From 0875a0ce6752c4ae1256307351577e293f00796f Mon Sep 17 00:00:00 2001 From: Freeyorp Date: Tue, 29 Dec 2009 00:47:09 +1300 Subject: Remove extra check when logging atcommands. This means that atcommands called in NPC scripts will be logged regardless of whether the invoking player has @ --- src/map/atcommand.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/atcommand.c b/src/map/atcommand.c index 40f4cfd..05f4fa7 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -643,8 +643,7 @@ void log_atcommand (struct map_session_data *sd, const char *fmt, ...) vsnprintf (message, 511, fmt, ap); va_end (ap); - if (pc_isGM (sd)) - gm_log ("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x, + gm_log ("%s(%d,%d) %s : %s", map[sd->bl.m].name, sd->bl.x, sd->bl.y, sd->status.name, message); } -- cgit v1.2.3-60-g2f50