// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef STORAGE_HPP #define STORAGE_HPP #include "../common/mmo.hpp" int storage_storageopen (struct map_session_data *sd); int storage_storageadd (struct map_session_data *sd, int index, int amount); int storage_storageget (struct map_session_data *sd, int index, int amount); int storage_storageaddfromcart (struct map_session_data *sd, int index, int amount); int storage_storagegettocart (struct map_session_data *sd, int index, int amount); int storage_storageclose (struct map_session_data *sd); int do_init_storage (void); void do_final_storage (void); void do_reconnect_storage (void); struct storage *account2storage (int account_id); struct storage *account2storage2 (int account_id); int storage_delete (int account_id); int storage_storage_quit (struct map_session_data *sd); int storage_storage_save (int account_id, int final); int storage_storage_saved (int account_id); //Ack from char server that guild store was saved. void storage_storage_dirty (struct map_session_data *sd); struct guild_storage *guild2storage (int guild_id); int guild_storage_delete (int guild_id); int storage_guild_storageopen (struct map_session_data *sd); int guild_storage_additem (struct map_session_data *sd, struct guild_storage *stor, struct item *item_data, int amount); int guild_storage_delitem (struct map_session_data *sd, struct guild_storage *stor, int n, int amount); int storage_guild_storageadd (struct map_session_data *sd, int index, int amount); int storage_guild_storageget (struct map_session_data *sd, int index, int amount); int storage_guild_storageaddfromcart (struct map_session_data *sd, int index, int amount); int storage_guild_storagegettocart (struct map_session_data *sd, int index, int amount); int storage_guild_storageclose (struct map_session_data *sd); int storage_guild_storage_quit (struct map_session_data *sd, int flag); int storage_guild_storagesave (int account_id, int guild_id, int flag); int storage_guild_storagesaved (int guild_id); //Ack from char server that guild store was saved. int storage_comp_item (const void *_i1, const void *_i2); //int storage_comp_item(const struct item* i1, const struct item* i2); void sortage_sortitem (struct storage *stor); void sortage_gsortitem (struct guild_storage *gstor); #endif