From ace159199161f555d6e13d05ccc374166ff375b6 Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Thu, 20 Dec 2012 21:14:24 -0800 Subject: Purge some unused functions --- src/map/pc.hpp | 39 --------------------------------------- 1 file changed, 39 deletions(-) (limited to 'src/map/pc.hpp') diff --git a/src/map/pc.hpp b/src/map/pc.hpp index 91ad633..c881178 100644 --- a/src/map/pc.hpp +++ b/src/map/pc.hpp @@ -3,11 +3,6 @@ #include "map.hpp" -inline -void pc_setdead(struct map_session_data *sd) -{ - sd->state.dead_sit = 1; -} inline void pc_setsit(struct map_session_data *sd) { @@ -60,11 +55,6 @@ bool pc_isinvisible(struct map_session_data *sd) return bool(sd->status.option & Option::HIDE); } inline -bool pc_is50overweight(struct map_session_data *sd) -{ - return sd->weight*2 >= sd->max_weight; -} -inline bool pc_is90overweight(struct map_session_data *sd) { return sd->weight*10 >= sd->max_weight*9; @@ -86,27 +76,20 @@ int pc_setnewpc(struct map_session_data *, int, int, int, int, int, int); int pc_authok(int, int, time_t, short tmw_version, struct mmo_charstatus *); int pc_authfail(int); -int pc_isequip(struct map_session_data *sd, int n); int pc_equippoint(struct map_session_data *sd, int n); int pc_breakweapon(struct map_session_data *sd); // weapon breaking [Valaris] int pc_breakarmor(struct map_session_data *sd); // armor breaking [Valaris] int pc_checkskill(struct map_session_data *sd, SkillID skill_id); -int pc_checkallowskill(struct map_session_data *sd); int pc_checkequip(struct map_session_data *sd, int pos); -int pc_checkoverhp(struct map_session_data *); -int pc_checkoversp(struct map_session_data *); - -int pc_can_reach(struct map_session_data *, int, int); int pc_walktoxy(struct map_session_data *, int, int); int pc_stop_walking(struct map_session_data *, int); int pc_movepos(struct map_session_data *, int, int); int pc_setpos(struct map_session_data *, const char *, int, int, int); int pc_setsavepoint(struct map_session_data *, const char *, int, int); int pc_randomwarp(struct map_session_data *sd, int type); -int pc_memo(struct map_session_data *sd, int i); int pc_checkadditem(struct map_session_data *, int, int); int pc_inventoryblank(struct map_session_data *); @@ -120,14 +103,6 @@ int pc_count_all_items(struct map_session_data *player, int item_id); int pc_remove_items(struct map_session_data *player, int item_id, int count); -int pc_cart_additem(struct map_session_data *sd, struct item *item_data, - int amount); -int pc_cart_delitem(struct map_session_data *sd, int n, int amount, - int type); -int pc_putitemtocart(struct map_session_data *sd, int idx, int amount); -int pc_getitemfromcart(struct map_session_data *sd, int idx, int amount); -int pc_cartitem_amount(struct map_session_data *sd, int idx, int amount); - int pc_takeitem(struct map_session_data *, struct flooritem_data *); int pc_dropitem(struct map_session_data *, int, int); @@ -139,10 +114,6 @@ int pc_bonus2(struct map_session_data *sd, int, int, int); int pc_bonus3(struct map_session_data *sd, int, int, int, int); int pc_skill(struct map_session_data *, SkillID, int, int); -int pc_insert_card(struct map_session_data *sd, int idx_card, - int idx_equip); - -int pc_item_identify(struct map_session_data *sd, int idx); int pc_steal_item(struct map_session_data *sd, struct block_list *bl); int pc_steal_coin(struct map_session_data *sd, struct block_list *bl); @@ -152,10 +123,6 @@ int pc_modifysellvalue(struct map_session_data *, int); int pc_attack(struct map_session_data *, int, int); int pc_stopattack(struct map_session_data *); -int pc_follow(struct map_session_data *, int); // [MouseJstr] - -int pc_checkbaselevelup(struct map_session_data *sd); -int pc_checkjoblevelup(struct map_session_data *sd); int pc_gainexp(struct map_session_data *, int, int); #define PC_GAINEXP_REASON_KILLING 0 @@ -165,9 +132,7 @@ int pc_gainexp_reason(struct map_session_data *, int, int, int reason); int pc_extract_healer_exp(struct map_session_data *, int max); // [Fate] Used by healers: extract healer-xp from the target, return result (up to max) int pc_nextbaseexp(struct map_session_data *); -int pc_nextbaseafter(struct map_session_data *); // [Valaris] int pc_nextjobexp(struct map_session_data *); -int pc_nextjobafter(struct map_session_data *); // [Valaris] int pc_need_status_point(struct map_session_data *, int); int pc_statusup(struct map_session_data *, int); int pc_statusup2(struct map_session_data *, int, int); @@ -191,7 +156,6 @@ int pc_setcart(struct map_session_data *sd, int type); int pc_setfalcon(struct map_session_data *sd); int pc_setriding(struct map_session_data *sd); int pc_changelook(struct map_session_data *, int, int); -int pc_equiplookall(struct map_session_data *sd); int pc_readparam(struct map_session_data *, int); int pc_setparam(struct map_session_data *, int, int); @@ -217,7 +181,6 @@ int pc_addeventtimercount(struct map_session_data *sd, const char *name, int pc_calc_pvprank(struct map_session_data *sd); void pc_calc_pvprank_timer(timer_id, tick_t, custom_id_t, custom_data_t); -int pc_ismarried(struct map_session_data *sd); int pc_marriage(struct map_session_data *sd, struct map_session_data *dstsd); int pc_divorce(struct map_session_data *sd); @@ -250,7 +213,5 @@ enum // timer for night.day extern timer_id day_timer_tid; extern timer_id night_timer_tid; -void map_day_timer(timer_id, tick_t, custom_id_t, custom_data_t); // by [yor] -void map_night_timer(timer_id, tick_t, custom_id_t, custom_data_t); // by [yor] #endif // PC_HPP -- cgit v1.2.3-70-g09d2