#ifndef NPC_HPP #define NPC_HPP #include "../common/timer.hpp" #define START_NPC_NUM 110000000 #define WARP_CLASS 45 #define WARP_DEBUG_CLASS 722 #define INVISIBLE_CLASS 32767 int npc_event_dequeue(struct map_session_data *sd); int npc_event(struct map_session_data *sd, const char *npcname, int); int npc_timer_event(const char *eventname); // Added by RoVeRT int npc_command(struct map_session_data *sd, const char *npcname, const char *command); int npc_touch_areanpc(struct map_session_data *, int, int, int); int npc_click(struct map_session_data *, int); int npc_scriptcont(struct map_session_data *, int); int npc_buysellsel(struct map_session_data *, int, int); int npc_buylist(struct map_session_data *, int, const uint16_t *); int npc_selllist(struct map_session_data *, int, const uint16_t *); int npc_parse_warp(const char *w1, const char *w2, const char *w3, const char *w4); int npc_enable(const char *name, int flag); struct npc_data *npc_name2id(const char *name); int npc_get_new_npc_id(void); /** * Spawns and installs a talk-only NPC * * \param message The message to speak. If message is NULL, the NPC will not do anything at all. */ struct npc_data *npc_spawn_text(int m, int x, int y, int class_, const char *name, const char *message); // message is strdup'd within /** * Uninstalls and frees an NPC */ void npc_free(struct npc_data *npc); void npc_addsrcfile(const char *); void npc_delsrcfile(const char *); int do_init_npc(void); int npc_event_do_oninit(void); int npc_do_ontimer(int, struct map_session_data *, int); struct argrec; int npc_event_doall_l(const char *name, int rid, int argc, struct argrec *argv); int npc_event_do_l(const char *name, int rid, int argc, struct argrec *argv); #define npc_event_doall(name) npc_event_doall_l(name, 0, 0, NULL) #define npc_event_do(name) npc_event_do_l(name, 0, 0, NULL) int npc_timerevent_start(struct npc_data *nd); int npc_timerevent_stop(struct npc_data *nd); int npc_gettimerevent_tick(struct npc_data *nd); int npc_settimerevent_tick(struct npc_data *nd, int newtimer); int npc_delete(struct npc_data *nd); #endif // NPC_HPP