#pragma once // proto2/net-string.hpp - Special logic for fixed-size strings in packets. // // Copyright © 2014 Ben Longbons <b.r.longbons@gmail.com> // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "fwd.hpp" #include "../strings/vstring.hpp" #include "../mmo/strs.hpp" namespace tmwa { template<size_t N> struct NetString { char data[N]; }; template<size_t N> bool native_to_network(NetString<N> *network, VString<N-1> native) { // basically WBUF_STRING char *const begin = network->data; char *const end = begin + N; char *const mid = std::copy(native.begin(), native.end(), begin); std::fill(mid, end, '\0'); return true; } template<size_t N> bool network_to_native(VString<N-1> *native, NetString<N> network) { // basically RBUF_STRING const char *const begin = network.data; const char *const end = begin + N; const char *const mid = std::find(begin, end, '\0'); *native = XString(begin, mid, nullptr); return true; } inline bool native_to_network(NetString<24> *network, CharName native) { VString<23> tmp = native.to__actual(); bool rv = native_to_network(network, tmp); return rv; } inline bool network_to_native(CharName *native, NetString<24> network) { VString<23> tmp; bool rv = network_to_native(&tmp, network); *native = stringish<CharName>(tmp); return rv; } inline bool native_to_network(NetString<16> *network, MapName native) { XString tmp = native; bool rv = native_to_network(network, VString<15>(tmp)); return rv; } inline bool network_to_native(MapName *native, NetString<16> network) { VString<15> tmp; bool rv = network_to_native(&tmp, network); *native = stringish<MapName>(tmp); return rv; } } // namespace tmwa