4/_mobs.txt | 29 +++ npc/009-4/_warps.txt | 46 ++++ npc/009-4/barriers.txt | 228 +++++++++++++++++++ npc/009-4/orum.txt | 607 +++++++++++++++++++++++++++++++++++++++++++++++++ npc/009-4/torches.txt | 357 +++++++++++++++++++++++++++++ npc/009-4/waric.txt | 91 ++++++++ npc/_import.txt | 1 + 12 files changed, 1370 insertions(+) create mode 100644 data/009-4.wlk create mode 100644 npc/009-4/_import.txt create mode 100644 npc/009-4/_mobs.txt create mode 100644 npc/009-4/_warps.txt create mode 100644 npc/009-4/barriers.txt create mode 100644 npc/009-4/orum.txt create mode 100644 npc/009-4/torches.txt create mode 100644 npc/009-4/waric.txt (limited to 'db') diff --git a/data/009-4.wlk b/data/009-4.wlk new file mode 100644 index 00000000..5044671d Binary files /dev/null and b/data/009-4.wlk differ diff --git a/data/012-4.wlk b/data/012-4.wlk index affeafe9..31fcf7de 100644 Binary files a/data/012-4.wlk and b/data/012-4.wlk differ diff --git a/data/resnametable.txt b/data/resnametable.txt index e015f45a..3d45f566 100644 --- a/data/resnametable.txt +++ b/data/resnametable.txt @@ -19,6 +19,7 @@ 009-1.gat#009-1.wlk# 009-2.gat#009-2.wlk# 009-3.gat#009-3.wlk# +009-4.gat#009-4.wlk# 010-1.gat#010-1.wlk# 010-2.gat#010-2.wlk# 011-1.gat#011-1.wlk# diff --git a/db/item_db.txt b/db/item_db.txt index ce1d414e..c31395a8 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -531,3 +531,6 @@ 4014, RingSimple, Simple Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} 4015, IngotIron, Iron Ingot, 3, 500, 250, 200, , , , , , , , , , , {}, {} 4016, BanditHood, Bandit Hood, 3, 100, 50, 50, , , , , , , , , , , {}, {} +4017, RedPowder, Red Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4018, YellowPowder, Yellow Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4019, BluePowder, Blue Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} diff --git a/npc/009-4/_import.txt b/npc/009-4/_import.txt new file mode 100644 index 00000000..0af62468 --- /dev/null +++ b/npc/009-4/_import.txt @@ -0,0 +1,7 @@ +map: 009-4.gat +npc: npc/009-4/_mobs.txt +npc: npc/009-4/_warps.txt +npc: npc/009-4/barriers.txt +npc: npc/009-4/orum.txt +npc: npc/009-4/torches.txt +npc: npc/009-4/waric.txt diff --git a/npc/009-4/_mobs.txt b/npc/009-4/_mobs.txt new file mode 100644 index 00000000..df580666 --- /dev/null +++ b/npc/009-4/_mobs.txt @@ -0,0 +1,29 @@ +// 009-4 Cave mobs + +// Cavern +009-4.gat,107,88,19,28 monster Silkworm 1035,3,20000,14000,Mob009-4::OnSilkworm +009-4.gat,107,88,19,28 monster Cave Snake 1021,5,20000,14000,Mob009-4::OnCaveSnake + +009-4.gat,119,45,5,3 monster Silkworm 1035,3,20000,14000,Mob009-4::OnSilkworm +009-4.gat,103,28,6,4 monster Cave Snake 1021,3,20000,14000,Mob009-4::OnCaveSnake +009-4.gat,103,28,6,4 monster Silkworm 1035,2,20000,14000,Mob009-4::OnSilkworm + +009-4.gat,36,117,4,4 monster Maggot 1002,3,20000,14000,Mob009-4::OnMaggot +009-4.gat,71,130,4,4 monster Maggot 1002,3,20000,14000,Mob009-4::OnMaggot + +009-4.gat,0,0,0 script Mob009-4 -1,{ +OnCaveSnake: + set @mobID, 1021; + callfunc "MobPoints"; + break; +OnMaggot: + set @mobID, 1002; + callfunc "MobPoints"; + break; +OnSilkworm: + set @mobID, 1035; + callfunc "MobPoints"; + break; + + end; +} \ No newline at end of file diff --git a/npc/009-4/_warps.txt b/npc/009-4/_warps.txt new file mode 100644 index 00000000..37edd8a7 --- /dev/null +++ b/npc/009-4/_warps.txt @@ -0,0 +1,46 @@ +// 009-4 Cave Warps + +// Entrances +009-4.gat,37,112 warp to Outside -1,-1,009-3.gat,162,114 +009-4.gat,37,123 warp to Lair -1,-1,009-4.gat,36,27 + +009-4.gat,72,125 warp to Outside -1,-1,009-3.gat,162,114 +009-4.gat,72,136 warp to Lair -1,-1,009-4.gat,36,27 + +// Caverns +009-4.gat,103,22 warp to Lair -1,-1,009-4.gat,51,46 +009-4.gat,103,76 warp to Lair -1,-1,009-4.gat,51,46 + +009-3.gat,162,113,0 script #OrumQuestEnter 0,0,0,{ + if (OrumQuest >= 12) goto L_Second_Entrance; + warp "009-4.gat", 37, 113; + close; + +L_Second_Entrance: + warp "009-4.gat", 72, 126; + close; +} +009-4.gat,36,26,0 script #LairExit 0,0,0,{ + if (OrumQuest >= 12) goto L_Second_Entrance; + warp "009-4.gat", 37, 122; + close; + +L_Second_Entrance: + warp "009-4.gat", 72, 135; + close; +} + +009-4.gat,51,47,0 script #CavernEnter 0,0,0,{ + if (OrumQuest >= 14) goto L_Second_Cavern; + if (OrumQuest < 12) goto L_See_Orum; + warp "009-4.gat", 103, 23; + close; + +L_Second_Cavern: + warp "009-4.gat", 103, 77; + close; + +L_See_Orum: + mes "Right as you are entering you hear Orum call out for you.. Perhaps you should see what he wants first.."; + close; +} \ No newline at end of file diff --git a/npc/009-4/barriers.txt b/npc/009-4/barriers.txt new file mode 100644 index 00000000..7dcb0b34 --- /dev/null +++ b/npc/009-4/barriers.txt @@ -0,0 +1,228 @@ +function script GetBarrierColor { + if (@Barrier < 0 || @Barrier > 2) goto L_Error; + + set @Mask, 15; + set @Shift, 4 * @Barrier; + set @BarrierColor, (OrumQuestBarrier >> @Shift) & @Mask; + return; + +L_Error: + mes "Barrier number is out of range."; + close; +} + +function script SetBarrierColor { + if (@Barrier < 0 || @Barrier > 2) goto L_Error; + if (@Color < 0 || @Color > 12) goto L_Error2; + + set @Mask, (15 << (4 * @Barrier)); + set OrumQuestBarrier, (OrumQuestBarrier & (~(@Mask))) | @Color << (4 * @Barrier); + return; + +L_Error: + mes "Barrier number is out of range."; + close; + +L_Error2: + mes "Barrier color is out of range."; + close; +} + + +// Starting Barrier / Quest Entrance +009-4.gat,37,120,0 script #OrumCaveStartBarrier 0,1,0,{ + + if (OrumQuest >= 3) close; + if (OrumQuest == 2) goto L_Started; + + warp "009-4.gat", 37, 118; + mes "As you try to pass, two torches begin to flare and push you back. They seem to form some kind of barrier.."; + close; + +L_Started: + message strcharinfo(0), "The torches dim as you approach, granting you passage."; + set OrumQuest, 3; + close; +} + +// First Barrier +009-4.gat,57,29,0 script #OrumCaveFirstBarrier 0,1,0,{ + + if (OrumQuest >= 5) close; + + message strcharinfo(0), "Nothing seems to happen as you enter this room.. The barrier must need both of its torches to function properly.."; + set OrumQuest, 5; + close; +} + +// Second Barrier +009-4.gat,61,54,0 script #OrumCaveSecondBarrier 0,1,0,{ + + if (OrumQuest == 3) set OrumQuest, 4; + + set @Barrier, 0; + callfunc("GetBarrierColor"); + set @Torch, 0; + callfunc("GetTorchColor"); + if (OrumQuest > 7 && @TorchColor == @BarrierColor) goto L_Allow_Second_Passage; + + warp "009-4.gat", 61, 56; + mes "As you try to pass, the torches begin to flare and push you back. Perhaps there's a way to get past it.."; + mes ""; + setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; + mes "Looking closely between the two torches you can see the barrier has a " + @colors$[@BarrierColor] + " tint to it.."; + close; + +L_Allow_Second_Passage: + if (OrumQuest < 9) goto L_Advance_Quest; + close; + +L_Advance_Quest: + message strcharinfo(0), "The torches dim as you enter like the first. You must be on the right trail.."; + set OrumQuest, 9; + close; +} + +// Third Barrier +009-4.gat,24,66,0 script #OrumCaveThirdBarrier 0,1,0,{ + + if (OrumQuest == 3) set OrumQuest, 4; + + set @Barrier, 1; + callfunc("GetBarrierColor"); + + set @Torch, 0; + callfunc("GetTorchColor"); + set @Torch1Color, @TorchColor; + + set @Torch, 1; + callfunc("GetTorchColor"); + set @Torch2Color, @TorchColor; + + set @firstColor, @BarrierColor - 2; + set @secondColor, @BarrierColor + 2; + if (@firstColor < 1) set @firstColor, 12; + if (@secondColor > 12) set @secondColor, 1; + + if (OrumQuest > 8 && @Torch1Color == @firstColor && @Torch2Color == @secondColor) + goto L_Allow_Third_Passage; + if (OrumQuest > 8 && @Torch2Color == @firstColor && @Torch1Color == @secondColor) + goto L_Allow_Third_Passage; + + warp "009-4.gat", 24, 64; + mes "As you try to pass, the torches begin to flare and push you back. Perhaps there is a way to get past it.."; + mes ""; + setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; + mes "Looking closely between the two torches you can see the barrier has a " + @colors$[@BarrierColor] + " tint to it.."; + close; + +L_Allow_Third_Passage: +if (OrumQuest < 10) goto L_Advance_Quest; + close; + +L_Advance_Quest: + set OrumQuest, 10; + close; +} + +// Ending Barrier +009-4.gat,48,38,0 script #OrumCaveEndBarrier 0,1,0,{ + + if (OrumQuest >= 11) close; + if (OrumQuest == 3) set OrumQuest, 4; + + set @Barrier, 2; + callfunc("GetBarrierColor"); + + if (OrumQuest < 10) goto L_Deny_Final_Passage; + + set @Torch, 0; + callfunc("GetTorchColor"); + set @Torch1Color, @TorchColor; + + set @Torch, 1; + callfunc("GetTorchColor"); + set @Torch2Color, @TorchColor; + + set @Torch, 2; + callfunc("GetTorchColor"); + set @Torch3Color, @TorchColor; + + // Extract the secondary color + set @secondary, @BarrierColor - 1; + if (@secondary != 3 && @secondary != 7 && @secondary != 11) + set @secondary, @BarrierColor + 1; + + // Make sure it's in bounds + if (@secondary > 12) set @secondary, 1; + if (@secondary < 1) set @secondary, 12; + + // Extract first 2 required colors + set @firstColor, @secondary - 2; + set @secondColor, @secondary + 2; + if (@firstColor > 12) set @firstColor, 1; + if (@firstColor < 1) set @firstColor, 12; + if (@secondColor > 12) set @secondColor, 1; + if (@secondColor < 1) set @secondColor, 12; + + set @thirdColor, 12; + set @offsetOne, @BarrierColor + 1; + set @offsetTwo, @BarrierColor - 1; + + // Make sure they in bounds + if (@offsetOne > 12) set @offsetOne, 1; + if (@offsetOne < 1) set @offsetOne, 12; + if (@offsetTwo > 12) set @offsetTwo, 1; + if (@offsetTwo < 1) set @offsetTwo, 12; + + // Extract third needed color + if (@secondary == @offsetOne) + set @thirdColor, @firstColor; + if (@secondary == @offsetTwo) + set @thirdColor, @secondColor; + + set @firstDone, 0; + set @secondDone, 0; + set @thirdDone, 0; + + if (@firstDone == 0 && @secondDone != 1 && @thirdDone != 1 && @Torch1Color == @firstColor) + set @firstDone, 1; + if (@firstDone != 1 && @secondDone == 0 && @thirdDone != 1 && @Torch1Color == @secondColor) + set @secondDone, 1; + if (@firstDone != 1 && @secondDone != 1 && @thirdDone == 0 && @Torch1Color == @thirdColor) + set @thirdDone, 1; + + if (@firstDone == 0 && @secondDone != 2 && @thirdDone != 2 && @Torch2Color == @firstColor) + set @firstDone, 2; + if (@firstDone != 2 && @secondDone == 0 && @thirdDone != 2 && @Torch2Color == @secondColor) + set @secondDone, 2; + if (@firstDone != 2 && @secondDone != 2 && @thirdDone == 0 && @Torch2Color == @thirdColor) + set @thirdDone, 2; + + if (@firstDone == 0 && @secondDone != 3 && @thirdDone != 3 && @Torch3Color == @firstColor) + set @firstDone, 3; + if (@firstDone != 3 && @secondDone == 0 && @thirdDone != 3 && @Torch3Color == @secondColor) + set @secondDone, 3; + if (@firstDone != 3 && @secondDone != 3 && @thirdDone == 0 && @Torch3Color == @thirdColor) + set @thirdDone, 3; + + if (@firstDone != 0 && @secondDone != 0 && @thirdDone != 0) goto L_Allow_Final_Passage; + goto L_Deny_Final_Passage; + +L_Deny_Final_Passage: + warp "009-4.gat", 48, 36; + mes "As you try to pass, the torches begin to flare and push you back. Perhaps there is a way to get past it.."; + mes ""; + setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; + mes "Looking closely between the two torches you can see the barrier has a " + @colors$[@BarrierColor] + " tint to it.."; + close; + +L_Allow_Final_Passage: + if (OrumQuest < 11) goto L_Advance_Quest; + close; + +L_Advance_Quest: + message strcharinfo(0), "The torches dim as you enter. At last you finally have access!"; + set OrumQuest, 11; + close; +} diff --git a/npc/009-4/orum.txt b/npc/009-4/orum.txt new file mode 100644 index 00000000..a90d65a8 --- /dev/null +++ b/npc/009-4/orum.txt @@ -0,0 +1,607 @@ +//********************************************** +//** Orum/Waric Quest Part 1 - By Liana ** +//********************************************** + +009-4.gat,37,115,0 script Orum 158,{ + if (OrumQuest > 0) goto L_Started; + + mes "[Orum]"; + mes "\"It's not wise to venture around this place! Well hmm.. I guess since you're here, maybe you can lend a little help?\""; + next; + + menu + "What exactly is 'this place'?", L_Explain, + "Umm.. what kind of help?", L_Explain, + "You're right, I'll be on my way.", -; + + mes "[Orum]"; + mes "\"Very smart thinking!\""; + close; + +L_Explain: + mes "[Orum]"; + mes "\"Recently a woman claiming to be a witch came to my village seeking help from my mentor Woric, who is a very powerful wizard, but he refused and she left. But..\""; + next; + + mes "[Orum]"; + mes "\"The next day he went missing! I'm no wizard yet, but from what I overheard.. I think that witch is attempting some very foul magic and has kidnapped him for some reason!\""; + next; + + mes "[Orum]"; + mes "\"I traveled in the direction she left until I came accross this cave, but it appears to be protected by some type of magical barrier and I haven't been able to get further than this room.\""; + next; + + menu + "So where would I come in?", L_Explain_Barriers, + "I'd like to help but I have to go..", -; + + mes "[Orum]"; + mes "\"Thats too bad.. well if you ever have some free time I probably won't figure this out any time soon.\""; + close; + +L_Explain_Barriers: + mes "[Orum]"; + mes "\"I've examined this room and it appears that the barrier is made up of two torches on each side. The flame on them has a strange glow.. They must be inbued with magical properties.\""; + next; + + mes "[Orum]"; + mes "\"I've never come across anything like this barrier before.. It must be drawing it's power from the torches. I tried putting them out with conventional means but I had no luck..\""; + next; + + menu + "Have any other ideas on how we get past it?", L_Explain_Note, + "I think its meant to keep us out.. bye.", -; + + mes "[Orum]"; + mes "\"You may be right.. but she kidnapped Woric. I know it! So I must do something! If you ever change your mind I could sure use the help.\""; + close; + +L_Explain_Note: + mes "[Orum]"; + mes "\"Actually! After Woric went missing I looked around at his house a bit and came across a note the witch must have dropped. I skimmed over it and didn't pay much attention but I think it mentioned something about this barrier!\""; + next; + + mes "He pulls it out of his pocket and begins examining it.."; + next; + + mes "[Orum]"; + mes "\"Ah! Here it is! If I'm reading this right we may have found a way past it after all.. I guess she would need a way to come and go unaffected while everyone else is kept from entering.\""; + next; + + menu + "What does it say??", L_Explain_Aura, + "Looks like you can do this without me.", -; + + mes "[Orum]"; + mes "\"Eh... well I guess I can't force you to stay..\""; + close; + +L_Explain_Aura: + mes "[Orum]"; + mes "\"Appears to be some kind of spell to place a magical aura around someone... Hmm, with these materials listed on here I'm going to guess this aura makes the wearer partly incorporeal..\""; + next; + + mes "[Orum]"; + mes "\"It looks like the barrier requires substances from 3 different incorporeal creatures.. I've heard of Wisps, Poltergeists, and Spectres before but I've never seen such a thing.\""; + next; + + mes "[Orum]"; + mes "\"Luckily I happen to be skilled in this field of magic! I'm pretty sure if I can get my hands on the materials listed on here I'll be able to cast this aura on us, and hopefully then we can get past this barrier!\""; + next; + + menu + "Let me guess.. that is my job?", L_Offer_Quest, + "I think someone is calling me.. Bye", -; + close; + +L_Offer_Quest: + mes "[Orum]"; + mes "\"Well you would probably do better than me since I don't know this area very well.. It's not too much stuff so I'm sure you won't have any trouble at all.\""; + next; + + menu + "Alright alright, just give me a list.", L_Start_Quest, + "I'm not your servant! Bye.", -; + + mes "[Orum]"; + mes "\"Everyone answers to someone.. that's just how the world is. If you ever change your mind I'll probably be here forever gathering these materials on my own..\""; + close; + +L_Start_Quest: + mes "He pulls a crumpled peice of paper from his pocket, smooths it out and writes a list on it before handing it to you.."; + next; + + mes "4 Wisp Powders,"; + mes "2 Poltergeist Powders,"; + mes "1 Spectre Powders,"; + mes "2 Hard Spikes"; + next; + + menu + "Alright, I'll go get these.", L_Start_Gathering, + "You can forget it! I quit!", -; + + mes "[Orum]"; + mes "\"I know you'll be back... they always come back!\""; + close; + +L_Start_Gathering: + mes "[Orum]"; + mes "\"That's the spirit! But try not to take too long.\""; + set OrumQuest, 1; + close; + +L_Started: + if (OrumQuest == 1) goto L_Gathering; + if (OrumQuest == 2) goto L_Use_First_Barrier; + if (OrumQuest == 3) goto L_Explore; + if (OrumQuest == 4) goto L_Found_Barriers; + if (OrumQuest == 5) goto L_Found_Barriers; + if (OrumQuest == 6) goto L_Found_Torches; + if (OrumQuest == 7) goto L_Still_Gathering; + if (OrumQuest == 8) goto L_Finish_Up; + if (OrumQuest >= 9) goto L_Finished_Up; + close; + +L_Gathering: + mes "[Orum]"; + mes "\"Got all the things I asked for yet?\""; + next; + + menu + "Yep I have every last one of them!", L_Check_Materials, + "Can I get another list?", L_List_Materials, + "I still need a few things..", -; + + mes "Orum shakes his head in frustration.."; + next; + + mes "[Orum]"; + mes "\"You'd better get that stuff soon!\""; + close; + +L_List_Materials: + mes "He scavenges around in his pocket for another peice of paper then writes a new list.."; + next; + + mes "4 Wisp Powders,"; + mes "2 Poltergeist Powders,"; + mes "1 Spectre Powders,"; + mes "2 Hard Spikes"; + next; + + mes "[Orum]"; + mes "\"And try not to lose this one.. I'm running out of stuff to write on!\""; + close; + +L_Check_Materials: + if (countitem("WispPowder") < 4 || + countitem("PoltergeistPowder") < 2 || + countitem("SpectrePowder") < 1 || + countitem("HardSpike") < 2) goto L_Missing_Materials; + + mes "Orum carefully looks over all of the items then grins.."; + next; + + mes "[Orum]"; + mes "\"Well done! And you did not even take as long as I thought you would!\""; + next; + + mes "Orum takes the hard spikes in his hand and begins chanting some words.."; + next; + + mes "You watch as they begin mold together glowing brightly. He sprinkles in the powder you gathered and presses his hands together."; + delitem "WispPowder", 4; + delitem "PoltergeistPowder", 2; + delitem "SpectrePowder", 1; + delitem "HardSpike", 2; + misceffect sfx_magic_transmute; + next; + + mes "Suddenly a feeling of dizzyness hits you and you begin to feel weightless.. It passes after a moment.."; + misceffect sfx_magic_nature; + misceffect 11, strcharinfo(0); + next; + + mes "[Orum]"; + mes "\"Well we are both still in one peice so that is a good sign! Now we'll have to see if I did it right.. mind going first?\""; + goto L_Setup_Lair; + close; + +L_Missing_Materials: + mes "Orum carefully looks over all of the items then squints his eyes at you.."; + next; + + mes "[Orum]"; + mes "\"I'm not going to attempt this spell until I have ALL the items on this note.. Go gather the missing materials!\""; + close; + +L_Setup_Lair: + set OrumQuest, 2; + + // Second Barrier + set @temp, rand(1,6); + set @Color, 1; + if (@temp == 1 || @temp == 4) set @Color, 1; + if (@temp == 2 || @temp == 5) set @Color, 5; + if (@temp == 3 || @temp == 6) set @Color, 9; + set @Barrier, 0; + callfunc("SetBarrierColor"); + + set @Torch, 0; + set @Color, rand(1, 12); + set @Intensity, 0; + callfunc("SetTorchColor"); + callfunc("SetTorchIntensity"); + + // Third Barrier + set @temp, rand(1,6); + set @Color, 3; + if (@temp == 1 || @temp == 4) set @Color, 3; + if (@temp == 2 || @temp == 5) set @Color, 7; + if (@temp == 3 || @temp == 6) set @Color, 11; + set @Barrier, 1; + callfunc("SetBarrierColor"); + + set @Torch, 1; + set @Color, rand(1, 12); + callfunc("SetTorchColor"); + callfunc("SetTorchIntensity"); + + // End Barrier + set @temp, rand(1,12); + set @Color, 2; + if (@temp == 1 || @temp == 7) set @Color, 2; + if (@temp == 2 || @temp == 8) set @Color, 4; + if (@temp == 3 || @temp == 9) set @Color, 6; + if (@temp == 4 || @temp == 10) set @Color, 8; + if (@temp == 5 || @temp == 11) set @Color, 10; + if (@temp == 6 || @temp == 12) set @Color, 12; + set @Barrier, 2; + callfunc("SetBarrierColor"); + + set @Torch, 2; + set @Color, rand(1, 12); + callfunc("SetTorchColor"); + callfunc("SetTorchIntensity"); + close; + +L_Use_First_Barrier: + mes "[Orum]"; + mes "\"Casting that aura took a lot out of me.. Why don't you go explore the cave a bit while I rest?\""; + close; + +L_Explore: + mes "Orum looks up as you approach.."; + next; + + mes "[Orum]"; + mes "\"Find anything interesting in this place?\""; + next; + + menu + "Yep.. a whole mess of torches!", L_Explain_Objective, + "I'm not sure what to look for..", L_Explain_Objective, + "Going to explore more, bye.", -; + + mes "[Orum]"; + mes "\"Be sure to let me know if you find anything. I've almost gained my energy back.\""; + close; + +L_Explain_Objective: + mes "[Orum]"; + mes "\"I'm positive this is where that witch took Woric, so this cave must lead to somewhere. Try looking around for another exit. I've almost gained my energy back and then I can help.\""; + close; + +L_Found_Barriers: + mes "Orum looks up as you approach.."; + next; + + mes "[Orum]"; + mes "\"Find anything interesting in this place?\""; + next; + + menu + "Yep.. a whole mess of torches!", L_Explain_Objective, + "I'm not sure what to look for..", L_Explain_Objective, + "I found more barriers.. but..", L_Explain_Barriers_More, + "Going to explore more, bye.", -; + + mes "[Orum]"; + mes "\"Be sure to let me know if you find anything. I'm still gaining my energy back.\""; + close; + +L_Explain_Barriers_More: + mes "[Orum]"; + mes "\"Hm let me guess.. the aura is ineffective on the rest of the barriers here?\""; + next; + + menu + "How did you know..?", L_Explain_Note_More, + "I'm not sure, I'll go try again.", -; + + mes "[Orum]"; + mes "\"Always a good idea to double check things!\""; + close; + +L_Explain_Note_More: + mes "[Orum]"; + mes "\"Well while I was resting I spent more time looking over the note that witch dropped.. And I think the aura is only to get past the entrance..\""; + next; + + mes "[Orum]"; + mes "\"It mentions some sort of security system to keep people from entering the actual lair but it doesn't explain in great detail. Try exploring more maybe we will find some answers.\""; + next; + + mes "Orum continues examining the note.."; + close; + +L_Found_Torches: + mes "Orum looks up as you approach.."; + next; + + mes "[Orum]"; + mes "\"Find something interesting?\""; + next; + + menu + "Yep.. a whole mess of torches!", L_Explain_Objective, + "I'm not sure what to look for..", L_Explain_Objective, + "I found more barriers.. but..", L_Explain_Barriers_More, + "I found a strange torch by itself.", L_Explain_Torches, + "Going to explore more, bye.", -; + + mes "[Orum]"; + mes "\"Be sure to let me know if you find anything new.\""; + close; + +L_Explain_Torches: + mes "Orum has you direct him to the torch and he walks off to examine it before returning shortly after.."; + next; + + mes "[Orum]"; + mes "\"Ah yes! I was hoping we would find something like this!\""; + next; + + mes "[Orum]"; + mes "\"While examining the note I found another set of spells to create some type of powder and with them was a few notes on using it with some type of torch..\""; + next; + + mes "[Orum]"; + mes "\"I'll bet this torch has something to do with the rest of these barriers which are probably the security system this note mentions.\""; + next; + + mes "[Orum]"; + mes "\"We will probably need to transmute this powder before we can get any further past these barriers.. Would you mind gathering a few more materials?\""; + next; + + menu + "It better be the last time.", L_Gather_More, + "I'm done doing stuff for you!", -; + + mes "[Orum]"; + mes "\"I'm surprised you give up after we've gotten so far.. Shame.\""; + close; + +L_Gather_More: + mes "Orum begins writing down another list of materials.."; + next; + + mes "10 Piles of Iron Powder,"; + mes "10 Piles of Sand or Ash,"; + mes "15 Gamboge Herbs,"; + mes "15 Alizarin Herbs,"; + mes "15 Cobalt herbs"; + next; + + menu + "Yikes! I'll try..", L_Gathering_More, + "No way! Too much stuff!", -; + + mes "[Orum]"; + mes "\"The note says to get these and I'm not going to attempt this spell until I have what the note says.\""; + close; + +L_Gathering_More: + set OrumQuest, 7; + mes "[Orum]"; + mes "\"Wonderful! Try to make it quick, we must save Waric!\""; + close; + +L_Still_Gathering: + mes "[Orum]"; + mes "\"Have you finished gathering those things yet?\""; + next; + + menu + "I believe I have!", L_Finished_Gathering_More, + "I lost my list.. again..", L_List_Materials_More, + "I've almost got them all..", -; + + mes "[Orum]"; + mes "\"Don't make me remind you again! Waric's life is on the line here! Hurry up!\""; + close; + +L_List_Materials_More: + mes "He scavenges around in his pocket for another peice of paper then writes a new list.."; + next; + + mes "10 Piles of Iron Powder,"; + mes "10 Piles of Sand or Ash,"; + mes "15 Gamboge Herbs,"; + mes "15 Alizarin Herbs,"; + mes "15 Cobalt herbs"; + next; + + mes "[Orum]"; + mes "\"And try not to lose this one.. I don't have much more to write on!\""; + close; + + +L_Finished_Gathering_More: + if (countitem("IronPowder") < 10 || + countitem("PileOfAsh") < 10 || + countitem("GambogeHerb") < 15 || + countitem("AlizarinHerb") < 15 || + countitem("CobaltHerb") < 15) goto L_Missing_Materials_More; + + mes "[Orum]"; + mes "\"Excellent work! And once again you did not take as long as I was expecting. I guess I will get started..\""; + next; + + delitem "IronPowder", 10; + delitem "PileOfAsh", 10; + delitem "GambogeHerb", 15; + delitem "AlizarinHerb", 15; + delitem "CobaltHerb", 15; + + mes "You watch as Orum takes the iron powder and ash and begins chanting some words.. The two start to glow and mold together turning into a light metalic looking powder.."; + next; + misceffect sfx_magic_transmute; + + mes "He then splits the powder into three piles and performs separate spells on each using the herbs. After he finishes you see 3 piles of colored metalic powder that appear to be red, yellow, and blue.."; + next; + misceffect sfx_magic_transmute; + + mes "[Orum]"; + mes "\"Well if I did it right.. These three powders are hopefully the key to getting past these barriers!\""; + next; + + mes "[Orum]"; + mes "\"I'm weary, I must take some time to rest. Why don't you go ahead and experiment with these powders on that torch and let me know if you figure what they have to do with it.\""; + + getitem "RedPowder", 10; + getitem "YellowPowder", 10; + getitem "BluePowder", 10; + set OrumQuest, 8; + close; + +L_Missing_Materials_More: + mes "Orum carefully looks over all of the items then squints his eyes at you.."; + next; + + mes "[Orum]"; + mes "\"You really enjoy playing games with Warics' life don't you! Come back when you have ALL of the items I told you.\""; + close; + +L_Finish_Up: + mes "Orum seems to be sitting around doing nothing as you approach."; + next; + + mes "[Orum]"; + mes "\"Did you find a way past any of the barriers yet?\""; + next; + + menu + "No I'm still not sure how..", L_Explain_Torches_More, + "I need more of that powder.", L_More_Powder, + "I'm still trying..", -; + + mes "[Orum]"; + mes "\"Excellent! Let me know when you've made any progress.\""; + close; + +L_Explain_Torches_More: + mes "[Orum]"; + mes "\"Most of the barriers here have a certain color radiating from them and so do the torches. The torches seem to react with this powder so maybe we have to make these torches turn a certain color in order to lower the barriers.\""; + next; + + mes "[Orum]"; + mes "\"Also while looking around I saw that behind one of the barriers was a cave. Maybe Waric is in there.. we should try to get that barrier dropped\""; + close; + +L_More_Powder: + mes "[Orum]"; + mes "\"You really used up that powder fast.. Luckily I can make more as long as you can bring me those materials again.\""; + next; + + menu + "I have them right here!", L_More_Powder_Make, + "Hmmm.. what are they again?", L_List_Materials_More, + "I'll go get those for you..", -; + + mes "[Orum]"; + mes "\"You better not waste any time gathering those materials!\""; + close; + +L_More_Powder_Make: + if (countitem("IronPowder") < 10 || + countitem("PileOfAsh") < 10 || + countitem("GambogeHerb") < 15 || + countitem("AlizarinHerb") < 15 || + countitem("CobaltHerb") < 15) goto L_Missing_Materials_More; + + mes "[Orum]"; + mes "\"Hmm all of the items appear to be here.. Give me a moment to make that powder for you.\""; + next; + + delitem "IronPowder", 10; + delitem "PileOfAsh", 10; + delitem "GambogeHerb", 15; + delitem "AlizarinHerb", 15; + delitem "CobaltHerb", 15; + + mes "Orum begins chanting the same words as he did when he made the powder before.. He seems to be quicker at it this time.."; + misceffect sfx_magic_transmute; + next; + + mes "[Orum]"; + mes "\"Here you are. And try to conserve this time! The more powder I have to make the more time and resources we use up that we could be using to save Waric!\""; + + getitem "RedPowder", 10; + getitem "YellowPowder", 10; + getitem "BluePowder", 10; + close; + +L_Finished_Up: + mes "As you approch you think you see Orum rolling his eyes.. maybe your imagining it.."; + next; + + mes "[Orum]"; + mes "\"I hope you finally dropped that barrier we need to get past!\""; + next; + + menu + "Actually.. I have!", L_Enter_Cavern, + "I need more of that powder.", L_More_Powder, + "Cut me some slack! I'm working on it!", -; + + mes "[Orum]"; + mes "\"Just hurry it up! Warics life is on the line here!\""; + close; + +L_Enter_Cavern: + if (OrumQuest >= 10) goto L_Ready_Cavern; + + mes "Orum heads to the barrier then gives you a look as if he does not believe you before walking forward.."; + next; + + mes "He is suddently thrown againt the wall behind him! Angered, he gets up, brushes himself off, and heads back to the entrance without speaking."; + close; + +L_Ready_Cavern: + mes "Orum heads to the barrier then gives you a look as if he does not believe you before walking forward.."; + next; + + mes "He makes it through without any problems and grins."; + next; + + mes "[Orum]"; + mes "\"Very good work you have done! Please take this for your efforts.\""; + next; + + mes "[Insirt reward hir]"; + next; + + mes "\"You've done enough here to help. I will go the rest of the way alone so that your life is not endangered.. You must promise me not to go any further!\""; + next; + + menu + "Sure, I promise!", -, + "I thought this would never be over!", -; + + mes "[Orum]"; + mes "\"Well I guess this is farewell!\""; + set OrumQuest, 12; + close; +} diff --git a/npc/009-4/torches.txt b/npc/009-4/torches.txt new file mode 100644 index 00000000..d08e61db --- /dev/null +++ b/npc/009-4/torches.txt @@ -0,0 +1,357 @@ +function script GetTorchColor { + if (@Torch < 0 || @Torch > 2) goto L_Error; + + set @Mask, 15; + set @Shift, 4 * @Torch; + set @TorchColor, (OrumQuestTorch >> @Shift) & @Mask; + return; + +L_Error: + mes "Torch number is out of range."; + close; +} + +function script SetTorchColor { + if (@Torch < 0 || @Torch > 2) goto L_Error; + if (@Color < 0 || @Color > 12) goto L_Error2; + + set @Mask, (15 << (4 * @Torch)); + set OrumQuestTorch, (OrumQuestTorch & (~(@Mask))) | @Color << (4 * @Torch); + return; + +L_Error: + mes "Torch number is out of range."; + close; + +L_Error2: + mes "Torch color is out of range."; + close; +} + +function script GetTorchIntensity { + if (@Torch < 0 || @Torch > 2) goto L_Error; + + set @Mask, 15; + set @Shift, 4 * (@Torch + 3); + set @TorchIntensity, (OrumQuestTorch >> @Shift) & @Mask; + return; + +L_Error: + mes "Torch number is out of range."; + close; +} + +function script SetTorchIntensity { + if (@Torch < 0 || @Torch > 2) goto L_Error; + if (@Intensity < 0 || @Intensity > 2) goto L_Error2; + + set @Mask, (15 << (4 * (@Torch + 3))); + set OrumQuestTorch, (OrumQuestTorch & (~(@Mask))) | @Intensity << (4 * (@Torch + 3)); + return; + +L_Error: + mes "Torch number is out of range."; + close; + +L_Error2: + mes "Torch intensity is out of range."; + close; +} + +function script DoneWithTorches { + if (OrumQuest < 11 && OrumQuest >= 8) + return; + + if (OrumQuest < 7) goto L_Different; + + if (OrumQuest >= 11) + mes "The flame on the torch looks ordinary.. Lowering the final barrier seems to have drained them of their magic."; + + if (OrumQuest < 8) + mes "Without that powder the note mentions there isn't much you can do with this torch.."; + + close; + +L_Different: + mes "The flame on this torch looks different than the rest.. You better tell Orum about it before doing anything."; + set OrumQuest, 6; + close; +} + +// To make sure in range of torches +function script InRangeTorch1 { + if (isin("009-4.gat",67,20,69,25)) + return; + + mes "Your too far away to do anything with that torch."; + close; +} +function script InRangeTorch2 { + if (isin("009-4.gat",65,41,69,46)) + return; + + mes "Your too far away to do anything with that torch."; + close; +} +function script InRangeTorch3 { + if (isin("009-4.gat",33,84,37,88)) + return; + + mes "Your too far away to do anything with that torch."; + close; +} + +// First Torch +009-4.gat,68,21,0 script Torch 127,{ + callfunc "InRangeTorch1"; + callfunc "DoneWithTorches"; + + set @Torch, 0; + callfunc("GetTorchColor"); + callfunc("GetTorchIntensity"); + + set @lastColor, @TorchColor; + setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; + setarray @intensities$,"calm","bright","blinding"; + mes "Looking closely you notice that this torch is not like the others.. This one has a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + " tint to it."; + goto L_Color_Loop; + +L_Color_Loop: + callfunc("GetTorchColor"); + menu + "Add Red Powder", L_Use_Red, + "Add Yellow Powder", L_Use_Yellow, + "Add Blue Powder", L_Use_Blue, + "Leave it alone.", -; + + mes "The flame flickers as if it's laughing at you.."; + close; + +L_Use_Red: + if (countitem("RedPowder") < 1) goto L_No_Powder; + if (@TorchColor > 6 && @TorchColor < 12) set @Color, @TorchColor + 1; + if (@TorchColor < 6 && @TorchColor > 1) set @Color, @TorchColor - 1; + if (@TorchColor == 12) set @Color, 1; + callfunc("SetTorchColor"); + delitem "RedPowder", 1; + goto L_Show_Color; + +L_Use_Yellow: + if (countitem("YellowPowder") < 1) goto L_No_Powder; + if (@TorchColor < 10 && @TorchColor > 5) set @Color, @TorchColor - 1; + if (@TorchColor >= 1 && @TorchColor < 5) set @Color, @TorchColor + 1; + callfunc("SetTorchColor"); + delitem "YellowPowder", 1; + goto L_Show_Color; + +L_Use_Blue: + if (countitem("BluePowder") < 1) goto L_No_Powder; + if (@TorchColor > 4 && @TorchColor < 9) set @Color, @TorchColor + 1; + if (@TorchColor <= 12 && @TorchColor > 9) set @Color, @TorchColor - 1; + if (@TorchColor == 1) set @Color, 12; + callfunc("SetTorchColor"); + delitem "BluePowder", 1; + goto L_Show_Color; + +L_No_Powder: + mes "You notice your all out of that color of powder.. Perhaps Orum can make you some more."; + close; + +L_Show_Color: + callfunc("GetTorchColor"); + callfunc("GetTorchIntensity"); + if (@TorchColor == @lastColor) goto L_Wrong_Color; + misceffect 5; + set @lastColor, @TorchColor; + mes "As your pour the powder into the flame you can see it's tint transform to a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + ".."; + goto L_Color_Loop; + +L_Wrong_Color: + set @Intensity, @TorchIntensity + 1; + callfunc("SetTorchIntensity"); + callfunc("GetTorchIntensity"); + if (@TorchIntensity > 2) goto L_Failed; + misceffect 5; + mes "As you pour the powder into the flame it flares violently for a moment and then turns into a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + ".."; + goto L_Color_Loop; + +L_Failed: + mes "As you pour the powder into the flame it flares violently before bursting into your face!"; + misceffect 5; + misceffect 16; + set @Intensity, 0; + callfunc("SetTorchIntensity"); + heal -Hp, 0; + close; +} + +// Second Torch +009-4.gat,67,42,0 script Torch 127,{ + callfunc "InRangeTorch2"; + callfunc "DoneWithTorches"; + + set @Torch, 1; + callfunc("GetTorchColor"); + callfunc("GetTorchIntensity"); + + set @lastColor, @TorchColor; + setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; + mes "Looking closely you notice that this torch is not like the others.. This one has a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + " tint to it."; + goto L_Color_Loop; + +L_Color_Loop: + callfunc("GetTorchColor"); + menu + "Add Red Powder", L_Use_Red, + "Add Yellow Powder", L_Use_Yellow, + "Add Blue Powder", L_Use_Blue, + "Leave it alone.", -; + + mes "The flame flickers as if it's laughing at you.."; + close; + +L_Use_Red: + if (countitem("RedPowder") < 1) goto L_No_Powder; + if (@TorchColor > 6 && @TorchColor < 12) set @Color, @TorchColor + 1; + if (@TorchColor < 6 && @TorchColor > 1) set @Color, @TorchColor - 1; + if (@TorchColor == 12) set @Color, 1; + callfunc("SetTorchColor"); + delitem "RedPowder", 1; + goto L_Show_Color; + +L_Use_Yellow: + if (countitem("YellowPowder") < 1) goto L_No_Powder; + if (@TorchColor < 10 && @TorchColor > 5) set @Color, @TorchColor - 1; + if (@TorchColor >= 1 && @TorchColor < 5) set @Color, @TorchColor + 1; + callfunc("SetTorchColor"); + delitem "YellowPowder", 1; + goto L_Show_Color; + +L_Use_Blue: + if (countitem("BluePowder") < 1) goto L_No_Powder; + if (@TorchColor > 4 && @TorchColor < 9) set @Color, @TorchColor + 1; + if (@TorchColor <= 12 && @TorchColor > 9) set @Color, @TorchColor - 1; + if (@TorchColor == 1) set @Color, 12; + callfunc("SetTorchColor"); + delitem "BluePowder", 1; + goto L_Show_Color; + +L_No_Powder: + mes "You notice your all out of that color powder.. Perhaps Orum can make you some more."; + close; + +L_Show_Color: + callfunc("GetTorchColor"); + callfunc("GetTorchIntensity"); + if (@TorchColor == @lastColor) goto L_Wrong_Color; + misceffect 5; + set @lastColor, @TorchColor; + mes "As your pour the powder into the flame you can see it's tint transform to a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + ".."; + goto L_Color_Loop; + +L_Wrong_Color: + set @Intensity, @TorchIntensity + 1; + callfunc("SetTorchIntensity"); + callfunc("GetTorchIntensity"); + if (@TorchIntensity > 2) goto L_Failed; + misceffect 5; + mes "As you pour the powder into the flame it flares violently for a moment and then turns into a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + ".."; + goto L_Color_Loop; + +L_Failed: + mes "As you pour the powder into the flame it flares violently before bursting into your face!"; + misceffect 5; + misceffect 16; + set @Intensity, 0; + callfunc("SetTorchIntensity"); + heal -Hp, 0; + close; +} + +// Third Torch +009-4.gat,33,86,0 script Torch 127,{ + callfunc "InRangeTorch3"; + callfunc "DoneWithTorches"; + + set @Torch, 2; + callfunc("GetTorchColor"); + callfunc("GetTorchIntensity"); + + set @lastColor, @TorchColor; + setarray @colors$,"transparent","red","dark orange","orange","light orange","yellow","light green","green","dark green","blue","dark purple","purple","light purple"; + setarray @intensities$,"calm","bright","blinding"; + mes "Looking closely you notice that this torch is not like the others.. This one has a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + " tint to it."; + goto L_Color_Loop; + +L_Too_Far: + mes "Your too far away to do anything with that torch."; + close; + +L_Color_Loop: + callfunc("GetTorchColor"); + menu + "Add Red Powder", L_Use_Red, + "Add Yellow Powder", L_Use_Yellow, + "Add Blue Powder", L_Use_Blue, + "Leave it alone.", -; + + mes "The flame flickers as if it's laughing at you.."; + close; + +L_Use_Red: + if (countitem("RedPowder") < 1) goto L_No_Powder; + if (@TorchColor > 6 && @TorchColor < 12) set @Color, @TorchColor + 1; + if (@TorchColor < 6 && @TorchColor > 1) set @Color, @TorchColor - 1; + if (@TorchColor == 12) set @Color, 1; + callfunc("SetTorchColor"); + delitem "RedPowder", 1; + goto L_Show_Color; + +L_Use_Yellow: + if (countitem("YellowPowder") < 1) goto L_No_Powder; + if (@TorchColor < 10 && @TorchColor > 5) set @Color, @TorchColor - 1; + if (@TorchColor >= 1 && @TorchColor < 5) set @Color, @TorchColor + 1; + callfunc("SetTorchColor"); + delitem "YellowPowder", 1; + goto L_Show_Color; + +L_Use_Blue: + if (countitem("BluePowder") < 1) goto L_No_Powder; + if (@TorchColor > 4 && @TorchColor < 9) set @Color, @TorchColor + 1; + if (@TorchColor <= 12 && @TorchColor > 9) set @Color, @TorchColor - 1; + if (@TorchColor == 1) set @Color, 12; + callfunc("SetTorchColor"); + delitem "BluePowder", 1; + goto L_Show_Color; + +L_No_Powder: + mes "You notice your all out of that color powder.. Perhaps Orum can make you some more."; + close; + +L_Show_Color: + callfunc("GetTorchColor"); + callfunc("GetTorchIntensity"); + if (@TorchColor == @lastColor) goto L_Wrong_Color; + misceffect 5; + set @lastColor, @TorchColor; + mes "As your pour the powder into the flame you can see it's tint transform to a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + ".."; + goto L_Color_Loop; + +L_Wrong_Color: + set @Itensity, @TorchIntensity + 1; + callfunc("SetTorchIntensity"); + callfunc("GetTorchIntensity"); + if (@TorchIntensity > 2) goto L_Failed; + misceffect 5; + mes "As you pour the powder into the flame it flares violently for a moment and then turns into a " + @intensities$[@TorchIntensity] + " " + @colors$[@TorchColor] + ".."; + goto L_Color_Loop; + +L_Failed: + mes "As you pour the powder into the flame it flares violently before bursting into your face!"; + misceffect 5; + misceffect 16; + set @Intensity, 0; + callfunc("SetTorchIntensity"); + heal -Hp, 0; + close; +} \ No newline at end of file diff --git a/npc/009-4/waric.txt b/npc/009-4/waric.txt new file mode 100644 index 00000000..5fb9fd08 --- /dev/null +++ b/npc/009-4/waric.txt @@ -0,0 +1,91 @@ +009-4.gat,99,33,0 script #WizardTrap 0,2,1,{ + set @gender$, "They're"; + if (Sex == 0) set @gender$, "She's"; + if (Sex == 1) set @gender$, "He's"; + + mes "As you explore further into the cave you see a figure looking at you who appears angry.. but as you begin to speak, he quickly chants some words and you start to lose conciousness!"; + next; + warp "009-4.gat", 117, 40; + mes "When you awake you find yourself unable to move.. You seem to be held in place by something.. As your eyes regain focus you see Orum talking with the figure you saw earlier.. Orum looks over at you and mumbles"; + mes ""; + mes "[Orum]"; + mes "\"Be quiet Waric.. " + @gender$ + " awake..\""; + close; +} + +009-4.gat,120,43,0 script Orum 158,{ + mes "[Orum]"; + mes "\"I told you to forget about this place but you did not heed my advice!\""; + next; + mes "[Orum]"; + mes "\"Your fate is up to Waric now.. don't expect me to do anything else for you.\""; + close; +} + +009-4.gat,118,42,0 script Waric 153,{ + if (OrumQuest >= 13) goto L_Behave; + mes "Waric looks toward you rubbing his chin.."; + next; + mes "[Waric]"; + mes "\"So... Orum tells me your the one that helped him break me out of this dreadful place, so I guess I must thank you for that.\""; + next; + menu + "My pleasure! Mind letting me out of here?", L_Explain, + "This doesn't look like a thank you!", L_Explain, + "Let me out of here at once!", -; + + mes "Waric turns toward Orum.."; + next; + mes "[Waric]"; + mes "\"We've got a feisty one here Orum!\""; + next; + mes "They begin discussing plans of some sort.."; + set OrumQuest, 13; + close; + +L_Behave: + mes "Waric looks toward you shaking his finger.."; + next; + mes "[Waric]"; + mes "\"So... are you ready to behave yourself now?\""; + next; + menu + "Yes mister..", L_Explain, + "No I'm not ready yet!", -; + + mes "[Waric]"; + mes "\"Having fun I take it?\""; + next; + mes "They continue discussing their plans.."; + close; + +L_Explain: + mes "[Waric]"; + mes "\"I'm not sure what Orum told you but I was not kidnapped and brought here.. I was in fact imprisoned here very long ago by a witch for practicing spells on the insignificant forest life.\""; + next; + mes "[Waric]"; + mes "\"She cared about the forest and all of that stuff you see. Now this cave is not bad.. I actually enjoyed it the first nights, but after a few years...\""; + next; + mes "Waric gets a bitter look and his face and pauses for a moment.."; + next; + mes "[Waric]"; + mes "\"So now you can see my motive to get out of here. The only air and water I get is what's given to me through that cave over there. And as for food.. theres only so many recipes for cave snakes and silk worms...\""; + next; + mes "Waric shivers in disgust.."; + next; + mes "[Woric]"; + mes "\"I'm sorry I had to constrain you like this but now that I'm free, I'm not about to let anyone stand in my way!\""; + next; + mes "[Waric]"; + mes "\"Now if you'll excuse us, Orum and I have some things to attend to.. And don't bother coming back to stop us because we'll be long gone.\""; + next; + mes "Waric raises his hands and begins chanting some words.. You watch as streams of energy begin swirling around you.."; + next; + mes "Once more you start to lose conciousness as your surroundings begin to fade.."; + next; + set OrumQuest, 14; + misceffect 10; + warp "008-1.gat", 65, 90; + mes "You awake on your back with a squrrel sitting on top of you arranging it's acorns.. It quickly gathers them up and runs off as it sees you looking at it them.."; + close; +} \ No newline at end of file diff --git a/npc/_import.txt b/npc/_import.txt index f74feeb2..4349f76d 100644 --- a/npc/_import.txt +++ b/npc/_import.txt @@ -18,6 +18,7 @@ import: npc/008-1_Hurnscald_outskirts/_import.txt import: npc/009-1_Hurnscald/_import.txt import: npc/009-2_Hurnscald/_import.txt import: npc/009-3_Cave_beneath_Hurnscald/_import.txt +import: npc/009-4/_import.txt import: npc/010-1_Woodland/_import.txt import: npc/010-2_Dimonds_Cove/_import.txt import: npc/011-1_Woodland/_import.txt -- cgit v1.2.3-60-g2f50 From 081ba00d224bca88ef2f8cf72d1331ca5f3545f6 Mon Sep 17 00:00:00 2001 From: Wombat Date: Wed, 27 Oct 2010 15:05:48 -0400 Subject: m.def removed from terranite equipment magic defense removed from terranite helmet, chest and leg armor --- db/item_db.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index c31395a8..4b9c4719 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -265,9 +265,9 @@ 763, TerraniteOre, Terranite Ore, 3, 500, 250, 40, , , , , , , , , , , {}, {} //764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} //765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} -766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {bonus bMdef,10;} -767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, {bonus bDex,1; bonus bMdef,20;} -768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, {bonus bAgi,1; bonus bMdef,10;} +766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} +767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, {bonus bDex,1;} +768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, {bonus bAgi,1;} //769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} 770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} 771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -- cgit v1.2.3-60-g2f50 From f8f4a366be4e99b4b3c88a6ebe7731efe7305be5 Mon Sep 17 00:00:00 2001 From: meways Date: Thu, 4 Nov 2010 15:43:53 -0400 Subject: db/mob_db.txt~ --- db/mob_db.txt | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 955fa961..ec080ff7 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -62,8 +62,12 @@ 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1063, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1064, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1065, VampireBat, Vampire Bat, 60, 300, 0, 0, 4, 3, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , 1065, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1111, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1112, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1113, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1066, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1067, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1068, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +======= + +>>>>>>> db/mob_db.txt~ -- cgit v1.2.3-60-g2f50 From 0933950e24839a516d58a969298c54e815906c17 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Sun, 7 Nov 2010 14:57:12 +0100 Subject: corrected the mob_db --- db/mob_db.txt | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index ec080ff7..e2d06674 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -63,11 +63,8 @@ 1063, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1064, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1065, VampireBat, Vampire Bat, 60, 300, 0, 0, 4, 3, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , -1065, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1066, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1067, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1068, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1066, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1067, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1068, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1069, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -======= - ->>>>>>> db/mob_db.txt~ -- cgit v1.2.3-60-g2f50 From 89b7690cba845d1a480dd5ccacbd6e97c18bd9f6 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Mon, 8 Nov 2010 17:44:20 +0100 Subject: adding constants to const.txt for byte masking adding the constants to have the avalability to mask and shift bytes within a script variable --- db/const.txt | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'db') diff --git a/db/const.txt b/db/const.txt index 8ea285f0..d15c9200 100644 --- a/db/const.txt +++ b/db/const.txt @@ -197,6 +197,18 @@ NIBBLE_6_MASK 251658240 NIBBLE_7_SHIFT 28 // Only three bits available in this one NIBBLE_7_MASK 1879048192 // should be 4026531840 +BYTE_0_MASK 255 +BYTE_0_SHIFT 0 + +BYTE_1_MASK 65280 +BYTE_1_SHIFT 8 + +BYTE_2_MASK 16711680 +BYTE_2_SHIFT 16 + +BYTE_3_MASK 4278190080 +BYTE_3_SHIFT 24 + // Skill pools SKILL_FOCUS 339 SKILL_MALLARDS_EYE 45 -- cgit v1.2.3-60-g2f50 From 1356d6a81c735a20c1719bc7375b619480e0aa21 Mon Sep 17 00:00:00 2001 From: Wombat Date: Thu, 9 Dec 2010 15:16:03 -0500 Subject: mobs added to winter land and winter monsters to mob_db.txt mobs added to new Kaizei maps. Yeti and Ice Element added to mob_db.txt --- db/mob_db.txt | 18 +++++++++-------- npc/011-6/_mobs.txt | 6 +++--- npc/019-3_Snow_field/_mobs.txt | 12 +++++++++++ npc/020-1_Nivalis/_import.txt | 2 +- npc/020-2_Nivalis/_import.txt | 1 + npc/030-1_Snow_field/_mobs.txt | 18 +++++++++++++++++ npc/031-1_NivalisPort/_mobs.txt | 18 +++++++++++++++++ npc/031-3/_mobs.txt | 44 +++++++++++++++++++++++++++++++++++++++++ 8 files changed, 107 insertions(+), 12 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index e2d06674..cac568be 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -60,11 +60,13 @@ 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1064, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1065, VampireBat, Vampire Bat, 60, 300, 0, 0, 4, 3, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , -1066, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1067, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1068, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1069, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 - +1063, Pumpkin, Pumpkin, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1064, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1065, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1066, VampireBat, Vampire Bat, 30, 800, 0, 0, 200, 1, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1067, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1068, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/011-6/_mobs.txt b/npc/011-6/_mobs.txt index 9b6fc0a5..01a44dc6 100644 --- a/npc/011-6/_mobs.txt +++ b/npc/011-6/_mobs.txt @@ -2,7 +2,7 @@ 011-6.gat,0,0,0,0 monster Spiky Mushroom 1019,30,30000,100000,Mob011-6::On1019 011-6.gat,0,0,0,0 monster Evil Mushroom 1013,15,30000,100000,Mob011-6::On1013 -011-6.gat,115,79,191,110 monster Bandit 1063,8,30000,100000,Mob011-6::On1063 +011-6.gat,115,79,191,110 monster Bandit 1064,8,30000,100000,Mob011-6::On1064 011-6.gat,0,0,0,0 monster Bat 1017,30,30000,100000,Mob011-6::On1017 @@ -22,8 +22,8 @@ On1019: callfunc "MobPoints"; break; -On1063: - set @mobID, 1063; +On1064: + set @mobID, 1064; callfunc "MobPoints"; break; diff --git a/npc/019-3_Snow_field/_mobs.txt b/npc/019-3_Snow_field/_mobs.txt index d5d272ab..c4570bb3 100644 --- a/npc/019-3_Snow_field/_mobs.txt +++ b/npc/019-3_Snow_field/_mobs.txt @@ -1,7 +1,19 @@ // 019-3 Snow field mobs +019-3.gat,0,0,0,0 monster Moggun 1061,10,100000,30000,Mob019-3::On1061 +019-3.gat,0,0,0,0 monster Bats 1017,50,100000,30000,Mob019-3::On1017 019-3.gat,0,0,0 script Mob019-3 -1,{ +On1017: + set @mobID, 1017; + callfunc "MobPoints"; + break; + +On1061: + set @mobID, 1061; + callfunc "MobPoints"; + break; + end; } diff --git a/npc/020-1_Nivalis/_import.txt b/npc/020-1_Nivalis/_import.txt index d76777a4..3937f4ff 100644 --- a/npc/020-1_Nivalis/_import.txt +++ b/npc/020-1_Nivalis/_import.txt @@ -1,8 +1,8 @@ map: 020-1.gat npc: npc/020-1_Nivalis/KrickKrackKrock.txt -npc: npc/020-1_Nivalis/rockscissor.txt npc: npc/020-1_Nivalis/_mobs.txt npc: npc/020-1_Nivalis/_warps.txt npc: npc/020-1_Nivalis/mapflags.txt +npc: npc/020-1_Nivalis/rockscissor.txt npc: npc/020-1_Nivalis/soul-menhir.txt npc: npc/020-1_Nivalis/well.txt diff --git a/npc/020-2_Nivalis/_import.txt b/npc/020-2_Nivalis/_import.txt index 04feb1ae..05c69004 100644 --- a/npc/020-2_Nivalis/_import.txt +++ b/npc/020-2_Nivalis/_import.txt @@ -4,3 +4,4 @@ npc: npc/020-2_Nivalis/_warps.txt npc: npc/020-2_Nivalis/baktar.txt npc: npc/020-2_Nivalis/mapflags.txt npc: npc/020-2_Nivalis/shops.txt +npc: npc/020-2_Nivalis/taro.txt diff --git a/npc/030-1_Snow_field/_mobs.txt b/npc/030-1_Snow_field/_mobs.txt index a614f4a2..ade0e354 100644 --- a/npc/030-1_Snow_field/_mobs.txt +++ b/npc/030-1_Snow_field/_mobs.txt @@ -1,7 +1,25 @@ // 030-1 Snow field mobs +030-1.gat,78,55,66,70 monster Santa Slime 1015,5,100000,30000,Mob030-1::On1015 +030-1.gat,84,57,66,70 monster Squirrel 1038,10,100000,30000,Mob030-1::On1038 +030-1.gat,84,57,66,70 monster Fluffy 1020,15,100000,30000,Mob030-1::On1020 030-1.gat,0,0,0 script Mob030-1 -1,{ +On1015: + set @mobID, 1015; + callfunc "MobPoints"; + break; + +On1020: + set @mobID, 1020; + callfunc "MobPoints"; + break; + +On1038: + set @mobID, 1038; + callfunc "MobPoints"; + break; + end; } diff --git a/npc/031-1_NivalisPort/_mobs.txt b/npc/031-1_NivalisPort/_mobs.txt index dc109dc5..431da4f1 100644 --- a/npc/031-1_NivalisPort/_mobs.txt +++ b/npc/031-1_NivalisPort/_mobs.txt @@ -1,7 +1,25 @@ // 031-1 NivalisPort mobs +031-1.gat,75,72,86,110 monster Santa Slime 1015,5,100000,30000,Mob031-1::On1015 +031-1.gat,89,74,86,110 monster Squirrel 1038,10,100000,30000,Mob031-1::On1038 +031-1.gat,89,74,86,110 monster Fluffy 1020,15,100000,30000,Mob031-1::On1020 031-1.gat,0,0,0 script Mob031-1 -1,{ +On1015: + set @mobID, 1015; + callfunc "MobPoints"; + break; + +On1020: + set @mobID, 1020; + callfunc "MobPoints"; + break; + +On1038: + set @mobID, 1038; + callfunc "MobPoints"; + break; + end; } diff --git a/npc/031-3/_mobs.txt b/npc/031-3/_mobs.txt index a86150c7..356b167c 100644 --- a/npc/031-3/_mobs.txt +++ b/npc/031-3/_mobs.txt @@ -1,7 +1,51 @@ // 031-3 mobs +031-3.gat,38,50,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,213,57,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,39,144,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,39,212,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,282,142,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,284,222,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,99,271,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,281,58,52,75 monster Moggun 1061,5,100000,30000,Mob031-3::On1061 +031-3.gat,0,0,0,0 monster Bat 1017,100,100000,30000,Mob031-3::On1017 +031-3.gat,48,48,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,122,50,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,117,140,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,212,142,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,211,276,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,117,207,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,231,213,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,261,265,83,61 monster Ice Goblin 1058,5,100000,30000,Mob031-3::On1058 +031-3.gat,280,56,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,121,57,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,120,143,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,218,215,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,285,216,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,128,272,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,212,279,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 031-3.gat,0,0,0 script Mob031-3 -1,{ +On1015: + set @mobID, 1015; + callfunc "MobPoints"; + break; + +On1017: + set @mobID, 1017; + callfunc "MobPoints"; + break; + +On1058: + set @mobID, 1058; + callfunc "MobPoints"; + break; + +On1061: + set @mobID, 1061; + callfunc "MobPoints"; + break; + end; } -- cgit v1.2.3-60-g2f50 From 7627d41a035a1bcee94a063e96e201f7c0402757 Mon Sep 17 00:00:00 2001 From: Wombat Date: Sat, 11 Dec 2010 04:08:57 -0500 Subject: added candle helmet to item_db and orum reward added the candle helmet as a reward for the orum quest and to the item.db.txt --- db/item_db.txt | 5 +++-- npc/009-4/orum.txt | 7 +++---- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index 4b9c4719..9d8baad9 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -342,7 +342,7 @@ 1253, GoldenDeliciousApple, GoldenDeliciousApple, 0, 1000, 500, 30, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} 1254, DarkPetal, Dark Petal, 3, 15000, 8000, 250, , , , , , 2, , , 0, , {}, {} 1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, , 12, , 0, 0, 2, 256, , 1, 0, { bonus bAgi, -1; }, {} +1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, , 12, , 0, 0, 2, 256, , 1, 0, {}, { bonus bAgi, -1; } 1257, FlawedLens, Flawed Lens, 3, 10000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} 1258, Honey, Honey, 0, 100, 80, 20, , , , , , 2, , , , , { itemheal 45, 0; }, {} @@ -531,6 +531,7 @@ 4014, RingSimple, Simple Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} 4015, IngotIron, Iron Ingot, 3, 500, 250, 200, , , , , , , , , , , {}, {} 4016, BanditHood, Bandit Hood, 3, 100, 50, 50, , , , , , , , , , , {}, {} -4017, RedPowder, Red Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4017, RedPowder, Red Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} 4018, YellowPowder, Yellow Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} 4019, BluePowder, Blue Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, , 16, , -25, 0, 2, 256, , 0, 0, {}, {bonus bInt, 1; bonus bAgi, -1;} diff --git a/npc/009-4/orum.txt b/npc/009-4/orum.txt index cbc5e12f..63ff702e 100644 --- a/npc/009-4/orum.txt +++ b/npc/009-4/orum.txt @@ -625,13 +625,12 @@ L_Ready_Cavern: next; mes "[Orum]"; - mes "\"Very good work you have done! Please take this for your efforts.\""; + mes "\"Very good work you have done! Please take this for your efforts. It has helped me in a bind.\""; next; getexp @EXP_BREAK_BARRIERS, 0; - // TODO put item name and remove following line and this line as well! - getitem "", 1; - mes "[Insert reward here...]"; + getitem "CandleHelmet", 1; + mes "You receive the [Candle Helmet]"; next; mes "\"You've done enough here to help. I will go the rest of the way alone so that your life is not endangered.. You must promise me not to go any further!\""; -- cgit v1.2.3-60-g2f50 From 705bd5c948b856513a560d085961e2dc2ebea224 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Thu, 16 Dec 2010 01:06:56 +0100 Subject: nivalis --- data/014-1.wlk | Bin 16804 -> 16804 bytes db/item_db.txt | 1061 +++++++++++++++++---------------- db/mob_db.txt | 4 +- npc/014-1_Woodland/_import.txt | 2 +- npc/020-1_Nivalis/KrickKrackKrock.txt | 20 +- npc/020-2_Nivalis/baktar.txt | 5 +- npc/031-3/_mobs.txt | 11 + npc/031-3/labyrinth.txt | 22 +- tools/monster-killing-values.py | 4 +- 9 files changed, 570 insertions(+), 559 deletions(-) (limited to 'db') diff --git a/data/014-1.wlk b/data/014-1.wlk index 34a98185..89c28768 100644 Binary files a/data/014-1.wlk and b/data/014-1.wlk differ diff --git a/db/item_db.txt b/db/item_db.txt index 9d8baad9..7dbe8d4d 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1,537 +1,538 @@ -#ID, Name, Label, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} -0, DEFAULT, Default, 0, 20, 10, 10, , , , , , 2, , , , , {}, {} -501, CactusDrink, Cactus Drink, 0, 50, 25, 4, , , , , , 2, , , 0, , { itemheal 15, 0; }, {} -502, CactusPotion, Cactus Potion, 0, 70, 35, 7, , , , , , 2, , , 0, , { itemheal 25, 0; }, {} -503, CasinoCoins, Casino Coins, 3, 20, 10, 1, , , , , , , , , , , {}, {} -504, DecorCandy, Decor Candy, 3, 25, 10, 1, , , , , , , , , , , {}, {} -505, MaggotSlime, Maggot Slime, 3, 8, 4, 1, , , , , , , , , , , {}, {} -506, CandyCane, Candy Cane, 0, 20, 10, 1, , , , , , 2, , , 0, , { itemheal 5, 0; }, {} -507, ScorpionStinger, Scorpion Stinger, 3, 50, 25, 1, , , , , , , , , , , {}, {} -508, XmasCake, Xmas Cake, 0, 70, 10, 1, , , , , , 2, , , 0, , { itemheal 10, 0; }, {} -509, ChocolateBar, Chocolate Bar, 0, 60, 20, 1, , , , , , 2, , , 0, , { itemheal 20, 0; }, {} -510, Candy, Candy, 0, 20, 10, 1, , , , , , 2, , , 0, , { itemheal 5, 0; }, {} -511, SantaHat, Santa Hat, 5, 400, 200, 20, , 2, , -2, 0, 2, 256, , 0, 0, {}, {} -512, GingerBreadMan, Ginger Bread Man, 0, 50, 25, 1, , , , , , 2, , , 0, , { itemheal 25, 0; }, {} -513, Cake, Cake, 0, 30, 15, 1, , , , , , 2, , , 0, , { itemheal 15, 0; }, {} -514, XmasCandyCane, Xmas Candy Cane, 0, 30, 15, 1, , , , , , 2, , , 0, , { itemheal 10, 0; }, {} -515, PurplePresentBox, Purple Present Box, 3, 50, 25, 10, , , , , , , , , , , {}, {} -516, BluePresentBox, Blue Present Box, 3, 60, 30, 10, , , , , , , , , , , {}, {} -517, RedScorpionStinger, Red Scorpion Stinger, 3, 170, 85, 1, , , , , , , , , , , {}, {} -518, BugLeg, Bug Leg, 3, 60, 20, 1, , , , , , , , , , , {}, {} -519, CherryCake, Cherry Cake, 0, 100, 50, 1, , , , , , 2, , , 0, , { itemheal 35, 0; }, {} -520, EasterEgg, Easter Egg, 0, 200, 100, 1, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} -521, Dagger, Dagger, 4, 1000, 500, 200, 15, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -522, SharpKnife, Sharp Knife, 4, 100, 50, 150, 10, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -523, LeatherShirt, Leather Shirt, 5, 2000, 1000, 20, , 4, , -12, 0, 2, 512, , 0, 0, {}, {} -524, FancyHat, Fancy Hat, 5, 1600, 800, 20, , 5, , 0, 0, 2, 256, , 0, 0, {}, {} -525, MinersHat, Miners Hat, 5, 800, 400, 40, , 4, , -8, 0, 2, 256, , 0, 0, {}, {} -526, CoinBag, Coin Bag, 3, 100, 50, 5, , , , , , , , , , , {}, {} -527, Milk, Milk, 0, 300, 150, 5, , , , , , 2, , , 0, , { itemheal 150, 0; }, {} -528, Boots, Boots, 5, 8000, 500, 80, , 2, , -2, 0, 2, 64, , 0, 0, {}, {} -529, IronArrow, Iron Arrow, 10, 5, 2, 1, 50, , , , , 2, 32768, , , , {}, {} -530, ShortBow, Short Bow, 4, 3000, 500, 600, 50, , 5, , 0, 2, 34, 1, 4, 11, {}, {} -531, MinerGloves, Miner Gloves, 5, 3000, 1000, 30, , 2, , -10, 0, 2, 4, , 0, 0, {}, {} -532, LeatherGloves, Leather Gloves, 5, 6000, 2000, 20, , 4, , -20, 0, 2, 4, , 0, 0, {}, {} -533, RoastedMaggot, Roasted Maggot, 0, 110, 55, 5, , , , , , 2, , , 0, , { itemheal 150, 0; }, {} -534, OrangeCupcake, Orange Cupcake, 0, 90, 45, 5, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} -535, RedApple, Red Apple, 0, 10, 5, 5, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} -536, ShortSword, Short Sword, 4, 8000, 4000, 2000, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -537, TreasureKey, Treasure Key, 3, 100, 50, 2, , , , , , , , , , , {}, {} -538, GreenPresentBox, Green Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} -539, Beer, Beer, 0, 175, 87, 10, , , , , , 2, , , 0, , { itemheal 200, 5; }, {} -540, EmptyBottle, Empty Bottle, 3, 20, 10, 1, , , , , , , , , , , {}, {} -541, BottleOfWater, Bottle of Water, 0, 200, 100, 10, , , , , , 2, , , 0, , { itemheal 250, 0; getitem 540, 1; }, {} -542, BottleOfSand, Bottle of Sand, 3, 70, 35, 10, , , , , , , , , , , {}, {} -543, StandardHeadband, Standard Headband, 5, 800, 400, 10, , 3, , -3, 0, 2, 256, , 0, 0, {}, {} -544, SilkHeadband, Silk Headband, 5, 5000, 2000, 10, , 10, , -10, 0, 2, 256, , 0, 0, {}, {} -545, ForestBow, Forest Bow, 4, 5000, 2500, 1200, 70, , 5, , 0, 2, 34, 1, 0, 11, {}, {} -546, DesertShirt, Desert Shirt, 5, 2000, 1000, 20, , 6, , -18, 0, 2, 512, , 0, 0, {}, {} -547, Bardiche, Bardiche, 5, 20, 10, 10, , 100, 1, -200, 0, 2, 2, , 0, 0, {}, { callfunc "UnreleasedItem"; } -548, Halberd, Halberd, 4, 20, 10, 1400, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } -549, Axe, Axe, 4, 20, 10, 1200, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } -550, BlacksmithsAxe, Blacksmith's Axe, 4, 20, 10, 1200, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } -551, AquaHint, Aqua Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -552, MagentaHint, Magenta Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -553, YellowHint, Yellow Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -554, GreenHint, Green Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -555, TealHint, Teal Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -556, PurpleHint, Purple Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -557, RedHint, Red Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -558, BlueHint, Blue Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -559, OrangeHint, Orange Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -560, GrayHint, Gray Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} -561, Sabre, Sabre, 4, 10000, 5000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -562, ChickenLeg, Chicken Leg, 0, 250, 125, 10, , , , , , 2, , , 0, , { itemheal 500, 0; }, {} -563, WinterGloves, Winter Gloves, 5, 6000, 3000, 20, , 3, , -15, 0, 2, 4, , 0, 0, {}, {} -564, TurtleneckSweater, Turtleneck Sweater, 5, 2000, 1000, 30, , 6, , -18, 0, 2, 512, , 0, 0, {}, {} -565, PinkPetal, Pink Petal, 0, 10, 25, 10, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} -566, SmallMushroom, Small Mushroom, 0, 50, 25, 10, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} -567, IronPotion, Iron Potion, 0, 500, 250, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackstrength, 60, 60; }, {} -568, ConcentrationPotion, Concentration Potion, 0, 500, 250, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackspeed0, 60, 30; }, {} -569, RawLog, Raw Log, 3, 20, 10, 10, , , , , , , , , , , {}, {} -570, BoneKnife, Bone Knife, 4, 10000, 6000, 450, 115, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -571, Setzer, Setzer, 4, 20000, 8000, 900, 110, , 1, , 0, 2, 2, 1, 1, 3, {}, {} -572, Scimitar, Scimitar, 4, 8000, 4000, 200, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -573, Falchion, Falchion, 4, 8000, 4000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -574, Scorpion, Scorpion, 4, 8000, 4000, 600, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -575, DesertBow, Desert Bow, 4, 8000, 4000, 1200, 100, , 1, , 0, 2, 34, 1, 1, 11, {}, { callfunc "UnreleasedItem"; } -576, Beheader, Beheader, 4, 8000, 4000, 2000, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -577, BoneDarts, Bone Darts, 4, 8000, 4000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -578, SandCutter, Sand Cutter, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -579, RockKnife, Rock Knife, 4, 15000, 7500, 5000, 300, , 1, , 0, 2, 34, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -580, StaffOfLife, Staff of Life, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -581, CrescentRod, Crescent Rod, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -583, StaffOfIce, Staff of Ice, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -584, Jackal, Jackal, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -585, ScarabArmlet, Scarab Armlet, 5, 8000, 4000, 200, , 0, , 5, 0, 2, 32, , 1, 1, {}, {} -586, CottonShorts, Cotton Shorts, 5, 1000, 500, 15, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -//587, RESERVED, Sword, , , , , , , , , , , , , , , {}, {} -//588, RESERVED, Bastard Sword, , , , , , , , , , , , , , , {}, {} -//589, RESERVED, Broad Sword, , , , , , , , , , , , , , , {}, {} -//590, RESERVED, Baselard, , , , , , , , , , , , , , , {}, {} -//591, RESERVED, Long Sword, , , , , , , , , , , , , , , {}, {} -//592, RESERVED, Stiletto, , , , , , , , , , , , , , , {}, {} -//593, RESERVED, Rapier, , , , , , , , , , , , , , , {}, {} -//594, RESERVED, Spear, , , , , , , , , , , , , , , {}, {} -//595, RESERVED, Heavy Spear, , , , , , , , , , , , , , , {}, {} -//596, RESERVED, Pike, , , , , , , , , , , , , , , {}, {} -//597, RESERVED, Heavy Pike, , , , , , , , , , , , , , , {}, {} -//598, RESERVED, Dual Spear, , , , , , , , , , , , , , , {}, {} -//599, RESERVED, Fire Sword, , , , , , , , , , , , , , , {}, {} -//600, RESERVED, Brit Shield, , , , , , , , , , , , , , , {}, {} -601, SteelShield, Steel Shield, 5, 40000, 3000, 2500, , 20, , -200, 0, 2, 32, , , 0, {}, {} -602, WoodenShield, Wooden Shield, 5, 10000, 2000, 1500, , 14, , -70, 0, 2, 32, , , 0, {}, {} -603, LeatherShield, Leather Shield, 5, 2000, 1000, 1300, , 7, , -35, 0, 2, 32, , , 0, {}, {} -//604, RESERVED, Knight Shield, , , , , , , , , , , , , , , {}, {} -//605, RESERVED, Meat Cleaver, , , , , , , , , , , , , , , {}, {} -//606, RESERVED, Hatchet, , , , , , , , , , , , , , , {}, {} -//607, RESERVED, Trident, , , , , , , , , , , , , , , {}, {} -//608, RESERVED, Blade Shield, , , , , , , , , , , , , , , {}, {} -//609, RESERVED, Club, , , , , , , , , , , , , , , {}, {} -610, JeansShorts, Jeans Shorts, 5, 2000, 1000, 25, , 4, , -8, 0, 2, 1, , 0, 0, {}, {} -611, WhiteFur, White Fur, 3, 8, 4, 8, , , , , , , , , , , {}, {} -612, CaveSnakeLamp, Cave Snake Lamp, 3, 80, 40, 10, , , , , , , , , , , {}, {} -613, HardSpike, Hard Spike, 3, 8, 4, 10, , , , , , , , , , , {}, {} -614, PinkAntenna, Pink Antenna, 3, 10, 5, 10, , , , , , , , , , , {}, {} -615, PumpkinHelmet, Pumpkin Helmet, 5, 2000, 1000, 60, , 4, , -4, 0, 2, 256, , 0, 0, {}, {} -616, AxeHat, Axe Hat, 5, 2000, 1000, 50, , 4, , -4, 0, 2, 256, , 0, 0, {}, {} -617, PirateHat, Pirate Hat, 5, 2000, 1000, 40, , 4, , -8, 0, 2, 256, , 0, 0, {}, {} -618, Goggles, Goggles, 5, 500, 100, 20, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -619, LeatherGoggles, Leather Goggles, 5, 1000, 500, 20, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} -620, Circlet, Circlet, 5, 2000, 1000, 25, , 4, , 5, 0, 2, 256, , 0, 0, {}, {} -621, Eyepatch, Eyepatch, 5, 1000, 500, 5, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} -622, Bandana, Bandana, 5, 1000, 500, 20, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} -623, Scythe, Scythe, 4, 100, 50, 1200, 75, , 1, , 0, 2, 2, 1, 1, 3, {}, {} -624, VNeckSweater, V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -24, 0, 2, 512, , 0, 0, {}, {} -625, ChainmailShirt, Chainmail Shirt, 5, 15000, 1500, 800, , 20, , -120, 0, 2, 512, , 0, 0, {}, {} -626, LightPlatemail, Light Platemail, 5, 50000, 2500, 1200, , 25, , -150, 0, 2, 512, , 0, 0, {}, {} -627, TopHat, Top Hat, 5, 2500, 1250, 30, , 10, , 2, 0, 2, 256, , 0, 0, {}, {} -628, FunkyHat, Funky Hat, 5, 3000, 1500, 20, , 13, , 2, 0, 2, 256, , 0, 0, {}, {} -629, MushHat, Mush Hat, 5, 2500, 1250, 30, , 10, , 0, 0, 2, 256, , 0, 0, {}, {} -630, ShroomHat, Shroom Hat, 5, 3000, 1500, 30, , 13, , 0, 0, 2, 256, , 0, 0, {}, {} -631, DarkCrystal, Dark Crystal, 3, 100, 50, 10, , , , , , , , , , , {}, {} -632, CottonSkirt, Cotton Skirt, 5, 1000, 500, 10, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -633, ChristmasElfHat, Christmas Elf Hat, 5, 3000, 1500, 30, , 13, , 2, 0, 2, 256, , 0, 0, {}, {} -634, FaceMask, Face Mask, 5, 2500, 1250, 50, , 10, , 0, 0, 2, 256, , 0, 0, {}, {} -635, SantaCookie, Santa Cookie, 3, 1, 1, 1, , , , , , , , , , , {}, {} -636, WarlordHelmet, Warlord Helmet, 5, 30000, 3000, 900, , 18, , -36, 0, 2, 256, , 0, 0, {}, {} -637, KnightsHelmet, Knight's Helmet, 5, 20000, 2000, 600, , 15, , -30, 0, 2, 256, , 0, 0, {}, {} -638, InfantryHelmet, Infantry Helmet, 5, 15000, 1500, 400, , 15, , -30, 0, 2, 256, , 0, 0, {}, {} -639, CrusadeHelmet, Crusade Helmet, 5, 25000, 2500, 1300, , 18, , -36, 0, 2, 256, , 0, 0, {}, {} -640, IronOre, Iron Ore, 3, 250, 100, 40, , , , , , , , , , , {}, {} -641, SnakeSkin, Snake Skin, 3, 250, 100, 15, , , , , , , , , , , {}, {} -642, JeansChaps, Jeans Chaps, 5, 2000, 1000, 60, , 6, , -12, 0, 2, 1, , 0, 0, {}, {} -643, WhiteCowboyHat, White Cowboy Hat, 5, 1800, 900, 30, , 6, , -12, 0, 2, 256, , 0, 0, {}, {} -644, BlackCowboyHat, Black Cowboy Hat, 5, 1800, 900, 30, , 6, , -12, 0, 2, 256, , 0, 0, {}, {} -645, GoldenPlatemail, Golden Platemail, 5, 9999000,3000, 4500, , 25, , -100, 0, 2, 512, , 0, 0, {}, {} -646, Crown, Crown, 5, 5000, 1000, 240, , 4, , 0, 0, 2, 256, , 0, 0, {}, {} -647, DevelopersCap, Developer's Cap, 5, 2000, 500, 20, , 5, , 5, 0, 2, 256, , 0, 0, {}, {} -//648, RESERVED, Rough Strength Ring, , , , , , , , , , , , , , , {}, {} -//649, RESERVED, Rough Agility Ring, , , , , , , , , , , , , , , {}, {} -//650, RESERVED, Rough Dexterity Ring, , , , , , , , , , , , , , , {}, {} -//651, RESERVED, Rough Vitality Ring, , , , , , , , , , , , , , , {}, {} -//652, RESERVED, Rough Intelligence Ring, , , , , , , , , , , , , , , {}, {} -//653, RESERVED, Rough Willpower Ring, , , , , , , , , , , , , , , {}, {} -654, Cap, Cap, 5, 2000, 500, 20, , 5, , 0, 0, 2, 256, , 0, 0, {}, {} -655, FurBoots, Fur Boots, 5, 5000, 600, 50, , 3, , -3, 0, 2, 64, , 0, 0, {}, {} -656, SerfHat, Serf Hat, 5, 500, 100, 20, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -657, Orange, Orange, 0, 12, 6, 7, , , , , , 2, , , 0, , { itemheal 60, 0; }, {} -658, WarlordPlate, Warlord Plate, 5, 100000, 3000, 2600, , 27, , -170, 0, 2, 512, , 0, 0, {}, {} -659, GoldenWarlordPlate, Golden Warlord Plate, 5, 500000, 4000, 7600, , 27, , -110, 0, 2, 512, , 0, 0, {}, {} -660, CottonCloth, Cotton Cloth, 3, 1000, 500, 10, , , , , , , , , , , {}, {} -661, RedRose, Red Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -662, WhiteRose, White Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -663, DarkRedRose, Dark Red Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -664, PinkRose, Pink Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -665, YellowRose, Yellow Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -666, BlackRose, Black Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -667, OrangeRose, Orange Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -668, BlueRose, Blue Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} -669, YellowTulip, Yellow Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} -670, PurpleTulip, Purple Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} -671, RedTulip, Red Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} -672, WhiteTulip, White Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} -673, PinkTulip, Pink Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} -674, OrangeTulip, Orange Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} -675, GraduationCap, Graduation Cap, 5, 1000, 250, 20, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -676, Steak, Steak, 0, 275, 100, 10, , , , , , 2, , , 0, , { itemheal 250, 0; }, {} -677, HeartNecklace, Heart Necklace, 3, 2500, 1000, 10, , , , , , , , , 0, , {}, {} -678, NohMask, Noh Mask, 5, 7000, 1000, 18, , 3, , 1, 0, 2, 256, , 0, 0, {}, {} -679, DemonMask, Demon Mask, 5, 10000, 5000, 23, , 3, , 5, 0, 2, 256, , 0, 0, {}, {} -680, MauveHerb, Mauve Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} -681, CobaltHerb, Cobalt Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} -682, GambogeHerb, Gamboge Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} -683, AlizarinHerb, Alizarin Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} -684, TinyHealingPotion, Tiny Healing Potion, 0, 25, 12, 5, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} -685, SmallHealingPotion, Small Healing Potion, 0, 50, 25, 10, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} -686, MediumHealingPotion, Medium Healing Potion, 0, 100, 50, 15, , , , , , 2, , , 0, , { itemheal 400, 0; }, {} -687, LargeHealingPotion, Large Healing Potion, 0, 200, 100, 25, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -688, TankTop, Tank Top, 5, 10, 5, 10, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -689, ShortTankTop, Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -690, RedDye, Red Dye, 3, 100, 20, 10, , , , , , 2, , , 0, , {}, {} -691, GreenDye, Green Dye, 3, 2500, 1000, 10, , , , , , 2, , , 0, , {}, {} -692, DarkBlueDye, Dark Blue Dye, 3, 40000, 15000, 10, , , , , , 2, , , 0, , {}, {} -693, YellowDye, Yellow Dye, 3, 100, 20, 10, , , , , , 2, , , 0, , {}, {} -694, LightBlueDye, Light Blue Dye, 3, 100, 20, 10, , , , , , 2, , , 0, , {}, {} -695, PinkDye, Pink Dye, 3, 2500, 1000, 10, , , , , , 2, , , 0, , {}, {} -696, BlackDye, Black Dye, 3, 30000, 25000, 10, , , , , , 2, , , 0, , {}, {} -697, OrangeDye, Orange Dye, 3, 2500, 1000, 10, , , , , , 2, , , 0, , {}, {} -698, PurpleDye, Purple Dye, 3, 70000, 50000, 10, , , , , , 2, , , 0, , {}, {} -699, DarkGreenDye, Dark Green Dye, 3, 2000, 1000, 10, , , , , , 2, , , 0, , {}, {} -700, Pearl, Pearl, 3, 5000, 3000, 5, , , , , , 2, , , 0, , {}, {} -701, PileOfAsh, Pile of Ash, 3, 3000, 100, 5, , , , , , 2, , , 0, , {}, {} -702, WeddingRing, Wedding Ring, 5, 1000, 1, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -703, SulphurPowder, Sulphur Powder, 3, 1000, 25, 2, , , , , , 2, , , 0, , {}, {} -704, IronPowder, Iron Powder, 3, 800, 80, 3, , , , , , 2, , , 0, , {}, {} -705, ManaPotion, Mana Potion, 0, 2000, 300, 50, , , , , , 2, , , 0, , { itemheal 0, 10; callfunc "MagicGainBasic"; }, {} -706, GoldenScorpionStinger, Golden Scorpion Stinger, 3, 2000, 500, 2, , , , , , , , , , , {}, {} -707, MonsterOilPotion, Monster Oil Potion, 3, 10000, 2000, 50, , , , , , , , , , , {}, {} -708, LeatherPatch, Leather Patch, 3, 300, 150, 18, , , , , , , , , , , {}, {} -709, BlackScorpionStinger, Black Scorpion Stinger, 3, 250, 100, 1, , , , , , , , , , , {}, {} -710, SnakeTongue, Snake Tongue, 3, 60, 30, 1, , , , , , , , , , , {}, {} -711, MountainSnakeTongue, Mountain Snake Tongue, 3, 80, 40, 1, , , , , , , , , , , {}, {} -712, GrassSnakeTongue, Grass Snake Tongue, 3, 160, 80, 1, , , , , , , , , , , {}, {} -713, CaveSnakeTongue, Cave Snake Tongue, 3, 120, 60, 1, , , , , , , , , , , {}, {} -714, SnakeEgg, Snake Egg, 0, 50, 25, 4, , , , , , 2, , , 0, , { itemheal 30, 0; }, {} -715, MountainSnakeEgg, Mountain Snake Egg, 0, 80, 40, 4, , , , , , 2, , , 0, , { itemheal 40, 0; }, {} -716, GrassSnakeEgg, Grass Snake Egg, 0, 100, 50, 4, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} -717, CaveSnakeEgg, Cave Snake Egg, 0, 60, 30, 4, , , , , , 2, , , 0, , { itemheal 20, 0; }, {} -718, SilkCocoon, Silk Cocoon, 3, 200, 3, 1, , , , , , , , , , , {}, {} -719, GreenApple, Green Apple, 0, 10, 4, 5, , , , , , 2, , , 0, , { itemheal 45, 0; }, {} -720, SilkRobe, Silk Robe, 5, 8000, 4000, 5, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 400, , 4, , 20, 0, 2, 256, , 0, 0, {}, { bonus bMaxSP, 20; } -722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 250, , 7, , 10, 0, 2, 256, , 0, 0, {}, { bonus bMdef, 20; } -723, DesertHat, Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -724, CottonHeadband, Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -725, GMCap, GM Cap, 5, 2000, 500, 20, , 5, , 5, 0, 2, 256, , 0, 0, {}, { callfunc "RestrictedItem"; } -726, GMRobe, GM Robe, 5, 8000, 4000, 40, , 5, , 0, 0, 2, 512, , 0, 0, {}, { callfunc "RestrictedItem"; } -727, Iten, Iten, 3, 0, 0, 8000, , , , , , , , , , , {}, {} -728, MoubooFigurine, Mouboo Figurine, 3, 0, 0, 9, , , , , , , , , , , {}, {} -729, WarpedLog, Warped Log, 3, 0, 0, 8, , , , , , , , , , , {}, {} -730, Lifestone, Lifestone, 3, 0, 0, 5, , , , , , , , , , , {}, {} -731, AssassinPants, Assassin Pants, 5, 10000, 3000, 20, , 5, , -5, 0, 2, 1, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,8; } -732, DruidTreeBranch, Druid Tree Branch, 3, 0, 0, 2, , , , , , , , , , , {}, {} -733, PurificationPotion, Purification Potion, 0, 0, 0, 15, , , , , , 2, , , , , { callfunc "usePurificationPotion"; }, {} -734, BlackBoots, Black Boots, 5, 20000, 3000, 35, , 4, , -10, 0, 2, 64, , 0, 0, {}, {} -735, CottonBoots, Cotton Boots, 5, 2000, 500, 10, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -736, WhiteCake, White Cake, 0, 500, 100, 10, , , , , , 2, , , 0, , { itemheal 10, 0; }, {} -737, ChocolateCake, Chocolate Cake, 0, 550, 125, 10, , , , , , 2, , , 0, , { itemheal 11, 0; }, {} -738, OrangeCake, Orange Cake, 0, 600, 150, 10, , , , , , 2, , , 0, , { itemheal 12, 0; }, {} -739, AppleCake, Apple Cake, 0, 600, 150, 10, , , , , , 2, , , 0, , { itemheal 12, 0; }, {} -740, Root, Root, 3, 500, 200, 5, , , , , , , , , , , {}, {} -741, CottonGloves, Cotton Gloves, 5, 2000, 500, 10, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -742, FourLeafClover, Four-Leaf Clover, 5, 10000, 5000, 1, , , , 5, 0, 2, 8, , 0, 0, {}, { bonus bLuk, 1; } -743, Acorn, Acorn, 0, 50, 10, 1, , , , , , 2, , , 0, , { itemheal 3, 0; }, {} -744, DilutedConcentrationPotion, Diluted Concentration Potion, 0, 250, 100, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackspeed0, 30, 20; }, {} +#ID, Name, Label, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +0, DEFAULT, Default, 0, 20, 10, 10, , , , , , 2, , , , , {}, {} +501, CactusDrink, Cactus Drink, 0, 50, 25, 4, , , , , , 2, , , 0, , { itemheal 15, 0; }, {} +502, CactusPotion, Cactus Potion, 0, 70, 35, 7, , , , , , 2, , , 0, , { itemheal 25, 0; }, {} +503, CasinoCoins, Casino Coins, 3, 20, 10, 1, , , , , , , , , , , {}, {} +504, DecorCandy, Decor Candy, 3, 25, 10, 1, , , , , , , , , , , {}, {} +505, MaggotSlime, Maggot Slime, 3, 8, 4, 1, , , , , , , , , , , {}, {} +506, CandyCane, Candy Cane, 0, 20, 10, 1, , , , , , 2, , , 0, , { itemheal 5, 0; }, {} +507, ScorpionStinger, Scorpion Stinger, 3, 50, 25, 1, , , , , , , , , , , {}, {} +508, XmasCake, Xmas Cake, 0, 70, 10, 1, , , , , , 2, , , 0, , { itemheal 10, 0; }, {} +509, ChocolateBar, Chocolate Bar, 0, 60, 20, 1, , , , , , 2, , , 0, , { itemheal 20, 0; }, {} +510, Candy, Candy, 0, 20, 10, 1, , , , , , 2, , , 0, , { itemheal 5, 0; }, {} +511, SantaHat, Santa Hat, 5, 400, 200, 20, , 2, , -2, 0, 2, 256, , 0, 0, {}, {} +512, GingerBreadMan, Ginger Bread Man, 0, 50, 25, 1, , , , , , 2, , , 0, , { itemheal 25, 0; }, {} +513, Cake, Cake, 0, 30, 15, 1, , , , , , 2, , , 0, , { itemheal 15, 0; }, {} +514, XmasCandyCane, Xmas Candy Cane, 0, 30, 15, 1, , , , , , 2, , , 0, , { itemheal 10, 0; }, {} +515, PurplePresentBox, Purple Present Box, 3, 50, 25, 10, , , , , , , , , , , {}, {} +516, BluePresentBox, Blue Present Box, 3, 60, 30, 10, , , , , , , , , , , {}, {} +517, RedScorpionStinger, Red Scorpion Stinger, 3, 170, 85, 1, , , , , , , , , , , {}, {} +518, BugLeg, Bug Leg, 3, 60, 20, 1, , , , , , , , , , , {}, {} +519, CherryCake, Cherry Cake, 0, 100, 50, 1, , , , , , 2, , , 0, , { itemheal 35, 0; }, {} +520, EasterEgg, Easter Egg, 0, 200, 100, 1, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} +521, Dagger, Dagger, 4, 1000, 500, 200, 15, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +522, SharpKnife, Sharp Knife, 4, 100, 50, 150, 10, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +523, LeatherShirt, Leather Shirt, 5, 2000, 1000, 20, , 4, , -12, 0, 2, 512, , 0, 0, {}, {} +524, FancyHat, Fancy Hat, 5, 1600, 800, 20, , 5, , 0, 0, 2, 256, , 0, 0, {}, {} +525, MinersHat, Miners Hat, 5, 800, 400, 40, , 4, , -8, 0, 2, 256, , 0, 0, {}, {} +526, CoinBag, Coin Bag, 3, 100, 50, 5, , , , , , , , , , , {}, {} +527, Milk, Milk, 0, 300, 150, 5, , , , , , 2, , , 0, , { itemheal 150, 0; }, {} +528, Boots, Boots, 5, 8000, 500, 80, , 2, , -2, 0, 2, 64, , 0, 0, {}, {} +529, IronArrow, Iron Arrow, 10, 5, 2, 1, 50, , , , , 2, 32768, , , , {}, {} +530, ShortBow, Short Bow, 4, 3000, 500, 600, 50, , 5, , 0, 2, 34, 1, 4, 11, {}, {} +531, MinerGloves, Miner Gloves, 5, 3000, 1000, 30, , 2, , -10, 0, 2, 4, , 0, 0, {}, {} +532, LeatherGloves, Leather Gloves, 5, 6000, 2000, 20, , 4, , -20, 0, 2, 4, , 0, 0, {}, {} +533, RoastedMaggot, Roasted Maggot, 0, 110, 55, 5, , , , , , 2, , , 0, , { itemheal 150, 0; }, {} +534, OrangeCupcake, Orange Cupcake, 0, 90, 45, 5, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} +535, RedApple, Red Apple, 0, 10, 5, 5, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} +536, ShortSword, Short Sword, 4, 8000, 4000, 2000, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +537, TreasureKey, Treasure Key, 3, 100, 50, 2, , , , , , , , , , , {}, {} +538, GreenPresentBox, Green Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} +539, Beer, Beer, 0, 175, 87, 10, , , , , , 2, , , 0, , { itemheal 200, 5; }, {} +540, EmptyBottle, Empty Bottle, 3, 20, 10, 1, , , , , , , , , , , {}, {} +541, BottleOfWater, Bottle of Water, 0, 200, 100, 10, , , , , , 2, , , 0, , { itemheal 250, 0; getitem 540, 1; }, {} +542, BottleOfSand, Bottle of Sand, 3, 70, 35, 10, , , , , , , , , , , {}, {} +543, StandardHeadband, Standard Headband, 5, 800, 400, 10, , 3, , -3, 0, 2, 256, , 0, 0, {}, {} +544, SilkHeadband, Silk Headband, 5, 5000, 2000, 10, , 10, , -10, 0, 2, 256, , 0, 0, {}, {} +545, ForestBow, Forest Bow, 4, 5000, 2500, 1200, 70, , 5, , 0, 2, 34, 1, 0, 11, {}, {} +546, DesertShirt, Desert Shirt, 5, 2000, 1000, 20, , 6, , -18, 0, 2, 512, , 0, 0, {}, {} +547, Bardiche, Bardiche, 5, 20, 10, 10, , 100, 1, -200, 0, 2, 2, , 0, 0, {}, { callfunc "UnreleasedItem"; } +548, Halberd, Halberd, 4, 20, 10, 1400, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } +549, Axe, Axe, 4, 20, 10, 1200, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } +550, BlacksmithsAxe, Blacksmith's Axe, 4, 20, 10, 1200, 100, , 1, , 0, 2, 2, 1, 0, 0, {}, { callfunc "UnreleasedItem"; } +551, AquaHint, Aqua Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +552, MagentaHint, Magenta Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +553, YellowHint, Yellow Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +554, GreenHint, Green Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +555, TealHint, Teal Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +556, PurpleHint, Purple Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +557, RedHint, Red Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +558, BlueHint, Blue Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +559, OrangeHint, Orange Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +560, GrayHint, Gray Hint, 3, 20, 0, 10, , , , , , , , , , , {}, {} +561, Sabre, Sabre, 4, 10000, 5000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +562, ChickenLeg, Chicken Leg, 0, 250, 125, 10, , , , , , 2, , , 0, , { itemheal 500, 0; }, {} +563, WinterGloves, Winter Gloves, 5, 6000, 3000, 20, , 3, , -15, 0, 2, 4, , 0, 0, {}, {} +564, TurtleneckSweater, Turtleneck Sweater, 5, 2000, 1000, 30, , 6, , -18, 0, 2, 512, , 0, 0, {}, {} +565, PinkPetal, Pink Petal, 0, 10, 25, 10, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} +566, SmallMushroom, Small Mushroom, 0, 50, 25, 10, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} +567, IronPotion, Iron Potion, 0, 500, 250, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackstrength, 60, 60; }, {} +568, ConcentrationPotion, Concentration Potion, 0, 500, 250, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackspeed0, 60, 30; }, {} +569, RawLog, Raw Log, 3, 20, 10, 10, , , , , , , , , , , {}, {} +570, BoneKnife, Bone Knife, 4, 10000, 6000, 450, 115, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +571, Setzer, Setzer, 4, 20000, 8000, 900, 110, , 1, , 0, 2, 2, 1, 1, 3, {}, {} +572, Scimitar, Scimitar, 4, 8000, 4000, 200, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +573, Falchion, Falchion, 4, 8000, 4000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +574, Scorpion, Scorpion, 4, 8000, 4000, 600, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +575, DesertBow, Desert Bow, 4, 8000, 4000, 1200, 100, , 1, , 0, 2, 34, 1, 1, 11, {}, { callfunc "UnreleasedItem"; } +576, Beheader, Beheader, 4, 8000, 4000, 2000, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +577, BoneDarts, Bone Darts, 4, 8000, 4000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +578, SandCutter, Sand Cutter, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +579, RockKnife, Rock Knife, 4, 15000, 7500, 5000, 300, , 1, , 0, 2, 34, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +580, StaffOfLife, Staff of Life, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +581, CrescentRod, Crescent Rod, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +583, StaffOfIce, Staff of Ice, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +584, Jackal, Jackal, 4, 8000, 4000, 100, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +585, ScarabArmlet, Scarab Armlet, 5, 8000, 4000, 200, , 0, , 5, 0, 2, 32, , 1, 1, {}, {} +586, CottonShorts, Cotton Shorts, 5, 1000, 500, 15, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +//587, RESERVED, Sword, , , , , , , , , , , , , , , {}, {} +//588, RESERVED, Bastard Sword, , , , , , , , , , , , , , , {}, {} +//589, RESERVED, Broad Sword, , , , , , , , , , , , , , , {}, {} +//590, RESERVED, Baselard, , , , , , , , , , , , , , , {}, {} +//591, RESERVED, Long Sword, , , , , , , , , , , , , , , {}, {} +//592, RESERVED, Stiletto, , , , , , , , , , , , , , , {}, {} +//593, RESERVED, Rapier, , , , , , , , , , , , , , , {}, {} +//594, RESERVED, Spear, , , , , , , , , , , , , , , {}, {} +//595, RESERVED, Heavy Spear, , , , , , , , , , , , , , , {}, {} +//596, RESERVED, Pike, , , , , , , , , , , , , , , {}, {} +//597, RESERVED, Heavy Pike, , , , , , , , , , , , , , , {}, {} +//598, RESERVED, Dual Spear, , , , , , , , , , , , , , , {}, {} +//599, RESERVED, Fire Sword, , , , , , , , , , , , , , , {}, {} +//600, RESERVED, Brit Shield, , , , , , , , , , , , , , , {}, {} +601, SteelShield, Steel Shield, 5, 40000, 3000, 2500, , 20, , -200, 0, 2, 32, , , 0, {}, {} +602, WoodenShield, Wooden Shield, 5, 10000, 2000, 1500, , 14, , -70, 0, 2, 32, , , 0, {}, {} +603, LeatherShield, Leather Shield, 5, 2000, 1000, 1300, , 7, , -35, 0, 2, 32, , , 0, {}, {} +//604, RESERVED, Knight Shield, , , , , , , , , , , , , , , {}, {} +//605, RESERVED, Meat Cleaver, , , , , , , , , , , , , , , {}, {} +//606, RESERVED, Hatchet, , , , , , , , , , , , , , , {}, {} +//607, RESERVED, Trident, , , , , , , , , , , , , , , {}, {} +//608, RESERVED, Blade Shield, , , , , , , , , , , , , , , {}, {} +//609, RESERVED, Club, , , , , , , , , , , , , , , {}, {} +610, JeansShorts, Jeans Shorts, 5, 2000, 1000, 25, , 4, , -8, 0, 2, 1, , 0, 0, {}, {} +611, WhiteFur, White Fur, 3, 8, 4, 8, , , , , , , , , , , {}, {} +612, CaveSnakeLamp, Cave Snake Lamp, 3, 80, 40, 10, , , , , , , , , , , {}, {} +613, HardSpike, Hard Spike, 3, 8, 4, 10, , , , , , , , , , , {}, {} +614, PinkAntenna, Pink Antenna, 3, 10, 5, 10, , , , , , , , , , , {}, {} +615, PumpkinHelmet, Pumpkin Helmet, 5, 2000, 1000, 60, , 4, , -4, 0, 2, 256, , 0, 0, {}, {} +616, AxeHat, Axe Hat, 5, 2000, 1000, 50, , 4, , -4, 0, 2, 256, , 0, 0, {}, {} +617, PirateHat, Pirate Hat, 5, 2000, 1000, 40, , 4, , -8, 0, 2, 256, , 0, 0, {}, {} +618, Goggles, Goggles, 5, 500, 100, 20, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +619, LeatherGoggles, Leather Goggles, 5, 1000, 500, 20, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +620, Circlet, Circlet, 5, 2000, 1000, 25, , 4, , 5, 0, 2, 256, , 0, 0, {}, {} +621, Eyepatch, Eyepatch, 5, 1000, 500, 5, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +622, Bandana, Bandana, 5, 1000, 500, 20, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +623, Scythe, Scythe, 4, 100, 50, 1200, 75, , 1, , 0, 2, 2, 1, 1, 3, {}, {} +624, VNeckSweater, V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -24, 0, 2, 512, , 0, 0, {}, {} +625, ChainmailShirt, Chainmail Shirt, 5, 15000, 1500, 800, , 20, , -120, 0, 2, 512, , 0, 0, {}, {} +626, LightPlatemail, Light Platemail, 5, 50000, 2500, 1200, , 25, , -150, 0, 2, 512, , 0, 0, {}, {} +627, TopHat, Top Hat, 5, 2500, 1250, 30, , 10, , 2, 0, 2, 256, , 0, 0, {}, {} +628, FunkyHat, Funky Hat, 5, 3000, 1500, 20, , 13, , 2, 0, 2, 256, , 0, 0, {}, {} +629, MushHat, Mush Hat, 5, 2500, 1250, 30, , 10, , 0, 0, 2, 256, , 0, 0, {}, {} +630, ShroomHat, Shroom Hat, 5, 3000, 1500, 30, , 13, , 0, 0, 2, 256, , 0, 0, {}, {} +631, DarkCrystal, Dark Crystal, 3, 100, 50, 10, , , , , , , , , , , {}, {} +632, CottonSkirt, Cotton Skirt, 5, 1000, 500, 10, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +633, ChristmasElfHat, Christmas Elf Hat, 5, 3000, 1500, 30, , 13, , 2, 0, 2, 256, , 0, 0, {}, {} +634, FaceMask, Face Mask, 5, 2500, 1250, 50, , 10, , 0, 0, 2, 256, , 0, 0, {}, {} +635, SantaCookie, Santa Cookie, 3, 1, 1, 1, , , , , , , , , , , {}, {} +636, WarlordHelmet, Warlord Helmet, 5, 30000, 3000, 900, , 18, , -36, 0, 2, 256, , 0, 0, {}, {} +637, KnightsHelmet, Knight's Helmet, 5, 20000, 2000, 600, , 15, , -30, 0, 2, 256, , 0, 0, {}, {} +638, InfantryHelmet, Infantry Helmet, 5, 15000, 1500, 400, , 15, , -30, 0, 2, 256, , 0, 0, {}, {} +639, CrusadeHelmet, Crusade Helmet, 5, 25000, 2500, 1300, , 18, , -36, 0, 2, 256, , 0, 0, {}, {} +640, IronOre, Iron Ore, 3, 250, 100, 40, , , , , , , , , , , {}, {} +641, SnakeSkin, Snake Skin, 3, 250, 100, 15, , , , , , , , , , , {}, {} +642, JeansChaps, Jeans Chaps, 5, 2000, 1000, 60, , 6, , -12, 0, 2, 1, , 0, 0, {}, {} +643, WhiteCowboyHat, White Cowboy Hat, 5, 1800, 900, 30, , 6, , -12, 0, 2, 256, , 0, 0, {}, {} +644, BlackCowboyHat, Black Cowboy Hat, 5, 1800, 900, 30, , 6, , -12, 0, 2, 256, , 0, 0, {}, {} +645, GoldenPlatemail, Golden Platemail, 5, 9999000,3000, 4500, , 25, , -100, 0, 2, 512, , 0, 0, {}, {} +646, Crown, Crown, 5, 5000, 1000, 240, , 4, , 0, 0, 2, 256, , 0, 0, {}, {} +647, DevelopersCap, Developer's Cap, 5, 2000, 500, 20, , 5, , 5, 0, 2, 256, , 0, 0, {}, {} +//648, RESERVED, Rough Strength Ring, , , , , , , , , , , , , , , {}, {} +//649, RESERVED, Rough Agility Ring, , , , , , , , , , , , , , , {}, {} +//650, RESERVED, Rough Dexterity Ring, , , , , , , , , , , , , , , {}, {} +//651, RESERVED, Rough Vitality Ring, , , , , , , , , , , , , , , {}, {} +//652, RESERVED, Rough Intelligence Ring, , , , , , , , , , , , , , , {}, {} +//653, RESERVED, Rough Willpower Ring, , , , , , , , , , , , , , , {}, {} +654, Cap, Cap, 5, 2000, 500, 20, , 5, , 0, 0, 2, 256, , 0, 0, {}, {} +655, FurBoots, Fur Boots, 5, 5000, 600, 50, , 3, , -3, 0, 2, 64, , 0, 0, {}, {} +656, SerfHat, Serf Hat, 5, 500, 100, 20, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +657, Orange, Orange, 0, 12, 6, 7, , , , , , 2, , , 0, , { itemheal 60, 0; }, {} +658, WarlordPlate, Warlord Plate, 5, 100000, 3000, 2600, , 27, , -170, 0, 2, 512, , 0, 0, {}, {} +659, GoldenWarlordPlate, Golden Warlord Plate, 5, 500000, 4000, 7600, , 27, , -110, 0, 2, 512, , 0, 0, {}, {} +660, CottonCloth, Cotton Cloth, 3, 1000, 500, 10, , , , , , , , , , , {}, {} +661, RedRose, Red Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +662, WhiteRose, White Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +663, DarkRedRose, Dark Red Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +664, PinkRose, Pink Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +665, YellowRose, Yellow Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +666, BlackRose, Black Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +667, OrangeRose, Orange Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +668, BlueRose, Blue Rose, 3, 40, 20, 1, , , , , , , , , , , {}, {} +669, YellowTulip, Yellow Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} +670, PurpleTulip, Purple Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} +671, RedTulip, Red Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} +672, WhiteTulip, White Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} +673, PinkTulip, Pink Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} +674, OrangeTulip, Orange Tulip, 3, 40, 20, 1, , , , , , , , , , , {}, {} +675, GraduationCap, Graduation Cap, 5, 1000, 250, 20, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +676, Steak, Steak, 0, 275, 100, 10, , , , , , 2, , , 0, , { itemheal 250, 0; }, {} +677, HeartNecklace, Heart Necklace, 3, 2500, 1000, 10, , , , , , , , , 0, , {}, {} +678, NohMask, Noh Mask, 5, 7000, 1000, 18, , 3, , 1, 0, 2, 256, , 0, 0, {}, {} +679, DemonMask, Demon Mask, 5, 10000, 5000, 23, , 3, , 5, 0, 2, 256, , 0, 0, {}, {} +680, MauveHerb, Mauve Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} +681, CobaltHerb, Cobalt Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} +682, GambogeHerb, Gamboge Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} +683, AlizarinHerb, Alizarin Herb, 3, 2, 1, 1, , , , , , , , , , , {}, {} +684, TinyHealingPotion, Tiny Healing Potion, 0, 25, 12, 5, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} +685, SmallHealingPotion, Small Healing Potion, 0, 50, 25, 10, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} +686, MediumHealingPotion, Medium Healing Potion, 0, 100, 50, 15, , , , , , 2, , , 0, , { itemheal 400, 0; }, {} +687, LargeHealingPotion, Large Healing Potion, 0, 200, 100, 25, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +688, TankTop, Tank Top, 5, 10, 5, 10, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +689, ShortTankTop, Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +690, RedDye, Red Dye, 3, 100, 20, 10, , , , , , 2, , , 0, , {}, {} +691, GreenDye, Green Dye, 3, 2500, 1000, 10, , , , , , 2, , , 0, , {}, {} +692, DarkBlueDye, Dark Blue Dye, 3, 40000, 15000, 10, , , , , , 2, , , 0, , {}, {} +693, YellowDye, Yellow Dye, 3, 100, 20, 10, , , , , , 2, , , 0, , {}, {} +694, LightBlueDye, Light Blue Dye, 3, 100, 20, 10, , , , , , 2, , , 0, , {}, {} +695, PinkDye, Pink Dye, 3, 2500, 1000, 10, , , , , , 2, , , 0, , {}, {} +696, BlackDye, Black Dye, 3, 30000, 25000, 10, , , , , , 2, , , 0, , {}, {} +697, OrangeDye, Orange Dye, 3, 2500, 1000, 10, , , , , , 2, , , 0, , {}, {} +698, PurpleDye, Purple Dye, 3, 70000, 50000, 10, , , , , , 2, , , 0, , {}, {} +699, DarkGreenDye, Dark Green Dye, 3, 2000, 1000, 10, , , , , , 2, , , 0, , {}, {} +700, Pearl, Pearl, 3, 5000, 3000, 5, , , , , , 2, , , 0, , {}, {} +701, PileOfAsh, Pile of Ash, 3, 3000, 100, 5, , , , , , 2, , , 0, , {}, {} +702, WeddingRing, Wedding Ring, 5, 1000, 1, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +703, SulphurPowder, Sulphur Powder, 3, 1000, 25, 2, , , , , , 2, , , 0, , {}, {} +704, IronPowder, Iron Powder, 3, 800, 80, 3, , , , , , 2, , , 0, , {}, {} +705, ManaPotion, Mana Potion, 0, 2000, 300, 50, , , , , , 2, , , 0, , { itemheal 0, 10; callfunc "MagicGainBasic"; }, {} +706, GoldenScorpionStinger, Golden Scorpion Stinger, 3, 2000, 500, 2, , , , , , , , , , , {}, {} +707, MonsterOilPotion, Monster Oil Potion, 3, 10000, 2000, 50, , , , , , , , , , , {}, {} +708, LeatherPatch, Leather Patch, 3, 300, 150, 18, , , , , , , , , , , {}, {} +709, BlackScorpionStinger, Black Scorpion Stinger, 3, 250, 100, 1, , , , , , , , , , , {}, {} +710, SnakeTongue, Snake Tongue, 3, 60, 30, 1, , , , , , , , , , , {}, {} +711, MountainSnakeTongue, Mountain Snake Tongue, 3, 80, 40, 1, , , , , , , , , , , {}, {} +712, GrassSnakeTongue, Grass Snake Tongue, 3, 160, 80, 1, , , , , , , , , , , {}, {} +713, CaveSnakeTongue, Cave Snake Tongue, 3, 120, 60, 1, , , , , , , , , , , {}, {} +714, SnakeEgg, Snake Egg, 0, 50, 25, 4, , , , , , 2, , , 0, , { itemheal 30, 0; }, {} +715, MountainSnakeEgg, Mountain Snake Egg, 0, 80, 40, 4, , , , , , 2, , , 0, , { itemheal 40, 0; }, {} +716, GrassSnakeEgg, Grass Snake Egg, 0, 100, 50, 4, , , , , , 2, , , 0, , { itemheal 50, 0; }, {} +717, CaveSnakeEgg, Cave Snake Egg, 0, 60, 30, 4, , , , , , 2, , , 0, , { itemheal 20, 0; }, {} +718, SilkCocoon, Silk Cocoon, 3, 200, 3, 1, , , , , , , , , , , {}, {} +719, GreenApple, Green Apple, 0, 10, 4, 5, , , , , , 2, , , 0, , { itemheal 45, 0; }, {} +720, SilkRobe, Silk Robe, 5, 8000, 4000, 5, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +721, HighPriestCrown, High Priest Crown, 5, 20000, 5000, 400, , 4, , 20, 0, 2, 256, , 0, 0, {}, { bonus bMaxSP, 20; } +722, MonsterSkullHelmet, Monster Skull Helmet, 5, 15000, 3000, 250, , 7, , 10, 0, 2, 256, , 0, 0, {}, { bonus bMdef, 20; } +723, DesertHat, Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +724, CottonHeadband, Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +725, GMCap, GM Cap, 5, 2000, 500, 20, , 5, , 5, 0, 2, 256, , 0, 0, {}, { callfunc "RestrictedItem"; } +726, GMRobe, GM Robe, 5, 8000, 4000, 40, , 5, , 0, 0, 2, 512, , 0, 0, {}, { callfunc "RestrictedItem"; } +727, Iten, Iten, 3, 0, 0, 8000, , , , , , , , , , , {}, {} +728, MoubooFigurine, Mouboo Figurine, 3, 0, 0, 9, , , , , , , , , , , {}, {} +729, WarpedLog, Warped Log, 3, 0, 0, 8, , , , , , , , , , , {}, {} +730, Lifestone, Lifestone, 3, 0, 0, 5, , , , , , , , , , , {}, {} +731, AssassinPants, Assassin Pants, 5, 10000, 3000, 20, , 5, , -5, 0, 2, 1, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,8; } +732, DruidTreeBranch, Druid Tree Branch, 3, 0, 0, 2, , , , , , , , , , , {}, {} +733, PurificationPotion, Purification Potion, 0, 0, 0, 15, , , , , , 2, , , , , { callfunc "usePurificationPotion"; }, {} +734, BlackBoots, Black Boots, 5, 20000, 3000, 35, , 4, , -10, 0, 2, 64, , 0, 0, {}, {} +735, CottonBoots, Cotton Boots, 5, 2000, 500, 10, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +736, WhiteCake, White Cake, 0, 500, 100, 10, , , , , , 2, , , 0, , { itemheal 10, 0; }, {} +737, ChocolateCake, Chocolate Cake, 0, 550, 125, 10, , , , , , 2, , , 0, , { itemheal 11, 0; }, {} +738, OrangeCake, Orange Cake, 0, 600, 150, 10, , , , , , 2, , , 0, , { itemheal 12, 0; }, {} +739, AppleCake, Apple Cake, 0, 600, 150, 10, , , , , , 2, , , 0, , { itemheal 12, 0; }, {} +740, Root, Root, 3, 500, 200, 5, , , , , , , , , , , {}, {} +741, CottonGloves, Cotton Gloves, 5, 2000, 500, 10, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +742, FourLeafClover, Four-Leaf Clover, 5, 10000, 5000, 1, , , , 5, 0, 2, 8, , 0, 0, {}, { bonus bLuk, 1; } +743, Acorn, Acorn, 0, 50, 10, 1, , , , , , 2, , , 0, , { itemheal 3, 0; }, {} +744, DilutedConcentrationPotion, Diluted Concentration Potion, 0, 250, 100, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackspeed0, 30, 20; }, {} 745, DarkConcentrationPotion, Dark Concentration Potion, 0, 50, 25, 10, , , , , , 2, , , 0, , { sc_start sc_raiseattackspeed0, 10, 40; sc_start sc_poison, 1, 50;}, {} -746, MopoxCurePotion, Mopox Cure Potion, 3, 0, 0, 5, , , , , , 2, , , , , {}, {} -747, LacedChocolateCake, Laced Chocolate Cake, 0, 550, 125, 10, , , , , , 2, , , 0, , { itemheal 11, 0; }, {} -748, LacedOrangeCupcake, Laced Orange Cupcake, 0, 90, 45, 5, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} -749, Towel, Towel, 5, 800, 250, 50, , , , 5, 0, 2, 8, , 0, 0, {}, {} -750, SlowPoisonPotion, Slow Poison Potion, 0, 500, 200, 10, , , , , , 2, , , 0, , { itemheal 5, 0; sc_start sc_slowpoison, 180000, 180; }, {} -751, PinkieHat, Pinkie Hat, 5, 5000, 1000, 5, , 1, , 1, 0, 2, 256, , 0, 0, {}, {} -752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, , 2, , -5, 0, 2, 256, , 0, 0, {}, {} -753, BatWing, Bat Wing, 3, 500, 10, 3, , , , , , , , , , , {}, {} -754, BatTeeth, Bat Teeth, 3, 600, 12, 2, , , , , , , , , , , {}, {} -755, AssassinShirt, Assassin Shirt, 5, 10000, 3000, 15, , 10, , -5, 0, 2, 512, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,10; } -756, AssassinGloves, Assassin Gloves, 5, 7000, 2000, 9, , 5, , -3, 0, 2, 4, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,5; } -757, AssassinBoots, Assassin Boots, 5, 7000, 2000, 10, , 5, , -3, 0, 2, 64, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,5; } -//758, WoodenStaff, Wooden Staff, , , , , , , , , , , , , , , {}, {} -//759, PaladinsHelmet, Paladin's Helmet, , , , , , , , , , , , , , , {}, {} -//760, OverlordsHelmet, Overlord's Helmet, , , , , , , , , , , , , , , {}, {} -//761, DesertHelmet, Desert Helmet, , , , , , , , , , , , , , , {}, {} +746, MopoxCurePotion, Mopox Cure Potion, 3, 0, 0, 5, , , , , , 2, , , , , {}, {} +747, LacedChocolateCake, Laced Chocolate Cake, 0, 550, 125, 10, , , , , , 2, , , 0, , { itemheal 11, 0; }, {} +748, LacedOrangeCupcake, Laced Orange Cupcake, 0, 90, 45, 5, , , , , , 2, , , 0, , { itemheal 100, 0; }, {} +749, Towel, Towel, 5, 800, 250, 50, , , , 5, 0, 2, 8, , 0, 0, {}, {} +750, SlowPoisonPotion, Slow Poison Potion, 0, 500, 200, 10, , , , , , 2, , , 0, , { itemheal 5, 0; sc_start sc_slowpoison, 180000, 180; }, {} +751, PinkieHat, Pinkie Hat, 5, 5000, 1000, 5, , 1, , 1, 0, 2, 256, , 0, 0, {}, {} +752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, , 2, , -5, 0, 2, 256, , 0, 0, {}, {} +753, BatWing, Bat Wing, 3, 500, 10, 3, , , , , , , , , , , {}, {} +754, BatTeeth, Bat Teeth, 3, 600, 12, 2, , , , , , , , , , , {}, {} +755, AssassinShirt, Assassin Shirt, 5, 10000, 3000, 15, , 10, , -5, 0, 2, 512, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,10; } +756, AssassinGloves, Assassin Gloves, 5, 7000, 2000, 9, , 5, , -3, 0, 2, 4, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,5; } +757, AssassinBoots, Assassin Boots, 5, 7000, 2000, 10, , 5, , -3, 0, 2, 64, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,5; } +//758, WoodenStaff, Wooden Staff, , , , , , , , , , , , , , , {}, {} +//759, PaladinsHelmet, Paladin's Helmet, , , , , , , , , , , , , , , {}, {} +//760, OverlordsHelmet, Overlord's Helmet, , , , , , , , , , , , , , , {}, {} +//761, DesertHelmet, Desert Helmet, , , , , , , , , , , , , , , {}, {} 762, TerraniteArrow, Terranite Arrow, 10, 800, 400, 1, 50, 0, 0, 0, 0, 2, 32768, , , 0, {}, {bonus bAtkRange, 1;} -763, TerraniteOre, Terranite Ore, 3, 500, 250, 40, , , , , , , , , , , {}, {} -//764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} -//765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} +763, TerraniteOre, Terranite Ore, 3, 500, 250, 40, , , , , , , , , , , {}, {} +//764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} +//765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} 766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} 767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, {bonus bDex,1;} 768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, {bonus bAgi,1;} -//769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} -770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} -771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -772, WispPowder, Wisp Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} -773, SpectrePowder, Spectre Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} -774, PoltergeistPowder, Poltergeist Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} -775, Bone, Bone, 3, 140, 70, 10, , , , , , , , , , , {}, {} -776, Skull, Skull, 3, 900, 450, 30, , , , , , , , , , , {}, {} -777, RottenRags, Rotten Rags, 3, 100, 50, 15, , , , , , , , , , , {}, {} -778, DiseasedHeart, Diseased Heart, 3, 180, 90, 10, , , , , , , , , , , {}, {} -779, UndeadEar, Undead Ear, 3, 30, 15, 5, , , , , , , , , , , {}, {} -780, UndeadEye, Undead Eye, 3, 30, 15, 3, , , , , , , , , , , {}, {} -//781, WitchDoctorsMask, Witch Doctor's Mask, , , , , , , , , , , , , , , {}, {} -782, ForestArmor, Forest Armor, 5, 3000, 1500, 40, , 10, , -20, 0, 2, 512, , 0, 0, {}, {bonus bDex,3;} -783, ValentineDress, Valentine Dress, 5, 100000, 50000, 35, , 15, , 3, 0, 2, 512, , 0, 0, {}, {} - -1198, JackOSoul, Jack O Soul, 3, 100000, 1, 1, , , , , , , , , , , {}, {} -1199, Arrow, Arrow, 10, 3, 1, 1, 25, 0, 0, , 0, 2, 32768, , , , {}, {} -1200, Bow, Bow, 4, 1000, 500, 20, 20, , 5, , 0, 2, 34, 1, 4, 11, {}, {} -1201, Knife, Knife, 4, 50, 25, 120, 5, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -1202, CottonShirt, Cotton Shirt, 5, 10, 5, 13, , 2, , -2, 0, 2, 512, , 0, 0, {}, {} -1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, , 2, , -1, 0, 2, 256, , 0, 0, {}, {} -1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, , 4, , 2, 0, 2, 256, , 0, 0, {}, {} -1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, , 2, , 4, 0, 2, 256, , 0, 0, {}, {} -1206, SantaBeardHat, Santa Beard Hat, 5, 1000, 500, 20, , 5, , 2, 0, 2, 256, , 0, 0, {}, {} -1207, RedChristmasStocking, Red Christmas Stocking, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1208, RedEasterEgg, Red Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1209, GreenEasterEgg, Green Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1210, BlueEasterEgg, Blue Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1211, YellowEasterEgg, Yellow Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1212, PinkEasterEgg, Pink Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1213, TealEasterEgg, Teal Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1214, BunnyEars, Bunny Ears, 5, 5000, 2000, 20, , 10, , 1, 0, 2, 256, , 0, 0, {}, {} -1215, ToySabre, Toy Sabre, 4, 50, 25, 1, 1, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -1216, MoubooHead, Mouboo Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} -1217, CatEars, Cat Ears, 5, 100, 50, 20, , 1, , 1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, 3; } -1218, PaperBag, Paper Bag, 5, 1000, 5, 10, , 1, , -1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, -1; } -1219, MoubootaurHead, Moubootaur Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; } -1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, { bonus bDeaf, 1; } -1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, , 3, , 5, 0, 2, 256, , 0, 0, {}, {} -//1222, SmallPieceOfClay, Small Piece of Clay, , , , , , , , , , , , , , , {}, {} -//1223, BigPieceOfWhiteClay, Big Piece of White Clay, , , , , , , , , , , , , , , {}, {} -//1224, ScrollOfPaper, Scroll of Paper, , , , , , , , , , , , , , , {}, {} -//1225, FireScroll, Fire Scroll, , , , , , , , , , , , , , , {}, {} -//1226, SilverBell, Silver Bell, , , , , , , , , , , , , , , {}, {} -//1227, EnchantersAmulet, Enchanter's Amulet, , , , , , , , , , , , , , , {}, {} -//1228, SilverFourLeafAmulet, Silver Four-Leaf Amulet, , , , , , , , , , , , , , , {}, {} -1229, CaramelApple, Caramel Apple, 0, 500, 75, 5, , , , , , 2, , , 0, , { itemheal 1000, 0; }, {} -1230, LollipopColor1, Booberry Blue Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1231, LollipopColor2, Ghastly Green Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1232, LollipopColor3, Blood Red Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1233, FakeFangs, Cheap Plastic Fangs, 3, 20, 10000, 1, , , , , , 2, , , 0, , {}, {} -1234, RedOrnament, Red Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1235, YellowOrnament, Yellow Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1236, GreenOrnament, Green Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1237, AquaOrnament, Aqua Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1238, BlueOrnament, Blue Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1239, MagentaOrnament, Magenta Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1240, SantaSnowGlobe, Santa Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} -1241, SnowmanSnowGlobe, Snowman Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} -1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, , 5, , -2, 0, 2, 256, , 0, 0, {}, {} -1243, PaperHat, Paper Party Hat, 5, 10, 5, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} +//769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} +770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} +771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +772, WispPowder, Wisp Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} +773, SpectrePowder, Spectre Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} +774, PoltergeistPowder, Poltergeist Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} +775, Bone, Bone, 3, 140, 70, 10, , , , , , , , , , , {}, {} +776, Skull, Skull, 3, 900, 450, 30, , , , , , , , , , , {}, {} +777, RottenRags, Rotten Rags, 3, 100, 50, 15, , , , , , , , , , , {}, {} +778, DiseasedHeart, Diseased Heart, 3, 180, 90, 10, , , , , , , , , , , {}, {} +779, UndeadEar, Undead Ear, 3, 30, 15, 5, , , , , , , , , , , {}, {} +780, UndeadEye, Undead Eye, 3, 30, 15, 3, , , , , , , , , , , {}, {} +//781, WitchDoctorsMask, Witch Doctor's Mask, , , , , , , , , , , , , , , {}, {} +782, ForestArmor, Forest Armor, 5, 3000, 1500, 40, , 10, , -20, 0, 2, 512, , 0, 0, {}, {bonus bDex,3;} +783, ValentineDress, Valentine Dress, 5, 100000, 50000, 35, , 15, , 3, 0, 2, 512, , 0, 0, {}, {} + +1198, JackOSoul, Jack O Soul, 3, 100000, 1, 1, , , , , , , , , , , {}, {} +1199, Arrow, Arrow, 10, 3, 1, 1, 25, 0, 0, , 0, 2, 32768, , , , {}, {} +1200, Bow, Bow, 4, 1000, 500, 20, 20, , 5, , 0, 2, 34, 1, 4, 11, {}, {} +1201, Knife, Knife, 4, 50, 25, 120, 5, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +1202, CottonShirt, Cotton Shirt, 5, 10, 5, 13, , 2, , -2, 0, 2, 512, , 0, 0, {}, {} +1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, , 2, , -1, 0, 2, 256, , 0, 0, {}, {} +1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, , 4, , 2, 0, 2, 256, , 0, 0, {}, {} +1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, , 2, , 4, 0, 2, 256, , 0, 0, {}, {} +1206, SantaBeardHat, Santa Beard Hat, 5, 1000, 500, 20, , 5, , 2, 0, 2, 256, , 0, 0, {}, {} +1207, RedChristmasStocking, Red Christmas Stocking, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1208, RedEasterEgg, Red Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1209, GreenEasterEgg, Green Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1210, BlueEasterEgg, Blue Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1211, YellowEasterEgg, Yellow Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1212, PinkEasterEgg, Pink Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1213, TealEasterEgg, Teal Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1214, BunnyEars, Bunny Ears, 5, 5000, 2000, 20, , 10, , 1, 0, 2, 256, , 0, 0, {}, {} +1215, ToySabre, Toy Sabre, 4, 50, 25, 1, 1, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +1216, MoubooHead, Mouboo Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} +1217, CatEars, Cat Ears, 5, 100, 50, 20, , 1, , 1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, 3; } +1218, PaperBag, Paper Bag, 5, 1000, 5, 10, , 1, , -1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, -1; } +1219, MoubootaurHead, Moubootaur Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; } +1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, { bonus bDeaf, 1; } +1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, , 3, , 5, 0, 2, 256, , 0, 0, {}, {} +//1222, SmallPieceOfClay, Small Piece of Clay, , , , , , , , , , , , , , , {}, {} +//1223, BigPieceOfWhiteClay, Big Piece of White Clay, , , , , , , , , , , , , , , {}, {} +//1224, ScrollOfPaper, Scroll of Paper, , , , , , , , , , , , , , , {}, {} +//1225, FireScroll, Fire Scroll, , , , , , , , , , , , , , , {}, {} +//1226, SilverBell, Silver Bell, , , , , , , , , , , , , , , {}, {} +//1227, EnchantersAmulet, Enchanter's Amulet, , , , , , , , , , , , , , , {}, {} +//1228, SilverFourLeafAmulet, Silver Four-Leaf Amulet, , , , , , , , , , , , , , , {}, {} +1229, CaramelApple, Caramel Apple, 0, 500, 75, 5, , , , , , 2, , , 0, , { itemheal 1000, 0; }, {} +1230, LollipopColor1, Booberry Blue Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1231, LollipopColor2, Ghastly Green Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1232, LollipopColor3, Blood Red Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1233, FakeFangs, Cheap Plastic Fangs, 3, 20, 10000, 1, , , , , , 2, , , 0, , {}, {} +1234, RedOrnament, Red Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1235, YellowOrnament, Yellow Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1236, GreenOrnament, Green Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1237, AquaOrnament, Aqua Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1238, BlueOrnament, Blue Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1239, MagentaOrnament, Magenta Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1240, SantaSnowGlobe, Santa Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} +1241, SnowmanSnowGlobe, Snowman Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} +1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, , 5, , -2, 0, 2, 256, , 0, 0, {}, {} +1243, PaperHat, Paper Party Hat, 5, 10, 5, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} 1244, DarkTalisman, Dark Talisman, 5, 0, 0, 0, , 30, , 100, 0, 2, 512, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; set @val, getopt2; if (!(@val & 1024)) setopt2 getopt2 | 1024; bonus bMaxHp, 30000; bonus bFlee, -150; } -1245, BentNeedle, Bent Needle, 3, 700, 1, 3, , , , , , 2, , , 0, 0, {}, {} -1246, DarkEasterEgg, Dark Easter Egg, 3, 700, 50, 10, , , , , , 2, , , 0, 0, {}, {} -1247, HeartGlasses, Heart Glasses, 5, 7500, 5000, 20, , 4, , 5, 0, 2, 256, , 0, 0, {}, {} -1248, Blueberries, Blueberries, 0, 1000, 500, 6, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1249, StrangeCoin, Strange Coin, 3, 7000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} -1250, Pear, Pear, 0, 1000, 500, 7, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} -1251, Plum, Plum, 0, 1000, 500, 10, , , , , , 2, , , 0, , { itemheal 300, 0; }, {} -1252, Cherry, Cherry, 0, 1000, 500, 5, , , , , , 2, , , 0, , { itemheal 250, 0; }, {} -1253, GoldenDeliciousApple, GoldenDeliciousApple, 0, 1000, 500, 30, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} -1254, DarkPetal, Dark Petal, 3, 15000, 8000, 250, , , , , , 2, , , 0, , {}, {} -1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, , 12, , 0, 0, 2, 256, , 1, 0, {}, { bonus bAgi, -1; } -1257, FlawedLens, Flawed Lens, 3, 10000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} - -1258, Honey, Honey, 0, 100, 80, 20, , , , , , 2, , , , , { itemheal 45, 0; }, {} -//1259, BeeEgg -//1260, Wax -//1261, Venom -//1262, FlowerSeed -//1263, Incubator -//1264, RoyalJelly -//1265, VespaWing -//1266, Hive -//1267, VespaEgg -//1268, LarvaFat -//1269, LarvaPincer -//1270, FrogEgg -//1271, PondScum -//1272, FrogLeg -//1273, TrollStone -//1274, SmallClub -//1275, LoinCloth - -2050, RedCottonShirt, Red Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2051, GreenCottonShirt, Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2052, DarkBlueCottonShirt, Dark Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2053, YellowCottonShirt, Yellow Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2054, LightBlueCottonShirt, Light Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2055, PinkCottonShirt, Pink Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2056, BlackCottonShirt, Black Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2057, OrangeCottonShirt, Orange Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2058, PurpleCottonShirt, Purple Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2059, DarkGreenCottonShirt, Dark Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2060, RedVNeckSweater, Red V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2061, GreenVNeckSweater, Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2062, DarkBlueVNeckSweater, Dark Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2063, YellowVNeckSweater, Yellow V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2064, LightBlueVNeckSweater, Light Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2065, PinkVNeckSweater, Pink V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2066, BlackVNeckSweater, Black V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2067, OrangeVNeckSweater, Orange V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2068, PurpleVNeckSweater, Purple V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2069, DarkGreenVNeckSweater, Dark Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2070, RedTurtleneckSweater, Red Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2071, GreenTurtleneckSweater, Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2072, DarkBlueTurtleneckSweater, Dark Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2073, YellowTurtleneckSweater, Yellow Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2074, LightBlueTurtleneckSweater, Light Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2075, PinkTurtleneckSweater, Pink Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2076, BlackTurtleneckSweater, Black Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2077, OrangeTurtleneckSweater, Orange Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2078, PurpleTurtleneckSweater, Purple Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2079, DarkGreenTurtleneckSweater, Dark Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2080, RedSilkRobe, Red Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2081, GreenSilkRobe, Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2082, DarkBlueSilkRobe, Dark Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2083, YellowSilkRobe, Yellow Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2084, LightBlueSilkRobe, Light Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2085, PinkSilkRobe, Pink Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2086, BlackSilkRobe, Black Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2087, OrangeSilkRobe, Orange Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2088, PurpleSilkRobe, Purple Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2089, DarkGreenSilkRobe, Dark Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2090, RedTankTop, Red Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2091, GreenTankTop, Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2092, DarkBlueTankTop, Dark Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2093, YellowTankTop, Yellow Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2094, LightBlueTankTop, Light Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2095, PinkTankTop, Pink Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2096, BlackTankTop, Black Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2097, OrangeTankTop, Orange Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2098, PurpleTankTop, Purple Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2099, DarkGreenTankTop, Dark Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2100, RedCottonSkirt, Red Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2101, GreenCottonSkirt, Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2102, DarkBlueCottonSkirt, Dark Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2103, YellowCottonSkirt, Yellow Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2104, LightBlueCottonSkirt, Light Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2105, PinkCottonSkirt, Pink Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2106, BlackCottonSkirt, Black Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2107, OrangeCottonSkirt, Orange Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2108, PurpleCottonSkirt, Purple Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2109, DarkGreenCottonSkirt, Dark Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2110, RedCottonShorts, Red Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2111, GreenCottonShorts, Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2112, DarkBlueCottonShorts, Dark Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2113, YellowCottonShorts, Yellow Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2114, LightBlueCottonShorts, Light Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2115, PinkCottonShorts, Pink Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2116, BlackCottonShorts, Black Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2117, OrangeCottonShorts, Orange Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2118, PurpleCottonShorts, Purple Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2119, DarkGreenCottonShorts, Dark Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2120, RedShortTankTop, Red Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2121, GreenShortTankTop, Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2122, DarkBlueShortTankTop, Dark Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2123, YellowShortTankTop, Yellow Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2124, LightBlueShortTankTop, Light Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2125, PinkShortTankTop, Pink Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2126, BlackShortTankTop, Black Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2127, OrangeShortTankTop, Orange Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2128, PurpleShortTankTop, Purple Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2129, DarkGreenShortTankTop, Dark Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2130, RedDesertHat, Red Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2131, GreenDesertHat, Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2132, DarkBlueDesertHat, Dark Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2133, YellowDesertHat, Yellow Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2134, LightBlueDesertHat, Light Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2135, PinkDesertHat, Pink Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2136, BlackDesertHat, Black Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2137, OrangeDesertHat, Orange Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2138, PurpleDesertHat, Purple Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2140, RedCottonHeadband, Red Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2141, GreenCottonHeadband, Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2142, DarkBlueCottonHeadband, Dark Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2144, LightBlueCottonHeadband, Light Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2148, PurpleCottonHeadband, Purple Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2149, DarkGreenCottonHeadband, Dark Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2150, RedCottonBoots, Red Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2151, GreenCottonBoots, Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2152, DarkBlueCottonBoots, Dark Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2153, YellowCottonBoots, Yellow Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2154, LightBlueCottonBoots, Light Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2155, PinkCottonBoots, Pink Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2156, BlackCottonBoots, Black Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2157, OrangeCottonBoots, Orange Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2158, PurpleCottonBoots, Purple Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2159, DarkGreenCottonBoots, Dark Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2160, RedCottonGloves, Red Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2161, GreenCottonGloves, Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2162, DarkBlueCottonGloves, Dark Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2163, YellowCottonGloves, Yellow Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2164, LightBlueCottonGloves, Light Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2165, PinkCottonGloves, Pink Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2166, BlackCottonGloves, Black Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2167, OrangeCottonGloves, Orange Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2168, PurpleCottonGloves, Purple Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2169, DarkGreenCottonGloves, Dark Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2170, RedMiniskirt, Red Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2171, GreenMiniskirt, Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2172, DarkBlueMiniskirt, Dark Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2173, YellowMiniskirt, Yellow Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2174, LightBlueMiniskirt, Light Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2175, PinkMiniskirt, Pink Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2176, BlackMiniskirt, Black Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2177, OrangeMiniskirt, Orange Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2178, PurpleMiniskirt, Purple Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2179, DarkGreenMiniskirt, Dark Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2180, RedPaperhat, Red Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2181, GreenPaperhat, Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2182, DarkBluePaperhat, Dark Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2183, YellowPaperhat, Yellow Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2184, LightBluePaperhat, Light Blue Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2185, PinkPaperhat, Pink Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2186, BlackPaperhat, Black Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2187, OrangePaperhat, Orange Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2188, PurplePaperhat, Purple Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2189, DarkGreenPaperhat, Dark Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2190, RedRabbitEars, Red Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2191, GreenRabbitEars, Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2192, DarkBlueRabbitEars, Dark Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2193, YellowRabbitEars, Yellow Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2194, LightBlueRabbitEars, Light Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2195, PinkRabbitEars, Pink Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2196, BlackRabbitEars, Black Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -4000, AngryScorpionStinger, Angry Scorpion Stinger, 3, 50, 25, 1, , , , , , , , , , , {}, {} +1245, BentNeedle, Bent Needle, 3, 700, 1, 3, , , , , , 2, , , 0, 0, {}, {} +1246, DarkEasterEgg, Dark Easter Egg, 3, 700, 50, 10, , , , , , 2, , , 0, 0, {}, {} +1247, HeartGlasses, Heart Glasses, 5, 7500, 5000, 20, , 4, , 5, 0, 2, 256, , 0, 0, {}, {} +1248, Blueberries, Blueberries, 0, 1000, 500, 6, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1249, StrangeCoin, Strange Coin, 3, 7000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} +1250, Pear, Pear, 0, 1000, 500, 7, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} +1251, Plum, Plum, 0, 1000, 500, 10, , , , , , 2, , , 0, , { itemheal 300, 0; }, {} +1252, Cherry, Cherry, 0, 1000, 500, 5, , , , , , 2, , , 0, , { itemheal 250, 0; }, {} +1253, GoldenDeliciousApple, GoldenDeliciousApple, 0, 1000, 500, 30, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} +1254, DarkPetal, Dark Petal, 3, 15000, 8000, 250, , , , , , 2, , , 0, , {}, {} +1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, , 12, , 0, 0, 2, 256, , 1, 0, {}, { bonus bAgi, -1; } +1257, FlawedLens, Flawed Lens, 3, 10000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} + +1258, Honey, Honey, 0, 100, 80, 20, , , , , , 2, , , , , { itemheal 45, 0; }, {} +//1259, BeeEgg +//1260, Wax +//1261, Venom +//1262, FlowerSeed +//1263, Incubator +//1264, RoyalJelly +//1265, VespaWing +//1266, Hive +//1267, VespaEgg +//1268, LarvaFat +//1269, LarvaPincer +//1270, FrogEgg +//1271, PondScum +//1272, FrogLeg +//1273, TrollStone +//1274, SmallClub +//1275, LoinCloth + +2050, RedCottonShirt, Red Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2051, GreenCottonShirt, Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2052, DarkBlueCottonShirt, Dark Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2053, YellowCottonShirt, Yellow Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2054, LightBlueCottonShirt, Light Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2055, PinkCottonShirt, Pink Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2056, BlackCottonShirt, Black Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2057, OrangeCottonShirt, Orange Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2058, PurpleCottonShirt, Purple Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2059, DarkGreenCottonShirt, Dark Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2060, RedVNeckSweater, Red V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2061, GreenVNeckSweater, Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2062, DarkBlueVNeckSweater, Dark Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2063, YellowVNeckSweater, Yellow V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2064, LightBlueVNeckSweater, Light Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2065, PinkVNeckSweater, Pink V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2066, BlackVNeckSweater, Black V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2067, OrangeVNeckSweater, Orange V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2068, PurpleVNeckSweater, Purple V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2069, DarkGreenVNeckSweater, Dark Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2070, RedTurtleneckSweater, Red Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2071, GreenTurtleneckSweater, Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2072, DarkBlueTurtleneckSweater, Dark Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2073, YellowTurtleneckSweater, Yellow Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2074, LightBlueTurtleneckSweater, Light Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2075, PinkTurtleneckSweater, Pink Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2076, BlackTurtleneckSweater, Black Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2077, OrangeTurtleneckSweater, Orange Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2078, PurpleTurtleneckSweater, Purple Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2079, DarkGreenTurtleneckSweater, Dark Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2080, RedSilkRobe, Red Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2081, GreenSilkRobe, Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2082, DarkBlueSilkRobe, Dark Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2083, YellowSilkRobe, Yellow Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2084, LightBlueSilkRobe, Light Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2085, PinkSilkRobe, Pink Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2086, BlackSilkRobe, Black Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2087, OrangeSilkRobe, Orange Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2088, PurpleSilkRobe, Purple Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2089, DarkGreenSilkRobe, Dark Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2090, RedTankTop, Red Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2091, GreenTankTop, Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2092, DarkBlueTankTop, Dark Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2093, YellowTankTop, Yellow Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2094, LightBlueTankTop, Light Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2095, PinkTankTop, Pink Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2096, BlackTankTop, Black Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2097, OrangeTankTop, Orange Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2098, PurpleTankTop, Purple Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2099, DarkGreenTankTop, Dark Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2100, RedCottonSkirt, Red Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2101, GreenCottonSkirt, Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2102, DarkBlueCottonSkirt, Dark Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2103, YellowCottonSkirt, Yellow Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2104, LightBlueCottonSkirt, Light Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2105, PinkCottonSkirt, Pink Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2106, BlackCottonSkirt, Black Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2107, OrangeCottonSkirt, Orange Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2108, PurpleCottonSkirt, Purple Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2109, DarkGreenCottonSkirt, Dark Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2110, RedCottonShorts, Red Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2111, GreenCottonShorts, Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2112, DarkBlueCottonShorts, Dark Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2113, YellowCottonShorts, Yellow Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2114, LightBlueCottonShorts, Light Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2115, PinkCottonShorts, Pink Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2116, BlackCottonShorts, Black Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2117, OrangeCottonShorts, Orange Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2118, PurpleCottonShorts, Purple Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2119, DarkGreenCottonShorts, Dark Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2120, RedShortTankTop, Red Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2121, GreenShortTankTop, Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2122, DarkBlueShortTankTop, Dark Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2123, YellowShortTankTop, Yellow Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2124, LightBlueShortTankTop, Light Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2125, PinkShortTankTop, Pink Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2126, BlackShortTankTop, Black Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2127, OrangeShortTankTop, Orange Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2128, PurpleShortTankTop, Purple Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2129, DarkGreenShortTankTop, Dark Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2130, RedDesertHat, Red Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2131, GreenDesertHat, Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2132, DarkBlueDesertHat, Dark Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2133, YellowDesertHat, Yellow Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2134, LightBlueDesertHat, Light Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2135, PinkDesertHat, Pink Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2136, BlackDesertHat, Black Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2137, OrangeDesertHat, Orange Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2138, PurpleDesertHat, Purple Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2140, RedCottonHeadband, Red Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2141, GreenCottonHeadband, Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2142, DarkBlueCottonHeadband, Dark Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2144, LightBlueCottonHeadband, Light Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2148, PurpleCottonHeadband, Purple Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2149, DarkGreenCottonHeadband, Dark Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2150, RedCottonBoots, Red Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2151, GreenCottonBoots, Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2152, DarkBlueCottonBoots, Dark Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2153, YellowCottonBoots, Yellow Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2154, LightBlueCottonBoots, Light Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2155, PinkCottonBoots, Pink Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2156, BlackCottonBoots, Black Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2157, OrangeCottonBoots, Orange Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2158, PurpleCottonBoots, Purple Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2159, DarkGreenCottonBoots, Dark Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2160, RedCottonGloves, Red Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2161, GreenCottonGloves, Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2162, DarkBlueCottonGloves, Dark Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2163, YellowCottonGloves, Yellow Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2164, LightBlueCottonGloves, Light Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2165, PinkCottonGloves, Pink Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2166, BlackCottonGloves, Black Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2167, OrangeCottonGloves, Orange Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2168, PurpleCottonGloves, Purple Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2169, DarkGreenCottonGloves, Dark Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2170, RedMiniskirt, Red Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2171, GreenMiniskirt, Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2172, DarkBlueMiniskirt, Dark Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2173, YellowMiniskirt, Yellow Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2174, LightBlueMiniskirt, Light Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2175, PinkMiniskirt, Pink Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2176, BlackMiniskirt, Black Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2177, OrangeMiniskirt, Orange Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2178, PurpleMiniskirt, Purple Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2179, DarkGreenMiniskirt, Dark Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2180, RedPaperhat, Red Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2181, GreenPaperhat, Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2182, DarkBluePaperhat, Dark Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2183, YellowPaperhat, Yellow Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2184, LightBluePaperhat, Light Blue Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2185, PinkPaperhat, Pink Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2186, BlackPaperhat, Black Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2187, OrangePaperhat, Orange Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2188, PurplePaperhat, Purple Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2189, DarkGreenPaperhat, Dark Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2190, RedRabbitEars, Red Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2191, GreenRabbitEars, Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2192, DarkBlueRabbitEars, Dark Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2193, YellowRabbitEars, Yellow Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2194, LightBlueRabbitEars, Light Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2195, PinkRabbitEars, Pink Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2196, BlackRabbitEars, Black Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +4000, AngryScorpionStinger, Angry Scorpion Stinger, 3, 50, 25, 1, , , , , , , , , , , {}, {} 4001, Coal, Coal, 3, 250, 100, 20, , , , , , , , , , , {}, {} -4002, GemRawWhite, Diamond, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} -4003, GemRawRed, Ruby, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} -4004, GemRawGreen, Emerald, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} -4005, GemRawBlue, Sapphire, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} -4006, GemRawYellow, Topaz, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} -4007, GemRawPurple, Amethyst, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} -4008, RingGemWhite, Diamond Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4009, RingGemRed, Ruby Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4010, RingGemGreen, Emerald Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4011, RingGemBlue, Sapphire Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4012, RingGemYellow, Topaz Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4013, RingGemPurple, Amethyst Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4014, RingSimple, Simple Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} -4015, IngotIron, Iron Ingot, 3, 500, 250, 200, , , , , , , , , , , {}, {} -4016, BanditHood, Bandit Hood, 3, 100, 50, 50, , , , , , , , , , , {}, {} -4017, RedPowder, Red Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} -4018, YellowPowder, Yellow Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} -4019, BluePowder, Blue Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} -4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, , 16, , -25, 0, 2, 256, , 0, 0, {}, {bonus bInt, 1; bonus bAgi, -1;} +4002, GemRawWhite, Diamond, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} +4003, GemRawRed, Ruby, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} +4004, GemRawGreen, Emerald, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} +4005, GemRawBlue, Sapphire, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} +4006, GemRawYellow, Topaz, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} +4007, GemRawPurple, Amethyst, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} +4008, RingGemWhite, Diamond Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4009, RingGemRed, Ruby Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4010, RingGemGreen, Emerald Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4011, RingGemBlue, Sapphire Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4012, RingGemYellow, Topaz Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4013, RingGemPurple, Amethyst Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4014, RingSimple, Simple Ring, 5, 5000, 2500, 1, , 0, , 0, 0, 2, 128, , 0, 0, {}, {} +4015, IngotIron, Iron Ingot, 3, 500, 250, 200, , , , , , , , , , , {}, {} +4016, BanditHood, Bandit Hood, 3, 100, 50, 50, , , , , , , , , , , {}, {} +4017, RedPowder, Red Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4018, YellowPowder, Yellow Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4019, BluePowder, Blue Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} +4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, , 16, , -25, 0, 2, 256, , 0, 0, {}, {bonus bInt, 1; bonus bAgi, -1;} +4021, YellowPresentBox, Yellow Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} diff --git a/db/mob_db.txt b/db/mob_db.txt index cac568be..a3754beb 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -13,7 +13,7 @@ 1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 -1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 4021, 400, 0, 0, 0, 0, , , , , , , 2, 30 1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40 1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 4021, 800, 4021, 800, 4021, 800, 4021, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/014-1_Woodland/_import.txt b/npc/014-1_Woodland/_import.txt index 25cc56c3..3c67f38f 100644 --- a/npc/014-1_Woodland/_import.txt +++ b/npc/014-1_Woodland/_import.txt @@ -1,5 +1,5 @@ map: 014-1.gat npc: npc/014-1_Woodland/_mobs.txt npc: npc/014-1_Woodland/_warps.txt -npc: npc/014-1_Woodland/wedding-officiator.txt npc: npc/014-1_Woodland/taro.txt +npc: npc/014-1_Woodland/wedding-officiator.txt diff --git a/npc/020-1_Nivalis/KrickKrackKrock.txt b/npc/020-1_Nivalis/KrickKrackKrock.txt index 2feb1d15..722847cd 100755 --- a/npc/020-1_Nivalis/KrickKrackKrock.txt +++ b/npc/020-1_Nivalis/KrickKrackKrock.txt @@ -17,7 +17,7 @@ L_Main: mes @NPC_NAME$; mes "\"Hello " + strcharinfo(0) + ", do you want to play Krick-Krack-Krock?\""; L_Menu: - menu + menu "Let's start!", L_Start, "What's this?", L_info, "Well, not for the moment.", -; @@ -68,13 +68,13 @@ L_Item: getinventorylist; if (@inventorylist_count == 100) goto L_Full_Inv; -if( @BET > 50) getitem @ITEM_RAND[rand(1)], 1; -if( @BET > 200) getitem @ITEM_RAND[1 + rand(1)], 1; -if( @BET > 500) getitem @ITEM_RAND[2 + rand(1)], 1; -if( @BET > 1000) getitem @ITEM_RAND[3 + rand(1)], 1; -if( @BET > 1200) getitem @ITEM_RAND[4 + rand(1)], 1; -if( @BET > 1500) getitem @ITEM_RAND[5 + rand(1)], 1; -if( @BET == 2000) getitem @ITEM_RAND[6 + rand(1)], 1; + if( @BET > 50) getitem @ITEM_RAND[rand(1)], 1; + if( @BET > 200) getitem @ITEM_RAND[1 + rand(1)], 1; + if( @BET > 500) getitem @ITEM_RAND[2 + rand(1)], 1; + if( @BET > 1000) getitem @ITEM_RAND[3 + rand(1)], 1; + if( @BET > 1200) getitem @ITEM_RAND[4 + rand(1)], 1; + if( @BET > 1500) getitem @ITEM_RAND[5 + rand(1)], 1; + if( @BET == 2000) getitem @ITEM_RAND[6 + rand(1)], 1; mes @NPC_NAME$; mes "\"Here it is !\""; close; @@ -82,8 +82,8 @@ if( @BET == 2000) getitem @ITEM_RAND[6 + rand(1)], 1; L_Health_item: // health item getinventorylist; - if (@inventorylist_count == 100) goto L_Full_Inv - + if (@inventorylist_count == 100) goto L_Full_Inv; + if( @BET > 50) getitem @ITEM_HEALTH[rand(1)], 1; if( @BET > 200) getitem @ITEM_HEALTH[ 1 +rand(1)], 1 + rand(1); if( @BET > 500) getitem @ITEM_HEALTH[2 + rand(1)], 1 + rand(3); diff --git a/npc/020-2_Nivalis/baktar.txt b/npc/020-2_Nivalis/baktar.txt index b29b4be1..f62c9bb8 100755 --- a/npc/020-2_Nivalis/baktar.txt +++ b/npc/020-2_Nivalis/baktar.txt @@ -6,7 +6,6 @@ //# //# In the first stage you need to bring 7 different items, but only one of each kind. //# -//# //# In the second stage he tells you what hard life he is living. He will be very aggressive telling you some stuff. //# He will send you to kill Scroticular. That npc will be located in the labyrinth caves. //# (its a mob actually, to be spawned only, if the players knows his name and his location) @@ -48,8 +47,8 @@ set @Q_status2_bits, ((QUEST_Nivalis_state) & @Q_MASK2_BITS) >> @Q_SHIFT2_BITS; // if all bits are set, you brought him everything! Now we continue in Phase 2 of this npc. - mes @Q_status; - if(@Q_status == @Q_MASK) goto L_2_init; + // this is not ready yet, so do not enable that stage + // if(@Q_status == @Q_MASK) goto L_2_init; set @BIT_KNOWHIM, 0; diff --git a/npc/031-3/_mobs.txt b/npc/031-3/_mobs.txt index 356b167c..a724d985 100644 --- a/npc/031-3/_mobs.txt +++ b/npc/031-3/_mobs.txt @@ -24,6 +24,12 @@ 031-3.gat,285,216,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 031-3.gat,128,272,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 031-3.gat,212,279,66,59 monster Santa Slime 1015,5,100000,30000,Mob031-3::On1015 +031-3.gat,141,229,40,9 monster yeti 1072,3,100000,30000,Mob031-3::On1072 +031-3.gat,34,288,10,13 monster yeti 1072,3,100000,30000,Mob031-3::On1072 +031-3.gat,25,166,10,13 monster yeti 1072,3,100000,30000,Mob031-3::On1072 +031-3.gat,132,160,10,13 monster yeti 1072,3,100000,30000,Mob031-3::On1072 +031-3.gat,228,37,10,13 monster yeti 1072,3,100000,30000,Mob031-3::On1072 +031-3.gat,44,73,33,11 monster yeti 1072,1,100000,30000,Mob031-3::On1072 031-3.gat,0,0,0 script Mob031-3 -1,{ @@ -47,5 +53,10 @@ On1061: callfunc "MobPoints"; break; +On1072: + set @mobID, 1072; + callfunc "MobPoints"; + break; + end; } diff --git a/npc/031-3/labyrinth.txt b/npc/031-3/labyrinth.txt index 9bcae434..e29cc4fb 100644 --- a/npc/031-3/labyrinth.txt +++ b/npc/031-3/labyrinth.txt @@ -9,7 +9,7 @@ //# This is a labyrinth, having lots of warps in there. //# These warps are activated on different days. //# For each way there are 2 warps: one way and its way back. -//# +//# //################################################################################# @@ -89,13 +89,13 @@ L_Clean: // First Warp 031-3.gat,142,301,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 18 ) end; - warp "031-3.gat", 97, 299; + warp "031-3.gat", 97, 298; end; } 031-3.gat,97,301,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 18 ) end; - warp "031-3.gat", 142, 299; + warp "031-3.gat", 142, 298; end; } @@ -144,13 +144,13 @@ L_Clean: // First Warp 031-3.gat,94,254,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 19 ) end; - warp "031-3.gat", 54, 252; + warp "031-3.gat", 54, 253; end; } 031-3.gat,54,250,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 19 ) end; - warp "031-3.gat", 94, 256; + warp "031-3.gat", 94, 257; end; } @@ -247,12 +247,12 @@ L_Clean: # // first warp 031-3.gat,34,25,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 21 ) end; - warp "031-3.gat", 281, 24; + warp "031-3.gat", 281, 25; end; } 031-3.gat,281,22,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 21 ) end; - warp "031-3.gat", 34, 27; + warp "031-3.gat", 34, 28; end; } // # second warp @@ -319,12 +319,12 @@ L_Clean: // # second warp 031-3.gat,232,93,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 23 ) end; - warp "031-3.gat", 200, 48; + warp "031-3.gat", 200, 47; end; } 031-3.gat,200,50,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 23 ) end; - warp "031-3.gat", 232, 95; + warp "031-3.gat", 232, 90; end; } @@ -332,11 +332,11 @@ L_Clean: # // 1 warp on dec 24 031-3.gat,120,81,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 24 ) end; - warp "031-3.gat", 46, 22; + warp "031-3.gat", 46, 27; end; } 031-3.gat,46,24,0 script #ChristmasBarrier 127,1,1,{ if ($Golbenez_Santa_Free < 24 ) end; - warp "031-3.gat", 120, 80; + warp "031-3.gat", 120, 79; end; } diff --git a/tools/monster-killing-values.py b/tools/monster-killing-values.py index a2d7ec23..9578804e 100644 --- a/tools/monster-killing-values.py +++ b/tools/monster-killing-values.py @@ -37,8 +37,8 @@ def make_mobs(): if len(array)>6 and not line.startswith("#"): id=array[0] name=array[1] - #print name - #print array[29:44] + print name + print array[29:44] sellprize = 0 #hardcoded -.- fix it ! sellprize += getvalueof(int(array[29]))*int(array[30]) -- cgit v1.2.3-60-g2f50 From 982ed75118eef322f92627b3540f188248bccd63 Mon Sep 17 00:00:00 2001 From: toni Date: Sat, 18 Dec 2010 20:52:58 -0200 Subject: Add white box and minor changes. --- db/item_db.txt | 1 + npc/xmas/2010/golbanez.txt | 8 +++++--- 2 files changed, 6 insertions(+), 3 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index 7dbe8d4d..a5cf4583 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -536,3 +536,4 @@ 4019, BluePowder, Blue Powder, 3, 3000, 5, 10, , , , , , 0, , , 0, , {}, {} 4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, , 16, , -25, 0, 2, 256, , 0, 0, {}, {bonus bInt, 1; bonus bAgi, -1;} 4021, YellowPresentBox, Yellow Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} +4022, WhitePresentBox, White Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} diff --git a/npc/xmas/2010/golbanez.txt b/npc/xmas/2010/golbanez.txt index 740a028b..f18c916e 100755 --- a/npc/xmas/2010/golbanez.txt +++ b/npc/xmas/2010/golbanez.txt @@ -12,6 +12,8 @@ //# //################################################################################# +// Please, remove the debug script bofore releasing the quest. + 031-3.gat,215,294,0 script Debug 204,{ mes "What you want to do?"; @@ -131,7 +133,7 @@ L_Menu: "Nevermind.", Glb_nvm; // in this array the items should be filled in. Remember to change the ID when the boxes are added to item_db. - setarray @menuitem[2], "3194", "3195"; + setarray @menuitem[2], "4021", "4022"; setarray @menuvalue[2], 50000, 100000; mes "\"How many presents do you want to give?\""; @@ -139,8 +141,8 @@ L_Menu: input @count; if (countitem(@menuitem[@menu]) < @count ) goto Glb_noitems; - if (@menuitem[@menu] == 3194) goto L_Check_Yellow; - if (@menuitem[@menu] == 3195) goto L_Check_White; + if (@menuitem[@menu] == 4021) goto L_Check_Yellow; + if (@menuitem[@menu] == 4022) goto L_Check_White; L_Check_Yellow: if (Count_Yellow >= 40) goto L_Done_Yellow; -- cgit v1.2.3-60-g2f50 From 78b00d2d199428e1341236c5a54d0ee9517daa0f Mon Sep 17 00:00:00 2001 From: Enchilado Date: Fri, 19 Nov 2010 20:18:34 +1000 Subject: Hallowe'en 2010 Phase 1 Server Data Some new items, a new monster, temporary spawns for that monster, the event NPC, scripts.conf to make him appear, and a new news entry. --- db/item_db.txt | 504 ++++++++++++++++--------------- db/mob_db.txt | 68 ++--- news.txt | 34 ++- npc/007-1_Woodland/_mobs.txt | 1 + npc/008-1_Hurnscald_outskirts/_mobs.txt | 1 + npc/009-1_Hurnscald/_mobs.txt | 1 + npc/010-1_Woodland/_mobs.txt | 1 + npc/011-1_Woodland/_mobs.txt | 1 + npc/012-1_Woodland_Hills/_mobs.txt | 1 + npc/013-1_Woodland_hills/_mobs.txt | 1 + npc/014-1_Woodland/_mobs.txt | 1 + npc/015-1_Woodland/_mobs.txt | 1 + npc/016-1_Woodland/_mobs.txt | 1 + npc/017-1_Woodland_hills/_mobs.txt | 1 + npc/018-1_Woodland_mining_camp/_mobs.txt | 1 + npc/025-1_Woodland_Swamp/_mobs.txt | 1 + npc/026-1_Swamp/_mobs.txt | 1 + npc/027-1_Graveyard/_mobs.txt | 1 + npc/028-1/_mobs.txt | 1 + npc/029-1_Candor/_mobs.txt | 1 + npc/halloween/2010/gak.txt | 426 ++++++++++++++++++++++++++ npc/scripts.conf | 4 +- 22 files changed, 771 insertions(+), 282 deletions(-) create mode 100644 npc/halloween/2010/gak.txt (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index a5cf4583..bc6acb30 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -266,255 +266,267 @@ //764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} //765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} 766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} -767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, {bonus bDex,1;} -768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, {bonus bAgi,1;} -//769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} -770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} -771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -772, WispPowder, Wisp Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} -773, SpectrePowder, Spectre Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} -774, PoltergeistPowder, Poltergeist Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} -775, Bone, Bone, 3, 140, 70, 10, , , , , , , , , , , {}, {} -776, Skull, Skull, 3, 900, 450, 30, , , , , , , , , , , {}, {} -777, RottenRags, Rotten Rags, 3, 100, 50, 15, , , , , , , , , , , {}, {} -778, DiseasedHeart, Diseased Heart, 3, 180, 90, 10, , , , , , , , , , , {}, {} -779, UndeadEar, Undead Ear, 3, 30, 15, 5, , , , , , , , , , , {}, {} -780, UndeadEye, Undead Eye, 3, 30, 15, 3, , , , , , , , , , , {}, {} -//781, WitchDoctorsMask, Witch Doctor's Mask, , , , , , , , , , , , , , , {}, {} -782, ForestArmor, Forest Armor, 5, 3000, 1500, 40, , 10, , -20, 0, 2, 512, , 0, 0, {}, {bonus bDex,3;} -783, ValentineDress, Valentine Dress, 5, 100000, 50000, 35, , 15, , 3, 0, 2, 512, , 0, 0, {}, {} +767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; } +768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, { bonus bAgi,1; } +//769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} +770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} +771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +772, WispPowder, Wisp Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} +773, SpectrePowder, Spectre Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} +774, PoltergeistPowder, Poltergeist Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} +775, Bone, Bone, 3, 140, 70, 10, , , , , , , , , , , {}, {} +776, Skull, Skull, 3, 900, 450, 30, , , , , , , , , , , {}, {} +777, RottenRags, Rotten Rags, 3, 100, 50, 15, , , , , , , , , , , {}, {} +778, DiseasedHeart, Diseased Heart, 3, 180, 90, 10, , , , , , , , , , , {}, {} +779, UndeadEar, Undead Ear, 3, 30, 15, 5, , , , , , , , , , , {}, {} +780, UndeadEye, Undead Eye, 3, 30, 15, 3, , , , , , , , , , , {}, {} +//781, WitchDoctorsMask, Witch Doctor's Mask, , , , , , , , , , , , , , , {}, {} +782, ForestArmor, Forest Armor, 5, 3000, 1500, 40, , 10, , -20, 0, 2, 512, , 0, 0, {}, {bonus bDex,3;} +783, ValentineDress, Valentine Dress, 5, 100000, 50000, 35, , 15, , 3, 0, 2, 512, , 0, 0, {}, {} -1198, JackOSoul, Jack O Soul, 3, 100000, 1, 1, , , , , , , , , , , {}, {} -1199, Arrow, Arrow, 10, 3, 1, 1, 25, 0, 0, , 0, 2, 32768, , , , {}, {} -1200, Bow, Bow, 4, 1000, 500, 20, 20, , 5, , 0, 2, 34, 1, 4, 11, {}, {} -1201, Knife, Knife, 4, 50, 25, 120, 5, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -1202, CottonShirt, Cotton Shirt, 5, 10, 5, 13, , 2, , -2, 0, 2, 512, , 0, 0, {}, {} -1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, , 2, , -1, 0, 2, 256, , 0, 0, {}, {} -1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, , 4, , 2, 0, 2, 256, , 0, 0, {}, {} -1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, , 2, , 4, 0, 2, 256, , 0, 0, {}, {} -1206, SantaBeardHat, Santa Beard Hat, 5, 1000, 500, 20, , 5, , 2, 0, 2, 256, , 0, 0, {}, {} -1207, RedChristmasStocking, Red Christmas Stocking, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1208, RedEasterEgg, Red Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1209, GreenEasterEgg, Green Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1210, BlueEasterEgg, Blue Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1211, YellowEasterEgg, Yellow Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1212, PinkEasterEgg, Pink Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1213, TealEasterEgg, Teal Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} -1214, BunnyEars, Bunny Ears, 5, 5000, 2000, 20, , 10, , 1, 0, 2, 256, , 0, 0, {}, {} -1215, ToySabre, Toy Sabre, 4, 50, 25, 1, 1, , 1, , 0, 2, 2, 1, 1, 1, {}, {} -1216, MoubooHead, Mouboo Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} -1217, CatEars, Cat Ears, 5, 100, 50, 20, , 1, , 1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, 3; } -1218, PaperBag, Paper Bag, 5, 1000, 5, 10, , 1, , -1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, -1; } -1219, MoubootaurHead, Moubootaur Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; } -1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, { bonus bDeaf, 1; } -1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, , 3, , 5, 0, 2, 256, , 0, 0, {}, {} -//1222, SmallPieceOfClay, Small Piece of Clay, , , , , , , , , , , , , , , {}, {} -//1223, BigPieceOfWhiteClay, Big Piece of White Clay, , , , , , , , , , , , , , , {}, {} -//1224, ScrollOfPaper, Scroll of Paper, , , , , , , , , , , , , , , {}, {} -//1225, FireScroll, Fire Scroll, , , , , , , , , , , , , , , {}, {} -//1226, SilverBell, Silver Bell, , , , , , , , , , , , , , , {}, {} -//1227, EnchantersAmulet, Enchanter's Amulet, , , , , , , , , , , , , , , {}, {} -//1228, SilverFourLeafAmulet, Silver Four-Leaf Amulet, , , , , , , , , , , , , , , {}, {} -1229, CaramelApple, Caramel Apple, 0, 500, 75, 5, , , , , , 2, , , 0, , { itemheal 1000, 0; }, {} -1230, LollipopColor1, Booberry Blue Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1231, LollipopColor2, Ghastly Green Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1232, LollipopColor3, Blood Red Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1233, FakeFangs, Cheap Plastic Fangs, 3, 20, 10000, 1, , , , , , 2, , , 0, , {}, {} -1234, RedOrnament, Red Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1235, YellowOrnament, Yellow Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1236, GreenOrnament, Green Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1237, AquaOrnament, Aqua Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1238, BlueOrnament, Blue Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1239, MagentaOrnament, Magenta Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} -1240, SantaSnowGlobe, Santa Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} -1241, SnowmanSnowGlobe, Snowman Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} -1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, , 5, , -2, 0, 2, 256, , 0, 0, {}, {} -1243, PaperHat, Paper Party Hat, 5, 10, 5, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} -1244, DarkTalisman, Dark Talisman, 5, 0, 0, 0, , 30, , 100, 0, 2, 512, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; set @val, getopt2; if (!(@val & 1024)) setopt2 getopt2 | 1024; bonus bMaxHp, 30000; bonus bFlee, -150; } -1245, BentNeedle, Bent Needle, 3, 700, 1, 3, , , , , , 2, , , 0, 0, {}, {} -1246, DarkEasterEgg, Dark Easter Egg, 3, 700, 50, 10, , , , , , 2, , , 0, 0, {}, {} -1247, HeartGlasses, Heart Glasses, 5, 7500, 5000, 20, , 4, , 5, 0, 2, 256, , 0, 0, {}, {} -1248, Blueberries, Blueberries, 0, 1000, 500, 6, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} -1249, StrangeCoin, Strange Coin, 3, 7000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} -1250, Pear, Pear, 0, 1000, 500, 7, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} -1251, Plum, Plum, 0, 1000, 500, 10, , , , , , 2, , , 0, , { itemheal 300, 0; }, {} -1252, Cherry, Cherry, 0, 1000, 500, 5, , , , , , 2, , , 0, , { itemheal 250, 0; }, {} -1253, GoldenDeliciousApple, GoldenDeliciousApple, 0, 1000, 500, 30, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} -1254, DarkPetal, Dark Petal, 3, 15000, 8000, 250, , , , , , 2, , , 0, , {}, {} -1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, , 12, , 0, 0, 2, 256, , 1, 0, {}, { bonus bAgi, -1; } -1257, FlawedLens, Flawed Lens, 3, 10000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} +1198, JackOSoul, Jack O Soul, 3, 100000, 1, 1, , , , , , , , , , , {}, {} +1199, Arrow, Arrow, 10, 3, 1, 1, 25, 0, 0, , 0, 2, 32768, , , , {}, {} +1200, Bow, Bow, 4, 1000, 500, 20, 20, , 5, , 0, 2, 34, 1, 4, 11, {}, {} +1201, Knife, Knife, 4, 50, 25, 120, 5, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +1202, CottonShirt, Cotton Shirt, 5, 10, 5, 13, , 2, , -2, 0, 2, 512, , 0, 0, {}, {} +1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, , 2, , -1, 0, 2, 256, , 0, 0, {}, {} +1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, , 4, , 2, 0, 2, 256, , 0, 0, {}, {} +1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, , 2, , 4, 0, 2, 256, , 0, 0, {}, {} +1206, SantaBeardHat, Santa Beard Hat, 5, 1000, 500, 20, , 5, , 2, 0, 2, 256, , 0, 0, {}, {} +1207, RedChristmasStocking, Red Christmas Stocking, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1208, RedEasterEgg, Red Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1209, GreenEasterEgg, Green Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1210, BlueEasterEgg, Blue Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1211, YellowEasterEgg, Yellow Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1212, PinkEasterEgg, Pink Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1213, TealEasterEgg, Teal Easter Egg, 3, 80, 40, 10, , , , , , , , , , , {}, {} +1214, BunnyEars, Bunny Ears, 5, 5000, 2000, 20, , 10, , 1, 0, 2, 256, , 0, 0, {}, {} +1215, ToySabre, Toy Sabre, 4, 50, 25, 1, 1, , 1, , 0, 2, 2, 1, 1, 1, {}, {} +1216, MoubooHead, Mouboo Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} +1217, CatEars, Cat Ears, 5, 100, 50, 20, , 1, , 1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, 3; } +1218, PaperBag, Paper Bag, 5, 1000, 5, 10, , 1, , -1, 0, 2, 256, , 0, 0, {}, { bonus bAgi, -1; } +1219, MoubootaurHead, Moubootaur Head, 5, 10, 1, 80, , 1, , 0, 0, 2, 256, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; } +1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, { bonus bDeaf, 1; } +1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, , 3, , 5, 0, 2, 256, , 0, 0, {}, {} +//1222, SmallPieceOfClay, Small Piece of Clay, , , , , , , , , , , , , , , {}, {} +//1223, BigPieceOfWhiteClay, Big Piece of White Clay, , , , , , , , , , , , , , , {}, {} +//1224, ScrollOfPaper, Scroll of Paper, , , , , , , , , , , , , , , {}, {} +//1225, FireScroll, Fire Scroll, , , , , , , , , , , , , , , {}, {} +//1226, SilverBell, Silver Bell, , , , , , , , , , , , , , , {}, {} +//1227, EnchantersAmulet, Enchanter's Amulet, , , , , , , , , , , , , , , {}, {} +//1228, SilverFourLeafAmulet, Silver Four-Leaf Amulet, , , , , , , , , , , , , , , {}, {} +1229, CaramelApple, Caramel Apple, 0, 500, 75, 5, , , , , , 2, , , 0, , { itemheal 1000, 0; }, {} +1230, LollipopColor1, Booberry Blue Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1231, LollipopColor2, Ghastly Green Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1232, LollipopColor3, Blood Red Lollipop, 0, 20, 50, 1, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1233, FakeFangs, Cheap Plastic Fangs, 3, 20, 10000, 1, , , , , , 2, , , 0, , {}, {} +1234, RedOrnament, Red Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1235, YellowOrnament, Yellow Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1236, GreenOrnament, Green Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1237, AquaOrnament, Aqua Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1238, BlueOrnament, Blue Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1239, MagentaOrnament, Magenta Christmas Ornament, 3, 5000, 1, 1, , , , , , 2, , , 0, , {}, {} +1240, SantaSnowGlobe, Santa Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} +1241, SnowmanSnowGlobe, Snowman Snow Globe, 3, 7500, 5000, 1, , , , , , 2, , , 0, , {}, {} +1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, , 5, , -2, 0, 2, 256, , 0, 0, {}, {} +1243, PaperHat, Paper Party Hat, 5, 10, 5, 1, , 1, , 0, 0, 2, 256, , 0, 0, {}, {} +1244, DarkTalisman, Dark Talisman, 5, 0, 0, 0, , 30, , 100, 0, 2, 512, , 0, 0, {}, { set @minLvl, 1; callfunc "RestrictedItem"; set @val, getopt2; if (!(@val & 1024)) setopt2 getopt2 | 1024; bonus bMaxHp, 30000; bonus bFlee, -150; } +1245, BentNeedle, Bent Needle, 3, 700, 1, 3, , , , , , 2, , , 0, 0, {}, {} +1246, DarkEasterEgg, Dark Easter Egg, 3, 700, 50, 10, , , , , , 2, , , 0, 0, {}, {} +1247, HeartGlasses, Heart Glasses, 5, 7500, 5000, 20, , 4, , 5, 0, 2, 256, , 0, 0, {}, {} +1248, Blueberries, Blueberries, 0, 1000, 500, 6, , , , , , 2, , , 0, , { itemheal 800, 0; }, {} +1249, StrangeCoin, Strange Coin, 3, 7000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} +1250, Pear, Pear, 0, 1000, 500, 7, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} +1251, Plum, Plum, 0, 1000, 500, 10, , , , , , 2, , , 0, , { itemheal 300, 0; }, {} +1252, Cherry, Cherry, 0, 1000, 500, 5, , , , , , 2, , , 0, , { itemheal 250, 0; }, {} +1253, GoldenDeliciousApple, GoldenDeliciousApple, 0, 1000, 500, 30, , , , , , 2, , , 0, , { itemheal 200, 0; }, {} +1254, DarkPetal, Dark Petal, 3, 15000, 8000, 250, , , , , , 2, , , 0, , {}, {} +1255, WhiteRabbitEars, White Rabbit Ears, 5, 7000, 5000, 20, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +1256, EggshellHat, Eggshell Hat, 5, 7000, 5000, 15, , 12, , 0, 0, 2, 256, , 1, 0, {}, { bonus bAgi, -1; } +1257, FlawedLens, Flawed Lens, 3, 10000, 5000, 3, , , , , , 2, , , 0, 0, {}, {} -1258, Honey, Honey, 0, 100, 80, 20, , , , , , 2, , , , , { itemheal 45, 0; }, {} -//1259, BeeEgg -//1260, Wax -//1261, Venom -//1262, FlowerSeed -//1263, Incubator -//1264, RoyalJelly -//1265, VespaWing -//1266, Hive -//1267, VespaEgg -//1268, LarvaFat -//1269, LarvaPincer -//1270, FrogEgg -//1271, PondScum -//1272, FrogLeg -//1273, TrollStone -//1274, SmallClub -//1275, LoinCloth +1258, Honey, Honey, 0, 100, 80, 20, , , , , , 2, , , , , { itemheal 45, 0; }, {} +//1259, BeeEgg +//1260, Wax +//1261, Venom +//1262, FlowerSeed +//1263, Incubator +//1264, RoyalJelly +//1265, VespaWing +//1266, Hive +//1267, VespaEgg +//1268, LarvaFat +//1269, LarvaPincer +//1270, FrogEgg +//1271, PondScum +//1272, FrogLeg +//1273, TrollStone +//1274, SmallClub +//1275, LoinCloth -2050, RedCottonShirt, Red Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2051, GreenCottonShirt, Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2052, DarkBlueCottonShirt, Dark Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2053, YellowCottonShirt, Yellow Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2054, LightBlueCottonShirt, Light Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2055, PinkCottonShirt, Pink Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2056, BlackCottonShirt, Black Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2057, OrangeCottonShirt, Orange Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2058, PurpleCottonShirt, Purple Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2059, DarkGreenCottonShirt, Dark Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2060, RedVNeckSweater, Red V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2061, GreenVNeckSweater, Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2062, DarkBlueVNeckSweater, Dark Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2063, YellowVNeckSweater, Yellow V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2064, LightBlueVNeckSweater, Light Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2065, PinkVNeckSweater, Pink V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2066, BlackVNeckSweater, Black V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2067, OrangeVNeckSweater, Orange V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2068, PurpleVNeckSweater, Purple V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2069, DarkGreenVNeckSweater, Dark Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} -2070, RedTurtleneckSweater, Red Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2071, GreenTurtleneckSweater, Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2072, DarkBlueTurtleneckSweater, Dark Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2073, YellowTurtleneckSweater, Yellow Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2074, LightBlueTurtleneckSweater, Light Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2075, PinkTurtleneckSweater, Pink Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2076, BlackTurtleneckSweater, Black Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2077, OrangeTurtleneckSweater, Orange Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2078, PurpleTurtleneckSweater, Purple Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2079, DarkGreenTurtleneckSweater, Dark Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} -2080, RedSilkRobe, Red Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2081, GreenSilkRobe, Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2082, DarkBlueSilkRobe, Dark Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2083, YellowSilkRobe, Yellow Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2084, LightBlueSilkRobe, Light Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2085, PinkSilkRobe, Pink Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2086, BlackSilkRobe, Black Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2087, OrangeSilkRobe, Orange Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2088, PurpleSilkRobe, Purple Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2089, DarkGreenSilkRobe, Dark Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} -2090, RedTankTop, Red Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2091, GreenTankTop, Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2092, DarkBlueTankTop, Dark Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2093, YellowTankTop, Yellow Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2094, LightBlueTankTop, Light Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2095, PinkTankTop, Pink Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2096, BlackTankTop, Black Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2097, OrangeTankTop, Orange Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2098, PurpleTankTop, Purple Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2099, DarkGreenTankTop, Dark Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2100, RedCottonSkirt, Red Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2101, GreenCottonSkirt, Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2102, DarkBlueCottonSkirt, Dark Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2103, YellowCottonSkirt, Yellow Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2104, LightBlueCottonSkirt, Light Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2105, PinkCottonSkirt, Pink Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2106, BlackCottonSkirt, Black Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2107, OrangeCottonSkirt, Orange Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2108, PurpleCottonSkirt, Purple Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2109, DarkGreenCottonSkirt, Dark Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2110, RedCottonShorts, Red Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2111, GreenCottonShorts, Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2112, DarkBlueCottonShorts, Dark Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2113, YellowCottonShorts, Yellow Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2114, LightBlueCottonShorts, Light Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2115, PinkCottonShorts, Pink Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2116, BlackCottonShorts, Black Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2117, OrangeCottonShorts, Orange Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2118, PurpleCottonShorts, Purple Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2119, DarkGreenCottonShorts, Dark Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} -2120, RedShortTankTop, Red Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2121, GreenShortTankTop, Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2122, DarkBlueShortTankTop, Dark Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2123, YellowShortTankTop, Yellow Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2124, LightBlueShortTankTop, Light Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2125, PinkShortTankTop, Pink Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2126, BlackShortTankTop, Black Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2127, OrangeShortTankTop, Orange Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2128, PurpleShortTankTop, Purple Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2129, DarkGreenShortTankTop, Dark Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -2130, RedDesertHat, Red Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2131, GreenDesertHat, Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2132, DarkBlueDesertHat, Dark Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2133, YellowDesertHat, Yellow Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2134, LightBlueDesertHat, Light Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2135, PinkDesertHat, Pink Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2136, BlackDesertHat, Black Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2137, OrangeDesertHat, Orange Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2138, PurpleDesertHat, Purple Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} -2140, RedCottonHeadband, Red Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2141, GreenCottonHeadband, Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2142, DarkBlueCottonHeadband, Dark Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2144, LightBlueCottonHeadband, Light Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2148, PurpleCottonHeadband, Purple Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2149, DarkGreenCottonHeadband, Dark Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} -2150, RedCottonBoots, Red Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2151, GreenCottonBoots, Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2152, DarkBlueCottonBoots, Dark Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2153, YellowCottonBoots, Yellow Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2154, LightBlueCottonBoots, Light Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2155, PinkCottonBoots, Pink Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2156, BlackCottonBoots, Black Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2157, OrangeCottonBoots, Orange Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2158, PurpleCottonBoots, Purple Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2159, DarkGreenCottonBoots, Dark Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} -2160, RedCottonGloves, Red Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2161, GreenCottonGloves, Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2162, DarkBlueCottonGloves, Dark Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2163, YellowCottonGloves, Yellow Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2164, LightBlueCottonGloves, Light Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2165, PinkCottonGloves, Pink Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2166, BlackCottonGloves, Black Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2167, OrangeCottonGloves, Orange Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2168, PurpleCottonGloves, Purple Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2169, DarkGreenCottonGloves, Dark Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} -2170, RedMiniskirt, Red Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2171, GreenMiniskirt, Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2172, DarkBlueMiniskirt, Dark Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2173, YellowMiniskirt, Yellow Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2174, LightBlueMiniskirt, Light Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2175, PinkMiniskirt, Pink Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2176, BlackMiniskirt, Black Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2177, OrangeMiniskirt, Orange Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2178, PurpleMiniskirt, Purple Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2179, DarkGreenMiniskirt, Dark Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} -2180, RedPaperhat, Red Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2181, GreenPaperhat, Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2182, DarkBluePaperhat, Dark Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2183, YellowPaperhat, Yellow Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2184, LightBluePaperhat, Light Blue Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2185, PinkPaperhat, Pink Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2186, BlackPaperhat, Black Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2187, OrangePaperhat, Orange Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2188, PurplePaperhat, Purple Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2189, DarkGreenPaperhat, Dark Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} -2190, RedRabbitEars, Red Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2191, GreenRabbitEars, Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2192, DarkBlueRabbitEars, Dark Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2193, YellowRabbitEars, Yellow Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2194, LightBlueRabbitEars, Light Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2195, PinkRabbitEars, Pink Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2196, BlackRabbitEars, Black Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} -4000, AngryScorpionStinger, Angry Scorpion Stinger, 3, 50, 25, 1, , , , , , , , , , , {}, {} +2050, RedCottonShirt, Red Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2051, GreenCottonShirt, Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2052, DarkBlueCottonShirt, Dark Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2053, YellowCottonShirt, Yellow Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2054, LightBlueCottonShirt, Light Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2055, PinkCottonShirt, Pink Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2056, BlackCottonShirt, Black Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2057, OrangeCottonShirt, Orange Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2058, PurpleCottonShirt, Purple Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2059, DarkGreenCottonShirt, Dark Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2060, RedVNeckSweater, Red V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2061, GreenVNeckSweater, Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2062, DarkBlueVNeckSweater, Dark Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2063, YellowVNeckSweater, Yellow V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2064, LightBlueVNeckSweater, Light Blue V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2065, PinkVNeckSweater, Pink V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2066, BlackVNeckSweater, Black V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2067, OrangeVNeckSweater, Orange V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2068, PurpleVNeckSweater, Purple V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2069, DarkGreenVNeckSweater, Dark Green V-Neck Sweater, 5, 6000, 3000, 35, , 8, , -16, 0, 2, 512, , 0, 0, {}, {} +2070, RedTurtleneckSweater, Red Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2071, GreenTurtleneckSweater, Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2072, DarkBlueTurtleneckSweater, Dark Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2073, YellowTurtleneckSweater, Yellow Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2074, LightBlueTurtleneckSweater, Light Blue Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2075, PinkTurtleneckSweater, Pink Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2076, BlackTurtleneckSweater, Black Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2077, OrangeTurtleneckSweater, Orange Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2078, PurpleTurtleneckSweater, Purple Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2079, DarkGreenTurtleneckSweater, Dark Green Turtleneck Sweater, 5, 2000, 1000, 35, , 6, , -12, 0, 2, 512, , 0, 0, {}, {} +2080, RedSilkRobe, Red Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2081, GreenSilkRobe, Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2082, DarkBlueSilkRobe, Dark Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2083, YellowSilkRobe, Yellow Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2084, LightBlueSilkRobe, Light Blue Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2085, PinkSilkRobe, Pink Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2086, BlackSilkRobe, Black Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2087, OrangeSilkRobe, Orange Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2088, PurpleSilkRobe, Purple Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2089, DarkGreenSilkRobe, Dark Green Silk Robe, 5, 8000, 4000, 30, , 5, , 0, 0, 2, 512, , 0, 0, {}, {} +2090, RedTankTop, Red Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2091, GreenTankTop, Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2092, DarkBlueTankTop, Dark Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2093, YellowTankTop, Yellow Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2094, LightBlueTankTop, Light Blue Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2095, PinkTankTop, Pink Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2096, BlackTankTop, Black Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2097, OrangeTankTop, Orange Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2098, PurpleTankTop, Purple Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2099, DarkGreenTankTop, Dark Green Tank Top, 5, 10, 5, 12, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2100, RedCottonSkirt, Red Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2101, GreenCottonSkirt, Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2102, DarkBlueCottonSkirt, Dark Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2103, YellowCottonSkirt, Yellow Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2104, LightBlueCottonSkirt, Light Blue Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2105, PinkCottonSkirt, Pink Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2106, BlackCottonSkirt, Black Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2107, OrangeCottonSkirt, Orange Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2108, PurpleCottonSkirt, Purple Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2109, DarkGreenCottonSkirt, Dark Green Cotton Skirt, 5, 1000, 500, 20, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2110, RedCottonShorts, Red Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2111, GreenCottonShorts, Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2112, DarkBlueCottonShorts, Dark Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2113, YellowCottonShorts, Yellow Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2114, LightBlueCottonShorts, Light Blue Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2115, PinkCottonShorts, Pink Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2116, BlackCottonShorts, Black Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2117, OrangeCottonShorts, Orange Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2118, PurpleCottonShorts, Purple Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2119, DarkGreenCottonShorts, Dark Green Cotton Shorts, 5, 1000, 500, 20, , 2, , -4, 0, 2, 1, , 1, 0, {}, {} +2120, RedShortTankTop, Red Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2121, GreenShortTankTop, Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2122, DarkBlueShortTankTop, Dark Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2123, YellowShortTankTop, Yellow Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2124, LightBlueShortTankTop, Light Blue Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2125, PinkShortTankTop, Pink Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2126, BlackShortTankTop, Black Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2127, OrangeShortTankTop, Orange Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2128, PurpleShortTankTop, Purple Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2129, DarkGreenShortTankTop, Dark Green Short Tank Top, 5, 10, 5, 8, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} +2130, RedDesertHat, Red Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2131, GreenDesertHat, Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2132, DarkBlueDesertHat, Dark Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2133, YellowDesertHat, Yellow Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2134, LightBlueDesertHat, Light Blue Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2135, PinkDesertHat, Pink Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2136, BlackDesertHat, Black Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2137, OrangeDesertHat, Orange Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2138, PurpleDesertHat, Purple Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2139, DarkGreenDesertHat, Dark Green Desert Hat, 5, 5000, 1000, 20, , 3, , -1, 0, 2, 256, , 0, 0, {}, {} +2140, RedCottonHeadband, Red Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2141, GreenCottonHeadband, Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2142, DarkBlueCottonHeadband, Dark Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2144, LightBlueCottonHeadband, Light Blue Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2148, PurpleCottonHeadband, Purple Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2149, DarkGreenCottonHeadband, Dark Green Cotton Headband, 5, 3000, 500, 5, , 2, , 0, 0, 2, 256, , 0, 0, {}, {} +2150, RedCottonBoots, Red Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2151, GreenCottonBoots, Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2152, DarkBlueCottonBoots, Dark Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2153, YellowCottonBoots, Yellow Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2154, LightBlueCottonBoots, Light Blue Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2155, PinkCottonBoots, Pink Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2156, BlackCottonBoots, Black Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2157, OrangeCottonBoots, Orange Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2158, PurpleCottonBoots, Purple Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2159, DarkGreenCottonBoots, Dark Green Cotton Boots, 5, 2000, 500, 30, , 1, , 1, 0, 2, 64, , 0, 0, {}, {} +2160, RedCottonGloves, Red Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2161, GreenCottonGloves, Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2162, DarkBlueCottonGloves, Dark Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2163, YellowCottonGloves, Yellow Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2164, LightBlueCottonGloves, Light Blue Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2165, PinkCottonGloves, Pink Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2166, BlackCottonGloves, Black Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2167, OrangeCottonGloves, Orange Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2168, PurpleCottonGloves, Purple Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2169, DarkGreenCottonGloves, Dark Green Cotton Gloves, 5, 2000, 500, 20, , 1, , -10, 0, 2, 4, , 0, 0, {}, {} +2170, RedMiniskirt, Red Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2171, GreenMiniskirt, Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2172, DarkBlueMiniskirt, Dark Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2173, YellowMiniskirt, Yellow Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2174, LightBlueMiniskirt, Light Blue Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2175, PinkMiniskirt, Pink Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2176, BlackMiniskirt, Black Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2177, OrangeMiniskirt, Orange Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2178, PurpleMiniskirt, Purple Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2179, DarkGreenMiniskirt, Dark Green Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} +2180, RedPaperhat, Red Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2181, GreenPaperhat, Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2182, DarkBluePaperhat, Dark Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2183, YellowPaperhat, Yellow Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2184, LightBluePaperhat, Light Blue Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2185, PinkPaperhat, Pink Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2186, BlackPaperhat, Black Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2187, OrangePaperhat, Orange Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2188, PurplePaperhat, Purple Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2189, DarkGreenPaperhat, Dark Green Paper Party Hat, 5, 10, 5, 10, , 1, , 0, 0, 2, 1, , 1, 0, {}, {} +2190, RedRabbitEars, Red Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2191, GreenRabbitEars, Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2192, DarkBlueRabbitEars, Dark Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2193, YellowRabbitEars, Yellow Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2194, LightBlueRabbitEars, Light Blue Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2195, PinkRabbitEars, Pink Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2196, BlackRabbitEars, Black Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +3000, JackOLantern, Jack-o-Lantern, 3, 200, 100, 1000, , , , , , , , , , , {}, {} +3001, RubberBat, Rubber Bat, 3, 200, 100, 30, , , , , , , , , , , {}, {} +3002, RealisticBrain, Realistic Brain, 3, 200, 100, 50, , , , , , , , , , , {}, {} +3003, JarofBlood, Jar of Blood, 3, 200, 100, 375, , , , , , , , , , , {}, {} +3004, Tongue, Tongue, 3, 5, 1, 5, , , , , , , , , , , {}, {} +//3005 +3006, TonoriDelight, Tonori Delight, 0, 5, 1, 2, , , , , , 2, , , 0, , {}, {} +3007, Marshmallow, Marshmallow, 0, 5, 1, 2, , , , , , 2, , , 0, , {}, {} +//3008 +3009, JellySkull, Jelly Skull, 0, 5, 1, 2, , , , , , 2, , , 0, , {}, {} +3010, CandyPumpkin, CandyPumpkin, 0, 5, 1, 2, , , , , , 2, , , 0, , {}, {} +3011, PumpkinSeeds, Pumpkin Seeds, 3, 5, 1, 1, , , , , , , , , , , {}, {} +4000, AngryScorpionStinger, Angry Scorpion Stinger, 3, 50, 25, 1, , , , , , , , , , , {}, {} 4001, Coal, Coal, 3, 250, 100, 20, , , , , , , , , , , {}, {} 4002, GemRawWhite, Diamond, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} 4003, GemRawRed, Ruby, 3, 5000, 2500, 20, , , , , , , , , , , {}, {} diff --git a/db/mob_db.txt b/db/mob_db.txt index a3754beb..b35e09a0 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1,52 +1,52 @@ # ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per, Drop2id,Drop2per, Drop3id,Drop3per, Drop4id,Drop4per, Drop5id,Drop5per, Drop6id,Drop6per, Drop7id,Drop7per, Drop8id,Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutation count,mutation strength -1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 3000, 100, 3006, 500, 0, 0, 0, 0, , , , , , , 0, 0 +1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 3002, 10, 3007, 500, 3010, 500, 3009, 500, 0, 0, 0, 0, , , , , , , 0, 0 +1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 3000, 300, 0, 0, 0, 0, , , , , , , 1, 50 1005, GreenSlime, Green Slime, 40, 300, 0, 0, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 -1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 -1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 +1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 3003, 300, 0, 0, 0, 0, , , , , , , 1, 25 +1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 3000, 200, 0, 0, 0, 0, , , , , , , 1, 20 1008, RedSlime, Red Slime, 70, 450, 0, 0, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 2, 20 -1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 -1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 3001, 80, 3006, 1200, 3007, 1000, 3010, 1800, 0, 0, 0, 0, , , , , , , 2, 50 +1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 3003, 200, 714, 400, 714, 400, 710, 500, 3009, 2000, 3006, 1000, 3007, 1300, 0, 0, 0, 0, , , , , , , 2, 30 +1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 3003, 50, 0, 0, 0, 0, , , , , , , 2, 30 +1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 3001, 100, 3010, 2000, 3009, 1800, 3006, 2200, 3007, 1000, 0, 0, 0, 0, , , , , , , 2, 40 +1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 3002, 50, 3010, 1500, 3009, 1500, 3006, 1500, 0, 0, 0, 0, , , , , , , 1, 60 +1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 3000, 500, 3007, 750, 3010, 750, 0, 0, 0, 0, , , , , , , 2, 50 1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 4021, 400, 0, 0, 0, 0, , , , , , , 2, 30 1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40 -1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30 -1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20 -1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 3002, 10, 3009, 750, 3006, 500, 3007, 800, 3010, 600, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 3001, 40, 3009, 500, 3006, 750, 3007, 800, 0, 0, 0, 0, , , , , , , 3, 40 +1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 3003, 100, 3010, 1000, 3009, 1000, 3004, 1000, 0, 0, 0, 0, , , , , , , 3, 40 +1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 3001, 50, 3006, 1200, 3007, 1200, 0, 0, 0, 0, , , , , , , 3, 50 +1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 1000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30 +1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 3003, 500, 3010, 9000, 3010, 7000, 3009, 9000, 3009, 7000, 3009, 5000, 0, 0, 0, 0, , , , , , , 2, 30 +1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 3000, 1000, 3006, 5000, 3006, 5000, 3006, 5000, 3006, 5000, 3010, 7000, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20 +1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 3001, 50, 3007, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 3003, 300, 3010, 3000, 3009, 4000, 0, 0, 0, 0, , , , , , , 1, 30 1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 0, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 +1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 3002, 200, 3006, 2000, 3007, 4000, 3004, 2500, 0, 0, 0, 0, , , , , , , 1, 30 1029, MauvePlant, Mauve Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1031, GambogePlant, Gamboge Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1033, SeaSlime, Sea Slime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 0, 0 -1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 3002, 100, 3009, 7500, 3006, 7000, 0, 0, 0, 0, , , , , , , 1, 40 +1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 3001, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 3002, 1000, 3007, 9500, 3010, 9500, 0, 0, 0, 0, , , , , , , 2, 30 1037, CloverPatch, Clover Patch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 15 +1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 3003, 50, 3009, 800, 3004, 7500, 0, 0, 0, 0, , , , , , , 1, 15 //1039, FireLizard -1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 3000, 100, 3007, 8000, 3007, 7000, 3007, 6000, 3007, 5000, 0, 0, 0, 0, , , , , , , 2, 20 //1041, Snail -1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 0, 0, 0, 0, 0, 0, , , , , , , 4, 50 +1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 3003, 100, 3010, 8000, 3010, 7000, 3010, 6000, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 3002, 500, 3006, 5000, 3006, 5000, 3007, 3000, 0, 0, 0, 0, , , , , , , 2, 30 +1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 3000, 100, 3007, 3000, 3007, 3000, 0, 0, 0, 0, , , , , , , 2, 30 +1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 3001, 500, 0, 0, 0, 0, , , , , , , 4, 50 1046, SnakeLord, Snake Lord, 300, 40000, 0, 0, 8000, 2, 80, 120, 10, 10, 20, 40, 10, 10, 40, 10, 1, 1, 1, 0, 20, 132, 200, 1500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 3001, 100, 3009, 8000, 3009, 7000, 3009, 6000, 3009, 5000, 0, 0, 0, 0, , , , , , , 2, 20 //1048, Duck -1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 3001, 50, 3010, 3000, 3009, 2000, 3006, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 //1050, Larvespa //1051, Vespa //1052, Hivespa @@ -68,5 +68,5 @@ 1068, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 4021, 800, 4021, 800, 4021, 800, 4021, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 4021, 800, 4021, 800, 4021, 800, 4021, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 \ No newline at end of file diff --git a/news.txt b/news.txt index 3f0ce701..c7b1aab3 100644 --- a/news.txt +++ b/news.txt @@ -1,3 +1,36 @@ +##2 ~ The Hurnscald Herald ~ + +##3 Countless candy-concerning complaints: council +##3 consequently considers citizen-composed cleanup crew +##3 Twelfth of November 2010 + +##0 Recently, the ancient tradition of Hallowe'en +##0 was celebrated across Argaes, Tonori and other +##0 continents. Estimated tons of sweets were given +##0 out to happy trick-or-treaters, and as with +##0 most other years a lot of this vast total was +##0 dropped on the night. Even a week and a half +##0 after Hallowe'en, many kilograms of sweets +##0 still litter our pleasant woodlands. + +##0 After dozens of letters regarding the situation, +##0 the Hurnscald Council has said that the best +##0 solution would be to organise a team of +##0 volunteers to work on collecting dropped sweets +##0 and disposing of them - but it has yet to +##0 organise any such thing. + +##0 In the meantime, why not do your bit and collect +##0 some sweets for yourself? If you don't mind them +##0 being a bit old, you could be able to make the +##0 biggest Hallowe'en haul in history. + +##0 Additionally, we've been getting some reports of +##0 a rather creepy skeleton hanging around the +##0 woodland. He doesn't appear to be aggressive, +##0 but he chatters unintelligibly at passers-by. + + ##3 Rollback ##0 2010-11-17 ##0 @@ -89,7 +122,6 @@ ##0 hands. :) ##0 ##0 -##3 Tulimshar Imposes Trade Regulations ##3 2010-08-29 ##0 Throughout Argaes, new trade regulations from ##0 Tulimshar have concentrated wealth and power diff --git a/npc/007-1_Woodland/_mobs.txt b/npc/007-1_Woodland/_mobs.txt index 29ad1105..cb2a8467 100644 --- a/npc/007-1_Woodland/_mobs.txt +++ b/npc/007-1_Woodland/_mobs.txt @@ -9,6 +9,7 @@ 007-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob007-1::On1037 007-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob007-1::On1038 007-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob007-1::On1055 +007-1.gat,0,0,0,0 monster Pumpkin 1064,2,30000,20000 007-1.gat,0,0,0 script Mob007-1 -1,{ diff --git a/npc/008-1_Hurnscald_outskirts/_mobs.txt b/npc/008-1_Hurnscald_outskirts/_mobs.txt index 12147858..9e7880fe 100644 --- a/npc/008-1_Hurnscald_outskirts/_mobs.txt +++ b/npc/008-1_Hurnscald_outskirts/_mobs.txt @@ -9,6 +9,7 @@ 008-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob008-1::On1037 008-1.gat,0,0,0,0 monster Squirrel 1038,10,30,20,Mob008-1::On1038 008-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob008-1::On1055 +008-1.gat,0,0,0,0 monster Pumpkin 1064,2,40000,40000 008-1.gat,0,0,0 script Mob008-1 -1,{ diff --git a/npc/009-1_Hurnscald/_mobs.txt b/npc/009-1_Hurnscald/_mobs.txt index 5f1fcf89..c066bac8 100644 --- a/npc/009-1_Hurnscald/_mobs.txt +++ b/npc/009-1_Hurnscald/_mobs.txt @@ -5,6 +5,7 @@ 009-1.gat,88,51,15,4 monster Squirrel 1038,2,0,5000,Mob009-1::On1038 009-1.gat,80,38,5,5 monster Squirrel 1038,1,0,5000,Mob009-1::On1038 009-1.gat,0,0,0,0 monster Butterfly 1055,5,30,20,Mob009-1::On1055 +009-1.gat,0,0,0,0 monster Pumpkin 1064,1,40000,40000 009-1.gat,0,0,0 script Mob009-1 -1,{ diff --git a/npc/010-1_Woodland/_mobs.txt b/npc/010-1_Woodland/_mobs.txt index 87140ff3..d86c2641 100644 --- a/npc/010-1_Woodland/_mobs.txt +++ b/npc/010-1_Woodland/_mobs.txt @@ -13,6 +13,7 @@ 010-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob010-1::On1037 010-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob010-1::On1038 010-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob010-1::On1055 +010-1.gat,0,0,0,0 monster Pumpkin 1064,3,30000,20000 010-1.gat,0,0,0 script Mob010-1 -1,{ diff --git a/npc/011-1_Woodland/_mobs.txt b/npc/011-1_Woodland/_mobs.txt index 05ed18ed..3aa95c29 100644 --- a/npc/011-1_Woodland/_mobs.txt +++ b/npc/011-1_Woodland/_mobs.txt @@ -11,6 +11,7 @@ 011-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob011-1::On1037 011-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob011-1::On1038 011-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob011-1::On1055 +011-1.gat,0,0,0,0 monster Pumpkin 1064,2,30000,20000 011-1.gat,0,0,0 script Mob011-1 -1,{ diff --git a/npc/012-1_Woodland_Hills/_mobs.txt b/npc/012-1_Woodland_Hills/_mobs.txt index c081df48..13e21929 100644 --- a/npc/012-1_Woodland_Hills/_mobs.txt +++ b/npc/012-1_Woodland_Hills/_mobs.txt @@ -11,6 +11,7 @@ 012-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob012-1::On1037 012-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob012-1::On1038 012-1.gat,0,0,0,0 monster Butterfly 1055,20,30,20,Mob012-1::On1055 +012-1.gat,0,0,0,0 monster Pumpkin 1064,6,40000,30000 012-1.gat,0,0,0 script Mob012-1 -1,{ diff --git a/npc/013-1_Woodland_hills/_mobs.txt b/npc/013-1_Woodland_hills/_mobs.txt index 04bdf4ce..2086aa5f 100644 --- a/npc/013-1_Woodland_hills/_mobs.txt +++ b/npc/013-1_Woodland_hills/_mobs.txt @@ -15,6 +15,7 @@ 013-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob013-1::On1037 013-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob013-1::On1038 013-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob013-1::On1055 +013-1.gat,0,0,0,0 monster Pumpkin 1064,2,50000,45000 013-1.gat,0,0,0 script Mob013-1 -1,{ diff --git a/npc/014-1_Woodland/_mobs.txt b/npc/014-1_Woodland/_mobs.txt index 6f530db9..fc21e806 100644 --- a/npc/014-1_Woodland/_mobs.txt +++ b/npc/014-1_Woodland/_mobs.txt @@ -16,6 +16,7 @@ 014-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob014-1::On1037 014-1.gat,0,0,0,0 monster Squirrel 1038,25,30,20,Mob014-1::On1038 014-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob014-1::On1055 +014-1.gat,0,0,0,0 monster Pumpkin 1064,2,40000,40000 014-1.gat,0,0,0 script Mob014-1 -1,{ diff --git a/npc/015-1_Woodland/_mobs.txt b/npc/015-1_Woodland/_mobs.txt index da42f9d1..ca1e87bf 100644 --- a/npc/015-1_Woodland/_mobs.txt +++ b/npc/015-1_Woodland/_mobs.txt @@ -2,6 +2,7 @@ 015-1.gat,0,0,0,0 monster Clover 1037,2,100000,1000,Mob015-1::On1037 015-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob015-1::On1055 +015-1.gat,0,0,0,0 monster Pumpkin 1064,1,60000,60000 015-1.gat,0,0,0 script Mob015-1 -1,{ diff --git a/npc/016-1_Woodland/_mobs.txt b/npc/016-1_Woodland/_mobs.txt index 47df3be4..9bff35fd 100644 --- a/npc/016-1_Woodland/_mobs.txt +++ b/npc/016-1_Woodland/_mobs.txt @@ -2,6 +2,7 @@ 016-1.gat,0,0,0,0 monster Clover 1037,2,100000,30000,Mob016-1::On1037 016-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob016-1::On1055 +016-1.gat,0,0,0,0 monster Pumpkin 1064,1,60000,60000 016-1.gat,0,0,0 script Mob016-1 -1,{ diff --git a/npc/017-1_Woodland_hills/_mobs.txt b/npc/017-1_Woodland_hills/_mobs.txt index fd79bb69..f5ead1e7 100644 --- a/npc/017-1_Woodland_hills/_mobs.txt +++ b/npc/017-1_Woodland_hills/_mobs.txt @@ -5,6 +5,7 @@ 017-1.gat,91,25,76,8 monster Loghead 2027,3,5000,60000,Mob017-1::On2027 017-1.gat,31,48,19,12 monster Loghead 2027,3,5000,60000,Mob017-1::On2027 017-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob017-1::On1055 +017-1.gat,0,0,0,0 monster Pumpkin 1064,3,32000,20000 017-1.gat,0,0,0 script Mob017-1 -1,{ diff --git a/npc/018-1_Woodland_mining_camp/_mobs.txt b/npc/018-1_Woodland_mining_camp/_mobs.txt index 292e0547..2a2af659 100644 --- a/npc/018-1_Woodland_mining_camp/_mobs.txt +++ b/npc/018-1_Woodland_mining_camp/_mobs.txt @@ -26,6 +26,7 @@ 018-1.gat,160,31,11,18 monster Red Slime 1008,5,100000,50000,Mob018-1::On1008 018-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob018-1::On1037 018-1.gat,0,0,0,0 monster Butterfly 1055,20,30,20,Mob018-1::On1055 +018-1.gat,0,0,0,0 monster Pumpkin 1064,6,60000,60000 018-1.gat,0,0,0 script Mob018-1 -1,{ diff --git a/npc/025-1_Woodland_Swamp/_mobs.txt b/npc/025-1_Woodland_Swamp/_mobs.txt index ec980c3c..4aed8361 100644 --- a/npc/025-1_Woodland_Swamp/_mobs.txt +++ b/npc/025-1_Woodland_Swamp/_mobs.txt @@ -10,6 +10,7 @@ 025-1.gat,73,61,107,82 monster Spiky Mushroom 1019,40,90000,500,Mob025-1::On1019 025-1.gat,101,53,55,65 monster Squirrel 1038,18,60000,9000,Mob025-1::On1038 025-1.gat,26,61,15,85 monster Scorpion 1003,12,100000,50000,Mob025-1::On1003 +025-1.gat,0,0,0,0 monster Pumpkin 1064,5,45000,35000 025-1.gat,0,0,0 script Mob025-1 -1,{ diff --git a/npc/026-1_Swamp/_mobs.txt b/npc/026-1_Swamp/_mobs.txt index 2885ca7b..5068ba8b 100644 --- a/npc/026-1_Swamp/_mobs.txt +++ b/npc/026-1_Swamp/_mobs.txt @@ -8,6 +8,7 @@ 026-1.gat,71,57,113,81 monster Skeleton 1043,5,900000,10000,Mob026-1::On1043 026-1.gat,68,61,106,88 monster LadySkeleton 1044,5,900000,20000,Mob026-1::On1044 026-1.gat,68,60,107,87 monster Log Head 1025,8,300000,40000,Mob026-1::On1025 +026-1.gat,0,0,0,0 monster Pumpkin 1064,8,50000,40000 026-1.gat,0,0,0 script Mob026-1 -1,{ diff --git a/npc/027-1_Graveyard/_mobs.txt b/npc/027-1_Graveyard/_mobs.txt index 372c2833..73641d27 100644 --- a/npc/027-1_Graveyard/_mobs.txt +++ b/npc/027-1_Graveyard/_mobs.txt @@ -22,6 +22,7 @@ 027-1.gat,37,65,33,22 monster Zombie 1036,3,140000,30000,Mob027-1::On1036 027-1.gat,37,65,33,22 monster Fallen 1045,3,120000,30000,Mob027-1::On1045 027-1.gat,28,67,2,1 monster Jack O 1022,1,265000,200000,Mob027-1::On1022 +027-1.gat,0,0,0,0 monster Pumpkin 1064,9,45000,35000 027-1.gat,0,0,0 script Mob027-1 -1,{ diff --git a/npc/028-1/_mobs.txt b/npc/028-1/_mobs.txt index 317b10d1..63783af0 100644 --- a/npc/028-1/_mobs.txt +++ b/npc/028-1/_mobs.txt @@ -12,6 +12,7 @@ 028-1.gat,76,100,93,16 monster Spectre 1042,8,200000,15000,Mob028-1::On1042 028-1.gat,104,114,61,14 monster Poltergeist 1047,8,200000,15000,Mob028-1::On1047 028-1.gat,54,42,1,1 monster Fallen 1045,1,700000,300000,Mob028-1::On1045 +028-1.gat,0,0,0,0 monster Pumpkin 1064,4,40000,40000 028-1.gat,0,0,0 script Mob028-1 -1,{ diff --git a/npc/029-1_Candor/_mobs.txt b/npc/029-1_Candor/_mobs.txt index 32975e8a..10486a66 100644 --- a/npc/029-1_Candor/_mobs.txt +++ b/npc/029-1_Candor/_mobs.txt @@ -6,6 +6,7 @@ 029-1.gat,36,59,22,20 monster Spiky Mushroom 1019,5,10000,30000,Mob029-1::On1019 029-1.gat,53,35,17,17 monster Bats 1017,4,25000,30000,Mob029-1::On1017 029-1.gat,59,51,13,9 monster Log heads 1025,2,25000,30000,Mob029-1::On1025 +029-1.gat,0,0,0,0 monster Pumpkin 1064,1,40000,50000 029-1.gat,0,0,0 script Mob029-1 -1,{ diff --git a/npc/halloween/2010/gak.txt b/npc/halloween/2010/gak.txt new file mode 100644 index 00000000..e15ae464 --- /dev/null +++ b/npc/halloween/2010/gak.txt @@ -0,0 +1,426 @@ +010-1.gat,29,48,0 script Gak 187, { + + if (hween10 == 1) goto L_Knows_Gak; + if (hween10 == 2) goto L_Gak_Has_Tongue; + if (hween10 == 3) goto L_Bones_Check; + if (hween10 == 4) goto L_Request_Sweets; + if (hween10 == 5) goto L_Collecting_Sweets; + + mes "[Broken Skeleton]"; + set hween10, 1; + mes ""; + mes "\"Gak... gak, gak! Gak gak gak gak!\""; + close; + +L_Knows_Gak: + if (countitem("Tongue") > 0) goto L_Has_Tongue; + mes "[Gak]"; + mes ""; + mes "\"Gak gak! Gak gak, gak gak gak!\""; + close; + +L_Has_Tongue: + mes "[Gak]"; + mes ""; + mes "The skeleton notices a slimy, dead tongue you have with you, and eyes it eagerly."; + next; + mes "[Gak]"; + mes ""; + mes "At least, you assume he is eager. \"Gak gak gak! Gak gak gak gak GAK GAK!\""; + next; + menu + "Give the tongue to him", L_Give_Tongue, + "Taunt him by showing him the tongue, but not giving it", L_Give_Tongue_Die, + "Walk away", -; + close; + +L_Give_Tongue: + if (countitem("Tongue") < 1) goto L_Tongue_Gone_Die; + delitem "Tongue", 1; + set hween10, 2; + mes "[Gak]"; + mes ""; + mes "The skeleton grabs the tongue from you and shoves it into his mouth. After stretching his jaw for some moments, he grins at you unpleasantly."; + next; + mes "[Gak]"; + mes ""; + mes "\"Ssso! What bringsss you here, mortal?\""; + next; + menu + "I just chanced upon you here, and figured you could use a tongue.", L_Thanks, + "The Hallowe'en event is FINALLY here, of course I'm going to play it.", L_Whut, + "Nothing.", -; + close; + +L_Tongue_Gone_Die: + mes "[Gak]"; + mes ""; + mes "He reaches out for the tongue, but then realises you don't have it. With an angry a look on his face as a skeleton can have, he slashes at you with his remaining arm."; + goto L_Die; + +L_Give_Tongue_Die: + mes "[Gak]"; + mes ""; + mes "Angrily, the skeleton reaches out and claws you with his remaining arm."; + if (countitem("Tongue") < 1) goto L_Die; + next; + delitem "Tongue", 1; + mes "[Gak]"; + mes ""; + mes "As you fall, he takes the tongue from you anyway."; + set hween10, 2; + goto L_Die; + +L_Die: + close2; + itemheal -Hp -1, 0; + end; + +L_Thanks: + mes "[Gak]"; + mes ""; + mes "\"Well, that wasss mighty thoughtful of you, friend... I wonder if perhapsss you could do me another favour?\""; + next; + menu + "Sure! Anything you want.", L_Sure, + "I'll be right, thanks.", -; + close; + +L_Whut: + mes "[Gak]"; + mes ""; + mes "\"What?\""; + close; + +L_Gak_Has_Tongue: + mes "[Gak]"; + mes ""; + mes "\"Hello again, little friend. Could you posssibly do me another favour?\""; + next; + menu + "I sure can, what is it?", L_Sure, + "Uh, no thanks.", -; + close; + +L_Sure: + mes "[Gak]"; + mes ""; + mes "\"It wasss nice if you to bring me thisss tongue, but asss you can sssee I still have a few things missing.\""; + next; + mes "[Gak]"; + mes ""; + mes "\"Maybe you could bring me a few bonesss so I could patch myssself up?\""; + next; + menu + "I'm on it!", L_Bones, + "Nah, that sounds a bit boring.", -; + close; + +L_Bones: + set hween10, 3; + mes "[Gak]"; + mes ""; + mes "\"Wonderful! I can't wait until I can properly walk around attacking thingsss again.\""; + close; + +L_Bones_Check: + mes "[Gak]"; + mes ""; + mes "\"Hallo again. Have you brought me any bonesss?\""; + next; + setarray @menuitems$, "", "", "", "", ""; + set @c, 0; + + if (countitem("Bone") < 5) goto L_bones_four; + set @menuitems$[@c], "Take five bones."; + set @menuid[@c], 0; + set @c, @c + 1; + +L_bones_four: + if (countitem("Bone") < 4) goto L_bones_three; + set @menuitems$[@c], "Take four bones."; + set @menuid[@c], 1; + set @c, @c + 1; + +L_bones_three: + if (countitem("Bone") < 3) goto L_bones_two; + set @menuitems$[@c], "Take three bones."; + set @menuid[@c], 2; + set @c, @c + 1; + +L_bones_two: + if (countitem("Bone") < 2) goto L_bones_one; + set @menuitems$[@c], "Take two bones."; + set @menuid[@c], 3; + set @c, @c + 1; + +L_bones_one: + if (countitem("Bone") < 1) goto L_bones_menu; + set @menuitems$[@c], "Take one bone."; + set @menuid[@c], 4; + set @c, @c + 1; + +L_bones_menu: + set @menuitems$[@c], "I don't have any bones."; + set @menuid[@c], 5; + set @c, @c + 1; + menu + @menuitems$[0], -, + @menuitems$[1], -, + @menuitems$[2], -, + @menuitems$[3], -, + @menuitems$[4], -, + @menuitems$[5], -, + @menuitems$[6], -; + set @menu, @menu -1; + if (@menu >= @c) close; + if (@menuid[@menu] == 5) goto L_offer_no_items; + mes "[Gak]"; + mes ""; + mes "Ssso many? Jussst what I needed. Let me sssee if they are sssuitable..."; + next; + + if (@menuid[@menu] == 0) set @bonecount, 5; + if (@menuid[@menu] == 1) set @bonecount, 4; + if (@menuid[@menu] == 2) set @bonecount, 3; + if (@menuid[@menu] == 3) set @bonecount, 2; + if (@menuid[@menu] == 4) set @bonecount, 1; + if (countitem("Bone") < @bonecount) goto L_Not_Enough_Bones; + + delitem "Bone", @bonecount; + set @bonecount, @bonecount + 1; + set @hween10_givebones, 0; + +// in a rush, raising and then lowering is the best thing I can think of to make the loop work properly. + +L_Bone_Loop: + set @bonecount, @bonecount - 1; + if @bonecount < 1 goto L_Bones_Feedback; + set @temp1, rand(@bonecount + 5); + if @temp1 > @bonecount goto L_Bone_Loop; + set @hween10_givebones, @hween10_givebones + 1; + goto L_Bone_Loop; + +L_Not_Enough_Bones: + mes "[Gak]"; + mes ""; + mes "\"Hey... you don't have that many bonesss!\""; + close; + +L_offer_no_items: + mes "[Gak]"; + mes ""; + mes "\"Sssucch a pity...\""; + close; + +L_Bones_Feedback: + if (@hween10_givebones == 0) goto L_Bones_Feedback_None; + mes "[Gak]"; + mes ""; + mes "\"Hmm... I think I can ussse " + @hween10_givebones + " of thessse bonesss.\""; + next; + set hween10_bonecount, hween10_bonecount + @hween10_givebones; + if (hween10_bonecount > 7) goto L_Enough_Bones; + mes "[Gak]"; + mes ""; + mes "\"But I ssstill need more! Pleassse bring them to me.\""; + close; + +L_Bones_Feedback_None: + mes "[Gak]"; + mes ""; + mes "\"I can't ussse any of theesse boness. I need more!\""; + close; + +L_Enough_Bones: + set hween10, 4; + mes "[Gak]"; + mes ""; + mes "\"And that should be enough for my dark purposssesss.\""; + next; + mes "[Gak]"; + mes ""; + mes "\"Now... I wonder...\" He flicks his tongue around his dry and ancient teeth. \"I wonder if you could get me sssomething to eat?\""; + next; + mes "[Gak]"; + mes ""; + mes "\"All thisss hard work gathering bonesss hasss made me...\""; + next; + mes "[Gak]"; + mes ""; + mes "\"HUNGRY!\""; + next; + menu + "Uh, what would you like to eat?", L_Request_Sweets, + "This is a burial site, I'm sure there are plenty of worms around.", L_Worms, + "Me too, actually. I gotta eat. Bye!", -; + close; + +L_Worms: + mes "[Gak]"; + mes ""; + mes "\"True... but they are sssmall, and not asss sssweet asss what I'd like!\""; + next; + +L_Request_Sweets: + mes "[Gak]"; + mes ""; + mes "\"Asss I'm sssure you know, it wasss Hallowe'en recently. I'll bet you had great time collecting sssweetsss with your friendsss, hm?\""; + next; + menu + "The guy organising that was too lazy - it never happened.", L_Time_Management, + "Well, what's it to you?", L_Leftover_Sweets, + "You're creeping me out.", -; + close; + +L_Time_Management: + mes "[Gak]"; + mes ""; + mes "\"That'sss jussst too bad. People with poor time management shouldn't be put in charge of important thingsss like that.\""; + next; + mes "[Gak]"; + mes ""; + mes "\"But never mind. Even if you didn't get to go trick-or-treating, there will ssstill be plenty of dropped sssweets lying around.\""; + next; + mes "[Gak]"; + mes ""; + mes "\"People are ssso carelesss! To my benefit, of courssse. Ssso what do you sssay? Can you bring me asss many sssweetsss as you can find?\""; + menu + "I guess so.", L_Confirm_Sweethunting, + "No, I'd rather eat 'em myself.", -; + close; + +L_Leftover_Sweets: + mes "[Gak]"; + mes ""; + mes "\"Each year at Hallowe'en, all you little girlsss and boysss run about begging for candy. And each year, ssso much of it is dropped, and wasssted!\""; + next; + mes "[Gak]"; + mes ""; + mes "\"But I don't mind eating sssweetsss just becaussse they're a couple of weeksss old! Bring me lotsss, and you shall have a reward.\""; + next; + menu + "Well, okay then.", L_Confirm_Sweethunting, + "Wait, free sweets!? Why did no one tell me?", -; + close; + +L_Confirm_Sweethunting: + set hween10, 5; + mes "[Gak]"; + mes ""; + mes "\"My ssstomach groansss with anticipa - uh, well, my bonesss creak with anticipation. Tell all your little friendsss to bring my any sssweetsss they find, too: I really am VERY hungry!\""; + next; + mes "[Gak]"; + mes ""; + mes "\"Remember, though, and thisss isss important: the more sssweetsss YOU PERSSSONALLY bring me, the better YOUR reward will be!\""; + close; + +L_Collecting_Sweets: + mes "[Gak]"; + mes ""; + mes "\"Ssso, do you have any sssweetsss for me?\""; + next; + setarray @menuitems$, "", "", "", "", ""; + set @c, 0; + + if (countitem("tondel") < 1) goto L_Sweets_Marshmallow; + set @menuitems$[@c], "Tonori Delight."; + set @menuid[@c], 0; + set @c, @c + 1; + +L_Sweets_Marshmallow: + if (countitem("Marshmallow") < 1) goto L_Sweets_JellySkull; + set @menuitems$[@c], "Marshmallow."; + set @menuid[@c], 1; + set @c, @c + 1; + +L_Sweets_JellySkull: + if (countitem("JellySkull") < 1) goto L_Sweets_CandyPumpkin; + set @menuitems$[@c], "Jelly Skull."; + set @menuid[@c], 2; + set @c, @c + 1; + +L_Sweets_CandyPumpkin: + if (countitem("CandyPumpkin") < 1) goto L_Sweets_Menu; + set @menuitems$[@c], "Candy Pumpkin."; + set @menuid[@c], 3; + set @c, @c + 1; + +L_Sweets_Menu: + set @menuitems$[@c], "I don't have any sweets."; + set @menuid[@c], 4; + set @c, @c + 1; + menu + @menuitems$[0], -, + @menuitems$[1], -, + @menuitems$[2], -, + @menuitems$[3], -, + @menuitems$[4], -, + @menuitems$[5], -; + set @menu, @menu -1; + if (@menu >= @c) close; + + if (@menuid[@menu] == 0) set @giveitem$, "TonoriDelight"; + if (@menuid[@menu] == 1) set @giveitem$, "Marshmallow"; + if (@menuid[@menu] == 2) set @giveitem$, "JellySkull"; + if (@menuid[@menu] == 3) set @giveitem$, "CandyPumpkin"; + // We need something to handle what happens when we select that the character does not have any sweets + if (@menuid[@menu] == 4) goto L_offer_no_items; + + mes "[Gak]"; + mes ""; + mes "\"How many of those do you have for me?\""; + next; + menu + "Take all of them.", -, + "One hundred of them.", -, + "Fifty of them.", -, + "Ten of them.", -, + "Five of them.", -, + "One of them.", -, + "This many...", -; + set @menu, @menu - 1; + + if (@menu == 0) set @givecounter, countitem(@giveitem$); + if (@menu == 1) set @givecounter, 100; + if (@menu == 2) set @givecounter, 50; + if (@menu == 3) set @givecounter, 10; + if (@menu == 4) set @givecounter, 5; + if (@menu == 5) set @givecounter, 1; + if (@menu == 6) input @givecounter; + if (@menu > 6) close; + if (countitem(@giveitem$) < @givecounter) goto L_Not_Enough_Sweeties; + + delitem @giveitem$, @givecounter; + + if (@giveitem$ == "TonoriDelight") set $hween10_tondel, $hween10_tondel + @givecounter; + if (@giveitem$ == "Marshmallow") set $hween10_mmallow, $hween10_mmallow + @givecounter; + if (@giveitem$ == "JellySkull") set $hween10_jelskul, $hween10_jelskul + @givecounter; + if (@giveitem$ == "CandyPumpkin") set $hween10_canpump, $hween10_canpump + @givecounter; + if (@giveitem$ == "TonoriDelight") set hween10_collect_tondel, hween10_collect_tondel + @givecounter; + if (@giveitem$ == "Marshmallow") set hween10_collect_mmallow, hween10_collect_mmallow + @givecounter; + if (@giveitem$ == "JellySkull") set hween10_collect_jelskul, hween10_collect_jelskul + @givecounter; + if (@giveitem$ == "CandyPumpkin") set hween10_collect_canpump, hween10_collect_canpump + @givecounter; + + set hween10_collect, hween10_collect + @givecounter; + + mes "[Gak]"; + mes ""; + mes "\"Thank you for your generousss donation to my caussse. Ssso far, you and your friendsss have brought me " + $hween10_tondel + " Tonori Delightsss, " + $hween10_mmallow + " Marshmallowsss, " + $hween10_jelskul + " Jelly Ssskullsss, and " + $hween10_canpump + " Candy Pumpkinsss.\""; + next; + mes "[Gak]"; + mes ""; + mes "\"You persssonally have brought me " + hween10_collect + " sssweetsss.\""; + next; + mes "[Gak]"; + mes ""; + mes "\"But I ssstill need more! I'm ssstill HUNGRY!\""; + close; + +L_Not_Enough_Sweeties: + mes "[Gak]"; + mes ""; + mes "\"Hey! Don't teassse me; you know very well that you don't have that many sssweetsss.\""; + close; + +} diff --git a/npc/scripts.conf b/npc/scripts.conf index 660dedb7..b6e53dcc 100644 --- a/npc/scripts.conf +++ b/npc/scripts.conf @@ -74,5 +74,7 @@ import: npc/_import.txt // When enabling, some entries in 028-1 would also need to be uncommented, the warp from 028-1 would need to be commented out. The changes to the old woman and some other NPCs weren't able to be preserved, but are recorded in the git repository. //import: npc/easter/2010/_import.txt -import: npc/xmas/2010/_import.txt +// Halloween 2010 +npc: npc/halloween/2010/gak.txt +import: npc/xmas/2010/_import.txt -- cgit v1.2.3-60-g2f50 From cb8e71399284f45c65fe9e30efcd94f5fc050d5d Mon Sep 17 00:00:00 2001 From: E Athena Server Date: Fri, 19 Nov 2010 12:17:14 +0100 Subject: Fix check in gak and also tongue drop rates. --- db/mob_db.txt | 6 +++--- npc/halloween/2010/gak.txt | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index b35e09a0..34c4f0b1 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -31,11 +31,11 @@ 1031, GambogePlant, Gamboge Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1033, SeaSlime, Sea Slime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 0, 0 -1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 3002, 100, 3009, 7500, 3006, 7000, 0, 0, 0, 0, , , , , , , 1, 40 +1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 3002, 100, 3009, 750, 3006, 7000, 0, 0, 0, 0, , , , , , , 1, 40 1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 3001, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 3002, 1000, 3007, 9500, 3010, 9500, 0, 0, 0, 0, , , , , , , 2, 30 1037, CloverPatch, Clover Patch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 3003, 50, 3009, 800, 3004, 7500, 0, 0, 0, 0, , , , , , , 1, 15 +1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 3003, 50, 3009, 800, 3004, 750, 0, 0, 0, 0, , , , , , , 1, 15 //1039, FireLizard 1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 3000, 100, 3007, 8000, 3007, 7000, 3007, 6000, 3007, 5000, 0, 0, 0, 0, , , , , , , 2, 20 //1041, Snail @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 4021, 800, 4021, 800, 4021, 800, 4021, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 \ No newline at end of file +1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 4021, 800, 4021, 800, 4021, 800, 4021, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/halloween/2010/gak.txt b/npc/halloween/2010/gak.txt index cd6d41ab..f1ceaf2c 100644 --- a/npc/halloween/2010/gak.txt +++ b/npc/halloween/2010/gak.txt @@ -323,7 +323,7 @@ L_Collecting_Sweets: setarray @menuitems$, "", "", "", "", ""; set @c, 0; - if (countitem("tondel") < 1) goto L_Sweets_Marshmallow; + if (countitem("TonoriDelight") < 1) goto L_Sweets_Marshmallow; set @menuitems$[@c], "Tonori Delight."; set @menuid[@c], 0; set @c, @c + 1; -- cgit v1.2.3-60-g2f50 From f596dceb37c71ec6a890e8f493f7323445834638 Mon Sep 17 00:00:00 2001 From: Freeyorp Date: Sun, 19 Dec 2010 19:51:33 +1300 Subject: End Hallowe'en 2010 --- db/mob_db.txt | 64 +++++++++++++++++++++++++++++------------------------------ 1 file changed, 32 insertions(+), 32 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 34c4f0b1..41dabd50 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1,52 +1,52 @@ # ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per, Drop2id,Drop2per, Drop3id,Drop3per, Drop4id,Drop4per, Drop5id,Drop5per, Drop6id,Drop6per, Drop7id,Drop7per, Drop8id,Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutation count,mutation strength -1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 3000, 100, 3006, 500, 0, 0, 0, 0, , , , , , , 0, 0 -1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 3002, 10, 3007, 500, 3010, 500, 3009, 500, 0, 0, 0, 0, , , , , , , 0, 0 -1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 3000, 300, 0, 0, 0, 0, , , , , , , 1, 50 +1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 1005, GreenSlime, Green Slime, 40, 300, 0, 0, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 -1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 3003, 300, 0, 0, 0, 0, , , , , , , 1, 25 -1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 3000, 200, 0, 0, 0, 0, , , , , , , 1, 20 +1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 +1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 1008, RedSlime, Red Slime, 70, 450, 0, 0, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 2, 20 -1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 3001, 80, 3006, 1200, 3007, 1000, 3010, 1800, 0, 0, 0, 0, , , , , , , 2, 50 -1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 3003, 200, 714, 400, 714, 400, 710, 500, 3009, 2000, 3006, 1000, 3007, 1300, 0, 0, 0, 0, , , , , , , 2, 30 -1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 3003, 50, 0, 0, 0, 0, , , , , , , 2, 30 -1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 3001, 100, 3010, 2000, 3009, 1800, 3006, 2200, 3007, 1000, 0, 0, 0, 0, , , , , , , 2, 40 -1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 3002, 50, 3010, 1500, 3009, 1500, 3006, 1500, 0, 0, 0, 0, , , , , , , 1, 60 -1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 3000, 500, 3007, 750, 3010, 750, 0, 0, 0, 0, , , , , , , 2, 50 +1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 +1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 +1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 4021, 400, 0, 0, 0, 0, , , , , , , 2, 30 1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40 -1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 3002, 10, 3009, 750, 3006, 500, 3007, 800, 3010, 600, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 3001, 40, 3009, 500, 3006, 750, 3007, 800, 0, 0, 0, 0, , , , , , , 3, 40 -1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 3003, 100, 3010, 1000, 3009, 1000, 3004, 1000, 0, 0, 0, 0, , , , , , , 3, 40 -1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 3001, 50, 3006, 1200, 3007, 1200, 0, 0, 0, 0, , , , , , , 3, 50 -1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 1000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30 -1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 3003, 500, 3010, 9000, 3010, 7000, 3009, 9000, 3009, 7000, 3009, 5000, 0, 0, 0, 0, , , , , , , 2, 30 -1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 3000, 1000, 3006, 5000, 3006, 5000, 3006, 5000, 3006, 5000, 3010, 7000, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20 -1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 3001, 50, 3007, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 3003, 300, 3010, 3000, 3009, 4000, 0, 0, 0, 0, , , , , , , 1, 30 +1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 +1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 +1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30 +1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20 +1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 +1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 0, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 3002, 200, 3006, 2000, 3007, 4000, 3004, 2500, 0, 0, 0, 0, , , , , , , 1, 30 +1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 1029, MauvePlant, Mauve Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1031, GambogePlant, Gamboge Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1033, SeaSlime, Sea Slime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 0, 0 -1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 3002, 100, 3009, 750, 3006, 7000, 0, 0, 0, 0, , , , , , , 1, 40 -1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 3001, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 3002, 1000, 3007, 9500, 3010, 9500, 0, 0, 0, 0, , , , , , , 2, 30 +1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 +1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 +1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1037, CloverPatch, Clover Patch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 3003, 50, 3009, 800, 3004, 750, 0, 0, 0, 0, , , , , , , 1, 15 +1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 15 //1039, FireLizard -1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 3000, 100, 3007, 8000, 3007, 7000, 3007, 6000, 3007, 5000, 0, 0, 0, 0, , , , , , , 2, 20 +1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 //1041, Snail -1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 3003, 100, 3010, 8000, 3010, 7000, 3010, 6000, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 3002, 500, 3006, 5000, 3006, 5000, 3007, 3000, 0, 0, 0, 0, , , , , , , 2, 30 -1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 3000, 100, 3007, 3000, 3007, 3000, 0, 0, 0, 0, , , , , , , 2, 30 -1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 3001, 500, 0, 0, 0, 0, , , , , , , 4, 50 +1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 0, 0, 0, 0, 0, 0, , , , , , , 4, 50 1046, SnakeLord, Snake Lord, 300, 40000, 0, 0, 8000, 2, 80, 120, 10, 10, 20, 40, 10, 10, 40, 10, 1, 1, 1, 0, 20, 132, 200, 1500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 3001, 100, 3009, 8000, 3009, 7000, 3009, 6000, 3009, 5000, 0, 0, 0, 0, , , , , , , 2, 20 +1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 //1048, Duck -1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 3001, 50, 3010, 3000, 3009, 2000, 3006, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 //1050, Larvespa //1051, Vespa //1052, Hivespa -- cgit v1.2.3-60-g2f50 From 48ecf1facdad90e367aa95702188e956ee88190a Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 21 Dec 2010 17:14:13 -0700 Subject: Readd Halloween prizes These were somehow lost in the merge. --- db/item_db.txt | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index bc6acb30..f80a85ec 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -268,7 +268,7 @@ 766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} 767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; } 768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, { bonus bAgi,1; } -//769, GuyFawkesMask, Guy Fawkes' Mask, , , , , , , , , , , , , , , {}, {} +769, GuyFawkesMask, Guy Fawkes Mask, 5, 1000, 500, 50, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} 770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} 771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} 772, WispPowder, Wisp Powder, 3, 700, 350, 3, , , , , , , , , , , {}, {} @@ -364,6 +364,16 @@ //1274, SmallClub //1275, LoinCloth +// Hween 2010 + +1276, OperaMask, Opera Mask, 5, 1000, 500, 50, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +1277, JesterMask, Jester Mask, 5, 1000, 500, 50, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +1278, WitchHat, Witch Hat, 5, 1000, 500, 50, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +1279, GoblinMask, Goblin Mask, 5, 1000, 500, 50, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} +1280, Scissors, Scissors, 0, 1000, 500, 120, , , , , , 2, , , 0, , { callfunc "useScissors"; }, {} +1281, ShockSweet, Shock Sweet, 0, 1000, 500, 5, , , , , , 2, , , 0, , { callfunc "useShockSweet"; }, {} +1282, BoneArrows, Bone Arrows, 10, 50, 20, 0, 50, , , , , 2, 32768, , , , {}, {} + 2050, RedCottonShirt, Red Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} 2051, GreenCottonShirt, Green Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} 2052, DarkBlueCottonShirt, Dark Blue Cotton Shirt, 5, 10, 5, 20, , 2, , -4, 0, 2, 512, , 0, 0, {}, {} -- cgit v1.2.3-60-g2f50 From e095298140bf9867671007aa53fc2e52e1f2d4cd Mon Sep 17 00:00:00 2001 From: Wombat Date: Wed, 22 Dec 2010 02:38:37 -0500 Subject: fixes: bandit quest, mob_db, nivalis soul menhir Fixed mob ids on bandit quest summoning, fixed Pumpkin stats, fixed soul menhir in Nivalis. --- db/mob_db.txt | 2 +- npc/009-2_Hurnscald/lena.txt | 8 ++++---- npc/011-6/bryant.txt | 2 +- npc/020-1_Nivalis/soul-menhir.txt | 6 +++--- 4 files changed, 9 insertions(+), 9 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 41dabd50..78140b54 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -60,7 +60,7 @@ 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, Pumpkin, Pumpkin, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 +1063, Pumpkin, Pumpkin, 1, 200, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 3000, 100, 3001, 20, 3002, 10, 3003, 15, 3011, 500, 3006, 1500, 3007, 2000, 3010, 2500, 0, 0, 0, 0, , , , , , , 0, 0 1064, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1065, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 1066, VampireBat, Vampire Bat, 30, 800, 0, 0, 200, 1, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/009-2_Hurnscald/lena.txt b/npc/009-2_Hurnscald/lena.txt index a88da8da..52144a35 100644 --- a/npc/009-2_Hurnscald/lena.txt +++ b/npc/009-2_Hurnscald/lena.txt @@ -26,8 +26,8 @@ L_Lena_Approves: set TMW_Quest, 41; mes "[Lena]"; mes "\"You look like you can handle yourself in a fight. If you can take on this scourge I'll reward you with a hat like mine. In order to prove your mettle, bring me 10 [Bandit Hood]s so I know they've met their match.\""; - areamonster "008-1.gat",25,60,40,65,"Bandit",1063,3, "::"; - areamonster "011-1.gat",35,40,65,60,"Bandit",1063,3, "::"; + areamonster "008-1.gat",25,60,40,65,"Bandit",1064,3, "::"; + areamonster "011-1.gat",35,40,65,60,"Bandit",1064,3, "::"; close; L_Lena_No_Fan: @@ -66,8 +66,8 @@ L_Lena_Bandit_Leader: L_Lena_Bandit_Leader_Yes: set TMW_Quest, 43; - areamonster "008-1.gat",25,60,40,65,"Bandit",1063,3, "::"; - areamonster "011-1.gat",35,40,65,60,"Bandit",1063,3, "::"; + areamonster "008-1.gat",25,60,40,65,"Bandit",1064,3, "::"; + areamonster "011-1.gat",35,40,65,60,"Bandit",1064,3, "::"; mes "[Lena]"; mes "\"You have a brave heart. Though I know you can suceed on your own, I recommend finding others to help you defeat the bandit leader. I believe he could pose a significant threat to solitary individuals seeking to challenge him. Good luck!\""; close; diff --git a/npc/011-6/bryant.txt b/npc/011-6/bryant.txt index 07c5453d..4c1579b9 100644 --- a/npc/011-6/bryant.txt +++ b/npc/011-6/bryant.txt @@ -18,7 +18,7 @@ L_Bryant_Summon: next; mes "\"I believe I saw him run into a cave south and east of here. There is a red carpet in front of the cave entrance. Be careful and good luck.\""; set TMW_Quest, 44; - monster "011-6.gat",260,250,"BanditLord",1064,1, "Bryant::onBanditLordDead"; + monster "011-6.gat",260,250,"BanditLord",1065,1, "Bryant::onBanditLordDead"; close; onBanditLordDead: diff --git a/npc/020-1_Nivalis/soul-menhir.txt b/npc/020-1_Nivalis/soul-menhir.txt index 1569d0d6..ee973170 100644 --- a/npc/020-1_Nivalis/soul-menhir.txt +++ b/npc/020-1_Nivalis/soul-menhir.txt @@ -2,9 +2,9 @@ 020-1.gat,64,89,0 script Soul Menhir 144, { callfunc "ClearVariables"; - set @map$, "009-1.gat"; - setarray @Xs, 52, 53, 54, 52, 54, 52, 54; - setarray @Ys, 39, 39, 39, 40, 40, 41, 41; + set @map$, "020-1.gat"; + setarray @Xs, 63, 64, 65, 63, 65, 63, 65; + setarray @Ys, 88, 88, 88, 89, 89, 90, 90; set @x, 0; set @y, 0; callfunc "SoulMenhir"; -- cgit v1.2.3-60-g2f50 From b400f51483a5f50b8920b3053fdd711ba25f3122 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Wed, 22 Dec 2010 11:58:34 +0100 Subject: Removing yellow present boxes as regular drop in mob_db. Fixing presentcounter in Golbanez. Corrected the messages in 031-3 labyrinth. (Hopefully all that are wrong.) --- db/mob_db.txt | 4 ++-- npc/031-3/labyrinth.txt | 17 +++++++---------- npc/xmas/2010/golbanez.txt | 12 ++++++++++++ 3 files changed, 21 insertions(+), 12 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 78140b54..eb29e711 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -13,7 +13,7 @@ 1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 -1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 4021, 400, 0, 0, 0, 0, , , , , , , 2, 30 +1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 400, 0, 0, 0, 0, , , , , , , 2, 30 1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40 1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 4021, 800, 4021, 800, 4021, 800, 4021, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/031-3/labyrinth.txt b/npc/031-3/labyrinth.txt index e5b4fca9..4616891b 100755 --- a/npc/031-3/labyrinth.txt +++ b/npc/031-3/labyrinth.txt @@ -47,6 +47,11 @@ end; } +031-3.gat,148,150,0 script #ChristmasBarrier 127,1,1,{ + warp "031-3.gat", 128, 134; + end; +} + // Third Warp 031-3.gat,139,258,0 script #ChristmasBarrier 127,1,1,{ if (Maze < 2) goto L_Golbenez; @@ -438,15 +443,7 @@ L_Golbenez: end; } -031-3.gat,148,150,0 script #ChristmasBarrier 127,1,1,{ - if (Maze < 8) goto L_Golbenez; - warp "031-3.gat", 128, 134; -L_Golbenez: - message strcharinfo(0), "Golbenez: Mortal, you still need to give me the equivalent to " +(4000000-Golbenez_Inn_Cost)+ " Gold Pieces to go through this opening."; - end; - end; -} // # second warp 031-3.gat,232,93,0 script #ChristmasBarrier 127,1,1,{ if (Maze < 8) goto L_Golbenez; @@ -475,7 +472,7 @@ L_Golbenez: warp "031-3.gat", 46, 27; end; L_Golbenez: - message strcharinfo(0), "Golbenez: Mortal, you are getting close to your objective but you still need to give me " +(4000000-Golbenez_Inn_Cost)+ " Gold Pieces to be able to find Santa."; + message strcharinfo(0), "Golbenez: Mortal, you are getting close to your objective but you still need to give me " +(5000000-Golbenez_Inn_Cost)+ " Gold Pieces to be able to find Santa."; end; } @@ -484,7 +481,7 @@ L_Golbenez: warp "031-3.gat", 120, 79; end; L_Golbenez: - message strcharinfo(0), "Golbenez: Mortal, you are getting close to your objective but you still need to give me " +(4000000-Golbenez_Inn_Cost)+ " Gold Pieces to be able to find Santa."; + message strcharinfo(0), "Golbenez: Mortal, you are getting close to your objective but you still need to give me " +(5000000-Golbenez_Inn_Cost)+ " Gold Pieces to be able to find Santa."; end; } diff --git a/npc/xmas/2010/golbanez.txt b/npc/xmas/2010/golbanez.txt index fe9ac50d..0b145ca9 100755 --- a/npc/xmas/2010/golbanez.txt +++ b/npc/xmas/2010/golbanez.txt @@ -145,6 +145,12 @@ L_Menu: if (@menuitem[@menu] == 4022) goto L_Check_White; L_Check_Yellow: + // If you have already donated more than you have collected in the right way (Via script), + // then whatever you have donated so far will remain, but if you have some spare boxes, + // it will be not possible to give it. + if (Count_Yellow > Yellow) set Yellow, Count_Yellow; + if (Count_Yellow + @count > Yellow) goto L_Fail_Box; + if (Count_Yellow >= 40) goto L_Done_Yellow; if (@count > Yellow) goto L_Fail_Box; delitem @menuitem[@menu], @count; @@ -153,6 +159,12 @@ L_Check_Yellow: goto Golbenez_pay_presents; L_Check_White: + // If you have already donated more than you have collected in the right way (Via script), + // then whatever you have donated so far will remain, but if you have some spare boxes, + // it will be not possible to give it. + if (Count_White > White) set White, Count_White; + if (Count_White + @count > White) goto L_Fail_Box; + if (Count_White >= 30) goto L_Done_White; if (@count > White) goto L_Fail_Box; delitem @menuitem[@menu], @count; -- cgit v1.2.3-60-g2f50 From f8aa82ea38ad1f699bcd8a33bb3b84c08b0791b2 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Thu, 30 Dec 2010 19:45:20 +0100 Subject: Adding Yeti fight in rescue Cindy quest, also some other fixes and debug possibilites setting Yeti stats, needs to be determined, if they are good YETI FIGHT NEEDS TO BE TESTED NOW --- db/mob_db.txt | 2 +- npc/031-1_NivalisPort/angelaOutside.txt | 67 ++++++++++++++++++----- npc/031-1_NivalisPort/house.txt | 2 +- npc/031-3_Cave/cindyCave.txt | 95 +++++++++++++++++++++++++++++++-- 4 files changed, 149 insertions(+), 17 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index eb29e711..c619b968 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35, 3000, 0, 0, 300, 2, 50, 150, 40, 0, 70, 5, 20, 15, 5, 15, 1, 1, 1, 0, 61, 135, 400, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,40,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/031-1_NivalisPort/angelaOutside.txt b/npc/031-1_NivalisPort/angelaOutside.txt index 3c10df46..7bb02d71 100644 --- a/npc/031-1_NivalisPort/angelaOutside.txt +++ b/npc/031-1_NivalisPort/angelaOutside.txt @@ -13,16 +13,6 @@ set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); -//TODO: remove DEBUG - mes "This menu is for debugging and will be removed"; - menu - "normal", L_normal, - "reset quest", -; - set @rescue_Cindy, 0; - callsub S_Update_Mask; - -L_normal: -////////////////////////////////// if (@rescue_Cindy > 3) goto L_Please_Visit_Again; if (@rescue_Cindy > 1) goto L_Please_Visit; if (@rescue_Cindy == 1) goto L_Please_Help; @@ -74,7 +64,7 @@ L_Menu_Potion: L_Calm_Down: if (countitem("ConcentrationPotion") == 0) goto L_No_Potion; delitem "ConcentrationPotion", 1; - mes "She drinks the concentration potions and calm down."; + mes "She drinks the concentration potions and calms down."; mes "[Angela]"; mes "\"Thank you, this was helpful.\""; next; @@ -121,11 +111,64 @@ S_Update_Mask: return; } +031-1.gat,80,25,0 script Debug 154, { +//TODO: remove DEBUG + set @Q_Nivalis_state_MASK, NIBBLE_5_MASK; + set @Q_Nivalis_state_SHIFT, NIBBLE_5_SHIFT; + set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); + + mes "This menu is for debugging and will be removed"; + menu + "close", L_close, + "reset quest", -, + "magic", magic; + set @rescue_Cindy, 0; + callsub S_Update_Mask; + mes "quest variable is now " + @rescue_Cindy; + close; +L_close: + close; - +magic: + // Set up SkillUp function general magic + set @SUP_id, SKILL_MAGIC; + set @SUP_name$, "Magic"; + + set @SUP_xp, 5000; + set @SUP_lvl, 2; + callfunc "SkillUp"; + + // Set up SkillUp function war magic + set @SUP_id, SKILL_MAGIC_WAR; + set @SUP_name$, "War Magic"; + + set @SUP_xp, 5000; + set @SUP_lvl, 2; + callfunc "SkillUp"; + + // Set up SkillUp function life magic + set @SUP_id, SKILL_MAGIC_LIFE; + set @SUP_name$, "Life Magic"; + + set @SUP_xp, 5000; + set @SUP_lvl, 2; + callfunc "SkillUp"; + + mes "Lightning invocation: " + getspellinvocation("lightning-strike"); + mes "Flare-dart invocation: " + getspellinvocation("flare-dart"); + mes "Lesser-heal invocation: " + getspellinvocation("lesser-heal"); + mes "Lay-on-hands invocation: " + getspellinvocation("lay-on-hands"); + close; + +S_Update_Mask: + set QUEST_Nivalis_state, + (QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK)) + | (@rescue_Cindy << @Q_Nivalis_state_SHIFT); + return; +} diff --git a/npc/031-1_NivalisPort/house.txt b/npc/031-1_NivalisPort/house.txt index c81185d3..d9714ef5 100644 --- a/npc/031-1_NivalisPort/house.txt +++ b/npc/031-1_NivalisPort/house.txt @@ -9,7 +9,7 @@ set @rescue_Cindy, ((QUEST_Nivalis_state & @Q_Nivalis_state_MASK) >> @Q_Nivalis_state_SHIFT); if (@rescue_Cindy > 2) goto L_Warp; - mes "The door is locked."; + message strcharinfo(0), "The door is locked."; close; L_Warp: diff --git a/npc/031-3_Cave/cindyCave.txt b/npc/031-3_Cave/cindyCave.txt index 738868d6..77046422 100644 --- a/npc/031-3_Cave/cindyCave.txt +++ b/npc/031-3_Cave/cindyCave.txt @@ -7,6 +7,8 @@ //TODO: picture 031-3.gat,122,51,0 script Cindy 114, { + if ($@FIGHT_YETI_STATUS != 0) goto L_Yeti; + set @KEYS_AMOUNT, 10; set @Q_Nivalis_state_MASK, NIBBLE_5_MASK; @@ -52,12 +54,33 @@ L_Try_Cage: mes "You get an uncomfortable feeling and Cindy starts to shiver."; next; mes "\"Oh no, the Yetis...\""; + if ($@FIGHT_YETI_STATUS != 0) goto L_Yeti; + + // initialize fight + set $@FIGHT_YETI_STATUS, 1; + set $@FIGHT_YETI_WAVE, 1; + set $@FIGHT_YETI_PLAYER_COUNT, getareausers("031-3.gat", 80, 20, 160, 90); + + startnpctimer; + goto L_Exit; + +//TODO: remove //TODO: start the battle and set state2 in case of success mes "DEBUG: ADD YETIFIGHT HERE, QUEST VARIABLE INCREASED"; set @rescue_Cindy, 2; callsub S_Update_Mask; close; - + +//TODO: why close and end? +L_Exit: + close; + end; + +L_Yeti: + mes "[Cindy]"; + mes "\"Watch out, the Yetis!\""; + close; + L_Reward: mes "[Cindy]"; mes "\"You are a hero! All this strong monsters!\""; @@ -70,8 +93,8 @@ L_Reward: set @reward, rand(1); if (@reward == 1) goto L_Wizard_Hat; //TODO: set right, when quarterstaff is in item_db - //getitem "QuarterStaff", 1; - mes "DEBUG: GET ACORN INSTEAD OF QUARTERSTAFF"; + //getitem "WoodenStaff", 1; + mes "DEBUG: GET ACORN INSTEAD OF WOODENSTAFF"; getitem "acorn", 1; goto L_Visit; @@ -102,6 +125,72 @@ L_Full_Inv: mes "\"Oh, it seems you carry so much stuff - I will keep it for you until you can take it.\""; close; +// Fight logic +OnTimer5000: + setnpctimer 0; + if ($@FIGHT_YETI_STATUS != 0) goto L_CaveLogic; +L_Return_1: + set $@FIGHT_YETI_PLAYER_COUNT, 0; + areatimer "031-3.gat", 80, 20, 160, 90, 10, "Cindy::onTick"; + end; + +L_CaveLogic: + set $@FIGHT_YETI_ROUND_PEN, $@FIGHT_YETI_PLAYER_COUNT; + if ($@FIGHT_YETI_ROUND_PEN > 60) set $@FIGHT_YETI_ROUND_PEN, 60; + if ($@FIGHT_YETI_PLAYER_COUNT <= 0) goto L_CleanUp; + set $@FIGHT_YETI_ROUND_TIMER, $@FIGHT_YETI_ROUND_TIMER + 5; // Advance 5 seconds + if (mobcount("031-3.gat", "Cindy::onPetDeath") <= 0) goto L_NextWave; + if ($@FIGHT_YETI_ROUND_TIMER + $@FIGHT_YETI_ROUND_PEN >= 120) goto L_NextWave; + goto L_Return_1; + +L_NextWave: + set $@FIGHT_YETI_ROUND_TIMER, 0; + + set $@FIGHT_YETI_WAVE, $@FIGHT_YETI_WAVE + 1; + if ($@FIGHT_YETI_WAVE >= 10) goto L_CleanUp; +//TODO: adjust number of yetis spawned + set $@FIGHT_YETI_NUMBER, $@FIGHT_YETI_WAVE + $@FIGHT_YETI_WAVE * $@FIGHT_YETI_PLAYER_COUNT/30; + + set $@YETI_SUMMON, 0; + + areamonster "031-3.gat", 80, 20, 160, 90, "", 1072, $@FIGHT_YETI_NUMBER, "Cindy::onPetDeath"; + goto L_Return_1; + +// Called on each player once every 5 seconds +onTick: + if (isdead(0)) end; + set $@FIGHT_YETI_PLAYER_COUNT, $@FIGHT_YETI_PLAYER_COUNT + 1; + end; + +onPetDeath: + end; + +onInit: + initnpctimer; + stopnpctimer; +L_CleanUp: + areatimer "031-3.gat", 80, 20, 160, 90, 10, "Cindy::onReward"; + set $@FIGHT_YETI_STATUS, 0; + set $@FIGHT_YETI_PLAYER_COUNT, 0; + set $@FIGHT_YETI_WAVE, 1; + set $@FIGHT_YETI_ROUND_TIMER, 0; + killmonster "031-3.gat", "Cindy::onPetDeath"; + stopnpctimer; + setnpctimer 0; + end; + +onReward: + if (isdead(0)) end; +//TODO: determine, if and how many boss points should be added + set BOSS_POINTS, BOSS_POINTS + 100; +//TODO: check, if two messages for the player works + message strcharinfo(0), "You gain 100 Boss Points giving you a total of " + BOSS_POINTS; + set @rescue_Cindy, 2; + callsub S_Update_Mask; + message strcharinfo(0), "Cindy looks relieved and as if she wants to talk with you."; + end; + +///////// S_Update_Mask: set QUEST_Nivalis_state, (QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK)) -- cgit v1.2.3-60-g2f50 From d21d470338b6ad5f6d9d540cb61212a4c3bfb064 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 31 Dec 2010 01:20:51 +0100 Subject: Rescue Cindy quest: - reward fix in Cindy - blocking the warp of the fight cave during battle - changing yeti stats for next test --- db/mob_db.txt | 2 +- npc/031-3_Cave/cindyCave.txt | 9 +++++---- npc/031-3_Cave/labyrinth.txt | 8 ++++++++ 3 files changed, 14 insertions(+), 5 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index c619b968..6f4884fb 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,40,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,45,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/031-3_Cave/cindyCave.txt b/npc/031-3_Cave/cindyCave.txt index 77046422..03bb0bde 100644 --- a/npc/031-3_Cave/cindyCave.txt +++ b/npc/031-3_Cave/cindyCave.txt @@ -90,7 +90,7 @@ L_Reward: getinventorylist; if (@inventorylist_count == 100) goto L_Full_Inv; - set @reward, rand(1); + set @reward, rand(2); if (@reward == 1) goto L_Wizard_Hat; //TODO: set right, when quarterstaff is in item_db //getitem "WoodenStaff", 1; @@ -100,8 +100,8 @@ L_Reward: L_Wizard_Hat: //TODO: set right, when quarterstaff is in item_db - //getitem "WizardHat", 1; - mes "DEBUG: GET ACORN INSTEAD OF WIZARDHAT"; + //getitem "BugLeg", 1; + mes "DEBUG: GET BUGLEG INSTEAD OF WIZARDHAT"; getitem "acorn", 1; L_Visit: @@ -183,11 +183,12 @@ onReward: if (isdead(0)) end; //TODO: determine, if and how many boss points should be added set BOSS_POINTS, BOSS_POINTS + 100; -//TODO: check, if two messages for the player works message strcharinfo(0), "You gain 100 Boss Points giving you a total of " + BOSS_POINTS; + if (@rescue_Cindy < 1) goto L_No_Progress; set @rescue_Cindy, 2; callsub S_Update_Mask; message strcharinfo(0), "Cindy looks relieved and as if she wants to talk with you."; +L_No_Progress: end; ///////// diff --git a/npc/031-3_Cave/labyrinth.txt b/npc/031-3_Cave/labyrinth.txt index 89a0623a..a73085e3 100755 --- a/npc/031-3_Cave/labyrinth.txt +++ b/npc/031-3_Cave/labyrinth.txt @@ -264,10 +264,18 @@ } 031-3.gat,120,81,0 script #ChristmasBarrier 127,1,1,{ + if ($@FIGHT_YETI_STATUS == 1) goto L_Block; warp "031-3.gat", 46, 27; + end; +L_Block: + message strcharinfo(0), "Some force seems to be blocking you from exiting."; end; } 031-3.gat,46,24,0 script #ChristmasBarrier 127,1,1,{ +if ($@FIGHT_YETI_STATUS == 1) goto L_Blocked; warp "031-3.gat", 120, 79; + end; +L_Blocked: + message strcharinfo(0), "Some force seems to be blocking you from entering."; end; } -- cgit v1.2.3-60-g2f50 From b5f686bb063f7c3e69614b1e822e0912ee8f0802 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 31 Dec 2010 15:51:33 +0100 Subject: rescue cindy quest: modified yeti battle and increased dex of yeti for next test --- db/mob_db.txt | 2 +- npc/031-3_Cave/cindyCave.txt | 15 ++++++++------- 2 files changed, 9 insertions(+), 8 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 6f4884fb..3ad539e0 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,45,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,55,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 diff --git a/npc/031-3_Cave/cindyCave.txt b/npc/031-3_Cave/cindyCave.txt index 03bb0bde..f87000aa 100644 --- a/npc/031-3_Cave/cindyCave.txt +++ b/npc/031-3_Cave/cindyCave.txt @@ -59,6 +59,7 @@ L_Try_Cage: // initialize fight set $@FIGHT_YETI_STATUS, 1; set $@FIGHT_YETI_WAVE, 1; + set $@YETI_COUNT, 0; set $@FIGHT_YETI_PLAYER_COUNT, getareausers("031-3.gat", 80, 20, 160, 90); startnpctimer; @@ -71,10 +72,8 @@ L_Try_Cage: callsub S_Update_Mask; close; -//TODO: why close and end? L_Exit: close; - end; L_Yeti: mes "[Cindy]"; @@ -125,7 +124,7 @@ L_Full_Inv: mes "\"Oh, it seems you carry so much stuff - I will keep it for you until you can take it.\""; close; -// Fight logic +// Fight logic attached to npc OnTimer5000: setnpctimer 0; if ($@FIGHT_YETI_STATUS != 0) goto L_CaveLogic; @@ -147,11 +146,12 @@ L_NextWave: set $@FIGHT_YETI_ROUND_TIMER, 0; set $@FIGHT_YETI_WAVE, $@FIGHT_YETI_WAVE + 1; - if ($@FIGHT_YETI_WAVE >= 10) goto L_CleanUp; + if ($@FIGHT_YETI_WAVE > 10 && $@YETI_COUNT == 0) goto L_CleanUp; + if ($@FIGHT_YETI_WAVE > 10) goto L_Return_1; //TODO: adjust number of yetis spawned - set $@FIGHT_YETI_NUMBER, $@FIGHT_YETI_WAVE + $@FIGHT_YETI_WAVE * $@FIGHT_YETI_PLAYER_COUNT/30; - - set $@YETI_SUMMON, 0; +//TODO: use yeti count here + set $@FIGHT_YETI_NUMBER, $@FIGHT_YETI_WAVE + $@FIGHT_YETI_WAVE * $@FIGHT_YETI_PLAYER_COUNT/10; + set $@YETI_COUNT, $@YETI_COUNT + $@FIGHT_YETI_NUMBER; areamonster "031-3.gat", 80, 20, 160, 90, "", 1072, $@FIGHT_YETI_NUMBER, "Cindy::onPetDeath"; goto L_Return_1; @@ -163,6 +163,7 @@ onTick: end; onPetDeath: + set $@YETI_COUNT, $@YETI_COUNT - 1; end; onInit: -- cgit v1.2.3-60-g2f50 From 7105c586700a345490e81df66f7a6bc991e23639 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Fri, 31 Dec 2010 17:22:11 +0100 Subject: yeti stats: increasing dex again --- db/mob_db.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 3ad539e0..ff4108ae 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -69,4 +69,4 @@ 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,55,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,60,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -- cgit v1.2.3-60-g2f50 From bb0fdcdda1750458cd4cbd64931e6d17850bf442 Mon Sep 17 00:00:00 2001 From: Wombat Date: Sun, 2 Jan 2011 09:57:38 -0500 Subject: new items in item_db.txt Wizard Hat, Yeti drops, ice cube, quarter staff, rock knife stats fixed/added --- db/item_db.txt | 25 ++++++++++++++++++++----- 1 file changed, 20 insertions(+), 5 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index f80a85ec..c84abba3 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -78,7 +78,7 @@ 576, Beheader, Beheader, 4, 8000, 4000, 2000, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } 577, BoneDarts, Bone Darts, 4, 8000, 4000, 300, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } 578, SandCutter, Sand Cutter, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } -579, RockKnife, Rock Knife, 4, 15000, 7500, 5000, 300, , 1, , 0, 2, 34, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } +579, RockKnife, Rock Knife, 4, 15000, 7500, 1000, 110, , 1, , 0, 2, 34, 1, 1, 1, {}, {bonus bVit, 3;} 580, StaffOfLife, Staff of Life, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } 581, CrescentRod, Crescent Rod, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } 582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 1500, 100, , 1, , 0, 2, 2, 1, 1, 1, {}, { callfunc "UnreleasedItem"; } @@ -257,7 +257,7 @@ 755, AssassinShirt, Assassin Shirt, 5, 10000, 3000, 15, , 10, , -5, 0, 2, 512, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,10; } 756, AssassinGloves, Assassin Gloves, 5, 7000, 2000, 9, , 5, , -3, 0, 2, 4, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,5; } 757, AssassinBoots, Assassin Boots, 5, 7000, 2000, 10, , 5, , -3, 0, 2, 64, , 0, 0, {}, { callfunc "UnreleasedItem"; bonus bAgi,5; } -//758, WoodenStaff, Wooden Staff, , , , , , , , , , , , , , , {}, {} +758, WoodenStaff, Wooden Staff, 4, 4000, 2000, 1000, 50, , 1, 5, 0, 2, 2, 1, 1, 3, {}, {} //759, PaladinsHelmet, Paladin's Helmet, , , , , , , , , , , , , , , {}, {} //760, OverlordsHelmet, Overlord's Helmet, , , , , , , , , , , , , , , {}, {} //761, DesertHelmet, Desert Helmet, , , , , , , , , , , , , , , {}, {} @@ -265,9 +265,9 @@ 763, TerraniteOre, Terranite Ore, 3, 500, 250, 40, , , , , , , , , , , {}, {} //764, SailorHat, Sailor Hat, , , , , , , , , , , , , , , {}, {} //765, CaptainsHat, Captain's Hat, , , , , , , , , , , , , , , {}, {} -766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {} -767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; } -768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, { bonus bAgi,1; } +766, TerraniteHelmet, Terranite Helmet, 5, 30000, 3000, 300, , 15, , -12, 0, 2, 256, , 0, 0, {}, {bonus bMdef, 5;} +767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, , 20, , -70, 0, 2, 512, , 0, 0, {}, { bonus bDex,1; bonus bMdef, 10; } +768, TerraniteLegsArmor, Terranite Legs Armor, 5, 10000, 3000, 30, , 5, , -8, 0, 2, 1, , 0, 0, {}, { bonus bAgi,1; bonus bMdef, 5;} 769, GuyFawkesMask, Guy Fawkes Mask, 5, 1000, 500, 50, , 3, , 0, 0, 2, 256, , 0, 0, {}, {} 770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, , 5, , -10, 0, 2, 256, , 0, 0, {}, {bonus bLuk,3;} 771, Miniskirt, Miniskirt, 5, 1000, 500, 8, , 4, , -8, 0, 2, 1, , 1, 0, {}, {} @@ -524,6 +524,16 @@ 2197, OrangeRabbitEars, Orange Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} 2198, PurpleRabbitEars, Purple Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} 2199, DarkGreenRabbitEars, Dark Green Rabbit Ears, 5, 7000, 5000, 15, , 5, , 4, 0, 2, 256, , 1, 0, {}, {} +2200, RedWizardHat, Red Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2201, GreenWizardHat, Green Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2202, DarkBlueWizardHat, Dark Blue Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2203, YellowWizardHat, Yellow Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2204, LightBlueWizardHat, Light Blue Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2205, PinkWizardHat, Pink Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2206, BlackWizardHat, Red Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2207, OrangeWizardHat, Orange Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2208, PurpleWizardHat, Purple Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} +2209, DarkGreenWizardHat, Dark Green Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} 3000, JackOLantern, Jack-o-Lantern, 3, 200, 100, 1000, , , , , , , , , , , {}, {} 3001, RubberBat, Rubber Bat, 3, 200, 100, 30, , , , , , , , , , , {}, {} 3002, RealisticBrain, Realistic Brain, 3, 200, 100, 50, , , , , , , , , , , {}, {} @@ -559,3 +569,8 @@ 4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, , 16, , -25, 0, 2, 256, , 0, 0, {}, {bonus bInt, 1; bonus bAgi, -1;} 4021, YellowPresentBox, Yellow Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} 4022, WhitePresentBox, White Present Box, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} +4023, AnimalBones, Animal Bones, 3, 50, 25, 1, , , , , , , , , , , {}, {} +4024, FrozenYetiTear, Frozen Yeti Tear, 3, 500, 250, 1, , , , , , , , , , , {}, {} +4025, YetiClaw, Yeti Claw, 3, 150, 75, 1, , , , , , , , , , , {}, {} +4026, IceCube, Ice Cube, 3, 200, 100, 1, , , , , , , , , , , {}, {} +4027, YetiMask, Yeti Mask, 5, 6000, 3000, 10, , 4, , -10, 0, 2, 256, , 0, 0, {}, {} -- cgit v1.2.3-60-g2f50 From d191f6a204a3f2be75a95e3f7d5cc1328aa57fbe Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Mon, 27 Dec 2010 19:51:53 +0100 Subject: unify consts: ability to focus is SKILL_POOL now there were 3 different consts meaning the same. --- db/const.txt | 2 +- db/skill_db.txt | 2 +- npc/functions/magic.txt | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'db') diff --git a/db/const.txt b/db/const.txt index d15c9200..ab080511 100644 --- a/db/const.txt +++ b/db/const.txt @@ -210,7 +210,7 @@ BYTE_3_MASK 4278190080 BYTE_3_SHIFT 24 // Skill pools -SKILL_FOCUS 339 +SKILL_POOL 339 SKILL_MALLARDS_EYE 45 SKILL_BRAWLING 350 SKILL_LUCKY_COUNTER 351 diff --git a/db/skill_db.txt b/db/skill_db.txt index 7b36e74e..04ddd472 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -19,7 +19,7 @@ 190, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X14 //NPC_POISONATTACK 198, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, magic, 0, no, none, X15 //NPC_SUMMONSLAVE 199, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, none, 0, no, none, X16 //NPC_EMOTION -339 0, 0, 0, 0, 0, 0, 3, 0, no, 0, 0, 0, none, 0, no, none, Skill_Pool //TMW_SKILLPOOL +339 0, 0, 0, 0, 0, 0, 3, 0, no, 0, 0, 0, none, 0, no, none, Skill_Pool //SKILL_POOL 340, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Magic //TMW_MAGIC 341, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, Life_Magic //TMW_MAGIC_LIFE 342, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none, War_Magic //TMW_MAGIC_WAR diff --git a/npc/functions/magic.txt b/npc/functions/magic.txt index 3f9b620b..31baa66c 100644 --- a/npc/functions/magic.txt +++ b/npc/functions/magic.txt @@ -117,7 +117,7 @@ L_Q_post_imp: if (@ignore & @QQ_ASTRALSOUL) goto L_Q_post_astralsoul; - if (!getskillv(SKILL_MAGIC) || !getskillv(SKILL_FOCUS)) + if (!getskillv(SKILL_MAGIC) || !getskillv(SKILL_POOL)) goto L_Q_post_astralsoul; set @choice$[@choices_nr], "...ways to improve my magic?"; set @choice_idx[@choices_nr], @QQ_IMP; -- cgit v1.2.3-60-g2f50 From c26b3a95f257260a2147537f79b3ffdc342d5138 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Tue, 28 Dec 2010 21:30:13 +0100 Subject: luca can focus and unfocus now --- db/const.txt | 2 ++ npc/001-1_Tulimshar/luca.txt | 80 ++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 79 insertions(+), 3 deletions(-) (limited to 'db') diff --git a/db/const.txt b/db/const.txt index ab080511..981031ed 100644 --- a/db/const.txt +++ b/db/const.txt @@ -247,6 +247,8 @@ MFLAG_KNOWS_OLD_WIZARD 8192 // Knows Bjorn's old wizard MFLAG_MADE_CONC_POTION 16384 // Made a concentration potion with T15 and/or T16 MFLAG_ELANORE_OMAR 32768 // Told Omar about Elanore's involvement +MFLAG_KNOWS_UNFOCUS_RECIPE 65536 // Luca told me about how to unfocus + DOCK_tulimshar 1 DOCK_hurnscald 2 DOCK_candor 3 diff --git a/npc/001-1_Tulimshar/luca.txt b/npc/001-1_Tulimshar/luca.txt index 0a12545f..b37e2123 100644 --- a/npc/001-1_Tulimshar/luca.txt +++ b/npc/001-1_Tulimshar/luca.txt @@ -250,13 +250,87 @@ L_teachmore_explain: goto L_teachmore2; L_focus: -//FIXME + getpoolskilllist; + set @skilllist_id[@skilllist_count], 0; + set @skilllist_name$[@skilllist_count], "Nevermind"; + menu + @skilllist_name$[0], -, + @skilllist_name$[1], -, + @skilllist_name$[2], -, + @skilllist_name$[3], -, + @skilllist_name$[4], -, + @skilllist_name$[5], -, + @skilllist_name$[6], -, + @skilllist_name$[7], -; + + set @menu, @menu - 1; + if (@skilllist_id[@menu] == 0) + goto L_teachmore2; + + poolskill @skilllist_id[@menu]; + goto L_teachmore2; L_unfocus: -//FIXME + if (countitem("DementiaPotion") > 0) + goto L_unfocus_menu; + + if (MAGIG_FLAGS & MFLAG_KNOWS_UNFOCUS_RECIPE) + goto L_nopotion; + + set MAGIG_FLAGS, MAGIG_FLAGS | MFLAG_HEARD_OF_UNFOCUS_RECIPE; + mes "[Luca the Hunter]"; + mes "\"Unfocussing is one of the harder parts though, because it is sunk in. You see?\""; + next; + mes "\"So to remove that mental focus we will need a special potion.\""; + next; + mes "\"Maybe you should consult some very skilled alchemists.\""; + next; + mes "\"Ah yes, of course you will need a recipe. Although the alchemist usually knows it.\""; + next; + mes "\"The potion is called grimace of dementia. So the alchemist will know for sure.\""; + set MAGIC_FLAGS, MAGIC_FLAGS | MFLAG_KNOWS_UNFOCUS_RECIPE; + menu + "Ok, I will get a grimace of dementia potion", -, + "Alright, be right back!", -; + close; + +L_nopotion: + mes "[Luca the Hunter]"; + mes "\"Hey, You really need that dementia potion for unfocussing.\""; + next; + mes "\"Come back, when you found a suitable alchemist, who can mix such a potion.\""; + next; + goto L_teachmore2; + +L_unfocus_menu: + mes "[Luca the Hunter]"; + mes "\"Ahh, I see you have a dementia potion.\""; + next; + mes "\"What focus would you like to unfocus?\""; + + getactivatedpoolskilllist; + + set @skilllist_id[@skilllist_count], 0; + set @skilllist_name$[@skilllist_count], "Nevermind"; + menu + @skilllist_name$[0], -, + @skilllist_name$[1], -, + @skilllist_name$[2], -, + @skilllist_name$[3], -, + @skilllist_name$[4], -, + @skilllist_name$[5], -, + @skilllist_name$[6], -, + @skilllist_name$[7], -; + + set @menu, @menu - 1; + if (@skilllist_id[@menu] == 0) + goto L_teachmore2; + + unpoolskill @skilllist_id[@menu]; + close; L_teach_brawling: -//FIXME +//TODO close; } -- cgit v1.2.3-60-g2f50 From 6c7dbd1fb03fcd18dd33a3c8852084e677d4d278 Mon Sep 17 00:00:00 2001 From: Stefan Beller Date: Sat, 1 Jan 2011 14:38:42 +0100 Subject: caul can brew dementia potion for you --- db/item_db.txt | 2 + npc/018-2_Woodland_mining_camp/caul.txt | 337 ++++++++++++++++++++++++++++++-- 2 files changed, 328 insertions(+), 11 deletions(-) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index c84abba3..d4514719 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -574,3 +574,5 @@ 4025, YetiClaw, Yeti Claw, 3, 150, 75, 1, , , , , , , , , , , {}, {} 4026, IceCube, Ice Cube, 3, 200, 100, 1, , , , , , , , , , , {}, {} 4027, YetiMask, Yeti Mask, 5, 6000, 3000, 10, , 4, , -10, 0, 2, 256, , 0, 0, {}, {} +4028, DementiaPotion, Dementia Potion, 3, 20, 10, 10, , , , , , 2, , , 0, , {}, {} + diff --git a/npc/018-2_Woodland_mining_camp/caul.txt b/npc/018-2_Woodland_mining_camp/caul.txt index cd166796..c0b84544 100644 --- a/npc/018-2_Woodland_mining_camp/caul.txt +++ b/npc/018-2_Woodland_mining_camp/caul.txt @@ -35,10 +35,11 @@ set @C_monster_oil, 20; set @C_mopox_cure, 21; set @C_nohmask, 22; - set @C_bye, 23; + set @C_dementiapotion, 23; + set @C_bye, 24; - setarray @choice$, "One", "Five", "Ten", "Fifty", "", "", "", ""; - setarray @choice_idx, 1, 5, 10, 50, 0, 0, 0, 0; + setarray @choice$, "One", "Five", "Ten", "Fifty", "", "", "", "", ""; + setarray @choice_idx, 1, 5, 10, 50, 0, 0, 0, 0, 0; set @choices_nr, 4; @@ -69,6 +70,15 @@ L_M_no_mopox_cure: L_M_no_inspector: + if (!(MAGIC_FLAGS & MFLAG_KNOWS_UNFOCUS_RECIPE)) + goto L_M_no_dempo; + + set @choice_idx[@choices_nr], @C_dementiapotion; + set @choice$[@choices_nr], "I would like to brew Dementia Potion"; + set @choices_nr, @choices_nr + 1; + +L_M_no_dempo: + set @choice_idx[@choices_nr], @C_bye; set @choice$[@choices_nr], "Never mind"; set @choices_nr, @choices_nr + 1; @@ -91,6 +101,8 @@ L_M_no_inspector: goto L_mopox_cure_start; if (@choice == @C_nohmask) goto L_NohMask; + if (@choice == @C_dementiapotion) + goto L_DemPotion; if (@choice == @C_bye) goto L_close; @@ -121,12 +133,12 @@ L_CraftLoop: if (@throw >= 5) set @result, 2; if (@throw >= 15) set @result, 3; if (@throw >= 35) set @result, 4; - + if (@result == 1) set @result1, @result1 + 1; if (@result == 2) set @result2, @result2 + 1; if (@result == 3) set @result3, @result3 + 1; if (@result == 4) set @result4, @result4 + 1; - + set @a, @a - 1; if (@a > 0) goto L_CraftLoop; @@ -259,7 +271,7 @@ L_monster_oil_start_brew: "blue", "purple", "green", - "gray"; + "gray"; set @intensity, 1; setarray @intensities$, @@ -691,6 +703,314 @@ L_mopox_cure_win: L_mopox_cure_win_quick: close; +L_DemPotion: + mes "[Caul]"; + mes "\"Ok, you do know this potion is one of the most dangerous potions brewed? My cauldron is empty, you can try it yourself.\""; + next; + mes "Caul goes three steps away and watches your actions carefully."; + menu + "Please explain me what you know about that potion.", L_explain_dempo, + "Ok, I will start brewing.", L_brew_dempo_init, + "Nevermind", -; + close; +L_explain_dempo: + mes "[Caul]"; + mes "\"Hrrm. I have heard of that potion. I hope I can remember all the stuff needed.\""; + next; + mes "\"Basically this potion is a balancing between death and life. You see a balance between knowlegde and forgetting.\""; + next; + mes "\"So to get it balanced, we need ingredients for both sides.\""; + next; + mes "\"For the death and forgetting side we can use bones. Although bones do not work good. Best results we would get with a diseased heart of zombies. Of course we can use undead ears and skulls as well.\""; + next; + mes "\"For the life side we can use fresh mauve herbs. But life stones would be even better. Roots will do as well. Although these must be really fresh to show effect.\""; + next; + mes "\"Brewing such a powerful potion is dangerous. That is why you will need to do it yourself. I will try to assist you as best as I can.\""; + next; + mes "\"I don't know exactly, but there is a slight chance of exploding all time.\""; + next; + mes "\"The color of the mixture will give you a quite good impression what you need to do.\""; + mes "\"And to get that potion working, we need to stabilize it with a pearl at the end\""; + next; + mes "\"Ah yes the color will be in a range of really dark black to bright shining white. In between it is grey in different nuances.\""; + mes "\"When it is calm grey, the finalisation with a pearl will work best, so I have heard.\""; + next; + goto L_DemPotion; + +L_brew_dempo_init: + if ((countitem("BottleOfWater") == 0) || (countitem("Bone") == 0) || (countitem("Lifestone") == 0) || (countitem("Pearl") == 0)) + goto L_dempo_noinit; + delitem "BottleOfWater", 1; + delitem "Bone", 1; + delitem "Lifestone", 1; + + set @finish_dempo, 0; + // color can be either black or white at the beginning. + // with a slight randomness in there. + set @dempo_color, rand(10); + if (rand(2)==0) + set @dempo_color, @dempo_color + 90 ; + mes "To start with that potion you put in the cauldron a bone, a bottle of water and a lifestone."; + next; + goto L_brew_dempo; + +L_dempo_noinit: + mes "[Caul]"; + mes "\"Hrrm. Usually you start that potion with a bone, a bottle of water and a lifestone.\""; + mes "\"I'd propose you do it exactly that way. You see maybe it would even work with a skull and a healing potion, but since we don't know, and I don't want to repair my cauldron again, please don't try other solutions.\""; + next; + mes "\"Please use only this way to start the recipe: a bone, a bottle of water and a lifestone. In this order!\""; + mes "\"Ah, and of course you will need at least one pearl with you. This pearl is needed to finalize the potion.\""; + close; + +L_brew_dempo: + callsub L_check_explosion; + + callsub L_calc_dempo_color; + mes "After a little while of cooking you see its color turning into " + @dempo_color_S$+ "."; + next; + + setarray @choice_idx, 0,0,0,0,0,0,0,0,0,0,0; + setarray @choice$, "","","","","","","","","","",""; + + set @C_root, 12; + set @C_mauve, 13; + set @C_lifestone, 14; + set @C_diseasedheart, 15; + set @C_bone, 16; + set @C_skull, 17; + set @C_undeadear, 18; + set @C_pearl, 19; + set @C_nevermind, 20; + + // counter of avalable answers + set @choices_nr, 0; + + if (countitem("Root") == 0) goto L_noroots; + set @choice_idx[@choices_nr], @C_root; + set @choice$[@choices_nr], "Add a root"; + set @choices_nr, @choices_nr + 1; +L_noroots: + if (countitem("MauveHerb") == 0) goto L_nomauve; + set @choice_idx[@choices_nr], @C_mauve; + set @choice$[@choices_nr], "Add a mauve herb"; + set @choices_nr, @choices_nr + 1; +L_nomauve: + if (countitem("Lifestone") == 0) goto L_nolifestone; + set @choice_idx[@choices_nr], @C_lifestone; + set @choice$[@choices_nr], "Add a lifestone"; + set @choices_nr, @choices_nr + 1; +L_nolifestone: + if (countitem("DiseasedHeart") == 0) goto L_noheart; + set @choice_idx[@choices_nr], @C_diseasedheart; + set @choice$[@choices_nr], "Add a diseased heart"; + set @choices_nr, @choices_nr + 1; +L_noheart: + if (countitem("Bone") == 0) goto L_nobone; + set @choice_idx[@choices_nr], @C_bone; + set @choice$[@choices_nr], "Add a bone"; + set @choices_nr, @choices_nr + 1; +L_nobone: + if (countitem("DiseasedHeart") == 0) goto L_noskull; + set @choice_idx[@choices_nr], @C_skull; + set @choice$[@choices_nr], "Add a skull"; + set @choices_nr, @choices_nr + 1; +L_noskull: + if (countitem("UndeadEar") == 0) goto L_noear; + set @choice_idx[@choices_nr], @C_undeadear; + set @choice$[@choices_nr], "Add an undead ear"; + set @choices_nr, @choices_nr + 1; +L_noear: + if (countitem("Pearl") == 0) goto L_nopearl; + set @choice_idx[@choices_nr], @C_pearl; + set @choice$[@choices_nr], "Finalize with a pearl."; + set @choices_nr, @choices_nr + 1; +L_nopearl: + set @choice_idx[@choices_nr], @C_nevermind; + set @choice$[@choices_nr], "Nevermind and leave"; + + menu + @choice$[0],-, + @choice$[1],-, + @choice$[2],-, + @choice$[3],-, + @choice$[4],-, + @choice$[5],-, + @choice$[6],-, + @choice$[7],-, + @choice$[8],-, + @choice$[9],-, + @choice$[10],-; + + set @menu, @menu - 1; + if (@choice_idx[@menu] == 0) + goto L_brew_dempo; + if ((countitem("Root") != 0) && (@choice_idx[@menu] == @C_root)) + goto L_useroot; + if ((countitem("MauveHerb") != 0) && (@choice_idx[@menu] == @C_mauve)) + goto L_usemauve; + if ((countitem("Lifestone") != 0) && (@choice_idx[@menu] == @C_lifestone)) + goto L_uselifestone; + if ((countitem("DiseasedHeart") != 0) && (@choice_idx[@menu] == @C_diseasedheart)) + goto L_usediseasedheart; + if ((countitem("Bone") != 0) && (@choice_idx[@menu] == @C_bone)) + goto L_usebone; + if ((countitem("Skull") != 0) && (@choice_idx[@menu] == @C_skull)) + goto L_useskull; + if ((countitem("UndeadEar") != 0) && (@choice_idx[@menu] == @C_undeadear)) + goto L_useear; + if ((countitem("Pearl") != 0) && (@choice_idx[@menu] == @C_pearl)) + goto L_usepearl; + if ((@choice_idx[@menu] == @C_nevermind)) + goto L_ask_quit; + + // fallthrough only when player remove the items while in menu, trying to cheat + // the potion will be lost then + mes "\"Do not try to betray me. Come back when you have a better morale.\""; + close; + +L_useroot: + delitem "Root", 1; + set @dempo_color, @dempo_color + 9 + rand(9); + goto L_brew_dempo; + +L_usemauve: + delitem "MauveHerb", 1; + set @dempo_color, @dempo_color + 1 + rand(2); + goto L_brew_dempo; + +L_uselifestone: + delitem "Lifestone", 1; + set @dempo_color, @dempo_color + 3 + rand(4); + goto L_brew_dempo; + +L_usediseasedheart: + delitem "DiseasedHeart", 1; + set @dempo_color, @dempo_color - 35 - rand(25); + goto L_brew_dempo; + +L_usebone: + delitem "Bone", 1; + set @dempo_color, @dempo_color - 3 - rand(3); + goto L_brew_dempo; + +L_useskull: + delitem "Skull", 1; + set @dempo_color, @dempo_color - 9 - rand(9); + goto L_brew_dempo; + +L_useear: + delitem "UndeadEar", 1; + set @dempo_color, @dempo_color - 15 - rand(13); + goto L_brew_dempo; + +L_usepearl: + delitem "Pearl", 1; + //ending it is a little dangerous as well, + // stay calm, when it smashes your fine tuned well done potion. + set @finish_dempo, 1; + callsub L_check_explosion; + // ok now you really did it. Here is your potion: + getitem "DementiaPotion",1; + + mes "[Caul]"; + mes "\"The potion is now ready. It seems as if it worked fine.\""; + next; + mes "\"Ok here is a flask of that potion. I'll care for the rest.\""; + mes "\"I mean it is a very dangerous fluid.\""; + next; + mes "\"See you later, alligator!\""; + close; + +L_ask_quit: + mes "[Caul]"; + mes "\"The potion is not ready. You can't just leave now!\""; + menu + "Please throw away that stupid potion, I'm in a hurry!", -, + "Oh you are right, let me finish it.", L_brew_dempo; + close; + +L_check_explosion: + // set to range [-50 50]; + set @prob, @dempo_color - 50; + + set @prob, ((@prob * @prob) / 80) + 4; + if (@finish_dempo == 0) + goto L_check_exp_nof; + + // square again, so you must be in the middle to get it work there; + // and multiply with 3 so there is definitly no chance to get it directly after starting + set @prob, (@prob * @prob) * 2; +L_check_exp_nof: + + //TODO remove next message: + mes "check explosion: + " +@prob +" / 1000"; + + // in about 95% of the cases anything is fine, so return. + if (rand(1000) > @prob) return; + // in some cases it is not: + // kabooom! + close2; + heal -(Hp/2), 0; + misceffect 5; + misceffect 16; + heal -Hp, 0; + end; + +L_calc_dempo_color: + // @dempo_color_S$ is set in here: + + //really dark black 0-11 + if (@dempo_color < 12) + set @dempo_color_S$, "really dark black"; + + //dark black 12-23 + if ((@dempo_color > 11) && (@dempo_color < 24)) + set @dempo_color_S$, "dark black"; + + //black 24-34 + if ((@dempo_color > 23) && (@dempo_color < 35)) + set @dempo_color_S$, "black"; + + //dark grey with little dark spots 35-41 + if ((@dempo_color > 34) && (@dempo_color < 42)) + set @dempo_color_S$, "dark grey with little dark spots"; + + //dark grey 42-47 + if ((@dempo_color > 41) && (@dempo_color < 48)) + set @dempo_color_S$, "dark grey"; + + //calm grey 48-52 + if ((@dempo_color > 47) && (@dempo_color < 53)) + set @dempo_color_S$, "calm grey"; + + //light grey 53-58 + if ((@dempo_color > 52) && (@dempo_color < 59)) + set @dempo_color_S$, "light grey"; + + //light grey with little light spots 59-65 + if ((@dempo_color > 58) && (@dempo_color < 66)) + set @dempo_color_S$, "light grey with little light spots"; + + //white 66-76 + if ((@dempo_color > 65) && (@dempo_color < 77)) + set @dempo_color_S$, "white"; + + //shining white 77-88 + if ((@dempo_color > 76) && (@dempo_color < 89)) + set @dempo_color_S$, "shining white"; + + //bright shining white 77-100 + if (@dempo_color > 88) + set @dempo_color_S$, "bright shining white"; + + return; + +L_NohMask: + mes "[Caul]"; + mes "\"I'm sorry, but I didn't. I'm staying in town. Try asking one of the miners.\""; + close; + L_close: close; @@ -699,9 +1019,4 @@ S_Update_Var: (QUEST_Forestbow_state & ~(@Q_MASK) | (@Q_status << @Q_SHIFT)); return; - -L_NohMask: - mes "[Caul]"; - mes "\"I'm sorry, but I didn't. I'm staying in town. Try asking one of the miners.\""; - close; } -- cgit v1.2.3-60-g2f50 From 63e92a1aebed1dd902b6436a69ba99716ae62c4d Mon Sep 17 00:00:00 2001 From: Wombat Date: Mon, 3 Jan 2011 09:31:06 -0500 Subject: Added wizard hat to db Added a colorless wizard hat to item_db.txt --- db/item_db.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'db') diff --git a/db/item_db.txt b/db/item_db.txt index c84abba3..3d577c3a 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -574,3 +574,4 @@ 4025, YetiClaw, Yeti Claw, 3, 150, 75, 1, , , , , , , , , , , {}, {} 4026, IceCube, Ice Cube, 3, 200, 100, 1, , , , , , , , , , , {}, {} 4027, YetiMask, Yeti Mask, 5, 6000, 3000, 10, , 4, , -10, 0, 2, 256, , 0, 0, {}, {} +4028, WizardHat, Wizard Hat, 5, 5000, 2500, 20, , 5, , 5, 0, 2, 256, , 1, 0, {}, {bonus bInt, 3;} -- cgit v1.2.3-60-g2f50 From 5d90c5e97ea167967958b88c28ff3cb136a9eec3 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Mon, 3 Jan 2011 17:13:38 +0100 Subject: setting drops for yetis and ice elements, replacing pile of ash with ice cube for the ice goblin (also all entrys are seperated with one tab now) --- db/mob_db.txt | 142 +++++++++++++++++++++++++++++----------------------------- 1 file changed, 71 insertions(+), 71 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index ff4108ae..89781ff6 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -1,72 +1,72 @@ -# ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element,Mode, Speed, Adelay, Amotion,Dmotion,Drop1id,Drop1per, Drop2id,Drop2per, Drop3id,Drop3per, Drop4id,Drop4per, Drop5id,Drop5per, Drop6id,Drop6per, Drop7id,Drop7per, Drop8id,Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per,MVP2id, MVP2per,MVP3id, MVP3per,mutation count,mutation strength -1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1004, RedScorpion, Red Scorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1005, GreenSlime, Green Slime, 40, 300, 0, 0, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, , , , , , , 1, 20 -1006, GiantMaggot, Giant Maggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 -1007, YellowSlime, Yellow Slime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 0, 0, 0, 0, 0, 0, , , , , , , 1, 20 -1008, RedSlime, Red Slime, 70, 450, 0, 0, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, , , , , , , 2, 20 -1009, BlackScorpion, Black Scorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1011, FireGoblin, Fire Goblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1013, EvilMushroom, Evil Mushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 -1014, PinkFlower, Pink Flower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 50 -1015, SantaSlime, Santa Slime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 10 -1016, RudolphSlime, Rudolph Slime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 400, 0, 0, 0, 0, , , , , , , 2, 30 -1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, , , , , , , 2, 40 -1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1019, SpikyMushroom, Spiky Mushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 40 -1021, CaveSnake, Cave Snake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 3, 50 -1022, JackO, Jack O, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, , , , , , , 2, 30 -1023, FireSkull, Fire Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1024, PoisonSkull, Poison Skull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 4, 20 -1025, LogHead, Log Head, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 50 -1026, MountainSnake, Mountain Snake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1027, EasterFluffy, Easter Fluffy, 30, 500, 0, 0, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 30 -1029, MauvePlant, Mauve Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 60 -1030, CobaltPlant, Cobalt Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1031, GambogePlant, Gamboge Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1032, AlizarinPlant, Alizarin Plant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1033, SeaSlime, Sea Slime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, , , , , , , 0, 0 -1034, GrassSnake, Grass Snake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 40 -1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1037, CloverPatch, Clover Patch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 15 -//1039, FireLizard -1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -//1041, Snail -1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1044, LadySkeleton, Lady Skeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 0, 0, 0, 0, 0, 0, , , , , , , 4, 50 -1046, SnakeLord, Snake Lord, 300, 40000, 0, 0, 8000, 2, 80, 120, 10, 10, 20, 40, 10, 10, 40, 10, 1, 1, 1, 0, 20, 132, 200, 1500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 +#ID, Name, Jname, LV, HP, SP, EXP, JEXP, Range1, ATK1, ATK2, DEF, MDEF, STR, AGI, VIT, INT, DEX, LUK, Range2, Range3, Scale, Race, Element, Mode, Speed, Adelay, Amotion, Dmotion, Drop1id, Drop1per, Drop2id, Drop2per, Drop3id, Drop3per, Drop4id, Drop4per, Drop5id, Drop5per, Drop6id, Drop6per, Drop7id, Drop7per, Drop8id, Drop8per, Item1, Item2, MEXP, ExpPer, MVP1id, MVP1per, MVP2id, MVP2per, MVP3id, MVP3per, mutationcount, mutationstrength +1002, Maggot, Maggot, 5, 50, 0, 0, 2, 1, 5, 10, 0, 5, 1, 1, 1, 0, 6, 5, 1, 1, 1, 3, 21, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1003, Scorpion, Scorpion, 10, 100, 0, 0, 4, 1, 10, 15, 0, 5, 1, 1, 1, 0, 15, 5, 1, 1, 1, 3, 20, 129, 2000, 1872, 672, 480, 507, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1004, RedScorpion, RedScorpion, 90, 550, 0, 0, 145, 1, 50, 55, 4, 6, 8, 8, 10, 10, 30, 10, 1, 1, 1, 0, 20, 129, 1000, 1872, 672, 480, 517, 2000, 509, 100, 518, 500, 1200, 10, 1199, 760, 1201, 540, 524, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 50 +1005, GreenSlime, GreenSlime, 40, 300, 0, 0, 8, 1, 25, 30, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1500, 1872, 672, 480, 502, 200, 513, 100, 501, 100, 521, 100, 522, 190, 526, 10, 503, 500, 535, 750, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1006, GiantMaggot, GiantMaggot, 80, 500, 0, 0, 16, 2, 45, 75, 2, 7, 8, 6, 2, 1, 22, 1, 2, 2, 1, 0, 41, 129, 2000, 1872, 672, 480, 1199, 900, 519, 100, 518, 750, 501, 5000, 502, 3000, 503, 11, 526, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25 +1007, YellowSlime, YellowSlime, 60, 400, 0, 0, 2, 1, 35, 40, 2, 7, 9, 6, 2, 1, 34, 1, 1, 1, 1, 0, 21, 131, 1400, 1800, 672, 480, 534, 200, 519, 100, 501, 350, 502, 250, 522, 10, 640, 450, 4006, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20 +1008, RedSlime, RedSlime, 70, 450, 0, 0, 56, 1, 40, 45, 2, 7, 12, 8, 2, 1, 25, 1, 1, 1, 1, 0, 21, 135, 1300, 1500, 672, 480, 1201, 300, 509, 110, 521, 200, 4003, 20, 525, 80, 535, 750, 528, 250, 531, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 +1009, BlackScorpion, BlackScorpion, 100, 600, 0, 0, 70, 1, 60, 100, 4, 6, 16, 30, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 523, 150, 509, 100, 518, 800, 709, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 50 +1010, Snake, Snake, 115, 850, 0, 0, 100, 1, 75, 90, 4, 6, 20, 11, 10, 10, 35, 10, 1, 1, 1, 0, 20, 133, 900, 1300, 672, 480, 524, 300, 0, 0, 714, 400, 714, 400, 710, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1011, FireGoblin, FireGoblin, 20, 220, 0, 0, 2, 1, 15, 20, 0, 5, 1, 1, 1, 0, 6, 30, 1, 1, 1, 3, 23, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1012, Spider, Spider, 125, 800, 0, 0, 280, 1, 70, 85, 4, 6, 14, 13, 10, 10, 35, 10, 1, 1, 1, 0, 25, 175, 1000, 1500, 672, 480, 537, 500, 535, 100, 638, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1013, EvilMushroom, EvilMushroom, 110, 650, 0, 0, 110, 1, 65, 80, 4, 6, 16, 12, 10, 10, 35, 10, 1, 1, 1, 3, 22, 137, 800, 1800, 672, 480, 535, 500, 540, 10, 534, 100, 566, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 60 +1014, PinkFlower, PinkFlower, 115, 700, 0, 0, 110, 2, 70, 75, 0, 5, 16, 12, 20, 20, 20, 50, 2, 2, 1, 3, 22, 128, 800, 800, 672, 480, 535, 100, 540, 10, 1199, 100, 526, 400, 565, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 50 +1015, SantaSlime, SantaSlime, 120, 750, 0, 0, 0, 1, 75, 80, 2, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 161, 1500, 1872, 672, 480, 512, 800, 513, 700, 514, 600, 519, 500, 527, 400, 538, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 10 +1016, RudolphSlime, RudolphSlime, 50, 350, 0, 0, 16, 1, 30, 35, 10, 7, 1, 20, 1, 0, 30, 30, 1, 1, 1, 0, 21, 131, 1000, 1872, 672, 480, 504, 800, 506, 500, 508, 200, 509, 300, 510, 600, 515, 800, 516, 500, 0, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1017, Bat, Bat, 20, 150, 0, 0, 2, 1, 5, 25, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1018, Pinkie, Pinkie, 30, 500, 0, 0, 3, 2, 7, 15, 0, 5, 1, 1, 1, 0, 20, 25, 2, 2, 1, 3, 20, 129, 800, 1872, 672, 480, 614, 800, 751, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 50 +1019, SpikyMushroom, SpikyMushroom, 30, 300, 0, 0, 4, 1, 10, 13, 0, 5, 1, 1, 1, 0, 10, 10, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 567, 800, 501, 150, 518, 50, 613, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 +1020, Fluffy, Fluffy, 30, 500, 0, 0, 3, 1, 6, 10, 1, 5, 1, 2, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1600, 672, 480, 611, 800, 527, 150, 535, 400, 752, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 40 +1021, CaveSnake, CaveSnake, 30, 1000, 0, 0, 5, 1, 20, 15, 1, 5, 10, 1, 1, 0, 5, 20, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 612, 800, 610, 40, 713, 500, 717, 400, 717, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 50 +1022, JackO, JackO, 250, 10000, 0, 0, 5000, 2, 100, 500, 40, 20, 35, 40, 25, 25, 35, 50, 1, 1, 1, 0, 20, 133, 250, 1500, 672, 480, 617, 300, 622, 400, 624, 400, 620, 400, 615, 300, 1203, 400, 1198, 10000, 616, 600, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1023, FireSkull, FireSkull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 23, 175, 600, 1600, 672, 480, 631, 1000, 701, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1024, PoisonSkull, PoisonSkull, 180, 5000, 0, 0, 100, 2, 75, 175, 35, 15, 30, 30, 20, 20, 25, 60, 1, 1, 1, 3, 25, 175, 600, 1600, 672, 480, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 20 +1025, LogHead, LogHead, 30, 500, 0, 0, 30, 1, 7, 20, 50, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 22, 129, 800, 1872, 672, 480, 569, 2000, 740, 2500, 743, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 50 +1026, MountainSnake, MountainSnake, 130, 900, 0, 0, 100, 1, 80, 125, 4, 6, 20, 40, 10, 10, 35, 45, 1, 1, 1, 0, 20, 133, 1000, 1500, 672, 480, 532, 20, 641, 150, 715, 400, 715, 400, 711, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30 +1027, EasterFluffy, EasterFluffy, 30, 500, 0, 0, 3, 1, 10, 12, 0, 5, 1, 1, 1, 0, 20, 25, 1, 1, 1, 3, 20, 129, 800, 1872, 672, 480, 1208, 2000, 1209, 2000, 1210, 2000, 1211, 1000, 1212, 1000, 1213, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 40 +1028, Mouboo, Mouboo, 85, 1200, 0, 0, 40, 2, 30, 75, 65, 5, 15, 5, 15, 0, 40, 10, 2, 2, 1, 3, 20, 129, 600, 1872, 672, 480, 660, 200, 660, 100, 541, 750, 660, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 30 +1029, MauvePlant, MauvePlant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 680, 3000, 680, 3000, 680, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 60 +1030, CobaltPlant, CobaltPlant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 681, 3000, 681, 3000, 681, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1031, GambogePlant, GambogePlant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 682, 3000, 682, 3000, 682, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1032, AlizarinPlant, AlizarinPlant, 1, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 683, 3000, 683, 3000, 683, 3000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1033, SeaSlime, SeaSlime, 70, 600, 0, 0, 9, 1, 30, 50, 3, 7, 1, 25, 1, 0, 30, 30, 1, 1, 1, 0, 41, 131, 1500, 1872, 672, 480, 535, 800, 657, 800, 518, 500, 510, 1000, 700, 100, 1199, 5000, 568, 100, 541, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1034, GrassSnake, GrassSnake, 140, 1000, 0, 0, 100, 1, 80, 120, 2, 10, 20, 40, 10, 10, 40, 50, 1, 1, 1, 0, 20, 133, 500, 1100, 672, 480, 716, 400, 716, 400, 712, 500, 676, 500, 660, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 40 +1035, Silkworm, Silkworm, 20, 1, 0, 0, 1, 1, 0, 0, 2, 10, 20, 11, 10, 10, 40, 10, 1, 1, 1, 0, 20, 129, 1300, 1100, 672, 480, 718, 5000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1036, Zombie, Zombie, 110, 12000, 0, 0, 800, 2, 275, 355, 20, 15, 30, 15, 30, 3, 60, 40, 1, 1, 1, 0, 29, 133, 480, 1872, 672, 900, 631, 1000, 777, 700, 778, 120, 779, 200, 780, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1037, CloverPatch, CloverPatch, 1, 1, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 742, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1038, Squirrel, Squirrel, 15, 160, 1, 0, 1, 1, 15, 25, 1, 6, 1, 3, 1, 0, 15, 40, 1, 1, 1, 3, 20, 129, 800, 800, 672, 480, 743, 7000, 680, 1000, 681, 1000, 682, 1000, 683, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 15 +//1039, FireLizard, , , , , , , , , , , , , , , , , , , , , , , , , , , , +1040, Wisp, Wisp, 70, 9300, 0, 0, 140, 2, 215, 350, 0, 20, 45, 12, 13, 15, 0, 45, 1, 1, 1, 0, 27, 137, 380, 2000, 672, 1500, 772, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 +//1041, Snail, , , , , , , , , , , , , , , , , , , , , , , , , , , , +1042, Spectre, Spectre, 140, 6500, 0, 3978, 140, 3, 160, 220, 40, 0, 35, 70, 22, 15, 20, 70, 1, 1, 1, 0, 49, 137, 650, 1700, 800, 500, 773, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 +1043, Skeleton, Skeleton, 90, 6800, 0, 0, 90, 1, 51, 284, 12, 10, 35, 18, 3, 8, 71, 65, 1, 1, 1, 0, 29, 175, 340, 1800, 672, 950, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1044, LadySkeleton, LadySkeleton, 90, 5500, 0, 0, 90, 2, 73, 146, 31, 8, 20, 25, 15, 8, 43, 48, 1, 1, 1, 0, 29, 175, 650, 750, 672, 700, 775, 200, 775, 280, 776, 300, 631, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1045, Fallen, Fallen, 120, 10000, 0, 7812, 1000, 2, 180, 430, 5, 20, 40, 3, 25, 5, 80, 45, 1, 1, 1, 0, 49, 133, 300, 1200, 672, 300, 775, 210, 775, 210, 776, 300, 631, 1000, 636, 3, 658, 2, 532, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 50 +1046, SnakeLord, SnakeLord, 300, 40000, 0, 0, 8000, 2, 80, 120, 10, 10, 20, 40, 10, 10, 40, 10, 1, 1, 1, 0, 20, 132, 200, 1500, 672, 480, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1047, Poltergeist, Poltergeist, 90, 9000, 0, 0, 140, 3, 110, 150, 0, 20, 35, 0, 15, 15, 75, 50, 1, 1, 1, 0, 27, 137, 330, 740, 672, 400, 774, 500, 703, 150, 703, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 //1048, Duck -1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -//1050, Larvespa -//1051, Vespa -//1052, Hivespa -//1053, Froad -//1054, Troll -1055, Butterfly, Butterfly, 25, 250, 0, 0, 10, 2, 10, 50, 3, 5, 10, 45, 10, 15, 35, 40, 1, 1, 1, 3, 44, 129, 350, 780, 300, 800, 718, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 60 -1056, CaveMaggot, Cave Maggot, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1057, AngryScorpion, Angry Scorpion, 20, 200, 0, 0, 4, 1, 15, 15, 0, 5, 5, 5, 1, 0, 15, 5, 1, 1, 1, 3, 20, 133, 1000, 1872, 672, 480, 4000, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1058, IceGoblin, Ice Goblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 701, 500, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1059, GCMaggot, Giant Cave Maggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 1, 25 -1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 40 -1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1063, Pumpkin, Pumpkin, 1, 200, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 3000, 100, 3001, 20, 3002, 10, 3003, 15, 3011, 500, 3006, 1500, 3007, 2000, 3010, 2500, 0, 0, 0, 0, , , , , , , 0, 0 -1064, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1065, BanditLord, Bandit Lord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1066, VampireBat, Vampire Bat, 30, 800, 0, 0, 200, 1, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 -1067, TheLost, The Lost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1068, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1070, BallLightning, Ball Lightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 0, 0 -1071, IceElement, Ice Element, 20, 1000, 0, 0, 200, 2, 60, 60, 0, 20, 15, 25, 15, 15, 20, 50, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 20 -1072, Yeti, Yeti, 35,8500, 0, 0, 300, 2,100,400,60,15,60, 5,45, 15,60,32, 1, 1, 1, 0, 61, 135,220, 1500, 672, 900, 0, 800, 0, 800, 0, 800, 0, 800, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , 2, 30 +1049, Bee, Bee, 30, 600, 0, 0, 40, 1, 5, 90, 12, 4, 15, 25, 20, 3, 40, 30, 1, 1, 1, 0, 25, 137, 380, 1500, 300, 350, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +//1050, Larvespa +//1051, Vespa +//1052, Hivespa +//1053, Froad +//1054, Troll +1055, Butterfly, Butterfly, 25, 250, 0, 0, 10, 2, 10, 50, 3, 5, 10, 45, 10, 15, 35, 40, 1, 1, 1, 3, 44, 129, 350, 780, 300, 800, 718, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 60 +1056, CaveMaggot, CaveMaggot, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1057, AngryScorpion, AngryScorpion, 20, 200, 0, 0, 4, 1, 15, 15, 0, 5, 5, 5, 1, 0, 15, 5, 1, 1, 1, 3, 20, 133, 1000, 1872, 672, 480, 4000, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1058, IceGoblin, IceGoblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 4026, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1059, GCMaggot, GiantCaveMaggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25 +1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 +1062, Terranite, Terranite, 110, 6000, 0, 0, 1000, 1, 200, 300, 20, 40, 60, 40, 40, 30, 60, 40, 1, 1, 1, 0, 29, 133, 400, 872, 672, 900, 4001, 600, 4004, 20, 4005, 20, 4007, 20, 763, 500, 640, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1063, Pumpkin, Pumpkin, 1, 200, 0, 0, 1, 1, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 22, 0, 800, 800, 672, 480, 3000, 100, 3001, 20, 3002, 10, 3003, 15, 3011, 500, 3006, 1500, 3007, 2000, 3010, 2500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1064, Bandit, Bandit, 20, 400, 0, 0, 100, 1, 40, 40, 5, 0, 10, 10, 10, 10, 10, 10, 1, 1, 1, 0, 29, 135, 500, 1500, 672, 900, 4016, 800, 521, 200, 526, 200, 535, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1065, BanditLord, BanditLord, 40, 2000, 0, 0, 120, 5, 50, 50, 15, 15, 15, 15, 15, 15, 15, 15, 1, 1, 1, 0, 29, 135, 400, 1500, 672, 900, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1066, VampireBat, VampireBat, 30, 800, 0, 0, 200, 1, 15, 2, 0, 8, 8, 8, 1, 4, 20, 4, 6, 1, 1, 3, 24, 129, 800, 1872, 672, 480, 501, 150, 518, 400, 533, 150, 521, 70, 522, 1, 753, 3000, 754, 2000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1067, TheLost, TheLost, 30, 5000, 0, 0, 1000, 5, 260, 375, 10, 70, 5, 40, 10, 70, 70, 40, 4, 9, 1, 1, 69, 141, 500, 2000, 672, 300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1068, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1070, BallLightning, BallLightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +1071, IceElement, IceElement, 100, 10000, 0, 0, 200, 5, 60, 200, 5, 20, 15, 25, 40, 15, 45, 30, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 4026, 900, 537, 750, 568, 400, 543, 900, 544, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 +1072, Yeti, Yeti, 100, 8500, 0, 0, 300, 2, 100, 400, 60, 15, 60, 5, 45, 15, 60, 32, 1, 1, 1, 0, 61, 135, 220, 1500, 672, 900, 4023, 700, 4024, 300, 4025, 400, 4027, 142, 4021, 800, 4022, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -- cgit v1.2.3-60-g2f50 From ed8d0807f7acbf29f7d3866f22308ace2d16d3b7 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Mon, 3 Jan 2011 18:19:18 +0100 Subject: setting element of ice goblin right and changing stats of ice element for next test --- db/mob_db.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'db') diff --git a/db/mob_db.txt b/db/mob_db.txt index 89781ff6..1dd2b46e 100644 --- a/db/mob_db.txt +++ b/db/mob_db.txt @@ -55,7 +55,7 @@ 1055, Butterfly, Butterfly, 25, 250, 0, 0, 10, 2, 10, 50, 3, 5, 10, 45, 10, 15, 35, 40, 1, 1, 1, 3, 44, 129, 350, 780, 300, 800, 718, 1000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 60 1056, CaveMaggot, CaveMaggot, 10, 100, 0, 0, 4, 1, 10, 10, 0, 5, 5, 5, 1, 0, 6, 5, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 400, 533, 150, 502, 70, 522, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1057, AngryScorpion, AngryScorpion, 20, 200, 0, 0, 4, 1, 15, 15, 0, 5, 5, 5, 1, 0, 15, 5, 1, 1, 1, 3, 20, 133, 1000, 1872, 672, 480, 4000, 700, 510, 100, 509, 50, 518, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -1058, IceGoblin, IceGoblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 23, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 4026, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 +1058, IceGoblin, IceGoblin, 25, 330, 0, 0, 2, 1, 20, 25, 0, 5, 5, 5, 1, 0, 6, 30, 1, 1, 1, 3, 21, 133, 700, 1872, 672, 480, 505, 800, 501, 150, 518, 800, 502, 150, 521, 70, 522, 10, 4026, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 1059, GCMaggot, GiantCaveMaggot, 90, 2000, 0, 0, 16, 2, 60, 80, 2, 7, 10, 10, 2, 1, 22, 1, 2, 2, 1, 0, 41, 133, 1000, 1872, 672, 480, 727, 10000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25 1060, Archant, Archant, 30, 400, 0, 0, 200, 1, 20, 30, 4, 6, 10, 5, 1, 0, 12, 10, 1, 1, 1, 0, 25, 133, 1000, 1500, 672, 480, 537, 300, 535, 100, 640, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 1061, Moggun, Moggun, 60, 800, 0, 0, 100, 1, 70, 90, 20, 10, 50, 40, 10, 10, 10, 10, 1, 1, 1, 0, 25, 137, 600, 1500, 672, 480, 611, 600, 4001, 1000, 4002, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 40 @@ -68,5 +68,5 @@ 1068, Reaper, Reaper, 50, 55500, 0, 0, 10000, 12, 444, 555, 30, 80, 100, 200, 70, 120, 150, 80, 1, 50, 1, 1, 89, 165, 500, 1200, 800, 300, 777, 1000, 775, 500, 776, 100, 1221, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1069, Scythe, Scythe, 40, 3000, 0, 0, 500, 1, 200, 350, 30, 10, 100, 250, 1, 1, 150, 90, 1, 50, 1, 0, 40, 133, 220, 700, 672, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 1070, BallLightning, BallLightning, 40, 50, 0, 0, 10, 1, 5, 10, 40, 65, 1, 200, 1, 1, 1, 1, 1, 50, 1, 0, 47, 133, 110, 1500, 672, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 -1071, IceElement, IceElement, 100, 10000, 0, 0, 200, 5, 60, 200, 5, 20, 15, 25, 40, 15, 45, 30, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 4026, 900, 537, 750, 568, 400, 543, 900, 544, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 +1071, IceElement, IceElement, 100, 7500, 0, 0, 200, 3, 60, 200, 5, 20, 15, 25, 40, 15, 45, 30, 1, 1, 1, 0, 41, 135, 330, 740, 672, 400, 4026, 900, 537, 750, 568, 400, 543, 900, 544, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20 1072, Yeti, Yeti, 100, 8500, 0, 0, 300, 2, 100, 400, 60, 15, 60, 5, 45, 15, 60, 32, 1, 1, 1, 0, 61, 135, 220, 1500, 672, 900, 4023, 700, 4024, 300, 4025, 400, 4027, 142, 4021, 800, 4022, 700, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 30 -- cgit v1.2.3-60-g2f50