// $Id: path.c,v 1.1.1.1 2004/09/10 17:27:00 MagicalTux Exp $ #include #include #include #include "map.h" #include "battle.h" #include "nullpo.h" #ifdef MEMWATCH #include "memwatch.h" #endif //#define PATH_STANDALONETEST #define MAX_HEAP 150 struct tmp_path { short x,y,dist,before,cost; char dir,flag;}; #define calc_index(x,y) (((x)+(y)*MAX_WALKPATH) & (MAX_WALKPATH*MAX_WALKPATH-1)) /*========================================== * 経路探索補助heap push *------------------------------------------ */ static void push_heap_path(int *heap,struct tmp_path *tp,int index) { int i,h; if( heap == NULL || tp == NULL ){ printf("push_heap_path nullpo\n"); return; } heap[0]++; for(h=heap[0]-1,i=(h-1)/2; h>0 && tp[index].cost0 && tp[index].costtp[heap[k]].cost) k--; heap[h+1]=heap[k+1], h=k; } if(k==heap[0]) heap[h+1]=heap[k], h=k-1; for(i=(h-1)/2; h>0 && tp[heap[i+1]].cost>tp[last].cost; i=(h-1)/2) heap[h+1]=heap[i+1],h=i; heap[h+1]=last; return ret; } /*========================================== * 現在の点のcost計算 *------------------------------------------ */ static int calc_cost(struct tmp_path *p,int x1,int y1) { int xd,yd; nullpo_retr(0, p); xd=x1-p->x; if(xd<0) xd=-xd; yd=y1-p->y; if(yd<0) yd=-yd; return (xd+yd)*10+p->dist; } /*========================================== * 必要ならpathを追加/修正する *------------------------------------------ */ static int add_path(int *heap,struct tmp_path *tp,int x,int y,int dist,int dir,int before,int x1,int y1) { int i; nullpo_retr(0, heap); nullpo_retr(0, tp); i=calc_index(x,y); if(tp[i].x==x && tp[i].y==y){ if(tp[i].dist>dist){ tp[i].dist=dist; tp[i].dir=dir; tp[i].before=before; tp[i].cost=calc_cost(&tp[i],x1,y1); if(tp[i].flag) push_heap_path(heap,tp,i); else update_heap_path(heap,tp,i); tp[i].flag=0; } return 0; } if(tp[i].x || tp[i].y) return 1; tp[i].x=x; tp[i].y=y; tp[i].dist=dist; tp[i].dir=dir; tp[i].before=before; tp[i].cost=calc_cost(&tp[i],x1,y1); tp[i].flag=0; push_heap_path(heap,tp,i); return 0; } /*========================================== * (x,y)が移動不可能地帯かどうか * flag 0x10000 遠距離攻撃判定 *------------------------------------------ */ static int can_place(struct map_data *m,int x,int y,int flag) { int c; nullpo_retr(0, m); c=read_gatp(m,x,y); if(c==1) return 0; if(!(flag&0x10000) && c==5) return 0; return 1; } /*========================================== * (x0,y0)から(x1,y1)へ1歩で移動可能か計算 *------------------------------------------ */ static int can_move(struct map_data *m,int x0,int y0,int x1,int y1,int flag) { nullpo_retr(0, m); if(x0-x1<-1 || x0-x1>1 || y0-y1<-1 || y0-y1>1) return 0; if(x1<0 || y1<0 || x1>=m->xs || y1>=m->ys) return 0; if(!can_place(m,x0,y0,flag)) return 0; if(!can_place(m,x1,y1,flag)) return 0; if(x0==x1 || y0==y1) return 1; if(!can_place(m,x0,y1,flag) || !can_place(m,x1,y0,flag)) return 0; return 1; } /*========================================== * (x0,y0)から(dx,dy)方向へcountセル分 * 吹き飛ばしたあとの座標を所得 *------------------------------------------ */ int path_blownpos(int m,int x0,int y0,int dx,int dy,int count) { struct map_data *md; if(!map[m].gat) return -1; md=&map[m]; if(count>15){ // 最大10マスに制限 if(battle_config.error_log) printf("path_blownpos: count too many %d !\n",count); count=15; } if(dx>1 || dx<-1 || dy>1 || dy<-1){ if(battle_config.error_log) printf("path_blownpos: illeagal dx=%d or dy=%d !\n",dx,dy); dx=(dx>=0)?1:((dx<0)?-1:0); dy=(dy>=0)?1:((dy<0)?-1:0); } while( (count--)>0 && (dx!=0 || dy!=0) ){ if( !can_move(md,x0,y0,x0+dx,y0+dy,0) ){ int fx=(dx!=0 && can_move(md,x0,y0,x0+dx,y0,0)); int fy=(dy!=0 && can_move(md,x0,y0,x0,y0+dy,0)); if( fx && fy ){ if(rand()&1) dx=0; else dy=0; } if( !fx ) dx=0; if( !fy ) dy=0; } x0+=dx; y0+=dy; } return (x0<<16)|y0; } /*========================================== * path探索 (x0,y0)->(x1,y1) *------------------------------------------ */ int path_search(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag) { int heap[MAX_HEAP+1]; struct tmp_path tp[MAX_WALKPATH*MAX_WALKPATH]; int i,rp,x,y; struct map_data *md; int dx,dy; nullpo_retr(0, wpd); if(!map[m].gat) return -1; md=&map[m]; if(x1<0 || x1>=md->xs || y1<0 || y1>=md->ys || (i=read_gatp(md,x1,y1))==1 || i==5) return -1; // easy dx = (x1-x0<0) ? -1 : 1; dy = (y1-y0<0) ? -1 : 1; for(x=x0,y=y0,i=0;x!=x1 || y!=y1;){ if(i>=sizeof(wpd->path)) return -1; if(x!=x1 && y!=y1){ if(!can_move(md,x,y,x+dx,y+dy,flag)) break; x+=dx; y+=dy; wpd->path[i++]=(dx<0) ? ((dy>0)? 1 : 3) : ((dy<0)? 5 : 7); } else if(x!=x1){ if(!can_move(md,x,y,x+dx,y ,flag)) break; x+=dx; wpd->path[i++]=(dx<0) ? 2 : 6; } else { // y!=y1 if(!can_move(md,x,y,x ,y+dy,flag)) break; y+=dy; wpd->path[i++]=(dy>0) ? 0 : 4; } if(x==x1 && y==y1){ wpd->path_len=i; wpd->path_pos=0; wpd->path_half=0; return 0; } } if(flag&1) return -1; memset(tp,0,sizeof(tp)); i=calc_index(x0,y0); tp[i].x=x0; tp[i].y=y0; tp[i].dist=0; tp[i].dir=0; tp[i].before=0; tp[i].cost=calc_cost(&tp[i],x1,y1); tp[i].flag=0; heap[0]=0; push_heap_path(heap,tp,calc_index(x0,y0)); while(1){ int e=0,fromdir; if(heap[0]==0) return -1; rp=pop_heap_path(heap,tp); x=tp[rp].x; y=tp[rp].y; if(x==x1 && y==y1){ int len,j; for(len=0,i=rp;len<100 && i!=calc_index(x0,y0);i=tp[i].before,len++); if(len==100 || len>=sizeof(wpd->path)) return -1; wpd->path_len=len; wpd->path_pos=0; wpd->path_half=0; for(i=rp,j=len-1;j>=0;i=tp[i].before,j--) wpd->path[j]=tp[i].dir; return 0; } fromdir=tp[rp].dir; if(can_move(md,x,y,x+1,y-1,flag)) e+=add_path(heap,tp,x+1,y-1,tp[rp].dist+14,5,rp,x1,y1); if(can_move(md,x,y,x+1,y ,flag)) e+=add_path(heap,tp,x+1,y ,tp[rp].dist+10,6,rp,x1,y1); if(can_move(md,x,y,x+1,y+1,flag)) e+=add_path(heap,tp,x+1,y+1,tp[rp].dist+14,7,rp,x1,y1); if(can_move(md,x,y,x ,y+1,flag)) e+=add_path(heap,tp,x ,y+1,tp[rp].dist+10,0,rp,x1,y1); if(can_move(md,x,y,x-1,y+1,flag)) e+=add_path(heap,tp,x-1,y+1,tp[rp].dist+14,1,rp,x1,y1); if(can_move(md,x,y,x-1,y ,flag)) e+=add_path(heap,tp,x-1,y ,tp[rp].dist+10,2,rp,x1,y1); if(can_move(md,x,y,x-1,y-1,flag)) e+=add_path(heap,tp,x-1,y-1,tp[rp].dist+14,3,rp,x1,y1); if(can_move(md,x,y,x ,y-1,flag)) e+=add_path(heap,tp,x ,y-1,tp[rp].dist+10,4,rp,x1,y1); tp[rp].flag=1; if(e || heap[0]>=MAX_HEAP-5) return -1; } return -1; } #ifdef PATH_STANDALONETEST char gat[64][64]={ {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0,0}, {0,0,0,0,1,0,0,0,0,0}, }; struct map_data map[1]; /*========================================== * 経路探索ルーチン単体テスト用main関数 *------------------------------------------ */ void main(int argc,char *argv[]) { struct walkpath_data wpd; map[0].gat=gat; map[0].xs=64; map[0].ys=64; path_search(&wpd,0,3,4,5,4); path_search(&wpd,0,5,4,3,4); path_search(&wpd,0,6,4,3,4); path_search(&wpd,0,7,4,3,4); path_search(&wpd,0,4,3,4,5); path_search(&wpd,0,4,2,4,5); path_search(&wpd,0,4,1,4,5); path_search(&wpd,0,4,5,4,3); path_search(&wpd,0,4,6,4,3); path_search(&wpd,0,4,7,4,3); path_search(&wpd,0,7,4,3,4); path_search(&wpd,0,8,4,3,4); path_search(&wpd,0,9,4,3,4); path_search(&wpd,0,10,4,3,4); path_search(&wpd,0,11,4,3,4); path_search(&wpd,0,12,4,3,4); path_search(&wpd,0,13,4,3,4); path_search(&wpd,0,14,4,3,4); path_search(&wpd,0,15,4,3,4); path_search(&wpd,0,16,4,3,4); path_search(&wpd,0,17,4,3,4); path_search(&wpd,0,18,4,3,4); } #endif