#include "char.hpp" // char.cpp - Character server. // // Copyright © ????-2004 Athena Dev Teams // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons <b.r.longbons@gmail.com> // Copyright © 2013-2014 MadCamel // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include <arpa/inet.h> #include <sys/socket.h> #include <sys/wait.h> #include <netdb.h> #include <unistd.h> #include <sys/resource.h> #include <cassert> #include <cstdlib> #include <cstring> #include <ctime> #include <bitset> #include <set> #include "../compat/alg.hpp" #include "../strings/mstring.hpp" #include "../strings/astring.hpp" #include "../strings/zstring.hpp" #include "../strings/xstring.hpp" #include "../generic/db.hpp" #include "../io/cxxstdio.hpp" #include "../io/lock.hpp" #include "../io/read.hpp" #include "../io/tty.hpp" #include "../mmo/config_parse.hpp" #include "../mmo/core.hpp" #include "../mmo/extract.hpp" #include "../mmo/human_time_diff.hpp" #include "../mmo/socket.hpp" #include "../mmo/timer.hpp" #include "../mmo/version.hpp" #include "inter.hpp" #include "int_party.hpp" #include "int_storage.hpp" #include "../poison.hpp" static Array<struct mmo_map_server, MAX_MAP_SERVERS> server; static Array<Session *, MAX_MAP_SERVERS> server_session; static Array<int, MAX_MAP_SERVERS> server_freezeflag; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed static int anti_freeze_enable = 0; static std::chrono::seconds anti_freeze_interval = std::chrono::seconds(6); constexpr std::chrono::milliseconds DEFAULT_AUTOSAVE_INTERVAL = std::chrono::minutes(5); static Session *login_session, *char_session; static AccountName userid; static AccountPass passwd; static ServerName server_name; static CharName wisp_server_name = stringish<CharName>("Server"); static IP4Address login_ip; static int login_port = 6900; static IP4Address char_ip; static int char_port = 6121; static AString char_txt; static CharName unknown_char_name = stringish<CharName>("Unknown"); static AString char_log_filename = "log/char.log"; //Added for lan support static IP4Address lan_map_ip = IP4_LOCALHOST; static IP4Mask lan_subnet = IP4Mask(IP4_LOCALHOST, IP4_BROADCAST); static int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] static std::bitset<256> char_name_letters; // list of letters/symbols authorised (or not) in a character name. by [Yor] struct char_session_data : SessionData { int account_id, login_id1, login_id2; SEX sex; unsigned short packet_tmw_version; AccountEmail email; TimeT connect_until_time; }; void SessionDeleter::operator()(SessionData *sd) { really_delete1 static_cast<char_session_data *>(sd); } struct AuthFifoEntry { int account_id; int char_id; int login_id1, login_id2; IP4Address ip; int delflag; SEX sex; unsigned short packet_tmw_version; TimeT connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) }; static std::array<AuthFifoEntry, 256> auth_fifo; static auto auth_fifo_iter = auth_fifo.begin(); static int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) static int char_id_count = 150000; static std::vector<CharPair> char_keys; static int max_connect_user = 0; static std::chrono::milliseconds autosave_time = DEFAULT_AUTOSAVE_INTERVAL; // Initial position (it's possible to set it in conf file) static struct point start_point = { {"001-1.gat"}, 273, 354 }; static std::vector<GM_Account> gm_accounts; // online players by [Yor] static AString online_txt_filename = "online.txt"; static AString online_html_filename = "online.html"; static int online_sorting_option = 0; // sorting option to display online players in online files static int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer static int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it static std::vector<Session *> online_chars; // same size of char_keys, and id value of current server (or -1) static TimeT update_online; // to update online files when we receiving information from a server (not less than 8 seconds) static pid_t pid = 0; // For forked DB writes static void create_online_files(void); static void delete_tologin(Session *sess) { assert (sess == login_session); PRINTF("Char-server can't connect to login-server (connection #%d).\n", sess); login_session = nullptr; } static void delete_char(Session *sess) { (void)sess; } static void delete_frommap(Session *sess) { auto it = std::find(server_session.begin(), server_session.end(), sess); assert (it != server_session.end()); int id = it - server_session.begin(); PRINTF("Map-server %d (session #%d) has disconnected.\n", id, sess); server[id] = mmo_map_server{}; server_session[id] = nullptr; for (Session *& oci : online_chars) if (oci == sess) oci = nullptr; create_online_files(); // update online players files (to remove all online players of this server) } //------------------------------ // Writing function of logs file //------------------------------ void char_log(XString line) { io::AppendFile logfp(char_log_filename, true); if (!logfp.is_open()) return; log_with_timestamp(logfp, line); } //---------------------------------------------------------------------- // Determine if an account (id) is a GM account // and returns its level (or 0 if it isn't a GM account or if not found) //---------------------------------------------------------------------- static int isGM(int account_id) { for (GM_Account& gma : gm_accounts) if (gma.account_id == account_id) return gma.level; return 0; } //---------------------------------------------- // Search an character id // (return character pointer or nullptr (if not found)) // If exact character name is not found, // the function checks without case sensitive // and returns index if only 1 character is found // and similar to the searched name. //---------------------------------------------- const CharPair *search_character(CharName character_name) { for (const CharPair& cd : char_keys) { { // Strict comparison (if found, we finish the function immediatly with correct value) if (cd.key.name == character_name) return &cd; } } // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found return nullptr; } const CharPair *search_character_id(int char_id) { for (const CharPair& cd : char_keys) { if (cd.key.char_id == char_id) return &cd; } return nullptr; } // TODO make these DIE already Session *server_for(const CharPair *mcs) { if (!mcs) return nullptr; return online_chars[mcs - &char_keys.front()]; } static Session *& server_for_m(const CharPair *mcs) { return online_chars[mcs - &char_keys.front()]; } //------------------------------------------------- // Function to create the character line (for save) //------------------------------------------------- static AString mmo_char_tostr(struct CharPair *cp) { CharKey *k = &cp->key; CharData *p = cp->data.get(); // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. if (!p->last_point.map_) { p->last_point = start_point; } MString str_p; str_p += STRPRINTF( "%d\t" "%d,%d\t" "%s\t" "%d,%d,%d\t" "%d,%d,%d\t" "%d,%d,%d,%d\t" "%d,%d,%d,%d,%d,%d\t" "%d,%d\t" "%d,%d,%d\t" "%d,%d,%d\t" "%d,%d,%d\t" "%d,%d,%d,%d,%d\t" "%s,%d,%d\t" "%s,%d,%d,%d\t", k->char_id, k->account_id, k->char_num, k->name, p->species, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, p->attrs[ATTR::STR], p->attrs[ATTR::AGI], p->attrs[ATTR::VIT], p->attrs[ATTR::INT], p->attrs[ATTR::DEX], p->attrs[ATTR::LUK], p->status_point, p->skill_point, p->option, p->karma, p->manner, p->party_id, 0/*guild_id*/, 0/*pet_id*/, p->hair, p->hair_color, p->clothes_color, p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->last_point.map_, p->last_point.x, p->last_point.y, p->save_point.map_, p->save_point.x, p->save_point.y, p->partner_id); // memos were here (no longer supported) str_p += '\t'; for (int i = 0; i < MAX_INVENTORY; i++) if (p->inventory[i].nameid) { str_p += STRPRINTF("%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, 1 /*identify*/, 0 /*refine*/, 0 /*attribute*/, 0 /*card[0]*/, 0 /*card[1]*/, 0 /*card[2]*/, 0 /*card[3]*/, 0 /*broken*/); } str_p += '\t'; // cart was here (no longer supported) str_p += '\t'; for (SkillID i : erange(SkillID(), MAX_SKILL)) if (p->skill[i].lv) { str_p += STRPRINTF("%d,%d ", i, p->skill[i].lv | (uint16_t(p->skill[i].flags) << 16)); } str_p += '\t'; assert (p->global_reg_num < GLOBAL_REG_NUM); for (int i = 0; i < p->global_reg_num; i++) if (p->global_reg[i].str) str_p += STRPRINTF("%s,%d ", p->global_reg[i].str, p->global_reg[i].value); str_p += '\t'; return AString(str_p); } static bool extract(XString str, struct point *p) { return extract(str, record<','>(&p->map_, &p->x, &p->y)); } struct skill_loader { SkillID id; uint16_t level; SkillFlags flags; }; static bool extract(XString str, struct skill_loader *s) { uint32_t flags_and_level; if (!extract(str, record<','>(&s->id, &flags_and_level))) return false; s->level = flags_and_level & 0xffff; s->flags = SkillFlags(flags_and_level >> 16); return true; } //------------------------------------------------------------------------- // Function to set the character from the line (at read of characters file) //------------------------------------------------------------------------- static bool extract(XString str, CharPair *cp) { CharKey *k = &cp->key; CharData *p = cp->data.get(); uint32_t unused_guild_id, unused_pet_id; XString unused_memos; std::vector<struct item> inventory; XString unused_cart; std::vector<struct skill_loader> skills; std::vector<struct global_reg> vars; if (!extract(str, record<'\t'>( &k->char_id, record<','>(&k->account_id, &k->char_num), &k->name, record<','>(&p->species, &p->base_level, &p->job_level), record<','>(&p->base_exp, &p->job_exp, &p->zeny), record<','>(&p->hp, &p->max_hp, &p->sp, &p->max_sp), record<','>(&p->attrs[ATTR::STR], &p->attrs[ATTR::AGI], &p->attrs[ATTR::VIT], &p->attrs[ATTR::INT], &p->attrs[ATTR::DEX], &p->attrs[ATTR::LUK]), record<','>(&p->status_point, &p->skill_point), record<','>(&p->option, &p->karma, &p->manner), record<','>(&p->party_id, &unused_guild_id, &unused_pet_id), record<','>(&p->hair, &p->hair_color, &p->clothes_color), record<','>(&p->weapon, &p->shield, &p->head_top, &p->head_mid, &p->head_bottom), &p->last_point, // somebody was silly and stuck partner id as a field // of this, instead of adding a new \t // or putting it elsewhere, like by pet/guild record<','>(&p->save_point.map_, &p->save_point.x, &p->save_point.y, &p->partner_id), &unused_memos, vrec<' '>(&inventory), &unused_cart, vrec<' '>(&skills), vrec<' '>(&vars)))) return false; if (wisp_server_name == k->name) return false; // TODO replace *every* lookup with a map lookup static std::set<int> seen_ids; static std::set<CharName> seen_names; // we don't have to worry about deleted characters, // this is only called during startup auto _seen_id = seen_ids.insert(k->char_id); if (!_seen_id.second) return false; auto _seen_name = seen_names.insert(k->name); if (!_seen_name.second) { seen_ids.erase(_seen_id.first); return false; } // memos were here - no longer supported if (inventory.size() > MAX_INVENTORY) return false; std::copy(inventory.begin(), inventory.end(), p->inventory.begin()); // number of inventory items is not saved - it just detects nameid 0 // cart was here - no longer supported for (struct skill_loader& sk : skills) { if (sk.id >= MAX_SKILL) return false; p->skill[sk.id].lv = sk.level; p->skill[sk.id].flags = sk.flags; } if (vars.size() > GLOBAL_REG_NUM) return false; std::copy(vars.begin(), vars.end(), p->global_reg.begin()); p->global_reg_num = vars.size(); return true; } //--------------------------------- // Function to read characters file //--------------------------------- static int mmo_char_init(void) { char_keys.clear(); online_chars.clear(); io::ReadFile in(char_txt); if (!in.is_open()) { PRINTF("Characters file not found: %s.\n", char_txt); CHAR_LOG("Characters file not found: %s.\n", char_txt); CHAR_LOG("Id for the next created character: %d.\n", char_id_count); return 0; } int line_count = 0; AString line; while (in.getline(line)) { line_count++; if (is_comment(line)) continue; { int i, j = 0; if (SSCANF(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { if (char_id_count < i) char_id_count = i; continue; } } CharPair cd; if (!extract(line, &cd)) { CHAR_LOG("Char skipped\n%s", line); continue; } if (cd.key.char_id >= char_id_count) char_id_count = cd.key.char_id + 1; char_keys.push_back(std::move(cd)); online_chars.push_back(nullptr); } PRINTF("mmo_char_init: %zu characters read in %s.\n", char_keys.size(), char_txt); CHAR_LOG("mmo_char_init: %zu characters read in %s.\n", char_keys.size(), char_txt); CHAR_LOG("Id for the next created character: %d.\n", char_id_count); return 0; } //--------------------------------------------------------- // Function to save characters in files (speed up by [Yor]) //--------------------------------------------------------- static void mmo_char_sync(void) { io::WriteLock fp(char_txt); if (!fp.is_open()) { PRINTF("WARNING: Server can't not save characters.\n"); CHAR_LOG("WARNING: Server can't not save characters.\n"); return; } { // yes, we need a mutable reference to do the saves ... for (CharPair& cd : char_keys) { AString line = mmo_char_tostr(&cd); fp.put_line(line); } FPRINTF(fp, "%d\t%%newid%%\n", char_id_count); } } //---------------------------------------------------- // Function to save (in a periodic way) datas in files //---------------------------------------------------- static void mmo_char_sync_timer(TimerData *, tick_t) { if (pid != 0) { int status; pid_t temp = waitpid(pid, &status, WNOHANG); // Need to check status too? if (temp == 0) { return; } } // This can take a lot of time. Fork a child to handle the work and return at once // If we're unable to fork just continue running the function normally if ((pid = fork()) > 0) { return; } // If we're a child, run as a lower priority process if (pid == 0) setpriority(PRIO_PROCESS, getpid(), 10); mmo_char_sync(); inter_save(); // If we're a child we should suicide now. if (pid == 0) _exit(0); } //----------------------------------- // Function to create a new character //----------------------------------- static CharPair *make_new_char(Session *s, CharName name, const uint8_t (&stats)[6], uint8_t slot, uint16_t hair_color, uint16_t hair_style) { // ugh char_session_data *sd = static_cast<char_session_data *>(s->session_data.get()); // remove control characters from the name if (!name.to__actual().is_print()) { CHAR_LOG("Make new char error (control char received in the name): (connection #%d, account: %d).\n", s, sd->account_id); return nullptr; } // Eliminate whitespace if (name.to__actual() != name.to__actual().strip()) { CHAR_LOG("Make new char error (leading/trailing whitespace): (connection #%d, account: %d, name: '%s'.\n", s, sd->account_id, name); return nullptr; } // check lenght of character name if (name.to__actual().size() < 4) { CHAR_LOG("Make new char error (character name too small): (connection #%d, account: %d, name: '%s').\n", s, sd->account_id, name); return nullptr; } // Check Authorised letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised for (uint8_t c : name.to__actual()) if (!char_name_letters[c]) { CHAR_LOG("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n", s, sd->account_id, name, c); return nullptr; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden for (uint8_t c : name.to__actual()) if (char_name_letters[c]) { CHAR_LOG("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c.\n", s, sd->account_id, name, c); return nullptr; } } // else, all letters/symbols are authorised (except control char removed before) // this is why it needs to be unsigned if (stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5] != 5 * 6 || // stats slot >= 9 || hair_style >= 20 || hair_color >= 12) { CHAR_LOG("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n", s, sd->account_id, slot, name, stats[0], stats[1], stats[2], stats[3], stats[4], stats[5], stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5], hair_style, hair_color); return nullptr; } // check individual stat value for (int i = 0; i < 6; i++) { if (stats[i] < 1 || stats[i] > 9) { CHAR_LOG("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d\n", s, sd->account_id, slot, name, stats[0], stats[1], stats[2], stats[3], stats[4], stats[5], stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5], hair_style, hair_color); return nullptr; } } for (const CharPair& cd : char_keys) { if (cd.key.name == name) { CHAR_LOG("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n", s, sd->account_id, slot, name, cd.key.name, stats[0], stats[1], stats[2], stats[3], stats[4], stats[5], stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5], hair_style, hair_color); return nullptr; } if (cd.key.account_id == sd->account_id && cd.key.char_num == slot) { CHAR_LOG("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n", s, sd->account_id, slot, name, cd.key.name, stats[0], stats[1], stats[2], stats[3], stats[4], stats[5], stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5], hair_style, hair_color); return nullptr; } } if (wisp_server_name == name) { CHAR_LOG("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name whisper server: %s), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d.\n", s, sd->account_id, slot, name, wisp_server_name, stats[0], stats[1], stats[2], stats[3], stats[4], stats[5], stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5], hair_style, hair_color); return nullptr; } IP4Address ip = s->client_ip; CHAR_LOG("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d. [%s]\n", s, sd->account_id, slot, name, stats[0], stats[1], stats[2], stats[3], stats[4], stats[5], stats[0] + stats[1] + stats[2] + stats[3] + stats[4] + stats[5], hair_style, hair_color, ip); CharPair cp; CharKey& ck = cp.key; CharData& cd = *cp.data; ck.char_id = char_id_count++; ck.account_id = sd->account_id; ck.char_num = slot; ck.name = name; cd.species = 0; cd.base_level = 1; cd.job_level = 1; cd.base_exp = 0; cd.job_exp = 0; cd.zeny = 0; cd.attrs[ATTR::STR] = stats[0]; cd.attrs[ATTR::AGI] = stats[1]; cd.attrs[ATTR::VIT] = stats[2]; cd.attrs[ATTR::INT] = stats[3]; cd.attrs[ATTR::DEX] = stats[4]; cd.attrs[ATTR::LUK] = stats[5]; cd.max_hp = 40 * (100 + cd.attrs[ATTR::VIT]) / 100; cd.max_sp = 11 * (100 + cd.attrs[ATTR::INT]) / 100; cd.hp = cd.max_hp; cd.sp = cd.max_sp; cd.status_point = 0; cd.skill_point = 0; cd.option = static_cast<Option>(0x0000); // Option is only declared cd.karma = 0; cd.manner = 0; cd.party_id = 0; //cd.guild_id = 0; cd.hair = hair_style; cd.hair_color = hair_color; cd.clothes_color = 0; // removed initial armor/weapon - unused and problematic cd.weapon = ItemLook::NONE; cd.shield = 0; cd.head_top = 0; cd.head_mid = 0; cd.head_bottom = 0; cd.last_point = start_point; cd.save_point = start_point; char_keys.push_back(std::move(cp)); online_chars.push_back(nullptr); return &char_keys.back(); } //------------------------------------------------------------- // Function to create the online files (txt and html). by [Yor] //------------------------------------------------------------- static void create_online_files(void) { // write files io::WriteFile fp(online_txt_filename); if (fp.is_open()) { io::WriteFile fp2(online_html_filename); if (fp2.is_open()) { // get time timestamp_seconds_buffer timetemp; stamp_time(timetemp); // write heading FPRINTF(fp2, "<HTML>\n"); FPRINTF(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds FPRINTF(fp2, " <HEAD>\n"); FPRINTF(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name); FPRINTF(fp2, " </HEAD>\n"); FPRINTF(fp2, " <BODY>\n"); FPRINTF(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, timetemp); FPRINTF(fp, "Online Players on %s (%s):\n", server_name, timetemp); FPRINTF(fp, "\n"); int players = 0; // This used to be conditional on having any players, // but this simplifies the logic. //if (players > 0) { int j = 0; // count the number of characters for the txt version and to set the separate line FPRINTF(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); FPRINTF(fp2, " <tr>\n"); { FPRINTF(fp2, " <th>Name</th>\n"); { FPRINTF(fp, "Name "); // 30 j += 30; } } FPRINTF(fp2, " </tr>\n"); FPRINTF(fp, "\n"); for (int k = 0; k < j; k++) FPRINTF(fp, "-"); FPRINTF(fp, "\n"); // display each player. for (CharPair& cd : char_keys) { if (!server_for(&cd)) continue; players++; FPRINTF(fp2, " <tr>\n"); // displaying the character name { // without/with 'GM' display int gml = isGM(cd.key.account_id); { if (gml >= online_gm_display_min_level) FPRINTF(fp, "%-24s (GM) ", cd.key.name); else FPRINTF(fp, "%-24s ", cd.key.name); } // name of the character in the html (no < >, because that create problem in html code) FPRINTF(fp2, " <td>"); if (gml >= online_gm_display_min_level) FPRINTF(fp2, "<b>"); for (char c : cd.key.name.to__actual()) { switch (c) { case '&': FPRINTF(fp2, "&"); break; case '<': FPRINTF(fp2, "<"); break; case '>': FPRINTF(fp2, ">"); break; default: FPRINTF(fp2, "%c", c); break; }; } if (gml >= online_gm_display_min_level) FPRINTF(fp2, "</b> (GM)"); FPRINTF(fp2, "</td>\n"); } FPRINTF(fp, "\n"); FPRINTF(fp2, " </tr>\n"); } FPRINTF(fp2, " </table>\n"); FPRINTF(fp, "\n"); } // Displaying number of online players if (players == 0) { FPRINTF(fp2, " <p>No user is online.</p>\n"); FPRINTF(fp, "No user is online.\n"); } else if (players == 1) { // no display if only 1 player } else { FPRINTF(fp2, " <p>%d users are online.</p>\n", players); FPRINTF(fp, "%d users are online.\n", players); } FPRINTF(fp2, " </BODY>\n"); FPRINTF(fp2, "</HTML>\n"); } } return; } //--------------------------------------------------------------------- // This function return the number of online players in all map-servers //--------------------------------------------------------------------- static int count_users(void) { int i, users; users = 0; for (i = 0; i < MAX_MAP_SERVERS; i++) if (server_session[i]) users += server[i].users; return users; } //---------------------------------------- // [Fate] Find inventory item based on equipment mask, return view. ID must match view ID (!). //---------------------------------------- static int find_equip_view(const CharPair *cp, EPOS equipmask) { CharData *p = cp->data.get(); for (int i = 0; i < MAX_INVENTORY; i++) if (p->inventory[i].nameid && p->inventory[i].amount && bool(p->inventory[i].equip & equipmask)) return p->inventory[i].nameid; return 0; } //---------------------------------------- // Function to send characters to a player //---------------------------------------- static int mmo_char_send006b(Session *s, struct char_session_data *sd) { int found_num = 0; std::array<const CharPair *, 9> found_char; for (const CharPair& cd : char_keys) { if (cd.key.account_id == sd->account_id) { found_char[found_num] = &cd; found_num++; if (found_num == 9) break; } } const int offset = 24; WFIFO_ZERO(s, 0, offset + found_num * 106); WFIFOW(s, 0) = 0x6b; WFIFOW(s, 2) = offset + found_num * 106; for (int i = 0; i < found_num; i++) { const CharPair *cp = found_char[i]; int j = offset + (i * 106); const CharKey *k = &cp->key; const CharData *p = cp->data.get(); WFIFOL(s, j) = k->char_id; WFIFOL(s, j + 4) = p->base_exp; WFIFOL(s, j + 8) = p->zeny; WFIFOL(s, j + 12) = p->job_exp; WFIFOL(s, j + 16) = p->job_level; WFIFOW(s, j + 20) = find_equip_view(cp, EPOS::SHOES); WFIFOW(s, j + 22) = find_equip_view(cp, EPOS::GLOVES); WFIFOW(s, j + 24) = find_equip_view(cp, EPOS::CAPE); WFIFOW(s, j + 26) = find_equip_view(cp, EPOS::MISC1); WFIFOL(s, j + 28) = static_cast<uint16_t>(p->option); WFIFOL(s, j + 32) = p->karma; WFIFOL(s, j + 36) = p->manner; WFIFOW(s, j + 40) = p->status_point; WFIFOW(s, j + 42) = (p->hp > 0x7fff) ? 0x7fff : p->hp; WFIFOW(s, j + 44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp; WFIFOW(s, j + 46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; WFIFOW(s, j + 48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; WFIFOW(s, j + 50) = static_cast<uint16_t>(DEFAULT_WALK_SPEED.count()); // p->speed; WFIFOW(s, j + 52) = p->species; WFIFOW(s, j + 54) = p->hair; // WFIFOW(s,j+56) = p->weapon; // dont send weapon since TMW does not support it WFIFOW(s, j + 56) = 0; WFIFOW(s, j + 58) = p->base_level; WFIFOW(s, j + 60) = p->skill_point; WFIFOW(s, j + 62) = p->head_bottom; WFIFOW(s, j + 64) = p->shield; WFIFOW(s, j + 66) = p->head_top; WFIFOW(s, j + 68) = p->head_mid; WFIFOW(s, j + 70) = p->hair_color; WFIFOW(s, j + 72) = find_equip_view(cp, EPOS::MISC2); // WFIFOW(s,j+72) = p->clothes_color; WFIFO_STRING(s, j + 74, k->name.to__actual(), 24); WFIFOB(s, j + 98) = min(p->attrs[ATTR::STR], 255); WFIFOB(s, j + 99) = min(p->attrs[ATTR::AGI], 255); WFIFOB(s, j + 100) = min(p->attrs[ATTR::VIT], 255); WFIFOB(s, j + 101) = min(p->attrs[ATTR::INT], 255); WFIFOB(s, j + 102) = min(p->attrs[ATTR::DEX], 255); WFIFOB(s, j + 103) = min(p->attrs[ATTR::LUK], 255); WFIFOB(s, j + 104) = k->char_num; } WFIFOSET(s, WFIFOW(s, 2)); return 0; } static int set_account_reg2(int acc, Slice<global_reg> reg) { size_t num = reg.size(); assert (num < ACCOUNT_REG2_NUM); int c = 0; for (CharPair& cd : char_keys) { if (cd.key.account_id == acc) { for (int i = 0; i < num; ++i) cd.data->account_reg2[i] = reg[i]; cd.data->account_reg2_num = num; for (int i = num; i < ACCOUNT_REG2_NUM; ++i) cd.data->account_reg2[i] = global_reg{}; c++; } } return c; } // Divorce a character from it's partner and let the map server know static int char_divorce(CharPair *cp) { uint8_t buf[10]; if (cp == NULL) return 0; CharKey *ck = &cp->key; CharData *cs = cp->data.get(); if (cs->partner_id <= 0) { WBUFW(buf, 0) = 0x2b12; WBUFL(buf, 2) = ck->char_id; WBUFL(buf, 6) = 0; // partner id 0 means failure mapif_sendall(buf, 10); return 0; } WBUFW(buf, 0) = 0x2b12; WBUFL(buf, 2) = ck->char_id; for (CharPair& cd : char_keys) { if (cd.key.char_id == cs->partner_id && cd.data->partner_id == ck->char_id) { WBUFL(buf, 6) = cs->partner_id; mapif_sendall(buf, 10); cs->partner_id = 0; cd.data->partner_id = 0; return 0; } // The other char doesn't have us as their partner, so just clear our partner // Don't worry about this, as the map server should verify itself that the other doesn't have us as a partner, and so won't mess with their marriage else if (cd.key.char_id == cs->partner_id) { WBUFL(buf, 6) = cs->partner_id; mapif_sendall(buf, 10); cs->partner_id = 0; return 0; } } // Our partner wasn't found, so just clear our marriage WBUFL(buf, 6) = cs->partner_id; cs->partner_id = 0; mapif_sendall(buf, 10); return 0; } //---------------------------------------------------------------------- // Force disconnection of an online player (with account value) by [Yor] //---------------------------------------------------------------------- static int disconnect_player(int accound_id) { // disconnect player if online on char-server for (io::FD i : iter_fds()) { if (!get_session(i)) continue; struct char_session_data *sd = static_cast<char_session_data *>(get_session(i)->session_data.get()); if (sd) { if (sd->account_id == accound_id) { get_session(i)->set_eof(); return 1; } } } return 0; } // キャラ削除に伴うデータ削除 static int char_delete(CharPair *cp) { CharKey *ck = &cp->key; CharData *cs = cp->data.get(); // パーティー脱退 if (cs->party_id) inter_party_leave(cs->party_id, ck->account_id); // 離婚 if (cs->partner_id) char_divorce(cp); // Force the character (and all on the same account) to leave all map servers { unsigned char buf[6]; WBUFW(buf, 0) = 0x2afe; WBUFL(buf, 2) = ck->account_id; mapif_sendall(buf, 6); } return 0; } static void parse_tologin(Session *ls) { // only login-server can have an access to here. // so, if it isn't the login-server, we disconnect the session (fd != login_fd). if (ls != login_session) { ls->set_eof(); return; } char_session_data *sd = static_cast<char_session_data *>(ls->session_data.get()); while (RFIFOREST(ls) >= 2) { // PRINTF("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch (RFIFOW(ls, 0)) { case 0x2711: if (RFIFOREST(ls) < 3) return; if (RFIFOB(ls, 2)) { // PRINTF("connect login server error : %d\n", RFIFOB(fd,2)); PRINTF("Can not connect to login-server.\n"); PRINTF("The server communication passwords (default s1/p1) is probably invalid.\n"); PRINTF("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); PRINTF("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); exit(1); } else { PRINTF("Connected to login-server (connection #%d).\n", ls); // if no map-server already connected, display a message... int i; for (i = 0; i < MAX_MAP_SERVERS; i++) if (server_session[i] && server[i].maps[0]) // if map-server online and at least 1 map break; if (i == MAX_MAP_SERVERS) PRINTF("Awaiting maps from map-server.\n"); } RFIFOSKIP(ls, 3); break; case 0x2713: if (RFIFOREST(ls) < 51) return; // PRINTF("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; sd = static_cast<char_session_data *>(s2->session_data.get()); if (sd && sd->account_id == RFIFOL(ls, 2)) { if (RFIFOB(ls, 6) != 0) { WFIFOW(s2, 0) = 0x6c; WFIFOB(s2, 2) = 0x42; WFIFOSET(s2, 3); } else if (max_connect_user == 0 || count_users() < max_connect_user) { // if (max_connect_user == 0) // PRINTF("max_connect_user (unlimited) -> accepted.\n"); // else // PRINTF("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user); sd->email = stringish<AccountEmail>(RFIFO_STRING<40>(ls, 7)); if (!e_mail_check(sd->email)) sd->email = DEFAULT_EMAIL; sd->connect_until_time = static_cast<time_t>(RFIFOL(ls, 47)); // send characters to player mmo_char_send006b(s2, sd); } else { // refuse connection: too much online players // PRINTF("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); WFIFOW(s2, 0) = 0x6c; WFIFOB(s2, 2) = 0; WFIFOSET(s2, 3); } break; } } RFIFOSKIP(ls, 51); break; // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] case 0x2717: if (RFIFOREST(ls) < 50) return; for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; sd = static_cast<char_session_data *>(s2->session_data.get()); if (sd) { if (sd->account_id == RFIFOL(ls, 2)) { sd->email = stringish<AccountEmail>(RFIFO_STRING<40>(ls, 6)); if (!e_mail_check(sd->email)) sd->email = DEFAULT_EMAIL; sd->connect_until_time = static_cast<time_t>(RFIFOL(ls, 46)); break; } } } RFIFOSKIP(ls, 50); break; case 0x2721: // gm reply if (RFIFOREST(ls) < 10) return; { unsigned char buf[10]; WBUFW(buf, 0) = 0x2b0b; WBUFL(buf, 2) = RFIFOL(ls, 2); // account WBUFL(buf, 6) = RFIFOL(ls, 6); // GM level mapif_sendall(buf, 10); // PRINTF("parse_tologin: To become GM answer: char -> map.\n"); } RFIFOSKIP(ls, 10); break; case 0x2723: // changesex reply (modified by [Yor]) if (RFIFOREST(ls) < 7) return; { unsigned char buf[7]; int acc = RFIFOL(ls, 2); SEX sex = static_cast<SEX>(RFIFOB(ls, 6)); RFIFOSKIP(ls, 7); if (acc > 0) { for (CharPair& cp : char_keys) { CharKey& ck = cp.key; CharData& cd = *cp.data; if (ck.account_id == acc) { cd.sex = sex; // auth_fifo[i].sex = sex; // to avoid any problem with equipment and invalid sex, equipment is unequiped. for (int j = 0; j < MAX_INVENTORY; j++) { if (cd.inventory[j].nameid && bool(cd.inventory[j].equip)) cd.inventory[j].equip = EPOS::ZERO; } cd.weapon = ItemLook::NONE; cd.shield = 0; cd.head_top = 0; cd.head_mid = 0; cd.head_bottom = 0; } } // disconnect player if online on char-server disconnect_player(acc); } WBUFW(buf, 0) = 0x2b0d; WBUFL(buf, 2) = acc; WBUFB(buf, 6) = static_cast<uint8_t>(sex); mapif_sendall(buf, 7); } break; case 0x2726: // Request to send a broadcast message (no answer) if (RFIFOREST(ls) < 8 || RFIFOREST(ls) < (8 + RFIFOL(ls, 4))) return; if (RFIFOL(ls, 4) < 1) CHAR_LOG("Receiving a message for broadcast, but message is void.\n"); else { int i; // at least 1 map-server for (i = 0; i < MAX_MAP_SERVERS; i++) if (server_session[i]) break; if (i == MAX_MAP_SERVERS) CHAR_LOG("'ladmin': Receiving a message for broadcast, but no map-server is online.\n"); else { size_t len = RFIFOL(ls, 4); AString message = RFIFO_STRING(ls, 8, len).to_print().lstrip(); // if message is only composed of spaces if (!message) CHAR_LOG("Receiving a message for broadcast, but message is only a lot of spaces.\n"); // else send message to all map-servers else { CHAR_LOG("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n", message); // send broadcast to all map-servers uint8_t buf[4 + len]; WBUFW(buf, 0) = 0x3800; WBUFW(buf, 2) = 4 + len; WBUF_STRING(buf, 4, message, len); mapif_sendall(buf, WBUFW(buf, 2)); } } } RFIFOSKIP(ls, 8 + RFIFOL(ls, 4)); break; // account_reg2変更通知 case 0x2729: if (RFIFOREST(ls) < 4 || RFIFOREST(ls) < RFIFOW(ls, 2)) return; { Array<struct global_reg, ACCOUNT_REG2_NUM> reg; int j, p, acc; acc = RFIFOL(ls, 4); for (p = 8, j = 0; p < RFIFOW(ls, 2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { reg[j].str = stringish<VarName>(RFIFO_STRING<32>(ls, p)); reg[j].value = RFIFOL(ls, p + 32); } set_account_reg2(acc, Slice<struct global_reg>(reg.begin(), j)); size_t len = RFIFOW(ls, 2); uint8_t buf[len]; RFIFO_BUF_CLONE(ls, buf, len); WBUFW(buf, 0) = 0x2b11; mapif_sendall(buf, len); // PRINTF("char: save_account_reg_reply\n"); } RFIFOSKIP(ls, RFIFOW(ls, 2)); break; case 0x7924: { // [Fate] Itemfrob package: forwarded from login-server if (RFIFOREST(ls) < 10) return; int source_id = RFIFOL(ls, 2); int dest_id = RFIFOL(ls, 6); unsigned char buf[10]; WBUFW(buf, 0) = 0x2afa; WBUFL(buf, 2) = source_id; WBUFL(buf, 6) = dest_id; mapif_sendall(buf, 10); // forward package to map servers for (CharPair& cp : char_keys) { CharKey *k = &cp.key; CharData& cd = *cp.data.get(); CharData *c = &cd; struct storage *s = account2storage(k->account_id); int changes = 0; int j; #define FIX(v) if (v == source_id) {v = dest_id; ++changes; } for (j = 0; j < MAX_INVENTORY; j++) FIX(c->inventory[j].nameid); // used to FIX cart, but it's no longer supported // FIX(c->weapon); FIX(c->shield); FIX(c->head_top); FIX(c->head_mid); FIX(c->head_bottom); if (s) for (j = 0; j < s->storage_amount; j++) FIX(s->storage_[j].nameid); #undef FIX if (changes) CHAR_LOG("itemfrob(%d -> %d): `%s'(%d, account %d): changed %d times\n", source_id, dest_id, k->name, k->char_id, k->account_id, changes); } mmo_char_sync(); inter_storage_save(); RFIFOSKIP(ls, 10); break; } // Account deletion notification (from login-server) case 0x2730: if (RFIFOREST(ls) < 6) return; // Deletion of all characters of the account //#warning "This comment is a lie, but it's still true." // needs to use index because they may move during resize for (int idx = 0; idx < char_keys.size(); idx++) { CharPair& cp = char_keys[idx]; CharKey& ck = cp.key; if (ck.account_id == RFIFOL(ls, 2)) { char_delete(&cp); if (&cp != &char_keys.back()) { std::swap(cp, char_keys.back()); // if moved character owns to deleted account, check again it's character // YES this is the newly swapped one // we could avoid this by working backwards if (ck.account_id == RFIFOL(ls, 2)) { idx--; // Correct moved character reference in the character's owner by [Yor] } } char_keys.pop_back(); } } // Deletion of the storage inter_storage_delete(RFIFOL(ls, 2)); // send to all map-servers to disconnect the player { unsigned char buf[6]; WBUFW(buf, 0) = 0x2b13; WBUFL(buf, 2) = RFIFOL(ls, 2); mapif_sendall(buf, 6); } // disconnect player if online on char-server disconnect_player(RFIFOL(ls, 2)); RFIFOSKIP(ls, 6); break; // State change of account/ban notification (from login-server) by [Yor] case 0x2731: if (RFIFOREST(ls) < 11) return; // send to all map-servers to disconnect the player { unsigned char buf[11]; WBUFW(buf, 0) = 0x2b14; WBUFL(buf, 2) = RFIFOL(ls, 2); WBUFB(buf, 6) = RFIFOB(ls, 6); // 0: change of statut, 1: ban WBUFL(buf, 7) = RFIFOL(ls, 7); // status or final date of a banishment mapif_sendall(buf, 11); } // disconnect player if online on char-server disconnect_player(RFIFOL(ls, 2)); RFIFOSKIP(ls, 11); break; // Receiving GM acounts info from login-server (by [Yor]) case 0x2732: if (RFIFOREST(ls) < 4 || RFIFOREST(ls) < RFIFOW(ls, 2)) return; { size_t len = RFIFOW(ls, 2); uint8_t buf[len]; gm_accounts.clear(); gm_accounts.reserve((len - 4) / 5); for (int i = 4; i < len; i += 5) { gm_accounts.push_back({static_cast<int>(RFIFOL(ls, i)), RFIFOB(ls, i + 4)}); } PRINTF("From login-server: receiving of %zu GM accounts information.\n", gm_accounts.size()); CHAR_LOG("From login-server: receiving of %zu GM accounts information.\n", gm_accounts.size()); create_online_files(); // update online players files (perhaps some online players change of GM level) // send new gm acccounts level to map-servers RFIFO_BUF_CLONE(ls, buf, len); WBUFW(buf, 0) = 0x2b15; mapif_sendall(buf, len); } RFIFOSKIP(ls, RFIFOW(ls, 2)); break; case 0x2741: // change password reply if (RFIFOREST(ls) < 7) return; { int acc = RFIFOL(ls, 2); int status = RFIFOB(ls, 6); for (io::FD i : iter_fds()) { Session *s2 = get_session(i); if (!s2) continue; sd = static_cast<char_session_data *>(s2->session_data.get()); if (sd) { if (sd->account_id == acc) { WFIFOW(s2, 0) = 0x62; WFIFOB(s2, 2) = status; WFIFOSET(s2, 3); break; } } } } RFIFOSKIP(ls, 7); break; default: ls->set_eof(); return; } } } //-------------------------------- // Map-server anti-freeze system //-------------------------------- static void map_anti_freeze_system(TimerData *, tick_t) { int i; //PRINTF("Entering in map_anti_freeze_system function to check freeze of servers.\n"); for (i = 0; i < MAX_MAP_SERVERS; i++) { if (server_session[i]) { // if map-server is online //PRINTF("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed PRINTF("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); CHAR_LOG("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); server_session[i]->set_eof(); } } } } static void parse_frommap(Session *ms) { int id; for (id = 0; id < MAX_MAP_SERVERS; id++) if (server_session[id] == ms) break; if (id == MAX_MAP_SERVERS) { ms->set_eof(); return; } while (RFIFOREST(ms) >= 2) { // PRINTF("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch (RFIFOW(ms, 0)) { // request from map-server to reload GM accounts. Transmission to login-server (by Yor) case 0x2af7: if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x2709; WFIFOSET(login_session, 2); } RFIFOSKIP(ms, 2); break; // Receiving map names list from the map-server case 0x2afa: if (RFIFOREST(ms) < 4 || RFIFOREST(ms) < RFIFOW(ms, 2)) return; { for (MapName &foo : server[id].maps) foo = MapName(); int j = 0; for (int i = 4; i < RFIFOW(ms, 2); i += 16) { server[id].maps[j] = RFIFO_STRING<16>(ms, i); j++; } { PRINTF("Map-Server %d connected: %d maps, from IP %s port %d.\n", id, j, server[id].ip, server[id].port); PRINTF("Map-server %d loading complete.\n", id); CHAR_LOG("Map-Server %d connected: %d maps, from IP %s port %d. Map-server %d loading complete.\n", id, j, server[id].ip, server[id].port, id); } WFIFOW(ms, 0) = 0x2afb; WFIFOB(ms, 2) = 0; WFIFO_STRING(ms, 3, wisp_server_name.to__actual(), 24); WFIFOSET(ms, 27); { unsigned char buf[16384]; if (j == 0) { PRINTF("WARNING: Map-Server %d have NO map.\n", id); CHAR_LOG("WARNING: Map-Server %d have NO map.\n", id); // Transmitting maps information to the other map-servers } else { WBUFW(buf, 0) = 0x2b04; WBUFW(buf, 2) = j * 16 + 10; WBUFIP(buf, 4) = server[id].ip; WBUFW(buf, 8) = server[id].port; // server[id].maps[i] = RFIFO_STRING(fd, 4 + i * 16) for (int i = 0; i < j; ++i) WBUF_STRING(buf, 10, server[id].maps[i], 16); mapif_sendallwos(ms, buf, WBUFW(buf, 2)); } // Transmitting the maps of the other map-servers to the new map-server for (int x = 0; x < MAX_MAP_SERVERS; x++) { if (server_session[x] && x != id) { WFIFOW(ms, 0) = 0x2b04; WFIFOIP(ms, 4) = server[x].ip; WFIFOW(ms, 8) = server[x].port; j = 0; for (int i = 0; i < MAX_MAP_PER_SERVER; i++) if (server[x].maps[i]) WFIFO_STRING(ms, 10 + (j++) * 16, server[x].maps[i], 16); if (j > 0) { WFIFOW(ms, 2) = j * 16 + 10; WFIFOSET(ms, WFIFOW(ms, 2)); } } } } } RFIFOSKIP(ms, RFIFOW(ms, 2)); break; // 認証要求 case 0x2afc: if (RFIFOREST(ms) < 22) return; { int account_id = RFIFOL(ms, 2); int char_id = RFIFOL(ms, 6); int login_id1 = RFIFOL(ms, 10); int login_id2 = RFIFOL(ms, 14); IP4Address ip = RFIFOIP(ms, 18); //PRINTF("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); for (AuthFifoEntry& afi : auth_fifo) { if (afi.account_id == account_id && afi.char_id == char_id && afi.login_id1 == login_id1 && // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) (afi.login_id2 == login_id2 || login_id2 == 0) && // relate to the versions higher than 18 (!check_ip_flag || afi.ip == ip) && !afi.delflag) { CharPair *cp = nullptr; for (CharPair& cdi : char_keys) { if (cdi.key.char_id == afi.char_id) { cp = &cdi; break; } } assert (cp && "uh-oh - deleted while in queue?"); CharKey *ck = &cp->key; CharData *cd = cp->data.get(); afi.delflag = 1; WFIFOW(ms, 0) = 0x2afd; WFIFOW(ms, 2) = 18 + sizeof(*ck) + sizeof(*cd); WFIFOL(ms, 4) = account_id; WFIFOL(ms, 8) = afi.login_id2; WFIFOL(ms, 12) = static_cast<time_t>(afi.connect_until_time); cd->sex = afi.sex; WFIFOW(ms, 16) = afi.packet_tmw_version; FPRINTF(stderr, "From queue index %zd: recalling packet version %d\n", (&afi - &auth_fifo.front()), afi.packet_tmw_version); WFIFO_STRUCT(ms, 18, *ck); WFIFO_STRUCT(ms, 18 + sizeof(*ck), *cd); WFIFOSET(ms, WFIFOW(ms, 2)); //PRINTF("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); goto x2afc_out; } } { WFIFOW(ms, 0) = 0x2afe; WFIFOL(ms, 2) = account_id; WFIFOSET(ms, 6); PRINTF("auth_fifo search error! account %d not authentified.\n", account_id); } } x2afc_out: RFIFOSKIP(ms, 22); break; // MAPサーバー上のユーザー数受信 case 0x2aff: if (RFIFOREST(ms) < 6 || RFIFOREST(ms) < RFIFOW(ms, 2)) return; server[id].users = RFIFOW(ms, 4); if (anti_freeze_enable) server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed // remove all previously online players of the server for (Session *& oci : online_chars) { // there was a bug here if (oci == ms) oci = nullptr; } // add online players in the list by [Yor] for (int i = 0; i < server[id].users; i++) { int char_id = RFIFOL(ms, 6 + i * 4); for (const CharPair& cd : char_keys) { if (cd.key.char_id == char_id) { server_for_m(&cd) = ms; break; } } } if (update_online < TimeT::now()) { // Time is done update_online = static_cast<time_t>(TimeT::now()) + 8; create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. } RFIFOSKIP(ms, RFIFOW(ms, 2)); break; // キャラデータ保存 case 0x2b01: if (RFIFOREST(ms) < 4 || RFIFOREST(ms) < RFIFOW(ms, 2)) return; for (CharPair& cd : char_keys) { if (cd.key.account_id == RFIFOL(ms, 4) && cd.key.char_id == RFIFOL(ms, 8)) { RFIFO_STRUCT(ms, 12, cd.key); RFIFO_STRUCT(ms, 12 + sizeof(cd.key), *cd.data); break; } } RFIFOSKIP(ms, RFIFOW(ms, 2)); break; // キャラセレ要求 case 0x2b02: if (RFIFOREST(ms) < 18) return; { int account_id = RFIFOL(ms, 2); if (auth_fifo_iter == auth_fifo.end()) auth_fifo_iter = auth_fifo.begin(); auth_fifo_iter->account_id = account_id; auth_fifo_iter->char_id = 0; auth_fifo_iter->login_id1 = RFIFOL(ms, 6); auth_fifo_iter->login_id2 = RFIFOL(ms, 10); auth_fifo_iter->delflag = 2; auth_fifo_iter->connect_until_time = TimeT(); // unlimited/unknown time by default (not display in map-server) auth_fifo_iter->ip = RFIFOIP(ms, 14); auth_fifo_iter++; WFIFOW(ms, 0) = 0x2b03; WFIFOL(ms, 2) = account_id; WFIFOB(ms, 6) = 0; WFIFOSET(ms, 7); } RFIFOSKIP(ms, 18); break; // マップサーバー間移動要求 case 0x2b05: if (RFIFOREST(ms) < 49) return; if (auth_fifo_iter == auth_fifo.end()) auth_fifo_iter = auth_fifo.begin(); RFIFO_WFIFO_CLONE(ms, ms, 44); // overwrite WFIFOW(ms, 0) = 0x2b06; auth_fifo_iter->account_id = RFIFOL(ms, 2); auth_fifo_iter->char_id = RFIFOL(ms, 14); auth_fifo_iter->login_id1 = RFIFOL(ms, 6); auth_fifo_iter->login_id2 = RFIFOL(ms, 10); auth_fifo_iter->delflag = 0; auth_fifo_iter->sex = static_cast<SEX>(RFIFOB(ms, 44)); auth_fifo_iter->connect_until_time = TimeT(); // unlimited/unknown time by default (not display in map-server) auth_fifo_iter->ip = RFIFOIP(ms, 45); // default, if not found in the loop WFIFOW(ms, 6) = 1; for (const CharPair& cd : char_keys) if (cd.key.account_id == RFIFOL(ms, 2) && cd.key.char_id == RFIFOL(ms, 14)) { auth_fifo_iter++; WFIFOL(ms, 6) = 0; break; } WFIFOSET(ms, 44); RFIFOSKIP(ms, 49); break; // it is a request to become GM case 0x2b0a: if (RFIFOREST(ms) < 4 || RFIFOREST(ms) < RFIFOW(ms, 2)) return; { int account_id = RFIFOL(ms, 4); if (login_session) { // don't send request if no login-server size_t len = RFIFOW(ms, 2); RFIFO_WFIFO_CLONE(ms, login_session, len); WFIFOW(login_session, 0) = 0x2720; WFIFOSET(login_session, len); } else { WFIFOW(ms, 0) = 0x2b0b; WFIFOL(ms, 2) = account_id; WFIFOL(ms, 6) = 0; WFIFOSET(ms, 10); } } RFIFOSKIP(ms, RFIFOW(ms, 2)); break; // Map server send information to change an email of an account -> login-server case 0x2b0c: if (RFIFOREST(ms) < 86) return; if (login_session) { // don't send request if no login-server RFIFO_WFIFO_CLONE(ms, login_session, 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B WFIFOW(login_session, 0) = 0x2722; WFIFOSET(login_session, 86); } RFIFOSKIP(ms, 86); break; // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server) case 0x2b0e: if (RFIFOREST(ms) < 44) return; { int acc = RFIFOL(ms, 2); // account_id of who ask (-1 if nobody) CharName character_name = stringish<CharName>(RFIFO_STRING<24>(ms, 6)); int operation = RFIFOW(ms, 30); // prepare answer WFIFOW(ms, 0) = 0x2b0f; // answer WFIFOL(ms, 2) = acc; // who want do operation WFIFOW(ms, 30) = operation; // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex // search character const CharPair *cd = search_character(character_name); if (cd) { const CharKey *ck = &cd->key; WFIFO_STRING(ms, 6, ck->name.to__actual(), 24); // put correct name if found WFIFOW(ms, 32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline switch (RFIFOW(ms, 30)) { case 1: // block if (acc == -1 || isGM(acc) >= isGM(ck->account_id)) { if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x2724; WFIFOL(login_session, 2) = ck->account_id; // account value WFIFOL(login_session, 6) = 5; // status of the account WFIFOSET(login_session, 10); } else WFIFOW(ms, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } else WFIFOW(ms, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 2: // ban if (acc == -1 || isGM(acc) >= isGM(ck->account_id)) { if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x2725; WFIFOL(login_session, 2) = ck->account_id; // account value HumanTimeDiff ban_change; RFIFO_STRUCT(ms, 32, ban_change); WFIFO_STRUCT(login_session, 6, ban_change); WFIFOSET(login_session, 18); } else WFIFOW(ms, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } else WFIFOW(ms, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 3: // unblock if (acc == -1 || isGM(acc) >= isGM(ck->account_id)) { if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x2724; WFIFOL(login_session, 2) = ck->account_id; // account value WFIFOL(login_session, 6) = 0; // status of the account WFIFOSET(login_session, 10); } else WFIFOW(ms, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } else WFIFOW(ms, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 4: // unban if (acc == -1 || isGM(acc) >= isGM(ck->account_id)) { if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x272a; WFIFOL(login_session, 2) = ck->account_id; // account value WFIFOSET(login_session, 6); } else WFIFOW(ms, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } else WFIFOW(ms, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 5: // changesex if (acc == -1 || isGM(acc) >= isGM(ck->account_id)) { if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x2727; WFIFOL(login_session, 2) = ck->account_id; // account value WFIFOSET(login_session, 6); } else WFIFOW(ms, 32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } else WFIFOW(ms, 32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; } } else { // character name not found WFIFO_STRING(ms, 6, character_name.to__actual(), 24); WFIFOW(ms, 32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } // send answer if a player ask, not if the server ask if (acc != -1) { WFIFOSET(ms, 34); } RFIFOSKIP(ms, 44); break; } // case 0x2b0f: not more used (available for futur usage) // account_reg保存要求 case 0x2b10: if (RFIFOREST(ms) < 4 || RFIFOREST(ms) < RFIFOW(ms, 2)) return; { Array<struct global_reg, ACCOUNT_REG2_NUM> reg; int p, j; int acc = RFIFOL(ms, 4); for (p = 8, j = 0; p < RFIFOW(ms, 2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { reg[j].str = stringish<VarName>(RFIFO_STRING<32>(ms, p)); reg[j].value = RFIFOL(ms, p + 32); } set_account_reg2(acc, Slice<struct global_reg>(reg.begin(), j)); // loginサーバーへ送る if (login_session) { // don't send request if no login-server RFIFO_WFIFO_CLONE(ms, login_session, RFIFOW(ms, 2)); WFIFOW(login_session, 0) = 0x2728; WFIFOSET(login_session, WFIFOW(login_session, 2)); } RFIFOSKIP(ms, RFIFOW(ms, 2)); break; } // Map server is requesting a divorce case 0x2b16: if (RFIFOREST(ms) < 4) return; { for (CharPair& cd : char_keys) if (cd.key.char_id == RFIFOL(ms, 2)) { char_divorce(&cd); break; } RFIFOSKIP(ms, 6); break; } default: // inter server処理に渡す { int r = inter_parse_frommap(ms); if (r == 1) // 処理できた break; if (r == 2) // パケット長が足りない return; } // inter server処理でもない場合は切断 PRINTF("char: unknown packet 0x%04x (%zu bytes to read in buffer)! (from map).\n", RFIFOW(ms, 0), RFIFOREST(ms)); ms->set_eof(); return; } } } static int search_mapserver(XString map) { for (int i = 0; i < MAX_MAP_SERVERS; i++) { if (server_session[i]) { for (int j = 0; server[i].maps[j]; j++) { if (server[i].maps[j] == map) return i; } } } return -1; } //----------------------------------------------------- // Test to know if an IP come from LAN or WAN. by [Yor] //----------------------------------------------------- static int lan_ip_check(IP4Address addr) { bool lancheck = lan_subnet.covers(addr); PRINTF("LAN test (result): %s.\n", (lancheck) ? SGR_BOLD SGR_CYAN "LAN source" SGR_RESET : SGR_BOLD SGR_GREEN "WAN source" SGR_RESET); return lancheck; } static void handle_x0066(Session *s, struct char_session_data *sd, uint8_t rfifob_2, IP4Address ip) { { CharPair *cp = nullptr; for (CharPair& cdi : char_keys) { if (cdi.key.account_id == sd->account_id && cdi.key.char_num == rfifob_2) { cp = &cdi; break; } } if (cp) { CharKey *ck = &cp->key; CharData *cd = cp->data.get(); CHAR_LOG("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s [%s]\n", sd->account_id, rfifob_2, ck->name, ip); // searching map server int i = search_mapserver(cd->last_point.map_); // if map is not found, we check major cities if (i < 0) { int j; // get first online server (with a map) i = 0; for (j = 0; j < MAX_MAP_SERVERS; j++) if (server_session[j] && server[j].maps[0]) { // change save point to one of map found on the server (the first) i = j; cd->last_point.map_ = server[j].maps[0]; PRINTF("Map-server #%d found with a map: '%s'.\n", j, server[j].maps[0]); // coordonates are unknown break; } // if no map-server is connected, we send: server closed if (j == MAX_MAP_SERVERS) { WFIFOW(s, 0) = 0x81; WFIFOB(s, 2) = 1; // 01 = Server closed WFIFOSET(s, 3); return; } } WFIFOW(s, 0) = 0x71; WFIFOL(s, 2) = ck->char_id; WFIFO_STRING(s, 6, cd->last_point.map_, 16); PRINTF("Character selection '%s' (account: %d, slot: %d) [%s]\n", ck->name, sd->account_id, ck->char_num, ip); PRINTF("--Send IP of map-server. "); if (lan_ip_check(ip)) WFIFOIP(s, 22) = lan_map_ip; else WFIFOIP(s, 22) = server[i].ip; WFIFOW(s, 26) = server[i].port; WFIFOSET(s, 28); if (auth_fifo_iter == auth_fifo.end()) auth_fifo_iter = auth_fifo.begin(); auth_fifo_iter->account_id = sd->account_id; auth_fifo_iter->char_id = ck->char_id; auth_fifo_iter->login_id1 = sd->login_id1; auth_fifo_iter->login_id2 = sd->login_id2; auth_fifo_iter->delflag = 0; auth_fifo_iter->sex = sd->sex; auth_fifo_iter->connect_until_time = sd->connect_until_time; auth_fifo_iter->ip = s->client_ip; auth_fifo_iter->packet_tmw_version = sd->packet_tmw_version; auth_fifo_iter++; } } } static void parse_char(Session *s) { IP4Address ip = s->client_ip; if (!login_session) { s->set_eof(); // I sure *hope* this doesn't happen ... if (s == login_session) login_session = nullptr; return; } char_session_data *sd = static_cast<char_session_data *>(s->session_data.get()); while (RFIFOREST(s) >= 2) { // if (RFIFOW(fd,0) < 30000) // PRINTF("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch (RFIFOW(s, 0)) { case 0x20b: //20040622暗号化ragexe対応 if (RFIFOREST(s) < 19) return; RFIFOSKIP(s, 19); break; case 0x61: // change password request if (RFIFOREST(s) < 50) return; { WFIFOW(login_session, 0) = 0x2740; WFIFOL(login_session, 2) = sd->account_id; AccountPass old_pass = stringish<AccountPass>(RFIFO_STRING<24>(s, 2)); WFIFO_STRING(login_session, 6, old_pass, 24); AccountPass new_pass = stringish<AccountPass>(RFIFO_STRING<24>(s, 26)); WFIFO_STRING(login_session, 30, new_pass, 24); WFIFOSET(login_session, 54); } RFIFOSKIP(s, 50); break; case 0x65: // 接続要求 if (RFIFOREST(s) < 17) return; { int account_id = RFIFOL(s, 2); int GM_value = isGM(account_id); if (GM_value) PRINTF("Account Logged On; Account ID: %d (GM level %d).\n", account_id, GM_value); else PRINTF("Account Logged On; Account ID: %d.\n", account_id); if (sd == NULL) { s->session_data = make_unique<char_session_data, SessionDeleter>(); sd = static_cast<char_session_data *>(s->session_data.get()); sd->email = stringish<AccountEmail>("no mail"); // put here a mail without '@' to refuse deletion if we don't receive the e-mail sd->connect_until_time = TimeT(); // unknow or illimited (not displaying on map-server) } sd->account_id = account_id; sd->login_id1 = RFIFOL(s, 6); sd->login_id2 = RFIFOL(s, 10); sd->packet_tmw_version = RFIFOW(s, 14); sd->sex = static_cast<SEX>(RFIFOB(s, 16)); // send back account_id WFIFOL(s, 0) = account_id; WFIFOSET(s, 4); // search authentification for (AuthFifoEntry& afi : auth_fifo) { if (afi.account_id == sd->account_id && afi.login_id1 == sd->login_id1 && afi.login_id2 == sd->login_id2 && (!check_ip_flag || afi.ip == s->client_ip) && afi.delflag == 2) { afi.delflag = 1; if (max_connect_user == 0 || count_users() < max_connect_user) { if (login_session) { // don't send request if no login-server // request to login-server to obtain e-mail/time limit WFIFOW(login_session, 0) = 0x2716; WFIFOL(login_session, 2) = sd->account_id; WFIFOSET(login_session, 6); } // Record client version afi.packet_tmw_version = sd->packet_tmw_version; // send characters to player mmo_char_send006b(s, sd); } else { // refuse connection (over populated) WFIFOW(s, 0) = 0x6c; WFIFOB(s, 2) = 0; WFIFOSET(s, 3); } goto x65_out; } } // authentification not found { if (login_session) { // don't send request if no login-server WFIFOW(login_session, 0) = 0x2712; // ask login-server to authentify an account WFIFOL(login_session, 2) = sd->account_id; WFIFOL(login_session, 6) = sd->login_id1; WFIFOL(login_session, 10) = sd->login_id2; // relate to the versions higher than 18 WFIFOB(login_session, 14) = static_cast<uint8_t>(sd->sex); WFIFOIP(login_session, 15) = s->client_ip; WFIFOSET(login_session, 19); } else { // if no login-server, we must refuse connection WFIFOW(s, 0) = 0x6c; WFIFOB(s, 2) = 0; WFIFOSET(s, 3); } } } x65_out: RFIFOSKIP(s, 17); break; case 0x66: // キャラ選択 if (!sd || RFIFOREST(s) < 3) return; handle_x0066(s, sd, RFIFOB(s, 2), ip); RFIFOSKIP(s, 3); break; case 0x67: // 作成 if (!sd || RFIFOREST(s) < 37) return; { CharName name = stringish<CharName>(RFIFO_STRING<24>(s, 2)); uint8_t stats[6]; for (int i = 0; i < 6; ++i) stats[i] = RFIFOB(s, 26 + i); uint8_t slot = RFIFOB(s, 32); uint16_t hair_color = RFIFOW(s, 33); uint16_t hair_style = RFIFOW(s, 35); const CharPair *cp = make_new_char(s, name, stats, slot, hair_color, hair_style); if (!cp) { WFIFOW(s, 0) = 0x6e; WFIFOB(s, 2) = 0x00; WFIFOSET(s, 3); RFIFOSKIP(s, 37); break; } const CharKey *ck = &cp->key; const CharData *cd = cp->data.get(); WFIFOW(s, 0) = 0x6d; WFIFO_ZERO(s, 2, 106); WFIFOL(s, 2) = ck->char_id; WFIFOL(s, 2 + 4) = cd->base_exp; WFIFOL(s, 2 + 8) = cd->zeny; WFIFOL(s, 2 + 12) = cd->job_exp; WFIFOL(s, 2 + 16) = cd->job_level; WFIFOL(s, 2 + 28) = cd->karma; WFIFOL(s, 2 + 32) = cd->manner; WFIFOW(s, 2 + 40) = 0x30; WFIFOW(s, 2 + 42) = min(cd->hp, 0x7fff); WFIFOW(s, 2 + 44) = min(cd->max_hp, 0x7fff); WFIFOW(s, 2 + 46) = min(cd->sp, 0x7fff); WFIFOW(s, 2 + 48) = min(cd->max_sp, 0x7fff); WFIFOW(s, 2 + 50) = static_cast<uint16_t>(DEFAULT_WALK_SPEED.count()); // cd->speed; WFIFOW(s, 2 + 52) = cd->species; WFIFOW(s, 2 + 54) = cd->hair; WFIFOW(s, 2 + 58) = cd->base_level; WFIFOW(s, 2 + 60) = cd->skill_point; WFIFOW(s, 2 + 64) = cd->shield; WFIFOW(s, 2 + 66) = cd->head_top; WFIFOW(s, 2 + 68) = cd->head_mid; WFIFOW(s, 2 + 70) = cd->hair_color; WFIFO_STRING(s, 2 + 74, ck->name.to__actual(), 24); WFIFOB(s, 2 + 98) = min(cd->attrs[ATTR::STR], 255); WFIFOB(s, 2 + 99) = min(cd->attrs[ATTR::AGI], 255); WFIFOB(s, 2 + 100) = min(cd->attrs[ATTR::VIT], 255); WFIFOB(s, 2 + 101) = min(cd->attrs[ATTR::INT], 255); WFIFOB(s, 2 + 102) = min(cd->attrs[ATTR::DEX], 255); WFIFOB(s, 2 + 103) = min(cd->attrs[ATTR::LUK], 255); WFIFOB(s, 2 + 104) = ck->char_num; WFIFOSET(s, 108); } RFIFOSKIP(s, 37); break; case 0x68: // delete char //Yor's Fix if (!sd || RFIFOREST(s) < 46) return; { AccountEmail email = stringish<AccountEmail>(RFIFO_STRING<40>(s, 6)); if (!e_mail_check(email)) email = DEFAULT_EMAIL; { { CharPair *cs = nullptr; for (CharPair& cd : char_keys) { if (cd.key.char_id == RFIFOL(s, 2)) { if (cd.key.account_id == sd->account_id) cs = &cd; break; } } if (cs) { char_delete(cs); // deletion process if (cs != &char_keys.back()) { std::swap(*cs, char_keys.back()); } char_keys.pop_back(); WFIFOW(s, 0) = 0x6f; WFIFOSET(s, 2); goto x68_out; } } { WFIFOW(s, 0) = 0x70; WFIFOB(s, 2) = 0; WFIFOSET(s, 3); } } } x68_out: RFIFOSKIP(s, 46); break; case 0x2af8: // マップサーバーログイン if (RFIFOREST(s) < 60) return; { int i; WFIFOW(s, 0) = 0x2af9; for (i = 0; i < MAX_MAP_SERVERS; i++) { if (!server_session[i]) break; } AccountName userid_ = stringish<AccountName>(RFIFO_STRING<24>(s, 2)); AccountPass passwd_ = stringish<AccountPass>(RFIFO_STRING<24>(s, 26)); if (i == MAX_MAP_SERVERS || userid_ != userid || passwd_ != passwd) { WFIFOB(s, 2) = 3; WFIFOSET(s, 3); RFIFOSKIP(s, 60); } else { int len; WFIFOB(s, 2) = 0; s->set_parsers(SessionParsers{func_parse: parse_frommap, func_delete: delete_frommap}); server_session[i] = s; if (anti_freeze_enable) server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed // ignore RFIFOL(fd, 50) server[i].ip = RFIFOIP(s, 54); server[i].port = RFIFOW(s, 58); server[i].users = 0; for (MapName& mapi : server[i].maps) mapi = MapName(); WFIFOSET(s, 3); RFIFOSKIP(s, 60); realloc_fifo(s, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); // send gm acccounts level to map-servers len = 4; WFIFOW(s, 0) = 0x2b15; for (const GM_Account& gma : gm_accounts) { WFIFOL(s, len) = gma.account_id; WFIFOB(s, len + 4) = gma.level; len += 5; } WFIFOW(s, 2) = len; WFIFOSET(s, len); return; } } break; case 0x187: // Alive信号? if (RFIFOREST(s) < 6) return; RFIFOSKIP(s, 6); break; case 0x7530: // Athena情報所得 WFIFOW(s, 0) = 0x7531; WFIFO_STRUCT(s, 2, CURRENT_CHAR_SERVER_VERSION); WFIFOSET(s, 10); RFIFOSKIP(s, 2); return; case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) s->set_eof(); return; default: s->set_eof(); return; } } } // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) int mapif_sendall(const uint8_t *buf, unsigned int len) { int i, c; c = 0; for (i = 0; i < MAX_MAP_SERVERS; i++) { Session *s = server_session[i]; if (s) { WFIFO_BUF_CLONE(s, buf, len); WFIFOSET(s, len); c++; } } return c; } // 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) int mapif_sendallwos(Session *ss, const uint8_t *buf, unsigned int len) { int i, c; c = 0; for (i = 0; i < MAX_MAP_SERVERS; i++) { Session *s = server_session[i]; if (s && s != ss) { WFIFO_BUF_CLONE(s, buf, len); WFIFOSET(s, len); c++; } } return c; } // MAPサーバーにデータ送信(map鯖生存確認有り) int mapif_send(Session *s, const uint8_t *buf, unsigned int len) { int i; if (s) { for (i = 0; i < MAX_MAP_SERVERS; i++) { if (s == server_session[i]) { WFIFO_BUF_CLONE(s, buf, len); WFIFOSET(s, len); return 1; } } } return 0; } static void send_users_tologin(TimerData *, tick_t) { int users = count_users(); uint8_t buf[16]; if (login_session) { // send number of user to login server WFIFOW(login_session, 0) = 0x2714; WFIFOL(login_session, 2) = users; WFIFOSET(login_session, 6); } // send number of players to all map-servers WBUFW(buf, 0) = 0x2b00; WBUFL(buf, 2) = users; mapif_sendall(buf, 6); } static void check_connect_login_server(TimerData *, tick_t) { if (!login_session) { PRINTF("Attempt to connect to login-server...\n"); login_session = make_connection(login_ip, login_port, SessionParsers{func_parse: parse_tologin, func_delete: delete_tologin}); if (!login_session) return; realloc_fifo(login_session, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); WFIFOW(login_session, 0) = 0x2710; WFIFO_ZERO(login_session, 2, 24); WFIFO_STRING(login_session, 2, userid, 24); WFIFO_STRING(login_session, 26, passwd, 24); WFIFOL(login_session, 50) = 0; WFIFOIP(login_session, 54) = char_ip; WFIFOL(login_session, 58) = char_port; WFIFO_STRING(login_session, 60, server_name, 20); WFIFOW(login_session, 80) = 0; WFIFOW(login_session, 82) = 0; //char_maintenance; WFIFOW(login_session, 84) = 0; //char_new; WFIFOSET(login_session, 86); } } //------------------------------------------- // Reading Lan Support configuration by [Yor] //------------------------------------------- static bool char_lan_config(XString w1, ZString w2) { struct hostent *h = NULL; { if (w1 == "lan_map_ip") { // Read map-server Lan IP Address h = gethostbyname(w2.c_str()); if (h != NULL) { lan_map_ip = IP4Address({ static_cast<uint8_t>(h->h_addr[0]), static_cast<uint8_t>(h->h_addr[1]), static_cast<uint8_t>(h->h_addr[2]), static_cast<uint8_t>(h->h_addr[3]), }); } else { PRINTF("Bad IP value: %s\n", w2); return false; } PRINTF("LAN IP of map-server: %s.\n", lan_map_ip); } else if (w1 == "subnet" /*backward compatibility*/ || w1 == "lan_subnet") { if (!extract(w2, &lan_subnet)) { PRINTF("Bad IP mask: %s\n", w2); return false; } PRINTF("Sub-network of the map-server: %s.\n", lan_subnet); } else { return false; } } return true; } static bool lan_check() { // sub-network check of the map-server { PRINTF("LAN test of LAN IP of the map-server: "); if (!lan_ip_check(lan_map_ip)) { PRINTF(SGR_BOLD SGR_RED "***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network." SGR_RESET "\n"); return false; } } return true; } static bool char_config(XString w1, ZString w2) { struct hostent *h = NULL; { if (w1 == "userid") userid = stringish<AccountName>(w2); else if (w1 == "passwd") passwd = stringish<AccountPass>(w2); else if (w1 == "server_name") { server_name = stringish<ServerName>(w2); PRINTF("%s server has been intialized\n", w2); } else if (w1 == "wisp_server_name") { if (w2.size() >= 4) wisp_server_name = stringish<CharName>(w2); } else if (w1 == "login_ip") { h = gethostbyname(w2.c_str()); if (h != NULL) { login_ip = IP4Address({ static_cast<uint8_t>(h->h_addr[0]), static_cast<uint8_t>(h->h_addr[1]), static_cast<uint8_t>(h->h_addr[2]), static_cast<uint8_t>(h->h_addr[3]), }); PRINTF("Login server IP address : %s -> %s\n", w2, login_ip); } else { PRINTF("Bad IP value: %s\n", w2); return false; } } else if (w1 == "login_port") { login_port = atoi(w2.c_str()); } else if (w1 == "char_ip") { h = gethostbyname(w2.c_str()); if (h != NULL) { char_ip = IP4Address({ static_cast<uint8_t>(h->h_addr[0]), static_cast<uint8_t>(h->h_addr[1]), static_cast<uint8_t>(h->h_addr[2]), static_cast<uint8_t>(h->h_addr[3]), }); PRINTF("Character server IP address : %s -> %s\n", w2, char_ip); } else { PRINTF("Bad IP value: %s\n", w2); return false; } } else if (w1 == "char_port") { char_port = atoi(w2.c_str()); } else if (w1 == "char_txt") { char_txt = w2; } else if (w1 == "max_connect_user") { max_connect_user = atoi(w2.c_str()); if (max_connect_user < 0) max_connect_user = 0; // unlimited online players } else if (w1 == "check_ip_flag") { check_ip_flag = config_switch(w2); } else if (w1 == "autosave_time") { autosave_time = std::chrono::seconds(atoi(w2.c_str())); if (autosave_time <= std::chrono::seconds::zero()) autosave_time = DEFAULT_AUTOSAVE_INTERVAL; } else if (w1 == "start_point") { extract(w2, &start_point); } else if (w1 == "unknown_char_name") { unknown_char_name = stringish<CharName>(w2); } else if (w1 == "char_log_filename") { char_log_filename = w2; } else if (w1 == "char_name_option") { char_name_option = atoi(w2.c_str()); } else if (w1 == "char_name_letters") { if (!w2) char_name_letters.reset(); else for (uint8_t c : w2) char_name_letters[c] = true; } else if (w1 == "online_txt_filename") { online_txt_filename = w2; } else if (w1 == "online_html_filename") { online_html_filename = w2; } else if (w1 == "online_sorting_option") { online_sorting_option = atoi(w2.c_str()); } else if (w1 == "online_gm_display_min_level") { // minimum GM level to display 'GM' when we want to display it online_gm_display_min_level = atoi(w2.c_str()); if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough online_gm_display_min_level = 5; } else if (w1 == "online_refresh_html") { online_refresh_html = atoi(w2.c_str()); if (online_refresh_html < 1) online_refresh_html = 1; } else if (w1 == "anti_freeze_enable") { anti_freeze_enable = config_switch(w2); } else if (w1 == "anti_freeze_interval") { anti_freeze_interval = std::max( std::chrono::seconds(atoi(w2.c_str())), std::chrono::seconds(5)); } else { return false; } } return true; } void term_func(void) { // write online players files with no player std::fill(online_chars.begin(), online_chars.end(), nullptr); create_online_files(); online_chars.clear(); mmo_char_sync(); inter_save(); gm_accounts.clear(); char_keys.clear(); delete_session(login_session); delete_session(char_session); CHAR_LOG("----End of char-server (normal end with closing of all files).\n"); } static bool char_confs(XString key, ZString value) { unsigned sum = 0; sum += char_config(key, value); sum += char_lan_config(key, value); sum += inter_config(key, value); if (sum >= 2) abort(); return sum; } int do_init(Slice<ZString> argv) { ZString argv0 = argv.pop_front(); bool loaded_config_yet = false; while (argv) { ZString argvi = argv.pop_front(); if (argvi.startswith('-')) { if (argvi == "--help") { PRINTF("Usage: %s [--help] [--version] [files...]\n", argv0); exit(0); } else if (argvi == "--version") { PRINTF("%s\n", CURRENT_VERSION_STRING); exit(0); } else { FPRINTF(stderr, "Unknown argument: %s\n", argvi); runflag = false; } } else { loaded_config_yet = true; runflag &= load_config_file(argvi, char_confs); } } if (!loaded_config_yet) runflag &= load_config_file("conf/tmwa-char.conf", char_confs); // a newline in the log... CHAR_LOG(""); CHAR_LOG("The char-server starting...\n"); runflag &= lan_check(); mmo_char_init(); inter_init2(); update_online = TimeT::now(); create_online_files(); // update online players files at start of the server char_session = make_listen_port(char_port, SessionParsers{parse_char, delete_char}); Timer(gettick() + std::chrono::seconds(1), check_connect_login_server, std::chrono::seconds(10) ).detach(); Timer(gettick() + std::chrono::seconds(1), send_users_tologin, std::chrono::seconds(5) ).detach(); Timer(gettick() + autosave_time, mmo_char_sync_timer, autosave_time ).detach(); if (anti_freeze_enable > 0) { Timer(gettick() + std::chrono::seconds(1), map_anti_freeze_system, anti_freeze_interval ).detach(); } CHAR_LOG("The char-server is ready (Server is listening on the port %d).\n", char_port); PRINTF("The char-server is " SGR_BOLD SGR_GREEN "ready" SGR_RESET " (Server is listening on the port %d).\n\n", char_port); return 0; }