// $Id: intif.c,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $ #include #ifdef LCCWIN32 #include #else #include #include #endif #include #include #ifndef LCCWIN32 #include #include #include #include #endif #include #include #include #include "../common/nullpo.hpp" #include "../common/socket.hpp" #include "../common/timer.hpp" #include "battle.hpp" #include "chrif.hpp" #include "clif.hpp" #include "intif.hpp" #include "map.hpp" #include "party.hpp" #include "pc.hpp" #include "storage.hpp" #ifdef MEMWATCH #include "memwatch.hpp" #endif static const int packet_len_table[] = { -1, -1, 27, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 7, 0, 0, 0, 0, 0, 0, -1, 11, 0, 0, 0, 0, 0, 0, 35, -1, 11, 15, 34, 29, 7, -1, 0, 0, 0, 0, 0, 0, 0, 0, 10, -1, 15, 0, 79, 19, 7, -1, 0, -1, -1, -1, 14, 67, 186, -1, 9, 9, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, -1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; extern int char_fd; // inter serverのfdはchar_fdを使う #define inter_fd char_fd // エイリアス //----------------------------------------------------------------- // inter serverへの送信 // Message for all GMs on all map servers int intif_GMmessage(const char *mes, int len, int flag) { int lp = (flag & 0x10) ? 8 : 4; WFIFOW(inter_fd, 0) = 0x3000; WFIFOW(inter_fd, 2) = lp + len; WFIFOL(inter_fd, 4) = 0x65756c62; memcpy(WFIFOP(inter_fd, lp), mes, len); WFIFOSET(inter_fd, WFIFOW(inter_fd, 2)); return 0; } // The transmission of Wisp/Page to inter-server (player not found on this server) int intif_wis_message(struct map_session_data *sd, const char *nick, const char *mes, int mes_len) { nullpo_retr(0, sd); WFIFOW(inter_fd, 0) = 0x3001; WFIFOW(inter_fd, 2) = mes_len + 52; memcpy(WFIFOP(inter_fd, 4), sd->status.name, 24); memcpy(WFIFOP(inter_fd, 28), nick, 24); memcpy(WFIFOP(inter_fd, 52), mes, mes_len); WFIFOSET(inter_fd, WFIFOW(inter_fd, 2)); if (battle_config.etc_log) printf("intif_wis_message from %s to %s (message: '%s')\n", sd->status.name, nick, mes); return 0; } // The reply of Wisp/page static int intif_wis_replay(int id, int flag) { WFIFOW(inter_fd, 0) = 0x3002; WFIFOL(inter_fd, 2) = id; WFIFOB(inter_fd, 6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target WFIFOSET(inter_fd, 7); if (battle_config.etc_log) printf("intif_wis_replay: id: %d, flag:%d\n", id, flag); return 0; } // The transmission of GM only Wisp/Page from server to inter-server int intif_wis_message_to_gm(const char *Wisp_name, int min_gm_level, const char *mes, int mes_len) { WFIFOW(inter_fd, 0) = 0x3003; WFIFOW(inter_fd, 2) = mes_len + 30; memcpy(WFIFOP(inter_fd, 4), Wisp_name, 24); WFIFOW(inter_fd, 28) = (short) min_gm_level; memcpy(WFIFOP(inter_fd, 30), mes, mes_len); WFIFOSET(inter_fd, WFIFOW(inter_fd, 2)); if (battle_config.etc_log) printf("intif_wis_message_to_gm: from: '%s', min level: %d, message: '%s'.\n", Wisp_name, min_gm_level, mes); return 0; } // アカウント変数送信 int intif_saveaccountreg(struct map_session_data *sd) { int j, p; nullpo_retr(0, sd); WFIFOW(inter_fd, 0) = 0x3004; WFIFOL(inter_fd, 4) = sd->bl.id; for (j = 0, p = 8; j < sd->status.account_reg_num; j++, p += 36) { memcpy(WFIFOP(inter_fd, p), sd->status.account_reg[j].str, 32); WFIFOL(inter_fd, p + 32) = sd->status.account_reg[j].value; } WFIFOW(inter_fd, 2) = p; WFIFOSET(inter_fd, p); return 0; } // アカウント変数要求 int intif_request_accountreg(struct map_session_data *sd) { nullpo_retr(0, sd); WFIFOW(inter_fd, 0) = 0x3005; WFIFOL(inter_fd, 2) = sd->bl.id; WFIFOSET(inter_fd, 6); return 0; } // 倉庫データ要求 int intif_request_storage(int account_id) { WFIFOW(inter_fd, 0) = 0x3010; WFIFOL(inter_fd, 2) = account_id; WFIFOSET(inter_fd, 6); return 0; } // 倉庫データ送信 int intif_send_storage(struct storage *stor) { nullpo_retr(0, stor); WFIFOW(inter_fd, 0) = 0x3011; WFIFOW(inter_fd, 2) = sizeof(struct storage) + 8; WFIFOL(inter_fd, 4) = stor->account_id; memcpy(WFIFOP(inter_fd, 8), stor, sizeof(struct storage)); WFIFOSET(inter_fd, WFIFOW(inter_fd, 2)); return 0; } // パーティ作成要求 int intif_create_party(struct map_session_data *sd, const char *name) { nullpo_retr(0, sd); WFIFOW(inter_fd, 0) = 0x3020; WFIFOL(inter_fd, 2) = sd->status.account_id; memcpy(WFIFOP(inter_fd, 6), name, 24); memcpy(WFIFOP(inter_fd, 30), sd->status.name, 24); memcpy(WFIFOP(inter_fd, 54), map[sd->bl.m].name, 16); WFIFOW(inter_fd, 70) = sd->status.base_level; WFIFOSET(inter_fd, 72); // if(battle_config.etc_log) // printf("intif: create party\n"); return 0; } // パーティ情報要求 int intif_request_partyinfo(int party_id) { WFIFOW(inter_fd, 0) = 0x3021; WFIFOL(inter_fd, 2) = party_id; WFIFOSET(inter_fd, 6); // if(battle_config.etc_log) // printf("intif: request party info\n"); return 0; } // パーティ追加要求 int intif_party_addmember(int party_id, int account_id) { struct map_session_data *sd; sd = map_id2sd(account_id); // if(battle_config.etc_log) // printf("intif: party add member %d %d\n",party_id,account_id); if (sd != NULL) { WFIFOW(inter_fd, 0) = 0x3022; WFIFOL(inter_fd, 2) = party_id; WFIFOL(inter_fd, 6) = account_id; memcpy(WFIFOP(inter_fd, 10), sd->status.name, 24); memcpy(WFIFOP(inter_fd, 34), map[sd->bl.m].name, 16); WFIFOW(inter_fd, 50) = sd->status.base_level; WFIFOSET(inter_fd, 52); } return 0; } // パーティ設定変更 int intif_party_changeoption(int party_id, int account_id, int exp, int item) { WFIFOW(inter_fd, 0) = 0x3023; WFIFOL(inter_fd, 2) = party_id; WFIFOL(inter_fd, 6) = account_id; WFIFOW(inter_fd, 10) = exp; WFIFOW(inter_fd, 12) = item; WFIFOSET(inter_fd, 14); return 0; } // パーティ脱退要求 int intif_party_leave(int party_id, int account_id) { // if(battle_config.etc_log) // printf("intif: party leave %d %d\n",party_id,account_id); WFIFOW(inter_fd, 0) = 0x3024; WFIFOL(inter_fd, 2) = party_id; WFIFOL(inter_fd, 6) = account_id; WFIFOSET(inter_fd, 10); return 0; } // パーティ移動要求 int intif_party_changemap(struct map_session_data *sd, int online) { if (sd != NULL) { WFIFOW(inter_fd, 0) = 0x3025; WFIFOL(inter_fd, 2) = sd->status.party_id; WFIFOL(inter_fd, 6) = sd->status.account_id; memcpy(WFIFOP(inter_fd, 10), map[sd->bl.m].name, 16); WFIFOB(inter_fd, 26) = online; WFIFOW(inter_fd, 27) = sd->status.base_level; WFIFOSET(inter_fd, 29); } // if(battle_config.etc_log) // printf("party: change map\n"); return 0; } // パーティー解散要求 int intif_break_party(int party_id) { WFIFOW(inter_fd, 0) = 0x3026; WFIFOL(inter_fd, 2) = party_id; WFIFOSET(inter_fd, 6); return 0; } // パーティ会話送信 int intif_party_message(int party_id, int account_id, const char *mes, int len) { // if(battle_config.etc_log) // printf("intif_party_message: %s\n",mes); WFIFOW(inter_fd, 0) = 0x3027; WFIFOW(inter_fd, 2) = len + 12; WFIFOL(inter_fd, 4) = party_id; WFIFOL(inter_fd, 8) = account_id; memcpy(WFIFOP(inter_fd, 12), mes, len); WFIFOSET(inter_fd, len + 12); return 0; } // パーティ競合チェック要求 int intif_party_checkconflict(int party_id, int account_id, const char *nick) { WFIFOW(inter_fd, 0) = 0x3028; WFIFOL(inter_fd, 2) = party_id; WFIFOL(inter_fd, 6) = account_id; memcpy(WFIFOP(inter_fd, 10), nick, 24); WFIFOSET(inter_fd, 34); return 0; } //----------------------------------------------------------------- // Packets receive from inter server // Wisp/Page reception static int intif_parse_WisMessage(int fd) { // rewritten by [Yor] struct map_session_data *sd; int i; if (battle_config.etc_log) printf("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n", RFIFOL(fd, 4), RFIFOP(fd, 8), RFIFOP(fd, 32), RFIFOP(fd, 56)); sd = map_nick2sd((const char *)RFIFOP(fd, 32)); // Searching destination player if (sd != NULL && strcmp(sd->status.name, (const char *)RFIFOP(fd, 32)) == 0) { // exactly same name (inter-server have checked the name before) // if player ignore all if (sd->ignoreAll == 1) intif_wis_replay(RFIFOL(fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target else { const char *wisp_source = (const char *)RFIFOP(fd, 8); // speed up // if player ignore the source character for (i = 0; i < (sizeof(sd->ignore) / sizeof(sd->ignore[0])); i++) if (strcmp(sd->ignore[i].name, wisp_source) == 0) { intif_wis_replay(RFIFOL(fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target break; } // if source player not found in ignore list if (i == (sizeof(sd->ignore) / sizeof(sd->ignore[0]))) { clif_wis_message(sd->fd, (const char *)RFIFOP(fd, 8), (const char *)RFIFOP(fd, 56), RFIFOW(fd, 2) - 56); intif_wis_replay(RFIFOL(fd, 4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target } } } else intif_wis_replay(RFIFOL(fd, 4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target return 0; } // Wisp/page transmission result reception static int intif_parse_WisEnd(int fd) { struct map_session_data *sd; if (battle_config.etc_log) printf("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP(fd, 2), RFIFOB(fd, 26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target sd = map_nick2sd((const char *)RFIFOP(fd, 2)); if (sd != NULL) clif_wis_end(sd->fd, RFIFOB(fd, 26)); return 0; } // Received wisp message from map-server via char-server for ALL gm static int mapif_parse_WisToGM(int fd) { // 0x3003/0x3803 .w .24B .w .?B int i, min_gm_level, len; struct map_session_data *pl_sd; char Wisp_name[24]; char mbuf[255]; if (RFIFOW(fd, 2) - 30 <= 0) return 0; len = RFIFOW(fd, 2) - 30; char *message = ((len) >= 255) ? (char *) malloc(len) : mbuf; min_gm_level = (int) RFIFOW(fd, 28); memcpy(Wisp_name, RFIFOP(fd, 4), 24); Wisp_name[23] = '\0'; memcpy(message, RFIFOP(fd, 30), len); message[len - 1] = '\0'; // information is sended to all online GM for (i = 0; i < fd_max; i++) if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data) && pl_sd->state.auth) if (pc_isGM(pl_sd) >= min_gm_level) clif_wis_message(i, Wisp_name, message, strlen(message) + 1); if (message != mbuf) free(message); return 0; } // アカウント変数通知 static int intif_parse_AccountReg(int fd) { int j, p; struct map_session_data *sd; if ((sd = map_id2sd(RFIFOL(fd, 4))) == NULL) return 1; for (p = 8, j = 0; p < RFIFOW(fd, 2) && j < ACCOUNT_REG_NUM; p += 36, j++) { memcpy(sd->status.account_reg[j].str, RFIFOP(fd, p), 32); sd->status.account_reg[j].value = RFIFOL(fd, p + 32); } sd->status.account_reg_num = j; // printf("intif: accountreg\n"); return 0; } // 倉庫データ受信 static int intif_parse_LoadStorage(int fd) { struct storage *stor; struct map_session_data *sd; sd = map_id2sd(RFIFOL(fd, 4)); if (sd == NULL) { if (battle_config.error_log) printf("intif_parse_LoadStorage: user not found %d\n", RFIFOL(fd, 4)); return 1; } stor = account2storage(RFIFOL(fd, 4)); if (stor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) printf("intif_parse_LoadStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (stor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) printf("intif_parse_LoadStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (RFIFOW(fd, 2) - 8 != sizeof(struct storage)) { if (battle_config.error_log) printf("intif_parse_LoadStorage: data size error %d %d\n", RFIFOW(fd, 2) - 8, sizeof(struct storage)); return 1; } if (battle_config.save_log) printf("intif_openstorage: %d\n", RFIFOL(fd, 4)); memcpy(stor, RFIFOP(fd, 8), sizeof(struct storage)); stor->dirty = 0; stor->storage_status = 1; sd->state.storage_open = 1; clif_storageitemlist(sd, stor); clif_storageequiplist(sd, stor); clif_updatestorageamount(sd, stor); return 0; } // 倉庫データ送信成功 static int intif_parse_SaveStorage(int fd) { if (battle_config.save_log) printf("intif_savestorage: done %d %d\n", RFIFOL(fd, 2), RFIFOB(fd, 6)); storage_storage_saved(RFIFOL(fd, 2)); return 0; } // パーティ作成可否 static int intif_parse_PartyCreated(int fd) { if (battle_config.etc_log) printf("intif: party created\n"); party_created(RFIFOL(fd, 2), RFIFOB(fd, 6), RFIFOL(fd, 7), (const char *)RFIFOP(fd, 11)); return 0; } // パーティ情報 static int intif_parse_PartyInfo(int fd) { if (RFIFOW(fd, 2) == 8) { if (battle_config.error_log) printf("intif: party noinfo %d\n", RFIFOL(fd, 4)); party_recv_noinfo(RFIFOL(fd, 4)); return 0; } // printf("intif: party info %d\n",RFIFOL(fd,4)); if (RFIFOW(fd, 2) != sizeof(struct party) + 4) { if (battle_config.error_log) printf("intif: party info : data size error %d %d %d\n", RFIFOL(fd, 4), RFIFOW(fd, 2), sizeof(struct party) + 4); } party_recv_info((struct party *) RFIFOP(fd, 4)); return 0; } // パーティ追加通知 static int intif_parse_PartyMemberAdded(int fd) { if (battle_config.etc_log) printf("intif: party member added %d %d %d\n", RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOB(fd, 10)); party_member_added(RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOB(fd, 10)); return 0; } // パーティ設定変更通知 static int intif_parse_PartyOptionChanged(int fd) { party_optionchanged(RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOB(fd, 14)); return 0; } // パーティ脱退通知 static int intif_parse_PartyMemberLeaved(int fd) { if (battle_config.etc_log) printf("intif: party member leaved %d %d %s\n", RFIFOL(fd, 2), RFIFOL(fd, 6), (const char *)RFIFOP(fd, 10)); party_member_leaved(RFIFOL(fd, 2), RFIFOL(fd, 6), (const char *)RFIFOP(fd, 10)); return 0; } // パーティ解散通知 static int intif_parse_PartyBroken(int fd) { party_broken(RFIFOL(fd, 2)); return 0; } // パーティ移動通知 static int intif_parse_PartyMove(int fd) { // if(battle_config.etc_log) // printf("intif: party move %d %d %s %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27)); party_recv_movemap(RFIFOL(fd, 2), RFIFOL(fd, 6), (const char *)RFIFOP(fd, 10), RFIFOB(fd, 26), RFIFOW(fd, 27)); return 0; } // パーティメッセージ static int intif_parse_PartyMessage(int fd) { // if(battle_config.etc_log) // printf("intif_parse_PartyMessage: %s\n",RFIFOP(fd,12)); party_recv_message(RFIFOL(fd, 4), RFIFOL(fd, 8), (const char *)RFIFOP(fd, 12), RFIFOW(fd, 2) - 12); return 0; } //----------------------------------------------------------------- // inter serverからの通信 // エラーがあれば0(false)を返すこと // パケットが処理できれば1,パケット長が足りなければ2を返すこと int intif_parse(int fd) { int packet_len; int cmd = RFIFOW(fd, 0); // パケットのID確認 if (cmd < 0x3800 || cmd >= 0x3800 + (sizeof(packet_len_table) / sizeof(packet_len_table[0])) || packet_len_table[cmd - 0x3800] == 0) { return 0; } // パケットの長さ確認 packet_len = packet_len_table[cmd - 0x3800]; if (packet_len == -1) { if (RFIFOREST(fd) < 4) return 2; packet_len = RFIFOW(fd, 2); } // if(battle_config.etc_log) // printf("intif_parse %d %x %d %d\n",fd,cmd,packet_len,RFIFOREST(fd)); if (RFIFOREST(fd) < packet_len) { return 2; } // 処理分岐 switch (cmd) { case 0x3800: clif_GMmessage(NULL, (const char *)RFIFOP(fd, 4), packet_len - 4, 0); break; case 0x3801: intif_parse_WisMessage(fd); break; case 0x3802: intif_parse_WisEnd(fd); break; case 0x3803: mapif_parse_WisToGM(fd); break; case 0x3804: intif_parse_AccountReg(fd); break; case 0x3810: intif_parse_LoadStorage(fd); break; case 0x3811: intif_parse_SaveStorage(fd); break; case 0x3820: intif_parse_PartyCreated(fd); break; case 0x3821: intif_parse_PartyInfo(fd); break; case 0x3822: intif_parse_PartyMemberAdded(fd); break; case 0x3823: intif_parse_PartyOptionChanged(fd); break; case 0x3824: intif_parse_PartyMemberLeaved(fd); break; case 0x3825: intif_parse_PartyMove(fd); break; case 0x3826: intif_parse_PartyBroken(fd); break; case 0x3827: intif_parse_PartyMessage(fd); break; default: if (battle_config.error_log) printf("intif_parse : unknown packet %d %x\n", fd, RFIFOW(fd, 0)); return 0; } // パケット読み飛ばし RFIFOSKIP(fd, packet_len); return 1; }