#pragma once // mob.t.hpp - Really scary code. // // Copyright © ????-2004 Athena Dev Teams // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "fwd.hpp" #include namespace tmwa { namespace map { enum class MobSkillTarget { MST_TARGET = 0, MST_SELF, }; /// Used as a condition when trying to apply the chosen mob skill. enum class MobSkillCondition : uint16_t { // used as something that never compares true NEVER_EQUAL = 0xfffe, ANY = 0xffff, MSC_ALWAYS = 0x0000, MSC_MYHPLTMAXRATE = 0x0001, MSC_NOTINTOWN = 0x0032, MSC_SLAVELT = 0x0110, MSC_SLAVELE = 0x0111, }; /// Used as a filter when trying to choose a mob skill to use. enum class MobSkillState : uint8_t { ANY = 0xff, MSS_IDLE = 0, MSS_WALK, MSS_ATTACK, MSS_DEAD, MSS_LOOT, MSS_CHASE, }; } // namespace map } // namespace tmwa