From dcf06ef034fa72989c571dec72a0a2b60bc0d461 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 21 Apr 2020 21:22:09 -0300 Subject: Oops, difficulty controls were understimated. Again. --- world/map/npc/functions/doomsday.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/world/map/npc/functions/doomsday.txt b/world/map/npc/functions/doomsday.txt index 365f6b50..fb3f2e0a 100644 --- a/world/map/npc/functions/doomsday.txt +++ b/world/map/npc/functions/doomsday.txt @@ -435,7 +435,7 @@ L_DDAdvanceTimers2: // Reinforcements on waves, to ensure Kage never really weaken their attacks L_DD3WaveReinforcements: set $@DD_UNITS, $@DD_UNITS-$@DD_INT; - set $@DD_UNITS, $@DD_UNITS*$DOOMSDAY_CLUES/6; + set $@DD_UNITS, $@DD_UNITS*$DOOMSDAY_CLUES/3; set $@DD_INT, 0; if ($@DD_UNITS > 0) @@ -650,7 +650,7 @@ L_DD3SecondThird: set $@DD_INT, 0; // Intensity control - if ($DOOMSDAY_SCORE < 12) + if ($DOOMSDAY_SCORE < 12-$DOOMSDAY_CLUES) goto L_DD3EndThird; // Difficulty adjustment: Invoke -1 mob per player and +1 mob per 3 score points -- cgit v1.2.3-60-g2f50