From 41974ae5265fbc23a06f276f9e008d5dad020e0b Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Thu, 30 Aug 2012 16:16:25 -0700 Subject: Rename files for C++ conversion. Does not compile. After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add ..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h --- src/common/mmo.hpp | 283 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 283 insertions(+) create mode 100644 src/common/mmo.hpp (limited to 'src/common/mmo.hpp') diff --git a/src/common/mmo.hpp b/src/common/mmo.hpp new file mode 100644 index 0000000..2ca93b0 --- /dev/null +++ b/src/common/mmo.hpp @@ -0,0 +1,283 @@ +/// Global structures and defines +#ifndef MMO_HPP +#define MMO_HPP + +# include +# include "utils.hpp" // LCCWIN32 + +# define FIFOSIZE_SERVERLINK 256*1024 + +// set to 0 to not check IP of player between each server. +// set to another value if you want to check (1) +# define CMP_AUTHFIFO_IP 1 + +# define CMP_AUTHFIFO_LOGIN2 1 + +# define MAX_MAP_PER_SERVER 512 +# define MAX_INVENTORY 100 +# define MAX_AMOUNT 30000 +# define MAX_ZENY 1000000000 // 1G zeny +# define MAX_CART 100 +# define MAX_SKILL 450 +# define GLOBAL_REG_NUM 96 +# define ACCOUNT_REG_NUM 16 +# define ACCOUNT_REG2_NUM 16 +# define DEFAULT_WALK_SPEED 150 +# define MIN_WALK_SPEED 0 +# define MAX_WALK_SPEED 1000 +# define MAX_STORAGE 300 +# define MAX_GUILD_STORAGE 1000 +# define MAX_PARTY 12 +# define MAX_GUILD 120 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW] +# define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] +# define MAX_GUILDEXPLUSION 32 +# define MAX_GUILDALLIANCE 16 +# define MAX_GUILDSKILL 8 +# define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris] +# define MAX_GUILDLEVEL 50 + +# define MIN_HAIR_STYLE battle_config.min_hair_style +# define MAX_HAIR_STYLE battle_config.max_hair_style +# define MIN_HAIR_COLOR battle_config.min_hair_color +# define MAX_HAIR_COLOR battle_config.max_hair_color +# define MIN_CLOTH_COLOR battle_config.min_cloth_color +# define MAX_CLOTH_COLOR battle_config.max_cloth_color + +// for produce +# define MIN_ATTRIBUTE 0 +# define MAX_ATTRIBUTE 4 +# define ATTRIBUTE_NORMAL 0 +# define MIN_STAR 0 +# define MAX_STAR 3 + +# define MIN_PORTAL_MEMO 0 +# define MAX_PORTAL_MEMO 2 + +# define MAX_STATUS_TYPE 5 + +# define CHAR_CONF_NAME "conf/char_athena.conf" + +struct item +{ + int id; + short nameid; + short amount; + unsigned short equip; + char identify; + char refine; + char attribute; + short card[4]; + short broken; +}; + +struct point +{ + char map[24]; + short x, y; +}; + +struct skill +{ + unsigned short id, lv, flags; +}; + +struct global_reg +{ + char str[32]; + int value; +}; + +struct mmo_charstatus +{ + int char_id; + int account_id; + int partner_id; + + int base_exp, job_exp, zeny; + + short pc_class; + short status_point, skill_point; + int hp, max_hp, sp, max_sp; + short option, karma, manner; + short hair, hair_color, clothes_color; + int party_id, guild_id; + + short weapon, shield; + short head_top, head_mid, head_bottom; + + char name[24]; + unsigned char base_level, job_level; + short str, agi, vit, int_, dex, luk; + unsigned char char_num, sex; + + unsigned long mapip; + unsigned int mapport; + + struct point last_point, save_point, memo_point[10]; + struct item inventory[MAX_INVENTORY], cart[MAX_CART]; + struct skill skill[MAX_SKILL]; + int global_reg_num; + struct global_reg global_reg[GLOBAL_REG_NUM]; + int account_reg_num; + struct global_reg account_reg[ACCOUNT_REG_NUM]; + int account_reg2_num; + struct global_reg account_reg2[ACCOUNT_REG2_NUM]; +}; + +struct storage +{ + int dirty; + int account_id; + short storage_status; + short storage_amount; + struct item storage_[MAX_STORAGE]; +}; + +struct guild_storage +{ + int dirty; + int guild_id; + short storage_status; + short storage_amount; + struct item storage_[MAX_GUILD_STORAGE]; +}; + +struct map_session_data; + +struct gm_account +{ + int account_id; + int level; +}; + +struct party_member +{ + int account_id; + char name[24], map[24]; + int leader, online, lv; + struct map_session_data *sd; +}; + +struct party +{ + int party_id; + char name[24]; + int exp; + int item; + struct party_member member[MAX_PARTY]; +}; + +struct guild_member +{ + int account_id, char_id; + short hair, hair_color, gender, pc_class, lv; + int exp, exp_payper; + short online, position; + int rsv1, rsv2; + char name[24]; + struct map_session_data *sd; +}; + +struct guild_position +{ + char name[24]; + int mode; + int exp_mode; +}; + +struct guild_alliance +{ + int opposition; + int guild_id; + char name[24]; +}; + +struct guild_explusion +{ + char name[24]; + char mes[40]; + char acc[40]; + int account_id; + int rsv1, rsv2, rsv3; +}; + +struct guild_skill +{ + int id, lv; +}; + +struct guild +{ + int guild_id; + short guild_lv, connect_member, max_member, average_lv; + int exp, next_exp, skill_point, castle_id; + char name[24], master[24]; + struct guild_member member[MAX_GUILD]; + struct guild_position position[MAX_GUILDPOSITION]; + char mes1[60], mes2[120]; + int emblem_len, emblem_id; + char emblem_data[2048]; + struct guild_alliance alliance[MAX_GUILDALLIANCE]; + struct guild_explusion explusion[MAX_GUILDEXPLUSION]; + struct guild_skill skill[MAX_GUILDSKILL]; +}; + +struct guild_castle +{ + int castle_id; + char map_name[24]; + char castle_name[24]; + char castle_event[24]; + int guild_id; + int economy; + int defense; + int triggerE; + int triggerD; + int nextTime; + int payTime; + int createTime; + int visibleC; + int visibleG0; + int visibleG1; + int visibleG2; + int visibleG3; + int visibleG4; + int visibleG5; + int visibleG6; + int visibleG7; + int Ghp0; // added Guardian HP [Valaris] + int Ghp1; + int Ghp2; + int Ghp3; + int Ghp4; + int Ghp5; + int Ghp6; + int Ghp7; + int GID0; + int GID1; + int GID2; + int GID3; + int GID4; + int GID5; + int GID6; + int GID7; // end addition [Valaris] +}; +struct square +{ + int val1[5]; + int val2[5]; +}; + +enum +{ + GBI_EXP = 1, // ギルドのEXP + GBI_GUILDLV = 2, // ギルドのLv + GBI_SKILLPOINT = 3, // ギルドのスキルポイント + GBI_SKILLLV = 4, // ギルドスキルLv + + GMI_POSITION = 0, // メンバーの役職変更 + GMI_EXP = 1, // メンバーのEXP + +}; + +#endif // MMO_HPP -- cgit v1.2.3-60-g2f50