From 93e74754a15898229d29f5431a676e0ebc1818e0 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 15 Mar 2020 21:21:42 -0300 Subject: Second monster point table So newer monsters still work. Filled with random values, tbh. --- world/map/npc/functions/mob_points.txt | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-) diff --git a/world/map/npc/functions/mob_points.txt b/world/map/npc/functions/mob_points.txt index 72b5ac23..e60b0588 100644 --- a/world/map/npc/functions/mob_points.txt +++ b/world/map/npc/functions/mob_points.txt @@ -135,9 +135,24 @@ function|script|MobPoints // -o11c ; // END - if (MPQUEST == 1) + setarray @points_extended, + 100, // 1130 Moonshroom + 20, // 1131 ManaBug + 80, // 1132 LavaSlime + 80, // 1133 Anne + 200, // 1134 SUSAN + 80, // 1135 LovelyMaggot + 10, // 1136 LesserGhost + 500, // 1137 Tormenta + 200 // 1138 ManaGuardian + ; + + if ((MPQUEST == 1) && (@mobID < 1130)) set Mobpt, Mobpt + @points[@mobID - 1002]; + if ((MPQUEST == 1) && (@mobID > 1129)) + set Mobpt, Mobpt + @points_extended[@mobID - 1130]; + callfunc "ValonCount"; if (((QL_VALON >= 2) && (QL_VALON < 6)) && (@mobID == $@ValonMob[@valon_mob])) goto L_ValonMobKill; -- cgit v1.2.3-60-g2f50