#include "atcommand.hpp" // atcommand.cpp - GM commands. // // Copyright © ????-2004 Athena Dev Teams // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include #include #include "../compat/nullpo.hpp" #include "../compat/fun.hpp" #include "../strings/mstring.hpp" #include "../strings/astring.hpp" #include "../strings/zstring.hpp" #include "../strings/xstring.hpp" #include "../strings/vstring.hpp" #include "../generic/db.hpp" #include "../generic/random.hpp" #include "../io/cxxstdio.hpp" #include "../io/extract.hpp" #include "../io/read.hpp" #include "../io/write.hpp" #include "../net/socket.hpp" #include "../net/timer.hpp" #include "../net/timestamp-utils.hpp" #include "../mmo/config_parse.hpp" #include "../mmo/cxxstdio_enums.hpp" #include "../mmo/extract_enums.hpp" #include "../mmo/human_time_diff.hpp" #include "../mmo/ids.hpp" #include "../mmo/version.hpp" #include "../high/core.hpp" #include "../high/extract_mmo.hpp" #include "../high/mmo.hpp" #include "../high/utils.hpp" #include "../ast/npc.hpp" #include "battle.hpp" #include "battle_conf.hpp" #include "chrif.hpp" #include "clif.hpp" #include "globals.hpp" #include "intif.hpp" #include "itemdb.hpp" #include "map.hpp" #include "map_conf.hpp" #include "mob.hpp" #include "npc.hpp" #include "npc-parse.hpp" #include "party.hpp" #include "pc.hpp" #include "skill.hpp" #include "storage.hpp" #include "tmw.hpp" #include "trade.hpp" #include "../poison.hpp" namespace tmwa { namespace map { enum class ATCE { OKAY, USAGE, EXIST, RANGE, PERM, }; struct AtCommandInfo { ZString args; GmLevel level; ATCE (*proc)(Session *s, dumb_ptr sd, ZString message); ZString help; AtCommandInfo(ZString a, uint32_t l, ATCE (*p)(Session *s, dumb_ptr, ZString), ZString h) : args(a), level(GmLevel::from(l)), proc(p), help(h) {} }; // TODO What we really want is an ArrayMap ... // This is defined at the end of the file. extern Map atcommand_info; static Option> atcommand(XString cmd); // These @commands are used within other @commands. static ATCE atcommand_character_baselevel(Session *s, dumb_ptr sd, ZString message); static ATCE atcommand_skill_learn(Session *s, dumb_ptr, ZString message); static ATCE atcommand_charwarp(Session *s, dumb_ptr sd, ZString message); static ATCE atcommand_charstreset(Session *s, dumb_ptr sd, ZString message); void atcommand_config_write(ZString cfgName) { io::WriteFile out(cfgName); if (!out.is_open()) { FPRINTF(stderr, "Failed to write atcommand config: %s\n"_fmt, cfgName); return; } FPRINTF(out, "// Generated by %s\n"_fmt, CURRENT_VERSION_STRING); for (const auto& pair : atcommand_info) { // This XString is really a ZString, but not declared as one // in order to allow non-heterogenous lookup by XString. auto cmd = ZString(strings::really_construct_from_a_pointer, &*pair.first.begin(), nullptr); const AtCommandInfo& info = pair.second; FPRINTF(out, "\n" "// %s\n" "// Usage: @%s %s\n" "%s: %d\n"_fmt, info.help, cmd, info.args, cmd, info.level); } } // If your last arg is not a ZString, you probably wanted extract() // but not always ... static bool asplit(ZString raw, ZString *last) { *last = raw; return true; } // but this case is just so common and useful. In fact, is the previous ever used otherwise? static bool asplit(ZString raw, CharName *last) { if (raw.size() < 4 || raw.size() > 23) return false; *last = stringish(raw); return true; } // huh. static bool asplit(ZString raw, NpcName *last) { if (!raw || raw.size() > 23) return false; *last = stringish(raw); return true; } // This differs from extract() in that it does not consume extra spaces. template::type> bool asplit(ZString raw, F *first_arg, R *... rest_args) { ZString::iterator it = std::find(raw.begin(), raw.end(), ' '); XString frist = raw.xislice_h(it); while (*it == ' ') ++it; ZString rest = raw.xislice_t(it); return extract(frist, first_arg) && asplit(rest, rest_args...); } static io::AppendFile *get_gm_log(); void log_atcommand(dumb_ptr sd, ZString cmd) { io::AppendFile *fp = get_gm_log(); if (!fp) return; timestamp_seconds_buffer tmpstr; stamp_time(tmpstr); MapName map = (sd->bl_m->name_); FPRINTF(*fp, "[%s] %s(%d,%d) %s(%d) : %s\n"_fmt, tmpstr, map, sd->bl_x, sd->bl_y, sd->status_key.name, sd->status_key.account_id, cmd); } io::AppendFile *get_gm_log() { if (!map_conf.gm_log) return nullptr; struct tm ctime = TimeT::now(); int year = ctime.tm_year + 1900; int month = ctime.tm_mon + 1; int logfile_nr = (year * 12) + month; static std::unique_ptr gm_logfile; static int last_logfile_nr = 0; if (logfile_nr == last_logfile_nr) return gm_logfile.get(); last_logfile_nr = logfile_nr; AString fullname = STRPRINTF("%s.%04d-%02d"_fmt, map_conf.gm_log, year, month); if (gm_logfile) gm_logfile.reset(); gm_logfile = make_unique(fullname, true); if (!gm_logfile) { perror("GM log file"); map_conf.gm_log = AString(); } return gm_logfile.get(); } bool is_atcommand(Session *s, dumb_ptr sd, ZString message, GmLevel gmlvl) { nullpo_retr(false, sd); if (!message.startswith('@')) return false; XString command; ZString arg; asplit(message, &command, &arg); if (!gmlvl) gmlvl = pc_isGM(sd); if (battle_config.atcommand_gm_only != 0 && !gmlvl) { AString output = STRPRINTF("GM command is level 0, but this server disables level 0 commands: %s"_fmt, AString(command)); clif_displaymessage(s, output); return true; } Option> info_ = atcommand(command); P info = TRY_UNWRAP(info_, { AString output = STRPRINTF("GM command not found: %s"_fmt, AString(command)); clif_displaymessage(s, output); return true; // don't show in chat }); if (!(gmlvl.satisfies(info->level))) { AString output = STRPRINTF("GM command is level %d, but you are level %d: %s"_fmt, info->level, gmlvl, AString(command)); clif_displaymessage(s, output); return true; } { { ATCE err = info->proc(s, sd, arg); switch (err) { case ATCE::OKAY: // Don't log level 0 commands if (info->level) log_atcommand(sd, message); break; case ATCE::USAGE: clif_displaymessage(s, "Command failed: usage error"_s); clif_displaymessage(s, STRPRINTF("Usage: %s %s"_fmt, AString(command), info->args)); break; case ATCE::EXIST: clif_displaymessage(s, "Command failed: something does not exist (or already exists)"_s); break; case ATCE::RANGE: clif_displaymessage(s, "Command failed: value out of range"_s); break; case ATCE::PERM: clif_displaymessage(s, "Command failed: permission denied"_s); break; default: abort(); } } return true; } } Option> atcommand(XString cmd) { if (cmd.startswith('@')) { XString command = cmd.xslice_t(1); Option> it = atcommand_info.search(command); return it; } return None; } static void atkillmonster_sub(dumb_ptr bl, int flag) { nullpo_retv(bl); dumb_ptr md = bl->is_mob(); if (flag) mob_damage(nullptr, md, md->hp, 2); else mob_delete(md); } static Option> get_atcommandinfo_byname(XString name) { return atcommand_info.search(name); } static bool atcommand_config(io::Spanned w1, io::Spanned w2) { bool rv = true; { Option> p_ = get_atcommandinfo_byname(w1.data); OMATCH_BEGIN (p_) { OMATCH_CASE_SOME (p) { p->level = GmLevel::from(static_cast(atoi(w2.data.c_str()))); } OMATCH_CASE_NONE () { { w1.span.error("Unknown @command for permission level config."_s); rv = false; } } } OMATCH_END (); } return rv; } bool atcommand_config_read(ZString cfgName) { return load_config_file(cfgName, atcommand_config); } /// @ command processing functions static void atc_do_help(Session *s, ZString cmd, const AtCommandInfo& info) { // TODO convert to hex or something uint32_t level = info.level.get_all_bits(); auto msg = STRPRINTF("\u2007\u2007%d: @%s %s"_fmt, info.level, cmd, info.args); // manually padding because *space* size_t ll = 1; if (level >= 10) ++ll; if (level >= 100) ++ll; clif_displaymessage(s, msg.xslice_t((ll - 1) * 3)); } static ATCE atcommand_help(Session *s, dumb_ptr, ZString message) { if (!message) { clif_displaymessage(s, "There is too much help to display it all at once"_s); clif_displaymessage(s, "Try @help <@command> or @help or @help "_s); clif_displaymessage(s, "Right now the only category is 'all'"_s); return ATCE::OKAY; } if (message.startswith('@')) { ZString cmd = message.xslice_t(1); P info = TRY_UNWRAP(atcommand_info.search(cmd), return ATCE::EXIST); clif_displaymessage(s, STRPRINTF("Usage: @%s %s"_fmt, cmd, info->args)); clif_displaymessage(s, info->help); return ATCE::OKAY; } if (message == "all"_s) { clif_displaymessage(s, "Synopses of GM commands in category 'all':"_s); for (const auto& pair : atcommand_info) { auto cmd = ZString(strings::really_construct_from_a_pointer, &*pair.first.begin(), nullptr); const AtCommandInfo& info = pair.second; atc_do_help(s, cmd, info); } return ATCE::OKAY; } // previous logic is silly // // @help N: list all commands available at level N // @help M-N: list all commands available at level N that were not at level M GmLevel low, high; bool pass; if (extract(message, &high)) { pass = true; } else if (extract(message, record<'-'>(&low, &high))) { pass = false; } else return ATCE::USAGE; if (low.obsoletes(high)) return ATCE::RANGE; if (pass) clif_displaymessage(s, STRPRINTF("Synopses of GM commands available at level %u:"_fmt, high)); else clif_displaymessage(s, STRPRINTF("Synopses of GM commands available at level %u, but not at level %u:"_fmt, high, low)); for (const auto& pair : atcommand_info) { auto cmd = ZString(strings::really_construct_from_a_pointer, &*pair.first.begin(), nullptr); const AtCommandInfo& info = pair.second; if ((!low.satisfies(info.level) || pass) && high.satisfies(info.level)) atc_do_help(s, cmd, info); } return ATCE::OKAY; } static ATCE atcommand_setup(Session *s, dumb_ptr sd, ZString message) { int level = 1; CharName character; if (!asplit(message, &level, &character)) return ATCE::USAGE; level--; AString buf; buf = STRPRINTF("-255 %s"_fmt, character); atcommand_character_baselevel(s, sd, buf); buf = STRPRINTF("%d %s"_fmt, level, character); atcommand_character_baselevel(s, sd, buf); // Emote skill buf = STRPRINTF("1 1 %s"_fmt, character); atcommand_skill_learn(s, sd, buf); // Trade skill buf = STRPRINTF("2 1 %s"_fmt, character); atcommand_skill_learn(s, sd, buf); // Party skill STRPRINTF("2 2 %s"_fmt, character); atcommand_skill_learn(s, sd, buf); STRPRINTF("018-1.gat 24 98 %s"_fmt, character); atcommand_charwarp(s, sd, buf); return ATCE::OKAY; } //static ATCE atcommand_charwarp(Session *s, dumb_ptr sd, ZString message) { MapName map_name; CharName character; int x = 0, y = 0; if (!asplit(message, &map_name, &x, &y, &character)) return ATCE::USAGE; if (x <= 0) x = random_::in(1, 399); if (y <= 0) y = random_::in(1, 399); dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can rura+ only lower or same GM level if (x > 0 && x < 800 && y > 0 && y < 800) { Option> m = map_mapname2mapid(map_name); if (m.map([](P m_){ return m_->flag.get(MapFlag::NOWARPTO); }).copy_or(false) && !pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level)) { clif_displaymessage(s, "You are not authorised to warp someone to this map."_s); return ATCE::PERM; } if (pl_sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp this player from its actual map."_s); return ATCE::PERM; } if (pc_setpos(pl_sd, map_name, x, y, BeingRemoveWhy::WARPED) == 0) { clif_displaymessage(pl_sd->sess, "Warped."_s); clif_displaymessage(s, "Player warped (message sends to player too)."_s); } else { clif_displaymessage(s, "Map not found."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "Coordinates out of range."_s); return ATCE::RANGE; } } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_warp(Session *s, dumb_ptr sd, ZString message) { MapName map_name; int x = 0, y = 0; if (!message || !extract(message, record<' ', 1>(&map_name, &x, &y))) { clif_displaymessage(s, "Please, enter a map (usage: @warp )."_s); return ATCE::USAGE; } if (x <= 0) x = random_::in(1, 399); if (y <= 0) y = random_::in(1, 399); if (x > 0 && x < 800 && y > 0 && y < 800) { Option> m = map_mapname2mapid(map_name); if (m.map([](P m_){ return m_->flag.get(MapFlag::NOWARPTO); }).copy_or(false) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you to this map."_s); return ATCE::PERM; } if (sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you from your actual map."_s); return ATCE::PERM; } if (pc_setpos(sd, map_name, x, y, BeingRemoveWhy::WARPED) == 0) clif_displaymessage(s, "Warped."_s); else { clif_displaymessage(s, "Map not found."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "Coordinates out of range."_s); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_where(Session *s, dumb_ptr sd, ZString message) { CharName character; extract(message, &character); dumb_ptr pl_sd = character.to__actual() ? map_nick2sd(character) : sd; if (pl_sd != nullptr && !((battle_config.hide_GM_session || bool(pl_sd->status.option & Opt0::HIDE)) && !(pc_isGM(sd).detects(pc_isGM(pl_sd))))) { // you can look only lower or same level AString output = STRPRINTF("%s: %s (%d,%d)"_fmt, pl_sd->status_key.name, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_goto(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) { clif_displaymessage(s, "Please, enter a player name (usage: @jumpto/@warpto/@goto )."_s); return ATCE::USAGE; } dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr && pc_isGM(sd).detects(pc_isGM(pl_sd))) { if (pl_sd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you to the map of this player."_s); return ATCE::PERM; } if (sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you from your actual map."_s); return ATCE::PERM; } pc_setpos(sd, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y, BeingRemoveWhy::WARPED); AString output = STRPRINTF("Jump to %s"_fmt, character); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_npc(Session *s, dumb_ptr sd, ZString message) { NpcName npc; if (!asplit(message, &npc)) { clif_displaymessage(s, "Please, enter a npc name (usage: @npc/@warptonpc/@gotonpc )."_s); return ATCE::USAGE; } dumb_ptr nd = npc_name2id(npc); if (nd != nullptr) { if (nd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you to the map of this npc."_s); return ATCE::PERM; } if (sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you from your actual map."_s); return ATCE::PERM; } int x = nd->bl_x, y = nd->bl_y, x0 = (x >= 5)? (x - 5): 0, j = 0, y0 = (y >= 5)? (y - 5): 0, x1 = (x + 5), y1 = (y + 5), max; max = (y1 - y0 + 1) * (x1 - x0 + 1) * 3; P m = TRY_UNWRAP(map_mapname2mapid(nd->bl_m->name_), return ATCE::OKAY); if (max > 1000) max = 1000; if (bool(map_getcell(m, x, y) & MapCell::UNWALKABLE)){ do { x = random_::in(x0, x1); y = random_::in(y0, y1); } while (bool(map_getcell(m, x, y) & MapCell::UNWALKABLE) && (++j) < max); if (j >= max) { return ATCE::OKAY; // Since reference of the place which boils first went wrong, it stops. } } pc_setpos(sd, nd->bl_m->name_, x, y, BeingRemoveWhy::WARPED); AString output = STRPRINTF("Jump to %s"_fmt, npc); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Npc not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_jump(Session *s, dumb_ptr sd, ZString message) { int x = 0, y = 0; // may fail extract(message, record<' '>(&x, &y)); if (x <= 0) x = random_::in(1, 399); if (y <= 0) y = random_::in(1, 399); if (x > 0 && x < 800 && y > 0 && y < 800) { if (sd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you to your actual map."_s); return ATCE::PERM; } if (sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you from your actual map."_s); return ATCE::PERM; } pc_setpos(sd, sd->mapname_, x, y, BeingRemoveWhy::WARPED); AString output = STRPRINTF("Jump to %d %d"_fmt, x, y); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Coordinates out of range."_s); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_who(Session *s, dumb_ptr sd, ZString message) { int count; VString<23> match_text = message; match_text = match_text.to_lower(); count = 0; GmLevel gm_level = pc_isGM(sd); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { GmLevel pl_gm_level = pc_isGM(pl_sd); if (! ((battle_config.hide_GM_session || bool(pl_sd->status.option & Opt0::HIDE)) && !(gm_level.detects(pl_gm_level)))) { // you can look only lower or same level VString<23> player_name = pl_sd->status_key.name.to__lower(); if (player_name.contains_seq(match_text)) { // search with no case sensitive AString output; if (pl_gm_level) output = STRPRINTF( "Name: %s (GM:%u) | Location: %s %d %d"_fmt, pl_sd->status_key.name, pl_gm_level, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); else output = STRPRINTF( "Name: %s | Location: %s %d %d"_fmt, pl_sd->status_key.name, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); clif_displaymessage(s, output); count++; } } } } if (count == 0) clif_displaymessage(s, "No player found."_s); else if (count == 1) clif_displaymessage(s, "1 player found."_s); else { AString output = STRPRINTF("%d players found."_fmt, count); clif_displaymessage(s, output); } return ATCE::OKAY; } static ATCE atcommand_whogroup(Session *s, dumb_ptr sd, ZString message) { int count; VString<23> match_text = message; match_text = match_text.to_lower(); count = 0; GmLevel gm_level = pc_isGM(sd); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { GmLevel pl_gm_level = pc_isGM(pl_sd); if (! ((battle_config.hide_GM_session || bool(pl_sd->status.option & Opt0::HIDE)) && (!(gm_level.detects(pl_gm_level))))) { // you can look only lower or same level VString<23> player_name = pl_sd->status_key.name.to__lower(); if (player_name.contains_seq(match_text)) { // search with no case sensitive Option p_ = party_search(pl_sd->status.party_id); PartyName temp0 = p_.pmd_pget(&PartyMost::name).move_or(stringish("None"_s)); AString output; if (pl_gm_level) output = STRPRINTF( "Name: %s (GM:%d) | Party: '%s'"_fmt, pl_sd->status_key.name, pl_gm_level, temp0); clif_displaymessage(s, output); count++; } } } } if (count == 0) clif_displaymessage(s, "No player found."_s); else if (count == 1) clif_displaymessage(s, "1 player found."_s); else { AString output = STRPRINTF("%d players found."_fmt, count); clif_displaymessage(s, output); } return ATCE::OKAY; } static ATCE atcommand_whomap(Session *s, dumb_ptr sd, ZString message) { int count; Borrowed map_id = ({ MapName map_name; extract(message, &map_name); map_mapname2mapid(map_name).copy_or(sd->bl_m); }); count = 0; GmLevel gm_level = pc_isGM(sd); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { GmLevel pl_gm_level = pc_isGM(pl_sd); if (! ((battle_config.hide_GM_session || bool(pl_sd->status.option & Opt0::HIDE)) && (!(gm_level.detects(pl_gm_level))))) { // you can look only lower or same level if (pl_sd->bl_m == map_id) { AString output; if (pl_gm_level) output = STRPRINTF( "Name: %s (GM:%d) | Location: %s %d %d"_fmt, pl_sd->status_key.name, pl_gm_level, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); else output = STRPRINTF( "Name: %s | Location: %s %d %d"_fmt, pl_sd->status_key.name, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); clif_displaymessage(s, output); count++; } } } } AString output = STRPRINTF("%d players found in map '%s'."_fmt, count, map_id->name_); clif_displaymessage(s, output); return ATCE::OKAY; } static ATCE atcommand_whomapgroup(Session *s, dumb_ptr sd, ZString message) { int count; P map_id = ({ MapName map_name; extract(message, &map_name); map_mapname2mapid(map_name).copy_or(sd->bl_m); }); count = 0; GmLevel gm_level = pc_isGM(sd); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { GmLevel pl_gm_level = pc_isGM(pl_sd); if (! ((battle_config.hide_GM_session || bool(pl_sd->status.option & Opt0::HIDE)) && (!(gm_level.detects(pl_gm_level))))) { // you can look only lower or same level if (pl_sd->bl_m == map_id) { Option p_ = party_search(pl_sd->status.party_id); PartyName temp0 = p_.pmd_pget(&PartyMost::name).copy_or(stringish("None"_s)); AString output; if (pl_gm_level) output = STRPRINTF("Name: %s (GM:%d) | Party: '%s'"_fmt, pl_sd->status_key.name, pl_gm_level, temp0); else output = STRPRINTF("Name: %s | Party: '%s'"_fmt, pl_sd->status_key.name, temp0); clif_displaymessage(s, output); count++; } } } } AString output; if (count == 0) output = STRPRINTF("No player found in map '%s'."_fmt, map_id->name_); else if (count == 1) output = STRPRINTF("1 player found in map '%s'."_fmt, map_id->name_); else { output = STRPRINTF("%d players found in map '%s'."_fmt, count, map_id->name_); } clif_displaymessage(s, output); return ATCE::OKAY; } static ATCE atcommand_whogm(Session *s, dumb_ptr sd, ZString message) { int count; VString<23> match_text = message; match_text = match_text.to_lower(); count = 0; GmLevel gm_level = pc_isGM(sd); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { GmLevel pl_gm_level = pc_isGM(pl_sd); if (pl_gm_level) { if (! ((battle_config.hide_GM_session || bool(pl_sd->status.option & Opt0::HIDE)) && (!(gm_level.detects(pl_gm_level))))) { // you can look only lower or same level VString<23> player_name = pl_sd->status_key.name.to__lower(); if (player_name.contains_seq(match_text)) { // search with no case sensitive AString output; output = STRPRINTF( "Name: %s (GM:%d) | Location: %s %d %d"_fmt, pl_sd->status_key.name, pl_gm_level, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); clif_displaymessage(s, output); output = STRPRINTF( " BLvl: %d | Job: %s (Lvl: %d)"_fmt, pl_sd->status.base_level, "Novice/Human"_s, pl_sd->status.job_level); clif_displaymessage(s, output); Option p_ = party_search(pl_sd->status.party_id); PartyName temp0 = p_.pmd_pget(&PartyMost::name).copy_or(stringish("None"_s)); output = STRPRINTF( " Party: '%s'"_fmt, temp0); clif_displaymessage(s, output); count++; } } } } } if (count == 0) clif_displaymessage(s, "No GM found."_s); else if (count == 1) clif_displaymessage(s, "1 GM found."_s); else { AString output = STRPRINTF("%d GMs found."_fmt, count); clif_displaymessage(s, output); } return ATCE::OKAY; } static ATCE atcommand_save(Session *s, dumb_ptr sd, ZString) { pc_setsavepoint(sd, sd->mapname_, sd->bl_x, sd->bl_y); pc_makesavestatus(sd); chrif_save(sd); clif_displaymessage(s, "Character data respawn point saved."_s); return ATCE::OKAY; } static ATCE atcommand_load(Session *s, dumb_ptr sd, ZString) { Option> m = map_mapname2mapid(sd->status.save_point.map_); if (m.map([](P m_){ return m_->flag.get(MapFlag::NOWARPTO); }).copy_or(false) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you to your save map."_s); return ATCE::PERM; } if (sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you from your actual map."_s); return ATCE::PERM; } // TODO deduplicate with clif_parse_Restart and pc_make_savestatus if (sd->bl_m->flag.get(MapFlag::RESAVE)) { pc_setpos(sd, sd->bl_m->resave.map_, sd->bl_m->resave.x, sd->bl_m->resave.y, BeingRemoveWhy::GONE); } else { pc_setpos(sd, sd->status.save_point.map_, sd->status.save_point.x, sd->status.save_point.y, BeingRemoveWhy::GONE); } clif_displaymessage(s, "Warping to respawn point."_s); return ATCE::OKAY; } static ATCE atcommand_speed(Session *s, dumb_ptr sd, ZString message) { if (!message) { AString output = STRPRINTF( "Please, enter a speed value (usage: @speed <%d-%d>)."_fmt, static_cast(MIN_WALK_SPEED.count()), static_cast(MAX_WALK_SPEED.count())); clif_displaymessage(s, output); return ATCE::USAGE; } interval_t speed = static_cast(atoi(message.c_str())); if (speed >= MIN_WALK_SPEED && speed <= MAX_WALK_SPEED) { sd->speed = speed; //sd->walktimer = x; //この文を追加 by れ clif_updatestatus(sd, SP::SPEED); clif_displaymessage(s, "Speed changed."_s); } else { AString output = STRPRINTF( "Please, enter a valid speed value (usage: @speed <%d-%d>)."_fmt, static_cast(MIN_WALK_SPEED.count()), static_cast(MAX_WALK_SPEED.count())); clif_displaymessage(s, output); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_storage(Session *s, dumb_ptr sd, ZString) { if (sd->state.storage_open) { clif_displaymessage(s, "msg_table[250]"_s); return ATCE::EXIST; } if (account2storage2(sd->status_key.account_id).pmd_pget(&Storage::storage_status).copy_or(0) == 1) { clif_displaymessage(s, "msg_table[250]"_s); return ATCE::EXIST; } storage_storageopen(sd); return ATCE::OKAY; } static ATCE atcommand_option(Session *s, dumb_ptr sd, ZString message) { Opt1 param1 = Opt1::ZERO; Opt2 param2 = Opt2::ZERO; Opt0 param3 = Opt0::ZERO; if (!extract(message, record<',', 1>(¶m1, ¶m2, ¶m3))) return ATCE::USAGE; sd->opt1 = param1; sd->opt2 = param2; sd->status.option = param3; clif_changeoption(sd); pc_calcstatus(sd, 0); clif_displaymessage(s, "Options changed."_s); return ATCE::OKAY; } static ATCE atcommand_hide(Session *s, dumb_ptr sd, ZString) { if (bool(sd->status.option & Opt0::HIDE)) { sd->status.option &= ~Opt0::HIDE; clif_displaymessage(s, "Invisible: Off."_s); } else { sd->status.option |= Opt0::HIDE; clif_displaymessage(s, "Invisible: On."_s); } clif_changeoption(sd); return ATCE::OKAY; } static ATCE atcommand_die(Session *s, dumb_ptr sd, ZString) { pc_damage(nullptr, sd, sd->status.hp + 1); clif_displaymessage(s, "A pity! You've died."_s); return ATCE::OKAY; } static ATCE atcommand_kill(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can kill only lower or same level pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1); clif_displaymessage(s, "Character killed."_s); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_alive(Session *s, dumb_ptr sd, ZString) { sd->status.hp = sd->status.max_hp; sd->status.sp = sd->status.max_sp; pc_setstand(sd); if (battle_config.player_invincible_time > interval_t::zero()) pc_setinvincibletimer(sd, battle_config.player_invincible_time); clif_updatestatus(sd, SP::HP); clif_updatestatus(sd, SP::SP); clif_resurrection(sd, 1); clif_displaymessage(s, "You've been revived! It's a miracle!"_s); return ATCE::OKAY; } static ATCE atcommand_kami(Session *, dumb_ptr, ZString message) { if (!message) return ATCE::USAGE; intif_GMmessage(message); return ATCE::OKAY; } static ATCE atcommand_heal(Session *s, dumb_ptr sd, ZString message) { int hp = 0, sp = 0; extract(message, record<' '>(&hp, &sp)); if (hp == 0 && sp == 0) { hp = sd->status.max_hp - sd->status.hp; sp = sd->status.max_sp - sd->status.sp; } else { if (hp > 0 && (hp > sd->status.max_hp || hp > (sd->status.max_hp - sd->status.hp))) // fix positiv overflow hp = sd->status.max_hp - sd->status.hp; else if (hp < 0 && (hp < -sd->status.max_hp || hp < (1 - sd->status.hp))) // fix negativ overflow hp = 1 - sd->status.hp; if (sp > 0 && (sp > sd->status.max_sp || sp > (sd->status.max_sp - sd->status.sp))) // fix positiv overflow sp = sd->status.max_sp - sd->status.sp; else if (sp < 0 && (sp < -sd->status.max_sp || sp < (1 - sd->status.sp))) // fix negativ overflow sp = 1 - sd->status.sp; } if (hp < 0) // display like damage clif_damage(sd, sd, gettick(), interval_t::zero(), interval_t::zero(), -hp, 0, DamageType::RETURNED); if (hp != 0 || sp != 0) { pc_heal(sd, hp, sp); if (hp >= 0 && sp >= 0) clif_displaymessage(s, "HP, SP recovered."_s); else clif_displaymessage(s, "HP or/and SP modified."_s); } else { clif_displaymessage(s, "HP and SP are already with the good value."_s); return ATCE::RANGE; } return ATCE::OKAY; } static Option> extract_item_opt(XString item_name) { Option> item_data = itemdb_searchname(item_name); if (item_data.is_some()) return item_data; ItemNameId item_id; if (extract(item_name, &item_id)) { item_data = itemdb_exists(item_id); return item_data; } return None; } static ATCE atcommand_item(Session *s, dumb_ptr sd, ZString message) { XString item_name; int number = 0; int get_count, i; if (!extract(message, record<' ', 1>(&item_name, &number))) { clif_displaymessage(s, "Please, enter an item name/id (usage: @item [quantity])."_s); return ATCE::USAGE; } if (number <= 0) number = 1; P item_data = TRY_UNWRAP(extract_item_opt(item_name), return ATCE::EXIST); ItemNameId item_id = item_data->nameid; assert (item_id); { get_count = number; if (item_data->type == ItemType::WEAPON || item_data->type == ItemType::ARMOR || item_data->type == ItemType::_7 || item_data->type == ItemType::_8) { get_count = 1; } for (i = 0; i < number; i += get_count) { Item item_tmp {}; item_tmp.nameid = item_id; PickupFail flag; if ((flag = pc_additem(sd, &item_tmp, get_count)) != PickupFail::OKAY) clif_additem(sd, IOff0::from(0), 0, flag); } clif_displaymessage(s, "Item created."_s); } return ATCE::OKAY; } static ATCE atcommand_itemreset(Session *s, dumb_ptr sd, ZString) { for (IOff0 i : IOff0::iter()) { if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == EPOS::ZERO) pc_delitem(sd, i, sd->status.inventory[i].amount, 0); } clif_displaymessage(s, "All of your items have been removed."_s); return ATCE::OKAY; } static ATCE atcommand_itemcheck(Session *, dumb_ptr sd, ZString) { pc_checkitem(sd); return ATCE::OKAY; } static ATCE atcommand_baselevelup(Session *s, dumb_ptr sd, ZString message) { int level, i; if (!extract(message, &level) || !level) { clif_displaymessage(s, "Please, enter a level adjustement (usage: @blvl )."_s); return ATCE::USAGE; } if (level > 0) { if (sd->status.base_level == battle_config.maximum_level) { clif_displaymessage(s, "Base level can't go any higher."_s); return ATCE::RANGE; } if (level > battle_config.maximum_level || level > (battle_config.maximum_level - sd->status.base_level)) // fix positiv overflow level = battle_config.maximum_level - sd->status.base_level; for (i = 1; i <= level; i++) sd->status.status_point += (sd->status.base_level + i + 14) / 4; sd->status.base_level += level; clif_updatestatus(sd, SP::BASELEVEL); clif_updatestatus(sd, SP::NEXTBASEEXP); clif_updatestatus(sd, SP::STATUSPOINT); pc_calcstatus(sd, 0); pc_heal(sd, sd->status.max_hp, sd->status.max_sp); clif_misceffect(sd, 0); clif_displaymessage(s, "Base level raised."_s); } else { if (sd->status.base_level == 1) { clif_displaymessage(s, "Base level can't go any lower."_s); return ATCE::USAGE; } if (level < -battle_config.maximum_level || level < (1 - sd->status.base_level)) // fix negativ overflow level = 1 - sd->status.base_level; if (sd->status.status_point > 0) { for (i = 0; i > level; i--) sd->status.status_point -= (sd->status.base_level + i + 14) / 4; if (sd->status.status_point < 0) sd->status.status_point = 0; clif_updatestatus(sd, SP::STATUSPOINT); } // to add: remove status points from stats sd->status.base_level += level; clif_updatestatus(sd, SP::BASELEVEL); clif_updatestatus(sd, SP::NEXTBASEEXP); pc_calcstatus(sd, 0); clif_displaymessage(s, "Base level lowered."_s); } return ATCE::OKAY; } // TODO: merge this with pc_setparam(SP::JOBLEVEL) // then fix the funny 50 and/or 10 limitation. static ATCE atcommand_joblevelup(Session *s, dumb_ptr sd, ZString message) { int up_level = 50, level; if (!extract(message, &level) || !level) return ATCE::USAGE; up_level -= 40; if (level > 0) { if (sd->status.job_level == up_level) { clif_displaymessage(s, "Job level can't go any higher."_s); return ATCE::RANGE; } if (level > up_level || level > (up_level - sd->status.job_level)) // fix positiv overflow level = up_level - sd->status.job_level; sd->status.job_level += level; clif_updatestatus(sd, SP::JOBLEVEL); clif_updatestatus(sd, SP::NEXTJOBEXP); sd->status.skill_point += level; clif_updatestatus(sd, SP::SKILLPOINT); pc_calcstatus(sd, 0); clif_misceffect(sd, 1); clif_displaymessage(s, "Job level raised."_s); } else { if (sd->status.job_level == 1) { clif_displaymessage(s, "Job level can't go any lower."_s); return ATCE::RANGE; } if (level < -up_level || level < (1 - sd->status.job_level)) // fix negativ overflow level = 1 - sd->status.job_level; sd->status.job_level += level; clif_updatestatus(sd, SP::JOBLEVEL); clif_updatestatus(sd, SP::NEXTJOBEXP); if (sd->status.skill_point > 0) { sd->status.skill_point += level; if (sd->status.skill_point < 0) sd->status.skill_point = 0; clif_updatestatus(sd, SP::SKILLPOINT); } // to add: remove status points from skills pc_calcstatus(sd, 0); clif_displaymessage(s, "Job level lowered."_s); } return ATCE::OKAY; } static ATCE atcommand_pvpoff(Session *s, dumb_ptr sd, ZString) { if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] clif_displaymessage(s, "This option cannot be used in PK Mode."_s); return ATCE::EXIST; } if (sd->bl_m->flag.get(MapFlag::PVP)) { sd->bl_m->flag.set(MapFlag::PVP, 0); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { if (sd->bl_m == pl_sd->bl_m) { pl_sd->pvp_timer.cancel(); clif_map_pvp(pl_sd); } } } clif_displaymessage(s, "PvP: Off."_s); } else { clif_displaymessage(s, "PvP is already Off."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_exprate(Session *s, dumb_ptr, ZString message) { int rate; if (!extract(message, &rate) || !rate) { clif_displaymessage(s, "Please, enter a rate adjustement (usage: @exprate )."_s); return ATCE::USAGE; } battle_config.base_exp_rate = rate; battle_config.job_exp_rate = rate; AString output = STRPRINTF("All Xp at %d percent"_fmt, rate); clif_displaymessage(s, output); return ATCE::OKAY; } static ATCE atcommand_pvpon(Session *s, dumb_ptr sd, ZString) { if (battle_config.pk_mode) { //disable command if server is in PK mode [Valaris] clif_displaymessage(s, "This option cannot be used in PK Mode."_s); return ATCE::EXIST; } if (!sd->bl_m->flag.get(MapFlag::PVP) && !sd->bl_m->flag.get(MapFlag::NOPVP)) { sd->bl_m->flag.set(MapFlag::PVP, 1); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { if (sd->bl_m == pl_sd->bl_m && !pl_sd->pvp_timer) { pl_sd->pvp_timer = Timer(gettick() + 200_ms, std::bind(pc_calc_pvprank_timer, ph::_1, ph::_2, pl_sd->bl_id)); //pl_sd->pvp_rank = 0; //pl_sd->pvp_point = 5; clif_map_pvp(pl_sd); } } } clif_displaymessage(s, "PvP: On."_s); } else { clif_displaymessage(s, "PvP is already On."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_model(Session *s, dumb_ptr sd, ZString message) { int hair_style = 0, hair_color = 0, cloth_color = 0; if (!extract(message, record<' ', 1>(&hair_style, &hair_color, &cloth_color))) return ATCE::USAGE; if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { { pc_changelook(sd, LOOK::HAIR, hair_style); pc_changelook(sd, LOOK::HAIR_COLOR, hair_color); pc_changelook(sd, LOOK::CLOTHES_COLOR, cloth_color); clif_displaymessage(s, "Appearence changed."_s); } } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_dye(Session *s, dumb_ptr sd, ZString message) { int cloth_color = 0; if (!extract(message, &cloth_color)) return ATCE::USAGE; if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { { pc_changelook(sd, LOOK::CLOTHES_COLOR, cloth_color); clif_displaymessage(s, "Appearence changed."_s); } } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_hair_style(Session *s, dumb_ptr sd, ZString message) { int hair_style = 0; if (!extract(message, &hair_style)) return ATCE::USAGE; if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { { pc_changelook(sd, LOOK::HAIR, hair_style); clif_displaymessage(s, "Appearence changed."_s); } } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_hair_color(Session *s, dumb_ptr sd, ZString message) { int hair_color = 0; if (!extract(message, &hair_color)) return ATCE::USAGE; if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { { pc_changelook(sd, LOOK::HAIR_COLOR, hair_color); clif_displaymessage(s, "Appearence changed."_s); } } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_spawn(Session *s, dumb_ptr sd, ZString message) { MobName monster; Species mob_id; int number = 0; int x = 0, y = 0; int count; int mx, my, range; if (!extract(message, record<' ', 1>(&monster, &number, &x, &y))) return ATCE::USAGE; // If monster identifier/name argument is a name if ((mob_id = mobdb_searchname(monster)) == Species()) // check name first (to avoid possible name begining by a number) mob_id = mobdb_checkid(wrap(atoi(monster.c_str()))); if (mob_id == Species()) return ATCE::EXIST; if (number <= 0) number = 1; // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive if (battle_config.atcommand_spawn_quantity_limit >= 1 && number > battle_config.atcommand_spawn_quantity_limit) number = battle_config.atcommand_spawn_quantity_limit; if (battle_config.etc_log) PRINTF("@spawn monster='%s' id=%d count=%d (%d,%d)\n"_fmt, monster, mob_id, number, x, y); count = 0; range = sqrt(number) / 2; range = range * 2 + 5; // calculation of an odd number (+ 4 area around) for (int i = 0; i < number; i++) { int j = 0; BlockId k; while (j++ < 8 && !k) { // try 8 times to spawn the monster (needed for close area) if (x <= 0) mx = sd->bl_x + random_::in(-range / 2, range / 2 ); else mx = x; if (y <= 0) my = sd->bl_y + random_::in(-range / 2, range / 2); else my = y; k = mob_once_spawn(sd, MOB_THIS_MAP, mx, my, MobName(), mob_id, 1, NpcEvent()); } count += k ? 1 : 0; } if (count != 0) if (number == count) clif_displaymessage(s, "All monster summoned!"_s); else { AString output = STRPRINTF("%d monster(s) summoned!"_fmt, count); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Invalid monster ID or name."_s); return ATCE::EXIST; } return ATCE::OKAY; } static void atcommand_killmonster_sub(Session *s, dumb_ptr sd, ZString message, const int drop) { P map_id = ({ MapName map_name; extract(message, &map_name); map_mapname2mapid(map_name).copy_or(sd->bl_m); }); map_foreachinarea(std::bind(atkillmonster_sub, ph::_1, drop), map_id, 0, 0, map_id->xs, map_id->ys, BL::MOB); clif_displaymessage(s, "All monsters killed!"_s); } static ATCE atcommand_killmonster(Session *s, dumb_ptr sd, ZString message) { atcommand_killmonster_sub(s, sd, message, 1); return ATCE::OKAY; } static void atlist_nearby_sub(dumb_ptr bl, Session *s) { nullpo_retv(bl); AString buf = STRPRINTF(" - \"%s\""_fmt, bl->is_player()->status_key.name); clif_displaymessage(s, buf); } static ATCE atcommand_list_nearby(Session *s, dumb_ptr sd, ZString) { clif_displaymessage(s, "Nearby players:"_s); map_foreachinarea(std::bind(atlist_nearby_sub, ph::_1, s), sd->bl_m, sd->bl_x - 1, sd->bl_y - 1, sd->bl_x + 1, sd->bl_x + 1, BL::PC); return ATCE::OKAY; } static ATCE atcommand_killmonster2(Session *s, dumb_ptr sd, ZString message) { atcommand_killmonster_sub(s, sd, message, 0); return ATCE::OKAY; } static ATCE atcommand_gat(Session *s, dumb_ptr sd, ZString) { int y; for (y = 2; y >= -2; y--) { AString output = STRPRINTF( "%s (x= %d, y= %d) %02X %02X %02X %02X %02X"_fmt, sd->bl_m->name_, sd->bl_x - 2, sd->bl_y + y, map_getcell(sd->bl_m, sd->bl_x - 2, sd->bl_y + y), map_getcell(sd->bl_m, sd->bl_x - 1, sd->bl_y + y), map_getcell(sd->bl_m, sd->bl_x, sd->bl_y + y), map_getcell(sd->bl_m, sd->bl_x + 1, sd->bl_y + y), map_getcell(sd->bl_m, sd->bl_x + 2, sd->bl_y + y)); clif_displaymessage(s, output); } return ATCE::OKAY; } static ATCE atcommand_packet(Session *, dumb_ptr sd, ZString message) { StatusChange type {}; int flag = 0; if (!extract(message, record<' '>(&type, &flag))) return ATCE::USAGE; clif_status_change(sd, type, flag); return ATCE::OKAY; } static ATCE atcommand_statuspoint(Session *s, dumb_ptr sd, ZString message) { int point, new_status_point; if (!extract(message, &point) || point == 0) return ATCE::USAGE; new_status_point = sd->status.status_point + point; if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow new_status_point = 0x7FFF; else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow new_status_point = 0; if (new_status_point != sd->status.status_point) { sd->status.status_point = new_status_point; clif_updatestatus(sd, SP::STATUSPOINT); clif_displaymessage(s, "Number of status points changed!"_s); } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_skillpoint(Session *s, dumb_ptr sd, ZString message) { int point, new_skill_point; if (!extract(message, &point) || point == 0) return ATCE::USAGE; new_skill_point = sd->status.skill_point + point; if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow new_skill_point = 0x7FFF; else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow new_skill_point = 0; if (new_skill_point != sd->status.skill_point) { sd->status.skill_point = new_skill_point; clif_updatestatus(sd, SP::SKILLPOINT); clif_displaymessage(s, "Number of skill points changed!"_s); } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_zeny(Session *s, dumb_ptr sd, ZString message) { int zeny, new_zeny; if (!extract(message, &zeny) || zeny == 0) return ATCE::USAGE; new_zeny = sd->status.zeny + zeny; if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow new_zeny = MAX_ZENY; else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow new_zeny = 0; if (new_zeny != sd->status.zeny) { sd->status.zeny = new_zeny; clif_updatestatus(sd, SP::ZENY); clif_displaymessage(s, "Number of zenys changed!"_s); } else return ATCE::RANGE; return ATCE::OKAY; } template ATCE atcommand_param(Session *s, dumb_ptr sd, ZString message) { int value = 0, new_value; if (!extract(message, &value) || value == 0) return ATCE::USAGE; new_value = sd->status.attrs[attr] + value; if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow new_value = battle_config.max_parameter; else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow new_value = 1; if (new_value != sd->status.attrs[attr]) { sd->status.attrs[attr] = new_value; clif_updatestatus(sd, attr_to_sp(attr)); clif_updatestatus(sd, attr_to_usp(attr)); pc_calcstatus(sd, 0); clif_displaymessage(s, "Stat changed."_s); } else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_all_stats(Session *s, dumb_ptr sd, ZString message) { int count, value = 0, new_value; if (!extract(message, &value) || value == 0) value = battle_config.max_parameter; count = 0; for (ATTR attr : ATTRs) { new_value = sd->status.attrs[attr] + value; if (value > 0 && (value > battle_config.max_parameter || new_value > battle_config.max_parameter)) // fix positiv overflow new_value = battle_config.max_parameter; else if (value < 0 && (value < -battle_config.max_parameter || new_value < 1)) // fix negativ overflow new_value = 1; if (new_value != sd->status.attrs[attr]) { sd->status.attrs[attr] = new_value; clif_updatestatus(sd, attr_to_sp(attr)); clif_updatestatus(sd, attr_to_usp(attr)); pc_calcstatus(sd, 0); count++; } } if (count > 0) // if at least 1 stat modified clif_displaymessage(s, "All stats changed!"_s); else return ATCE::RANGE; return ATCE::OKAY; } static ATCE atcommand_recall(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can recall only lower or same level if (sd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp somenone to your actual map."_s); return ATCE::PERM; } if (pl_sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp this player from its actual map."_s); return ATCE::PERM; } pc_setpos(pl_sd, sd->mapname_, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT); AString output = STRPRINTF("%s recalled!"_fmt, character); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_revive(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { pl_sd->status.hp = pl_sd->status.max_hp; pc_setstand(pl_sd); if (battle_config.player_invincible_time > interval_t::zero()) pc_setinvincibletimer(sd, battle_config.player_invincible_time); clif_updatestatus(pl_sd, SP::HP); clif_updatestatus(pl_sd, SP::SP); clif_resurrection(pl_sd, 1); clif_displaymessage(s, "Character revived."_s); } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_character_stats(Session *s, dumb_ptr, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { AString output; output = STRPRINTF("'%s' stats:"_fmt, pl_sd->status_key.name); clif_displaymessage(s, output); output = STRPRINTF("Base Level - %d"_fmt, pl_sd->status.base_level); clif_displaymessage(s, output); output = STRPRINTF("Job - Novice/Human (level %d)"_fmt, pl_sd->status.job_level); clif_displaymessage(s, output); output = STRPRINTF("Hp - %d"_fmt, pl_sd->status.hp); clif_displaymessage(s, output); output = STRPRINTF("MaxHp - %d"_fmt, pl_sd->status.max_hp); clif_displaymessage(s, output); output = STRPRINTF("Sp - %d"_fmt, pl_sd->status.sp); clif_displaymessage(s, output); output = STRPRINTF("MaxSp - %d"_fmt, pl_sd->status.max_sp); clif_displaymessage(s, output); output = STRPRINTF("Str - %3d"_fmt, pl_sd->status.attrs[ATTR::STR]); clif_displaymessage(s, output); output = STRPRINTF("Agi - %3d"_fmt, pl_sd->status.attrs[ATTR::AGI]); clif_displaymessage(s, output); output = STRPRINTF("Vit - %3d"_fmt, pl_sd->status.attrs[ATTR::VIT]); clif_displaymessage(s, output); output = STRPRINTF("Int - %3d"_fmt, pl_sd->status.attrs[ATTR::INT]); clif_displaymessage(s, output); output = STRPRINTF("Dex - %3d"_fmt, pl_sd->status.attrs[ATTR::DEX]); clif_displaymessage(s, output); output = STRPRINTF("Luk - %3d"_fmt, pl_sd->status.attrs[ATTR::LUK]); clif_displaymessage(s, output); output = STRPRINTF("Zeny - %d"_fmt, pl_sd->status.zeny); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::USAGE; } static ATCE atcommand_character_stats_all(Session *s, dumb_ptr, ZString) { int count; count = 0; for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { AString gmlevel; if (GmLevel pl_gm_level = pc_isGM(pl_sd)) gmlevel = STRPRINTF("| GM Lvl: %d"_fmt, pl_gm_level); else gmlevel = " "_s; AString output; output = STRPRINTF( "Name: %s | BLvl: %d | Job: Novice/Human (Lvl: %d) | HP: %d/%d | SP: %d/%d"_fmt, pl_sd->status_key.name, pl_sd->status.base_level, pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp); clif_displaymessage(s, output); output = STRPRINTF("STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s"_fmt, pl_sd->status.attrs[ATTR::STR], pl_sd->status.attrs[ATTR::AGI], pl_sd->status.attrs[ATTR::VIT], pl_sd->status.attrs[ATTR::INT], pl_sd->status.attrs[ATTR::DEX], pl_sd->status.attrs[ATTR::LUK], pl_sd->status.zeny, gmlevel); clif_displaymessage(s, output); clif_displaymessage(s, "--------"_s); count++; } } if (count == 0) clif_displaymessage(s, "No player found."_s); else if (count == 1) clif_displaymessage(s, "1 player found."_s); else { AString output = STRPRINTF("%d players found."_fmt, count); clif_displaymessage(s, output); } return ATCE::OKAY; } static ATCE atcommand_character_option(Session *s, dumb_ptr sd, ZString message) { Opt1 opt1; Opt2 opt2; Opt0 opt3; CharName character; if (!asplit(message, &opt1, &opt2, &opt3, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can change option only to lower or same level pl_sd->opt1 = opt1; pl_sd->opt2 = opt2; pl_sd->status.option = opt3; clif_changeoption(pl_sd); pc_calcstatus(pl_sd, 0); clif_displaymessage(s, "Character's options changed."_s); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_char_change_sex(Session *s, dumb_ptr sd, ZString message) { CharName character; VString<1> gender; int operation; if (!extract(message, record<' ', 1>(&character, &gender))) { clif_displaymessage(s, "Please, enter a char name (usage: @charchangesex [Gender])."_s); return ATCE::USAGE; } else { if (sex_from_char(gender.front()) == SEX::FEMALE) { operation = 5; } else if (sex_from_char(gender.front()) == SEX::MALE) { operation = 6; } else if (sex_from_char(gender.front()) == SEX::NEUTRAL) { operation = 7; } else { clif_displaymessage(s, "Please, enter a char name (usage: @charchangesex [Gender])."_s); return ATCE::USAGE; } chrif_char_ask_name(sd->status_key.account_id, character, operation, HumanTimeDiff()); // type: 5 - changesex clif_displaymessage(s, "Character name sends to char-server to ask it."_s); } return ATCE::OKAY; } static ATCE atcommand_char_block(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; { chrif_char_ask_name(sd->status_key.account_id, character, 1, HumanTimeDiff()); // type: 1 - block clif_displaymessage(s, "Character name sends to char-server to ask it."_s); } return ATCE::OKAY; } static ATCE atcommand_char_ban(Session *s, dumb_ptr sd, ZString message) { HumanTimeDiff modif; CharName character; if (!asplit(message, &modif, &character) || !modif) return ATCE::USAGE; { chrif_char_ask_name(sd->status_key.account_id, character, 2, modif); // type: 2 - ban clif_displaymessage(s, "Character name sends to char-server to ask it."_s); } return ATCE::OKAY; } static ATCE atcommand_char_unblock(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; { // send answer to login server via char-server chrif_char_ask_name(sd->status_key.account_id, character, 3, HumanTimeDiff()); // type: 3 - unblock clif_displaymessage(s, "Character name sends to char-server to ask it."_s); } return ATCE::OKAY; } static ATCE atcommand_char_unban(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; { // send answer to login server via char-server chrif_char_ask_name(sd->status_key.account_id, character, 4, HumanTimeDiff()); // type: 4 - unban clif_displaymessage(s, "Character name sends to char-server to ask it."_s); } return ATCE::OKAY; } static ATCE atcommand_character_save(Session *s, dumb_ptr sd, ZString message) { MapName map_name; CharName character; int x = 0, y = 0; if (!asplit(message, &map_name, &x, &y, &character) || x < 0 || y < 0) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can change save point only to lower or same gm level P m = TRY_UNWRAP(map_mapname2mapid(map_name), { clif_displaymessage(s, "Map not found."_s); return ATCE::EXIST; }); { if (m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to set this map as a save map."_s); return ATCE::PERM; } pc_setsavepoint(pl_sd, map_name, x, y); clif_displaymessage(s, "Character's respawn point changed."_s); } } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_doom(Session *s, dumb_ptr sd, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && !pl_sd->state.connect_new && pl_sd->state.auth && s2 != s && pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can doom only lower or same gm level pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1); clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement."_s); } } clif_displaymessage(s, "Judgement was made."_s); return ATCE::OKAY; } static ATCE atcommand_doommap(Session *s, dumb_ptr sd, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && !pl_sd->state.connect_new && pl_sd->state.auth && s2 != s && sd->bl_m == pl_sd->bl_m && pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can doom only lower or same gm level pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1); clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement."_s); } } clif_displaymessage(s, "Judgement was made."_s); return ATCE::OKAY; } static void atcommand_raise_sub(dumb_ptr sd) { if (sd && sd->state.auth && pc_isdead(sd)) { sd->status.hp = sd->status.max_hp; sd->status.sp = sd->status.max_sp; pc_setstand(sd); clif_updatestatus(sd, SP::HP); clif_updatestatus(sd, SP::SP); clif_resurrection(sd, 1); clif_displaymessage(sd->sess, "Mercy has been shown."_s); } } static ATCE atcommand_raise(Session *s, dumb_ptr, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); atcommand_raise_sub(pl_sd); } clif_displaymessage(s, "Mercy has been granted."_s); return ATCE::OKAY; } static ATCE atcommand_raisemap(Session *s, dumb_ptr sd, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth && sd->bl_m == pl_sd->bl_m) atcommand_raise_sub(pl_sd); } clif_displaymessage(s, "Mercy has been granted."_s); return ATCE::OKAY; } //static ATCE atcommand_character_baselevel(Session *s, dumb_ptr sd, ZString message) { CharName character; int level = 0, i; if (!asplit(message, &level, &character) || level == 0) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can change base level only lower or same gm level if (level > 0) { if (pl_sd->status.base_level == battle_config.maximum_level) { clif_displaymessage(s, "Character's base level can't go any higher."_s); return ATCE::RANGE; } if (level > battle_config.maximum_level || level > (battle_config.maximum_level - pl_sd->status.base_level)) // fix positiv overflow level = battle_config.maximum_level - pl_sd->status.base_level; for (i = 1; i <= level; i++) pl_sd->status.status_point += (pl_sd->status.base_level + i + 14) / 4; pl_sd->status.base_level += level; clif_updatestatus(pl_sd, SP::BASELEVEL); clif_updatestatus(pl_sd, SP::NEXTBASEEXP); clif_updatestatus(pl_sd, SP::STATUSPOINT); pc_calcstatus(pl_sd, 0); pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp); clif_misceffect(pl_sd, 0); clif_displaymessage(s, "Character's base level raised."_s); } else { if (pl_sd->status.base_level == 1) { clif_displaymessage(s, "Character's base level can't go any lower."_s); return ATCE::RANGE; } if (level < -battle_config.maximum_level || level < (1 - pl_sd->status.base_level)) // fix negativ overflow level = 1 - pl_sd->status.base_level; if (pl_sd->status.status_point > 0) { for (i = 0; i > level; i--) pl_sd->status.status_point -= (pl_sd->status.base_level + i + 14) / 4; if (pl_sd->status.status_point < 0) pl_sd->status.status_point = 0; clif_updatestatus(pl_sd, SP::STATUSPOINT); } // to add: remove status points from stats pl_sd->status.base_level += level; pl_sd->status.base_exp = 0; clif_updatestatus(pl_sd, SP::BASELEVEL); clif_updatestatus(pl_sd, SP::NEXTBASEEXP); clif_updatestatus(pl_sd, SP::BASEEXP); pc_calcstatus(pl_sd, 0); clif_displaymessage(s, "Character's base level lowered."_s); } // Reset their stat points to prevent extra points from stacking atcommand_charstreset(s, sd, character.to__actual()); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_character_joblevel(Session *s, dumb_ptr sd, ZString message) { CharName character; int max_level = 50, level = 0; if (!asplit(message, &level, &character) || level == 0) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can change job level only lower or same gm level max_level -= 40; if (level > 0) { if (pl_sd->status.job_level == max_level) { clif_displaymessage(s, "Character's job level can't go any higher."_s); return ATCE::RANGE; } if (pl_sd->status.job_level + level > max_level) level = max_level - pl_sd->status.job_level; pl_sd->status.job_level += level; clif_updatestatus(pl_sd, SP::JOBLEVEL); clif_updatestatus(pl_sd, SP::NEXTJOBEXP); pl_sd->status.skill_point += level; clif_updatestatus(pl_sd, SP::SKILLPOINT); pc_calcstatus(pl_sd, 0); clif_misceffect(pl_sd, 1); clif_displaymessage(s, "character's job level raised."_s); } else { if (pl_sd->status.job_level == 1) { clif_displaymessage(s, "Character's job level can't go any lower."_s); return ATCE::RANGE; } if (pl_sd->status.job_level + level < 1) level = 1 - pl_sd->status.job_level; pl_sd->status.job_level += level; clif_updatestatus(pl_sd, SP::JOBLEVEL); clif_updatestatus(pl_sd, SP::NEXTJOBEXP); if (pl_sd->status.skill_point > 0) { pl_sd->status.skill_point += level; if (pl_sd->status.skill_point < 0) pl_sd->status.skill_point = 0; clif_updatestatus(pl_sd, SP::SKILLPOINT); } // to add: remove status points from skills pc_calcstatus(pl_sd, 0); clif_displaymessage(s, "Character's job level lowered."_s); } } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_kick(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) // you can kick only lower or same gm level clif_GM_kick(sd, pl_sd, 1); else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_kickall(Session *s, dumb_ptr sd, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth && pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can kick only lower or same gm level if (sd->status_key.account_id != pl_sd->status_key.account_id) clif_GM_kick(sd, pl_sd, 0); } } clif_displaymessage(s, "All players have been kicked!"_s); return ATCE::OKAY; } static ATCE atcommand_questskill(Session *s, dumb_ptr sd, ZString message) { SkillID skill_id; if (!extract(message, &skill_id)) return ATCE::USAGE; if (/*skill_id >= SkillID() &&*/ skill_id < SkillID::MAX_SKILL_DB) { if (skill_get_inf2(skill_id) & 0x01) { if (pc_checkskill(sd, skill_id) == 0) { pc_skill(sd, skill_id, 1, 0); clif_displaymessage(s, "You have learned the skill."_s); } else { clif_displaymessage(s, "You already have this quest skill."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill."_s); return ATCE::RANGE; } } else { clif_displaymessage(s, "This skill number doesn't exist."_s); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_charquestskill(Session *s, dumb_ptr, ZString message) { CharName character; SkillID skill_id; if (!asplit(message, &skill_id, &character)) return ATCE::USAGE; if (/*skill_id >= SkillID() &&*/ skill_id < SkillID::MAX_SKILL_DB) { if (skill_get_inf2(skill_id) & 0x01) { dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_checkskill(pl_sd, skill_id) == 0) { pc_skill(pl_sd, skill_id, 1, 0); clif_displaymessage(s, "This player has learned the skill."_s); } else { clif_displaymessage(s, "This player already has this quest skill."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill."_s); return ATCE::RANGE; } } else { clif_displaymessage(s, "This skill number doesn't exist."_s); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_lostskill(Session *s, dumb_ptr sd, ZString message) { SkillID skill_id; if (!extract(message, &skill_id)) return ATCE::USAGE; if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL) { if (skill_get_inf2(skill_id) & 0x01) { if (pc_checkskill(sd, skill_id) > 0) { sd->status.skill[skill_id].lv = 0; sd->status.skill[skill_id].flags = SkillFlags::ZERO; clif_skillinfoblock(sd); clif_displaymessage(s, "You have forgotten the skill."_s); } else { clif_displaymessage(s, "You don't have this quest skill."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill."_s); return ATCE::RANGE; } } else { clif_displaymessage(s, "This skill number doesn't exist."_s); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_charlostskill(Session *s, dumb_ptr, ZString message) { CharName character; SkillID skill_id; if (!asplit(message, &skill_id, &character)) return ATCE::USAGE; if (/*skill_id >= SkillID() &&*/ skill_id < MAX_SKILL) { if (skill_get_inf2(skill_id) & 0x01) { dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_checkskill(pl_sd, skill_id) > 0) { pl_sd->status.skill[skill_id].lv = 0; pl_sd->status.skill[skill_id].flags = SkillFlags::ZERO; clif_skillinfoblock(pl_sd); clif_displaymessage(s, "This player has forgotten the skill."_s); } else { clif_displaymessage(s, "This player doesn't have this quest skill."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "This skill number doesn't exist or isn't a quest skill."_s); return ATCE::RANGE; } } else { clif_displaymessage(s, "This skill number doesn't exist."_s); return ATCE::RANGE; } return ATCE::OKAY; } static ATCE atcommand_party(Session *, dumb_ptr sd, ZString message) { PartyName party; if (!extract(message, &party) || !party) return ATCE::USAGE; party_create(sd, party); return ATCE::OKAY; } static ATCE atcommand_mapexit(Session *, dumb_ptr sd, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { if (sd->status_key.account_id != pl_sd->status_key.account_id) clif_GM_kick(sd, pl_sd, 0); } } clif_GM_kick(sd, sd, 0); runflag = 0; return ATCE::OKAY; } static ATCE atcommand_idsearch(Session *s, dumb_ptr, ZString message) { ItemName item_name; int match; if (!extract(message, &item_name) || !item_name) return ATCE::USAGE; AString output = STRPRINTF("The reference result of '%s' (name: id):"_fmt, item_name); clif_displaymessage(s, output); match = 0; for (ItemNameId i = wrap(0); i < wrap(-1); i = next(i)) { P item = TRY_UNWRAP(itemdb_exists(i), continue); if (item->name.contains_seq(item_name)) { match++; output = STRPRINTF("%s: %d"_fmt, item->name, item->nameid); clif_displaymessage(s, output); } } output = STRPRINTF("It is %d affair above."_fmt, match); clif_displaymessage(s, output); return ATCE::OKAY; } static ATCE atcommand_charskreset(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can reset skill points only lower or same gm level pc_resetskill(pl_sd); AString output = STRPRINTF( "'%s' skill points reseted!"_fmt, character); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } //static ATCE atcommand_charstreset(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can reset stats points only lower or same gm level pc_resetstate(pl_sd); AString output = STRPRINTF( "'%s' stats points reseted!"_fmt, character); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_charreset(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can reset a character only for lower or same GM level pc_resetstate(pl_sd); pc_resetskill(pl_sd); pc_setglobalreg(pl_sd, stringish("MAGIC_FLAGS"_s), 0); // [Fate] Reset magic quest variables pc_setglobalreg(pl_sd, stringish("MAGIC_EXP"_s), 0); // [Fate] Reset magic experience AString output = STRPRINTF( "'%s' skill and stats points reseted!"_fmt, character); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_char_wipe(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can reset a character only for lower or same GM level // Reset base level pl_sd->status.base_level = 1; pl_sd->status.base_exp = 0; clif_updatestatus(pl_sd, SP::BASELEVEL); clif_updatestatus(pl_sd, SP::NEXTBASEEXP); clif_updatestatus(pl_sd, SP::BASEEXP); // Reset job level pl_sd->status.job_level = 1; pl_sd->status.job_exp = 0; clif_updatestatus(pl_sd, SP::JOBLEVEL); clif_updatestatus(pl_sd, SP::NEXTJOBEXP); clif_updatestatus(pl_sd, SP::JOBEXP); // Zeny to 50 pl_sd->status.zeny = 50; clif_updatestatus(pl_sd, SP::ZENY); // Clear inventory for (IOff0 i : IOff0::iter()) { if (sd->status.inventory[i].amount) { if (bool(sd->status.inventory[i].equip)) pc_unequipitem(pl_sd, i, CalcStatus::NOW); pc_delitem(pl_sd, i, sd->status.inventory[i].amount, 0); } } // Give knife and shirt Item item; item.nameid = wrap(1201); pc_additem(pl_sd, &item, 1); item.nameid = wrap(1202); pc_additem(pl_sd, &item, 1); // Reset stats and skills pc_calcstatus(pl_sd, 0); pc_resetstate(pl_sd); pc_resetskill(pl_sd); pc_setglobalreg(pl_sd, stringish("MAGIC_FLAGS"_s), 0); // [Fate] Reset magic quest variables pc_setglobalreg(pl_sd, stringish("MAGIC_EXP"_s), 0); // [Fate] Reset magic experience AString output = STRPRINTF("%s: wiped."_fmt, character); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_charmodel(Session *s, dumb_ptr, ZString message) { unsigned hair_style = 0, hair_color = 0, cloth_color = 0; CharName character; if (!asplit(message, &hair_style, &hair_color, &cloth_color, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { { pc_changelook(pl_sd, LOOK::HAIR, hair_style); pc_changelook(pl_sd, LOOK::HAIR_COLOR, hair_color); pc_changelook(pl_sd, LOOK::CLOTHES_COLOR, cloth_color); clif_displaymessage(s, "Appearence changed."_s); } } else return ATCE::RANGE; } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_charskpoint(Session *s, dumb_ptr, ZString message) { CharName character; int new_skill_point; int point = 0; if (!asplit(message, &point, &character) || point == 0) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { new_skill_point = pl_sd->status.skill_point + point; if (point > 0 && (point > 0x7FFF || new_skill_point > 0x7FFF)) // fix positiv overflow new_skill_point = 0x7FFF; else if (point < 0 && (point < -0x7FFF || new_skill_point < 0)) // fix negativ overflow new_skill_point = 0; if (new_skill_point != pl_sd->status.skill_point) { pl_sd->status.skill_point = new_skill_point; clif_updatestatus(pl_sd, SP::SKILLPOINT); clif_displaymessage(s, "Character's number of skill points changed!"_s); } else return ATCE::RANGE; } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_charstpoint(Session *s, dumb_ptr, ZString message) { CharName character; int new_status_point; int point = 0; if (!asplit(message, &point, &character) || point == 0) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { new_status_point = pl_sd->status.status_point + point; if (point > 0 && (point > 0x7FFF || new_status_point > 0x7FFF)) // fix positiv overflow new_status_point = 0x7FFF; else if (point < 0 && (point < -0x7FFF || new_status_point < 0)) // fix negativ overflow new_status_point = 0; if (new_status_point != pl_sd->status.status_point) { pl_sd->status.status_point = new_status_point; clif_updatestatus(pl_sd, SP::STATUSPOINT); clif_displaymessage(s, "Character's number of status points changed!"_s); } else return ATCE::RANGE; } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_charzeny(Session *s, dumb_ptr, ZString message) { CharName character; int zeny = 0, new_zeny; if (!asplit(message, &zeny, &character) || zeny == 0) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { new_zeny = pl_sd->status.zeny + zeny; if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow new_zeny = MAX_ZENY; else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow new_zeny = 0; if (new_zeny != pl_sd->status.zeny) { pl_sd->status.zeny = new_zeny; clif_updatestatus(pl_sd, SP::ZENY); clif_displaymessage(s, "Character's number of zenys changed!"_s); } else return ATCE::RANGE; } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_recallall(Session *s, dumb_ptr sd, ZString) { int count; if (sd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp somenone to your actual map."_s); return ATCE::PERM; } count = 0; for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth && sd->status_key.account_id != pl_sd->status_key.account_id && pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can recall only lower or same level if (pl_sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) count++; else pc_setpos(pl_sd, sd->mapname_, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT); } } clif_displaymessage(s, "All characters recalled!"_s); if (count) { AString output = STRPRINTF( "Because you are not authorised to warp from some maps, %d player(s) have not been recalled."_fmt, count); clif_displaymessage(s, output); } return ATCE::OKAY; } static ATCE atcommand_partyrecall(Session *s, dumb_ptr sd, ZString message) { PartyName party_name; int count; if (!extract(message, &party_name) || !party_name) return ATCE::USAGE; if (sd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp somenone to your actual map."_s); return ATCE::PERM; } // name first to avoid error when name begin with a number Option p_ = party_searchname(party_name); if (p_.is_none()) p_ = party_search(wrap(static_cast(atoi(message.c_str())))); OMATCH_BEGIN (p_) { OMATCH_CASE_SOME (p) { count = 0; for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth && !pl_sd->state.connect_new && sd->status_key.account_id != pl_sd->status_key.account_id && pl_sd->status.party_id == p.party_id) { if (pl_sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) count++; else pc_setpos(pl_sd, sd->mapname_, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT); } } AString output = STRPRINTF("All online characters of the %s party are near you."_fmt, p->name); clif_displaymessage(s, output); if (count) { output = STRPRINTF( "Because you are not authorised to warp from some maps, %d player(s) have not been recalled."_fmt, count); clif_displaymessage(s, output); } } OMATCH_CASE_NONE () { clif_displaymessage(s, "Incorrect name or ID, or no one from the party is online."_s); return ATCE::EXIST; } } OMATCH_END (); return ATCE::OKAY; } static ATCE atcommand_mapinfo(Session *s, dumb_ptr sd, ZString message) { dumb_ptr nd = nullptr; MapName map_name; LString direction = ""_s; int list = 0; extract(message, record<' '>(&list, &map_name)); if (list < 0 || list > 2) return ATCE::USAGE; if (!map_name) map_name = sd->mapname_; P m_id = TRY_UNWRAP(map_mapname2mapid(map_name), return ATCE::EXIST); clif_displaymessage(s, "------ Map Info ------"_s); AString output = STRPRINTF("Map Name: %s"_fmt, map_name); clif_displaymessage(s, output); output = STRPRINTF("Players In Map: %d"_fmt, m_id->users); clif_displaymessage(s, output); output = STRPRINTF("NPCs In Map: %d"_fmt, m_id->npc_num); clif_displaymessage(s, output); clif_displaymessage(s, "------ Map Flags ------"_s); output = STRPRINTF("Player vs Player: %s | No Party: %s"_fmt, (m_id->flag.get(MapFlag::PVP)) ? "True"_s : "False"_s, (m_id->flag.get(MapFlag::PVP_NOPARTY)) ? "True"_s : "False"_s); clif_displaymessage(s, output); output = STRPRINTF("No Penalty: %s"_fmt, (m_id->flag.get(MapFlag::NOPENALTY)) ? "True"_s : "False"_s); clif_displaymessage(s, output); output = STRPRINTF("No Return: %s"_fmt, (m_id->flag.get(MapFlag::NORETURN)) ? "True"_s : "False"_s); clif_displaymessage(s, output); output = STRPRINTF("No Save: %s"_fmt, (m_id->flag.get(MapFlag::NOSAVE)) ? "True"_s : "False"_s); clif_displaymessage(s, output); output = STRPRINTF("Re Save: %s"_fmt, (m_id->flag.get(MapFlag::RESAVE)) ? "True"_s : "False"_s); clif_displaymessage(s, output); output = STRPRINTF("No Teleport: %s"_fmt, (m_id->flag.get(MapFlag::NOTELEPORT)) ? "True"_s : "False"_s); clif_displaymessage(s, output); output = STRPRINTF("No Monster Teleport: %s"_fmt, (m_id->flag.get(MapFlag::MONSTER_NOTELEPORT)) ? "True"_s : "False"_s); clif_displaymessage(s, output); switch (list) { case 0: // Do nothing. It's list 0, no additional display. break; case 1: clif_displaymessage(s, "----- Players in Map -----"_s); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth && pl_sd->mapname_ == map_name) { output = STRPRINTF( "Player '%s' (session #%d) | Location: %d,%d"_fmt, pl_sd->status_key.name, s2, pl_sd->bl_x, pl_sd->bl_y); clif_displaymessage(s, output); } } break; case 2: clif_displaymessage(s, "----- NPCs in Map -----"_s); for (int i = 0; i < m_id->npc_num;) { nd = m_id->npc[i]; switch (nd->dir) { case DIR::S: direction = "North"_s; break; case DIR::SW: direction = "North West"_s; break; case DIR::W: direction = "West"_s; break; case DIR::NW: direction = "South West"_s; break; case DIR::N: direction = "South"_s; break; case DIR::NE: direction = "South East"_s; break; case DIR::E: direction = "East"_s; break; case DIR::SE: direction = "North East"_s; break; #if 0 case 9: direction = "North"_s; break; #endif default: direction = "Unknown"_s; break; } output = STRPRINTF( "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d"_fmt, ++i, nd->name, direction, nd->npc_class, nd->bl_x, nd->bl_y); clif_displaymessage(s, output); } break; default: // normally impossible to arrive here clif_displaymessage(s, "Please, enter at least a valid list number (usage: @mapinfo <0-2> [map])."_s); return ATCE::USAGE; } return ATCE::OKAY; } static ATCE atcommand_partyspy(Session *s, dumb_ptr sd, ZString message) { PartyName party_name; if (!extract(message, &party_name)) return ATCE::USAGE; // name first to avoid error when name begin with a number Option p_ = party_searchname(party_name); if (p_.is_none()) p_ = party_search(wrap(static_cast(atoi(message.c_str())))); OMATCH_BEGIN (p_) { OMATCH_CASE_SOME (p) { if (sd->partyspy == p.party_id) { sd->partyspy = PartyId(); AString output = STRPRINTF("No longer spying on the %s party."_fmt, p->name); clif_displaymessage(s, output); } else { sd->partyspy = p.party_id; AString output = STRPRINTF("Spying on the %s party."_fmt, p->name); clif_displaymessage(s, output); } } OMATCH_CASE_NONE () { clif_displaymessage(s, "Incorrect name or ID, or no one from the party is online."_s); return ATCE::EXIST; } } OMATCH_END (); return ATCE::OKAY; } static ATCE atcommand_enablenpc(Session *s, dumb_ptr, ZString message) { NpcName NPCname; if (!extract(message, &NPCname) || !NPCname) return ATCE::USAGE; if (npc_name2id(NPCname) != nullptr) { npc_enable(NPCname, 1); clif_displaymessage(s, "Npc Enabled."_s); } else { clif_displaymessage(s, "This NPC doesn't exist."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_disablenpc(Session *s, dumb_ptr, ZString message) { NpcName NPCname; if (!extract(message, &NPCname) || !NPCname) return ATCE::USAGE; if (npc_name2id(NPCname) != nullptr) { npc_enable(NPCname, 0); clif_displaymessage(s, "Npc Disabled."_s); } else { clif_displaymessage(s, "This NPC doesn't exist."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_servertime(Session *s, dumb_ptr, ZString) { timestamp_seconds_buffer tsbuf; stamp_time(tsbuf); AString temp = STRPRINTF("Server time: %s"_fmt, tsbuf); clif_displaymessage(s, temp); return ATCE::OKAY; } static ATCE atcommand_chardelitem(Session *s, dumb_ptr sd, ZString message) { CharName character; XString item_name; int i, number = 0; int count; if (!asplit(message, &item_name, &number, &character) || number < 1) return ATCE::USAGE; P item_data = TRY_UNWRAP(extract_item_opt(item_name), return ATCE::EXIST); ItemNameId item_id = item_data->nameid; assert (item_id); { dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can kill only lower or same level IOff0 item_position = pc_search_inventory(pl_sd, item_id); if (item_position.ok()) { count = 0; for (i = 0; i < number && item_position.ok(); i++) { pc_delitem(pl_sd, item_position, 1, 0); count++; item_position = pc_search_inventory(pl_sd, item_id); // for next loop } AString output = STRPRINTF( "%d item(s) removed by a GM."_fmt, count); clif_displaymessage(pl_sd->sess, output); if (number == count) output = STRPRINTF("%d item(s) removed from the player."_fmt, count); else output = STRPRINTF("%d item(s) removed. Player had only %d on %d items."_fmt, count, count, number); clif_displaymessage(s, output); } else { clif_displaymessage(s, "Character does not have the item."_s); return ATCE::EXIST; } } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } } return ATCE::OKAY; } static ATCE atcommand_broadcast(Session *, dumb_ptr sd, ZString message) { if (!message) return ATCE::USAGE; AString output = STRPRINTF("%s : %s"_fmt, sd->status_key.name, message); intif_GMmessage(output); return ATCE::OKAY; } static ATCE atcommand_localbroadcast(Session *, dumb_ptr sd, ZString message) { if (!message) return ATCE::USAGE; AString output = STRPRINTF("%s : %s"_fmt, sd->status_key.name, message); clif_GMmessage(sd, output, 1); return ATCE::OKAY; } static ATCE atcommand_email(Session *s, dumb_ptr sd, ZString message) { AccountEmail actual_email; AccountEmail new_email; if (!extract(message, record<' '>(&actual_email, &new_email))) return ATCE::USAGE; if (!e_mail_check(actual_email)) { clif_displaymessage(s, "Invalid actual email. If you have default e-mail, type a@a.com."_s); return ATCE::RANGE; } else if (!e_mail_check(new_email)) { clif_displaymessage(s, "Invalid new email. Please enter a real e-mail."_s); return ATCE::RANGE; } else if (new_email == DEFAULT_EMAIL) { clif_displaymessage(s, "New email must be a real e-mail."_s); return ATCE::RANGE; } else if (actual_email == new_email) { clif_displaymessage(s, "New email must be different of the actual e-mail."_s); return ATCE::RANGE; } else { chrif_changeemail(sd->status_key.account_id, actual_email, new_email); clif_displaymessage(s, "Information sended to login-server via char-server."_s); } return ATCE::OKAY; } static ATCE atcommand_effect(Session *s, dumb_ptr sd, ZString message) { int type = 0, flag = 0; if (!extract(message, record<' '>(&type, &flag))) return ATCE::USAGE; if (flag <= 0) { clif_specialeffect(sd, type, flag); clif_displaymessage(s, "Your Effect Has Changed."_s); } else { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth && !pl_sd->state.connect_new) { clif_specialeffect(pl_sd, type, flag); clif_displaymessage(pl_sd->sess, "Your Effect Has Changed."_s); } } } return ATCE::OKAY; } static ATCE atcommand_character_item_list(Session *s, dumb_ptr sd, ZString message) { int count, counter; CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can look items only lower or same level counter = 0; count = 0; for (IOff0 i : IOff0::iter()) { if (!pl_sd->status.inventory[i].nameid) continue; P item_data = TRY_UNWRAP(itemdb_exists(pl_sd->status.inventory[i].nameid), continue); { counter = counter + pl_sd->status.inventory[i].amount; count++; if (count == 1) { AString output = STRPRINTF( "------ Items list of '%s' ------"_fmt, pl_sd->status_key.name); clif_displaymessage(s, output); } EPOS equip = pl_sd->status.inventory[i].equip; MString equipstr; if (bool(equip)) { equipstr += "| equiped: "_s; if (bool(equip & EPOS::GLOVES)) equipstr += "robe/gargment, "_s; if (bool(equip & EPOS::CAPE)) equipstr += "left accessory, "_s; if (bool(equip & EPOS::MISC1)) equipstr += "body/armor, "_s; if ((equip & (EPOS::WEAPON | EPOS::SHIELD)) == EPOS::WEAPON) equipstr += "right hand, "_s; if ((equip & (EPOS::WEAPON | EPOS::SHIELD)) == EPOS::SHIELD) equipstr += "left hand, "_s; if ((equip & (EPOS::WEAPON | EPOS::SHIELD)) == (EPOS::WEAPON | EPOS::SHIELD)) equipstr += "both hands, "_s; if (bool(equip & EPOS::SHOES)) equipstr += "feet, "_s; if (bool(equip & EPOS::MISC2)) equipstr += "right accessory, "_s; if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == EPOS::LEGS) equipstr += "lower head, "_s; if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == EPOS::HAT) equipstr += "top head, "_s; if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == (EPOS::HAT | EPOS::LEGS)) equipstr += "lower/top head, "_s; if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == EPOS::TORSO) equipstr += "mid head, "_s; if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == (EPOS::TORSO | EPOS::LEGS)) equipstr += "lower/mid head, "_s; if ((equip & (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) == (EPOS::TORSO | EPOS::HAT | EPOS::LEGS)) equipstr += "lower/mid/top head, "_s; // remove final ', ' equipstr.pop_back(2); } else equipstr = MString(); AString output; if (true) output = STRPRINTF("%d %s (id: %d) %s"_fmt, pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].nameid, AString(equipstr)); clif_displaymessage(s, output); // snip cards } } if (count == 0) clif_displaymessage(s, "No item found on this player."_s); else { AString output = STRPRINTF( "%d item(s) found in %d kind(s) of items."_fmt, counter, count); clif_displaymessage(s, output); } } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_character_storage_list(Session *s, dumb_ptr sd, ZString message) { int count, counter; CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can look items only lower or same level Option> stor_ = account2storage2(pl_sd->status_key.account_id); OMATCH_BEGIN (stor_) { OMATCH_CASE_SOME (stor) { counter = 0; count = 0; for (SOff0 i : SOff0::iter()) { if (!stor->storage_[i].nameid) continue; P item_data = TRY_UNWRAP(itemdb_exists(stor->storage_[i].nameid), continue); { counter = counter + stor->storage_[i].amount; count++; if (count == 1) { AString output = STRPRINTF( "------ Storage items list of '%s' ------"_fmt, pl_sd->status_key.name); clif_displaymessage(s, output); } AString output; if (true) output = STRPRINTF("%d %s (id: %d)"_fmt, stor->storage_[i].amount, item_data->name, stor->storage_[i].nameid); clif_displaymessage(s, output); } } if (count == 0) clif_displaymessage(s, "No item found in the storage of this player."_s); else { AString output = STRPRINTF( "%d item(s) found in %d kind(s) of items."_fmt, counter, count); clif_displaymessage(s, output); } } OMATCH_CASE_NONE () { clif_displaymessage(s, "This player has no storage."_s); return ATCE::OKAY; } } OMATCH_END (); } else { clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."_s); return ATCE::PERM; } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_pvp(Session *s, dumb_ptr sd, ZString) { int chan = sd->state.pvpchannel; if (sd->pvp_timer || (chan > 1)) return ATCE::OKAY; if (chan < 1) { sd->state.pvpchannel = 1; clif_displaymessage(s, "Server : ##3##BPvP ##3##BOn"_s); } else { sd->state.pvpchannel = 0; clif_displaymessage(s, "Server : ##3##BPvP ##3##BOff"_s); } sd->state.pvp_rank = 0; clif_pvpstatus(sd); // send my channel to others pc_setpvptimer(sd, battle_config.player_pvp_time); return ATCE::OKAY; } static ATCE atcommand_charpvp(Session *, dumb_ptr, ZString message) { CharName character; int channel; if (!extract(message, record<' '>(&character, &channel))) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd == nullptr) return ATCE::EXIST; pl_sd->state.pvpchannel = channel; pl_sd->state.pvp_rank = 0; clif_pvpstatus(pl_sd); // send their channel to others return ATCE::OKAY; } static ATCE atcommand_npcmove(Session *, dumb_ptr, ZString message) { NpcName character; int x = 0, y = 0; dumb_ptr nd = nullptr; if (!asplit(message, &x, &y, &character)) return ATCE::USAGE; nd = npc_name2id(character); if (nd == nullptr) return ATCE::EXIST; npc_enable(character, 0); map_delblock(nd); nd->bl_x = x; nd->bl_y = y; map_addblock(nd); npc_enable(character, 1); return ATCE::OKAY; } static ATCE atcommand_addwarp(Session *s, dumb_ptr sd, ZString message) { MapName mapname; int x, y; if (!extract(message, record<' '>(&mapname, &x, &y))) return ATCE::USAGE; AString w3 = STRPRINTF("%s%d%d%d%d"_fmt, mapname, sd->bl_x, sd->bl_y, x, y); NpcName w3name = stringish(w3); ast::npc::Warp warp; warp.m.data = sd->mapname_; warp.x.data = sd->bl_x; warp.y.data = sd->bl_y; warp.name.data = w3name; warp.xs.data = 1+2; warp.ys.data = 1+2; warp.to_m.data = mapname; warp.to_x.data = x; warp.to_y.data = y; if (!npc_load_warp(warp)) // warp failed return ATCE::RANGE; AString output = STRPRINTF("New warp NPC => %s"_fmt, w3); clif_displaymessage(s, output); return ATCE::OKAY; } static ATCE atcommand_chareffect(Session *s, dumb_ptr, ZString message) { CharName target; int type = 0; if (!asplit(message, &type, &target)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(target); if (pl_sd == nullptr) return ATCE::EXIST; clif_specialeffect(pl_sd, type, 0); clif_displaymessage(s, "Your Effect Has Changed."_s); return ATCE::OKAY; } static ATCE atcommand_dropall(Session *, dumb_ptr sd, ZString) { for (IOff0 i : IOff0::iter()) { if (sd->status.inventory[i].amount) { if (bool(sd->status.inventory[i].equip)) pc_unequipitem(sd, i, CalcStatus::NOW); pc_dropitem(sd, i, sd->status.inventory[i].amount); } } return ATCE::OKAY; } static ATCE atcommand_chardropall(Session *s, dumb_ptr, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd == nullptr) return ATCE::EXIST; for (IOff0 i : IOff0::iter()) { if (pl_sd->status.inventory[i].amount) { if (bool(pl_sd->status.inventory[i].equip)) pc_unequipitem(pl_sd, i, CalcStatus::NOW); pc_dropitem(pl_sd, i, pl_sd->status.inventory[i].amount); } } clif_displaymessage(pl_sd->sess, "Ever play 52 card pickup?"_s); clif_displaymessage(s, "It is official.. you're a jerk."_s); return ATCE::OKAY; } static ATCE atcommand_storeall(Session *s, dumb_ptr sd, ZString) { if (!sd->state.storage_open) { //Open storage. switch (storage_storageopen(sd)) { case 2: //Try again clif_displaymessage(s, "run this command again.."_s); return ATCE::OKAY; case 1: //Failure clif_displaymessage(s, "You can't open the storage currently."_s); return ATCE::EXIST; } } for (IOff0 i : IOff0::iter()) { if (sd->status.inventory[i].amount) { if (bool(sd->status.inventory[i].equip)) pc_unequipitem(sd, i, CalcStatus::NOW); storage_storageadd(sd, i, sd->status.inventory[i].amount); } } storage_storageclose(sd); clif_displaymessage(s, "It is done"_s); return ATCE::OKAY; } static ATCE atcommand_charstoreall(Session *s, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd == nullptr) return ATCE::EXIST; if (storage_storageopen(pl_sd) == 1) { // TODO figure out what the hell this is talking about, // and especially why it's different from the other one. clif_displaymessage(s, "Had to open the characters storage window..."_s); clif_displaymessage(s, "run this command again.."_s); return ATCE::OKAY; } for (IOff0 i : IOff0::iter()) { if (pl_sd->status.inventory[i].amount) { if (bool(pl_sd->status.inventory[i].equip)) pc_unequipitem(pl_sd, i, CalcStatus::NOW); storage_storageadd(pl_sd, i, sd->status.inventory[i].amount); } } storage_storageclose(pl_sd); clif_displaymessage(pl_sd->sess, "Everything you own has been put away for safe keeping."_s); clif_displaymessage(pl_sd->sess, "go to the nearest kafka to retrieve it.."_s); clif_displaymessage(pl_sd->sess, " -- the management"_s); clif_displaymessage(s, "It is done"_s); return ATCE::OKAY; } static ATCE atcommand_rain(Session *, dumb_ptr sd, ZString) { int effno = 0; effno = 161; if (effno < 0 || sd->bl_m->flag.get(MapFlag::RAIN)) return ATCE::EXIST; sd->bl_m->flag.set(MapFlag::RAIN, 1); clif_specialeffect(sd, effno, 2); return ATCE::OKAY; } static ATCE atcommand_snow(Session *, dumb_ptr sd, ZString) { int effno = 0; effno = 162; if (effno < 0 || sd->bl_m->flag.get(MapFlag::SNOW)) return ATCE::EXIST; sd->bl_m->flag.set(MapFlag::SNOW, 1); clif_specialeffect(sd, effno, 2); return ATCE::OKAY; } static ATCE atcommand_sakura(Session *, dumb_ptr sd, ZString) { int effno = 0; effno = 163; if (effno < 0 || sd->bl_m->flag.get(MapFlag::SAKURA)) return ATCE::EXIST; sd->bl_m->flag.set(MapFlag::SAKURA, 1); clif_specialeffect(sd, effno, 2); return ATCE::OKAY; } static ATCE atcommand_fog(Session *, dumb_ptr sd, ZString) { int effno = 0; effno = 233; if (effno < 0 || sd->bl_m->flag.get(MapFlag::FOG)) return ATCE::EXIST; sd->bl_m->flag.set(MapFlag::FOG, 1); clif_specialeffect(sd, effno, 2); return ATCE::OKAY; } static ATCE atcommand_leaves(Session *, dumb_ptr sd, ZString) { int effno = 0; effno = 333; if (effno < 0 || sd->bl_m->flag.get(MapFlag::LEAVES)) return ATCE::EXIST; sd->bl_m->flag.set(MapFlag::LEAVES, 1); clif_specialeffect(sd, effno, 2); return ATCE::OKAY; } static ATCE atcommand_summon(Session *, dumb_ptr sd, ZString message) { MobName name; Species mob_id; int x = 0; int y = 0; tick_t tick = gettick(); if (!extract(message, &name) || !name) return ATCE::USAGE; if ((mob_id = wrap(static_cast(atoi(name.c_str())))) == Species()) mob_id = mobdb_searchname(name); if (mob_id == Species()) return ATCE::EXIST; x = sd->bl_x + random_::in(-5, 4); y = sd->bl_y + random_::in(-5, 4); BlockId id = mob_once_spawn(sd, MOB_THIS_MAP, x, y, JAPANESE_NAME, mob_id, 1, NpcEvent()); dumb_ptr md = map_id_is_mob(id); if (md) { md->master_id = sd->bl_id; md->state.special_mob_ai = 1; md->mode = get_mob_db(md->mob_class).mode | MobMode::AGGRESSIVE; md->deletetimer = Timer(tick + 1_min, std::bind(mob_timer_delete, ph::_1, ph::_2, id)); clif_misceffect(md, 344); } return ATCE::OKAY; } static ATCE atcommand_adjcmdlvl(Session *s, dumb_ptr, ZString message) { GmLevel newlev; XString cmd; if (!extract(message, record<' '>(&newlev, &cmd))) { clif_displaymessage(s, "usage: @adjcmdlvl ."_s); return ATCE::USAGE; } Option> it_ = atcommand_info.search(cmd); { OMATCH_BEGIN_SOME (it, it_) { it->level = newlev; clif_displaymessage(s, "@command level changed."_s); return ATCE::OKAY; } OMATCH_END (); } clif_displaymessage(s, "@command not found."_s); return ATCE::EXIST; } static ATCE atcommand_adjgmlvl(Session *s, dumb_ptr, ZString message) { GmLevel newlev; CharName user; if (!asplit(message, &newlev, &user)) { clif_displaymessage(s, "usage: @adjgmlvl ."_s); return ATCE::USAGE; } dumb_ptr pl_sd = map_nick2sd(user); if (pl_sd == nullptr) return ATCE::EXIST; pc_set_gm_level(pl_sd->status_key.account_id, newlev); return ATCE::OKAY; } static ATCE atcommand_trade(Session *, dumb_ptr sd, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd) { trade_traderequest(sd, pl_sd->bl_id); return ATCE::OKAY; } return ATCE::EXIST; } /* Magic atcommands by Fate */ static SkillID magic_skills[] = { SkillID::TMW_MAGIC, SkillID::TMW_MAGIC_LIFE, SkillID::TMW_MAGIC_WAR, SkillID::TMW_MAGIC_TRANSMUTE, SkillID::TMW_MAGIC_NATURE, SkillID::TMW_MAGIC_ETHER, }; constexpr size_t magic_skills_nr = sizeof(magic_skills) / sizeof(magic_skills[0]); static LString magic_skill_names[magic_skills_nr] = { "magic"_s, "life"_s, "war"_s, "transmute"_s, "nature"_s, "astral"_s, }; static ATCE atcommand_magic_info(Session *s, dumb_ptr, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd) { AString buf = STRPRINTF( "`%s' has the following magic skills:"_fmt, character); clif_displaymessage(s, buf); for (size_t i = 0; i < magic_skills_nr; i++) { SkillID sk = magic_skills[i]; buf = STRPRINTF( "%d in %s"_fmt, pl_sd->status.skill[sk].lv, magic_skill_names[i]); if (pl_sd->status.skill[sk].lv) clif_displaymessage(s, buf); } return ATCE::OKAY; } clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } static void set_skill(dumb_ptr sd, SkillID i, int level) { level = std::min(level, MAX_SKILL_LEVEL); level = std::max(level, 0); sd->status.skill[i].lv = level; } static ATCE atcommand_set_magic(Session *s, dumb_ptr, ZString message) { CharName character; XString magic_type; int value; if (!asplit(message, &magic_type, &value, &character)) { clif_displaymessage(s, "Usage: @setmagic , where is either `magic', one of the school names, or `all'."_s); return ATCE::USAGE; } SkillID skill_index = SkillID::NEGATIVE; if ("all"_s == magic_type) skill_index = SkillID::ZERO; else { for (size_t i = 0; i < magic_skills_nr; i++) { if (magic_skill_names[i] == magic_type) { skill_index = magic_skills[i]; break; } } } if (skill_index == SkillID::NEGATIVE) { clif_displaymessage(s, "Incorrect school of magic. Use `magic', `nature', `life', `war', `transmute', `ether', or `all'."_s); return ATCE::RANGE; } dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (skill_index == SkillID::ZERO) for (SkillID sk : magic_skills) set_skill(pl_sd, sk, value); else set_skill(pl_sd, skill_index, value); clif_skillinfoblock(pl_sd); return ATCE::OKAY; } clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } static ATCE atcommand_log(Session *, dumb_ptr, ZString) { return ATCE::OKAY; // only used for (implicit) logging } static ATCE atcommand_tee(Session *, dumb_ptr sd, ZString message) { clif_message(sd, message); return ATCE::OKAY; } static ATCE atcommand_invisible(Session *, dumb_ptr sd, ZString) { pc_invisibility(sd, 1); return ATCE::OKAY; } static ATCE atcommand_visible(Session *, dumb_ptr sd, ZString) { pc_invisibility(sd, 0); return ATCE::OKAY; } static ATCE atcommand_jump_iterate(Session *s, dumb_ptr sd, dumb_ptr (*get_start)(void), dumb_ptr (*get_next)(dumb_ptr)) { dumb_ptr pl_sd; pl_sd = map_id_is_player(sd->followtarget); if (pl_sd) pl_sd = get_next(pl_sd); if (!pl_sd) pl_sd = get_start(); if (pl_sd == sd) { pl_sd = get_next(pl_sd); if (!pl_sd) pl_sd = get_start(); } if (pl_sd->bl_m->flag.get(MapFlag::NOWARPTO) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you to the map of this player."_s); return ATCE::PERM; } if (sd->bl_m->flag.get(MapFlag::NOWARP) && !(pc_isGM(sd).satisfies(battle_config.any_warp_GM_min_level))) { clif_displaymessage(s, "You are not authorised to warp you from your actual map."_s); return ATCE::PERM; } pc_setpos(sd, pl_sd->bl_m->name_, pl_sd->bl_x, pl_sd->bl_y, BeingRemoveWhy::WARPED); AString output = STRPRINTF("Jump to %s"_fmt, pl_sd->status_key.name); clif_displaymessage(s, output); sd->followtarget = pl_sd->bl_id; return ATCE::OKAY; } static ATCE atcommand_iterate_forward_over_players(Session *s, dumb_ptr sd, ZString) { return atcommand_jump_iterate(s, sd, map_get_first_session, map_get_next_session); } static ATCE atcommand_iterate_backwards_over_players(Session *s, dumb_ptr sd, ZString) { return atcommand_jump_iterate(s, sd, map_get_last_session, map_get_prev_session); } static ATCE atcommand_wgm(Session *s, dumb_ptr sd, ZString message) { if (tmw_CheckChatSpam(sd, message)) return ATCE::OKAY; tmw_GmHackMsg(STRPRINTF("[GM] %s: %s"_fmt, sd->status_key.name, message)); if (!pc_isGM(sd)) clif_displaymessage(s, "Message sent."_s); return ATCE::OKAY; } static ATCE atcommand_skillpool_info(Session *s, dumb_ptr, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { SkillID pool_skills[MAX_SKILL_POOL]; int pool_skills_nr = skill_pool(pl_sd, pool_skills); int i; AString buf = STRPRINTF( "Active skills %d out of %d for %s:"_fmt, pool_skills_nr, skill_pool_max(pl_sd), character); clif_displaymessage(s, buf); for (i = 0; i < pool_skills_nr; ++i) { buf = STRPRINTF(" - %s [%d]: power %d"_fmt, skill_name(pool_skills[i]), pool_skills[i], skill_power(pl_sd, pool_skills[i])); clif_displaymessage(s, buf); } buf = STRPRINTF("Learned skills out of %zu for %s:"_fmt, skill_pool_skills.size(), character); clif_displaymessage(s, buf); for (i = 0; i < skill_pool_skills.size(); ++i) { const RString& name = skill_name(skill_pool_skills[i]); int lvl = pl_sd->status.skill[skill_pool_skills[i]].lv; if (lvl) { buf = STRPRINTF(" - %s [%d]: lvl %d"_fmt, name, skill_pool_skills[i], lvl); clif_displaymessage(s, buf); } } } else { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } return ATCE::OKAY; } static ATCE atcommand_skillpool_focus(Session *s, dumb_ptr, ZString message) { CharName character; SkillID skill; if (!asplit(message, &skill, &character)) { clif_displaymessage(s, "Usage: @sp-focus "_s); return ATCE::USAGE; } dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (skill_pool_activate(pl_sd, skill)) clif_displaymessage(s, "Activation failed."_s); else clif_displaymessage(s, "Activation successful."_s); } else clif_displaymessage(s, "Character not found."_s); return ATCE::OKAY; } static ATCE atcommand_skillpool_unfocus(Session *s, dumb_ptr, ZString message) { CharName character; SkillID skill; if (!asplit(message, &skill, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { if (skill_pool_deactivate(pl_sd, skill)) clif_displaymessage(s, "Deactivation failed."_s); else clif_displaymessage(s, "Deactivation successful."_s); } else clif_displaymessage(s, "Character not found."_s); return ATCE::OKAY; } //static ATCE atcommand_skill_learn(Session *s, dumb_ptr, ZString message) { CharName character; SkillID skill; int level; if (!asplit(message, &skill, &level, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd != nullptr) { set_skill(pl_sd, skill, level); clif_skillinfoblock(pl_sd); } else clif_displaymessage(s, "Character not found."_s); return ATCE::OKAY; } static ATCE atcommand_ipcheck(Session *s, dumb_ptr, ZString message) { CharName character; if (!asplit(message, &character)) return ATCE::USAGE; dumb_ptr pl_sd = map_nick2sd(character); if (pl_sd == nullptr) { clif_displaymessage(s, "Character not found."_s); return ATCE::EXIST; } IP4Address ip = pl_sd->get_ip(); // We now have the IP address of a character. // Loop over all logged in sessions looking for matches. for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && pl_sd->state.auth) { // Is checking GM levels really needed here? if (ip == pl_sd->get_ip()) { AString output = STRPRINTF( "Name: %s | Location: %s %d %d"_fmt, pl_sd->status_key.name, pl_sd->mapname_, pl_sd->bl_x, pl_sd->bl_y); clif_displaymessage(s, output); } } } clif_displaymessage(s, "End of list"_s); return ATCE::OKAY; } static ATCE atcommand_doomspot(Session *s, dumb_ptr sd, ZString) { for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; dumb_ptr pl_sd = dumb_ptr(static_cast(s2->session_data.get())); if (pl_sd && !pl_sd->state.connect_new && pl_sd->state.auth && s2 != s && sd->bl_m == pl_sd->bl_m && sd->bl_x == pl_sd->bl_x && sd->bl_y == pl_sd->bl_y && pc_isGM(sd).overwhelms(pc_isGM(pl_sd))) { // you can doom only lower or same gm level pc_damage(nullptr, pl_sd, pl_sd->status.hp + 1); clif_displaymessage(pl_sd->sess, "The holy messenger has given judgement."_s); } } clif_displaymessage(s, "Judgement was made."_s); return ATCE::OKAY; } static ATCE atcommand_source(Session *s, dumb_ptr, ZString) { clif_displaymessage(s, VERSION_INFO_HEADER); clif_displaymessage(s, VERSION_INFO_COMMIT); clif_displaymessage(s, VERSION_INFO_NUMBER); clif_displaymessage(s, VERSION_INFO_URL); return ATCE::OKAY; } // declared extern above Map atcommand_info = { {"help"_s, {"[level[-level]|category|@command]"_s, 0, atcommand_help, "Show help"_s}}, {"setup"_s, {" "_s, 40, atcommand_setup, "Safely set a chars levels and warp them to a special place (for TAW)"_s}}, {"charwarp"_s, {" "_s, 60, atcommand_charwarp, "Warp a character to a point on another map"_s}}, {"warp"_s, {" [x] [y]"_s, 40, atcommand_warp, "Warp yourself to another map"_s}}, {"where"_s, {"[charname]"_s, 40, atcommand_where, "Show location of a character or yourself"_s}}, {"goto"_s, {""_s, 40, atcommand_goto, "Warp yourself to another character"_s}}, {"npc"_s, {""_s, 40, atcommand_npc, "Warp yourself to a npc"_s}}, {"jump"_s, {"[x] [y]"_s, 40, atcommand_jump, "Warp yourself within a map"_s}}, {"who"_s, {"[subsequence]"_s, 40, atcommand_who, "List matching players online, with location info"_s}}, {"whogroup"_s, {"[subsequence]"_s, 40, atcommand_whogroup, "List matching players online, with party info"_s}}, {"whomap"_s, {"[mapname]"_s, 40, atcommand_whomap, "List all players on the map, with location info"_s}}, {"whomapgroup"_s, {"[mapname]"_s, 40, atcommand_whomapgroup, "List all players on the map, with party info"_s}}, {"whogm"_s, {"[subsequence]"_s, 40, atcommand_whogm, "List matching GM players, with location, level, and party info"_s}}, {"save"_s, {""_s, 40, atcommand_save, "Set your respawn point to your current location"_s}}, {"return"_s, {""_s, 40, atcommand_load, "Return to your respawn point"_s}}, {"load"_s, {""_s, 40, atcommand_load, "Return to your respawn point"_s}}, {"speed"_s, {""_s, 60, atcommand_speed, "Set walk rate"_s}}, {"storage"_s, {""_s, 99, atcommand_storage, "Open your storage"_s}}, {"option"_s, {" [opt2] [option]"_s, 80, atcommand_option, "Set your 'option' status flags"_s}}, {"hide"_s, {""_s, 40, atcommand_hide, "Toggle invisibility from monsters and certain commands"_s}}, {"die"_s, {""_s, 40, atcommand_die, "Cause fatal damage to yourself"_s}}, {"kill"_s, {""_s, 60, atcommand_kill, "Cause fatal damage to another player"_s}}, {"alive"_s, {""_s, 60, atcommand_alive, "Restore life to yourself"_s}}, {"kami"_s, {""_s, 99, atcommand_kami, "Send an anonymous broadcast"_s}}, {"heal"_s, {"[hp] [sp]"_s, 40, atcommand_heal, "Restore or destroy your health"_s}}, {"item"_s, {" [count]"_s, 80, atcommand_item, "Summon items out of the void"_s}}, {"itemreset"_s, {""_s, 40, atcommand_itemreset, "Cast all of your itens into the void (why would you ever want this?)"_s}}, {"itemcheck"_s, {""_s, 80, atcommand_itemcheck, "Perform an internal integrity check on your items"_s}}, {"blvl"_s, {""_s, 60, atcommand_baselevelup, "Adjust your level"_s}}, {"jlvl"_s, {""_s, 60, atcommand_joblevelup, "Adjust your job level"_s}}, {"pvpoff"_s, {""_s, 60, atcommand_pvpoff, "Enable PvP on your map"_s}}, {"exprate"_s, {""_s, 60, atcommand_exprate, "Set base job/exp rate"_s}}, {"pvpon"_s, {""_s, 60, atcommand_pvpon, "Disable PvP on your map"_s}}, {"model"_s, {"