From 97bb21a79949779df76269b087f3bce7ef8179ee Mon Sep 17 00:00:00 2001 From: Dennis Friis Date: Wed, 2 Apr 2008 15:09:18 +0000 Subject: initial checkin --- src/char/diff.diff | 4242 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 4242 insertions(+) create mode 100644 src/char/diff.diff (limited to 'src/char/diff.diff') diff --git a/src/char/diff.diff b/src/char/diff.diff new file mode 100644 index 0000000..61e91c7 --- /dev/null +++ b/src/char/diff.diff @@ -0,0 +1,4242 @@ +--- char.c 2006-02-17 04:15:48.000000000 +0100 ++++ newchar/char.c 2006-03-15 19:55:35.000000000 +0100 +@@ -1,73 +1,100 @@ +-// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ +-// original : char2.c 2003/03/14 11:58:35 Rev.1.5 ++// Copyright (c) Athena Dev Teams - Licensed under GNU GPL ++// For more information, see LICENCE in the main folder + + #include +-#include + #include + #include ++ ++#ifdef _WIN32 ++#include ++typedef long in_addr_t; ++#else ++#include + #include +-#include +-#include ++#include ++#include + #include ++#include + #include ++#endif ++ ++#include + #include + #include + #include +-#include +-#include + #include ++#include + +-#include "core.h" +-#include "socket.h" +-#include "timer.h" +-#include "mmo.h" +-#include "version.h" +-#include "lock.h" +-#include "char.h" ++#include "../common/strlib.h" ++#include "../common/core.h" ++#include "../common/socket.h" ++#include "../common/timer.h" ++#include "../common/mmo.h" ++#include "../common/db.h" ++#include "../common/version.h" ++#include "../common/lock.h" ++#include "../common/showmsg.h" ++#include "../common/malloc.h" + ++#include "char.h" + #include "inter.h" + #include "int_pet.h" + #include "int_guild.h" + #include "int_party.h" + #include "int_storage.h" +- +-#ifdef MEMWATCH +-#include "memwatch.h" ++#ifdef ENABLE_SC_SAVING ++#include "int_status.h" + #endif + + struct mmo_map_server server[MAX_MAP_SERVERS]; + int server_fd[MAX_MAP_SERVERS]; +-int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed +-int anti_freeze_enable = 0; +-int ANTI_FREEZE_INTERVAL = 6; + + int login_fd, char_fd; + char userid[24]; + char passwd[24]; + char server_name[20]; +-char wisp_server_name[24] = "Server"; ++char wisp_server_name[NAME_LENGTH] = "Server"; ++int login_ip_set_ = 0; + char login_ip_str[16]; +-int login_ip; ++in_addr_t login_ip; + int login_port = 6900; ++int char_ip_set_ = 0; + char char_ip_str[16]; +-int char_ip; ++int bind_ip_set_ = 0; ++char bind_ip_str[16]; ++in_addr_t char_ip; + int char_port = 6121; + int char_maintenance; + int char_new; ++int char_new_display; + int email_creation = 0; // disabled by default +-char char_txt[1024]; +-char backup_txt[1024]; //By zanetheinsane ++char char_txt[1024]="save/athena.txt"; ++char backup_txt[1024]="save/backup.txt"; //By zanetheinsane ++char friends_txt[1024]="save/friends.txt"; // davidsiaw + char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] + char unknown_char_name[1024] = "Unknown"; + char char_log_filename[1024] = "log/char.log"; +-//Added for lan support +-char lan_map_ip[128]; +-int subneti[4]; +-int subnetmaski[4]; ++char db_path[1024]="db"; ++ ++// Advanced subnet check [LuzZza] ++struct _subnet { ++ long subnet; ++ long mask; ++ long char_ip; ++ long map_ip; ++} subnet[16]; ++ ++int subnet_count = 0; ++ + int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] + int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] ++//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] ++#define TRIM_CHARS "\032\t\n " + char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] + ++int log_char = 1; // loggin char or not [devil] ++int log_inter = 1; // loggin inter or not [devil] ++ + struct char_session_data{ + int account_id, login_id1, login_id2, sex; + int found_char[9]; +@@ -83,18 +110,31 @@ + int auth_fifo_pos = 0; + + int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) ++static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] ++ ++int char_id_count = START_CHAR_NUM; ++struct character_data { ++ struct mmo_charstatus status; ++ int global_num; ++ struct global_reg global[GLOBAL_REG_NUM]; ++} *char_dat; + +-int char_id_count = 150000; +-struct mmo_charstatus *char_dat; + int char_num, char_max; + int max_connect_user = 0; ++int gm_allow_level = 99; + int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; ++int save_log = 1; + int start_zeny = 500; + int start_weapon = 1201; +-int start_armor = 1202; ++int start_armor = 2301; ++ ++//Custom limits for the fame lists. [Skotlex] ++int fame_list_size_chemist = MAX_FAME_LIST; ++int fame_list_size_smith = MAX_FAME_LIST; ++int fame_list_size_taekwon = MAX_FAME_LIST; + + // Initial position (it's possible to set it in conf file) +-struct point start_point = {"new_1-1.gat", 53, 111}; ++struct point start_point = { 0, 53, 111}; + + struct gm_account *gm_account = NULL; + int GM_num = 0; +@@ -107,16 +147,31 @@ + int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer + int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it + +-int *online_chars; // same size of char_dat, and id value of current server (or -1) ++//These are used to aid the map server in identifying valid clients. [Skotlex] ++static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; ++ ++struct online_char_data { ++ int account_id; ++ int char_id; ++ short server; ++ unsigned waiting_disconnect :1; ++}; ++ ++struct dbt *online_char_db; //Holds all online characters. ++ + time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) + ++int console = 0; ++ + //------------------------------ + // Writing function of logs file + //------------------------------ + int char_log(char *fmt, ...) { ++ if(log_char) ++ { + FILE *logfp; + va_list ap; +- struct timeval tv; ++ time_t raw_time; + char tmpstr[2048]; + + va_start(ap, fmt); +@@ -126,33 +181,16 @@ + if (fmt[0] == '\0') // jump a line if no message + fprintf(logfp, RETCODE); + else { +- gettimeofday(&tv, NULL); +- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); +- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); ++ time(&raw_time); ++ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); ++ sprintf(tmpstr + 19, ": %s", fmt); + vfprintf(logfp, tmpstr, ap); + } + fclose(logfp); + } +- + va_end(ap); +- return 0; +-} +- +-//----------------------------------------------------- +-// Function to suppress control characters in a string. +-//----------------------------------------------------- +-int remove_control_chars(unsigned char *str) { +- int i; +- int change = 0; +- +- for(i = 0; str[i]; i++) { +- if (str[i] < 32) { +- str[i] = '_'; +- change = 1; +- } + } +- +- return change; ++ return 0; + } + + //---------------------------------------------------------------------- +@@ -183,9 +221,9 @@ + index = -1; + for(i = 0; i < char_num; i++) { + // Without case sensitive check (increase the number of similar character names found) +- if (stricmp(char_dat[i].name, character_name) == 0) { ++ if (stricmp(char_dat[i].status.name, character_name) == 0) { + // Strict comparison (if found, we finish the function immediatly with correct value) +- if (strcmp(char_dat[i].name, character_name) == 0) ++ if (strcmp(char_dat[i].status.name, character_name) == 0) + return i; + quantity++; + index = i; +@@ -206,30 +244,140 @@ + char * search_character_name(int index) { + + if (index >= 0 && index < char_num) +- return char_dat[index].name; ++ return char_dat[index].status.name; + + return unknown_char_name; + } + ++static void * create_online_char_data(DBKey key, va_list args) { ++ struct online_char_data* character; ++ character = aCalloc(1, sizeof(struct online_char_data)); ++ character->account_id = key.i; ++ character->char_id = -1; ++ character->server = -1; ++ return character; ++} ++ ++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); ++ + //------------------------------------------------- +-// Function to create the character line (for save) ++// Set Character online/offline [Wizputer] + //------------------------------------------------- +-int mmo_char_tostr(char *str, struct mmo_charstatus *p) { ++ ++void set_char_online(int map_id, int char_id, int account_id) { ++ struct online_char_data* character; ++ ++ if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) ++ { //Notify map-server of the new max IDs [Skotlex] ++ if (account_id > max_account_id) ++ max_account_id = account_id; ++ if (char_id > max_char_id) ++ max_char_id = char_id; ++ mapif_send_maxid(max_account_id, max_char_id); ++ } ++ character = idb_ensure(online_char_db, account_id, create_online_char_data); ++ if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) ++ { ++ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", ++ character->account_id, character->char_id, character->server, map_id, account_id, char_id); ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ } ++ character->waiting_disconnect = 0; ++ character->char_id = (char_id==99)?-1:char_id; ++ character->server = (char_id==99)?-1:map_id; ++ ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272b; ++ WFIFOL(login_fd,2) = account_id; ++ WFIFOSET(login_fd,6); ++ ++ //printf ("set online\n"); ++} ++void set_char_offline(int char_id, int account_id) { ++ struct online_char_data* character; ++ ++ if ((character = idb_get(online_char_db, account_id)) != NULL) ++ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] ++ character->char_id = -1; ++ character->server = -1; ++ character->waiting_disconnect = 0; ++ } ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272c; ++ WFIFOL(login_fd,2) = account_id; ++ WFIFOSET(login_fd,6); ++ ++} ++ ++static int char_db_setoffline(DBKey key, void* data, va_list ap) { ++ struct online_char_data* character = (struct online_char_data*)data; ++ int server = va_arg(ap, int); ++ if (server == -1) { ++ character->char_id = -1; ++ character->server = -1; ++ character->waiting_disconnect = 0; ++ } else if (character->server == server) ++ character->server = -2; //In some map server that we aren't connected to. ++ return 0; ++} ++ ++void set_all_offline(void) { ++ online_char_db->foreach(online_char_db,char_db_setoffline,-1); ++ if (login_fd <= 0 || session[login_fd]->eof) ++ return; ++ WFIFOHEAD(login_fd, 6); ++ WFIFOW(login_fd,0) = 0x272c; ++ WFIFOL(login_fd,2) = 99; ++ WFIFOSET(login_fd,6); ++ ++ //printf ("set all offline\n"); ++} ++ ++/*--------------------------------------------------- ++ Make a data line for friends list ++ --------------------------------------------------*/ ++ ++int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { + int i; + char *str_p = str; ++ str_p += sprintf(str_p, "%d", p->char_id); ++ ++ for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) ++ str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); ++ else ++ str_p += sprintf(str_p,",,,"); ++ } ++ ++ str_p += '\0'; ++ ++ return 0; ++} ++ ++//------------------------------------------------- ++// Function to create the character line (for save) ++//------------------------------------------------- ++int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { ++ int i,j; ++ char *str_p = str; + ++ /* We shouldn't need this anymore... [Skotlex] + // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. +- if (p->last_point.map[0] == '\0') { +- memcpy(p->last_point.map, "prontera.gat", 16); ++ if (!p->last_point.map) { ++ p->last_point.map = mapindex_name2id(MAP_PRONTERA); + p->last_point.x = 273; + p->last_point.y = 354; + } +- +- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ */ ++ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" +- "\t%s,%d,%d\t%s,%d,%d,%d\t", ++ "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t", + p->char_id, p->account_id, p->char_num, p->name, // +- p->class, p->base_level, p->job_level, ++ p->class_, p->base_level, p->job_level, + p->base_exp, p->job_exp, p->zeny, + p->hp, p->max_hp, p->sp, p->max_sp, + p->str, p->agi, p->vit, p->int_, p->dex, p->luk, +@@ -238,32 +386,34 @@ + p->party_id, p->guild_id, p->pet_id, + p->hair, p->hair_color, p->clothes_color, + p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, +- p->last_point.map, p->last_point.x, p->last_point.y, // +- p->save_point.map, p->save_point.x, p->save_point.y, +- p->partner_id); ++ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, // ++ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, ++ p->partner_id,p->father,p->mother,p->child,p->fame); + for(i = 0; i < 10; i++) +- if (p->memo_point[i].map[0]) { +- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); ++ if (p->memo_point[i].map) { ++ str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_INVENTORY; i++) + if (p->inventory[i].nameid) { +- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", ++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", + p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, +- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, +- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], +- p->inventory[i].broken); ++ p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); ++ for(j=0; jinventory[i].card[j]); ++ str_p += sprintf(str_p," "); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_CART; i++) + if (p->cart[i].nameid) { +- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", ++ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", + p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, +- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, +- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], +- p->cart[i].broken); ++ p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); ++ for(j=0; jcart[i].card[j]); ++ str_p += sprintf(str_p," "); + } + *(str_p++) = '\t'; + +@@ -273,9 +423,9 @@ + } + *(str_p++) = '\t'; + +- for(i = 0; i < p->global_reg_num; i++) +- if (p->global_reg[i].str[0]) +- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); ++ for(i = 0; i < reg_num; i++) ++ if (reg[i].str[0]) ++ str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); + *(str_p++) = '\t'; + + *str_p = '\0'; +@@ -285,20 +435,62 @@ + //------------------------------------------------------------------------- + // Function to set the character from the line (at read of characters file) + //------------------------------------------------------------------------- +-int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { ++int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { ++ char tmp_str[3][128]; //To avoid deleting chars with too long names. + int tmp_int[256]; +- int set, next, len, i; ++ unsigned int tmp_uint[2]; //To read exp.... ++ int set, next, len, i, j; + + // initilialise character + memset(p, '\0', sizeof(struct mmo_charstatus)); + +- // If it's not char structure of version 1008 and after +- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ // If it's not char structure of version 1488 and after ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], ++ &tmp_int[3], &tmp_int[4], &tmp_int[5], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], ++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], ++ &tmp_int[19], &tmp_int[20], ++ &tmp_int[21], &tmp_int[22], &tmp_int[23], // ++ &tmp_int[24], &tmp_int[25], &tmp_int[26], ++ &tmp_int[27], &tmp_int[28], &tmp_int[29], ++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], ++ tmp_str[1], &tmp_int[35], &tmp_int[36], ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], ++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47) ++ { ++ tmp_int[43] = 0; ++ // If it's not char structure of version 1363 and after ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // ++ &tmp_int[3], &tmp_int[4], &tmp_int[5], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], ++ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], ++ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], ++ &tmp_int[19], &tmp_int[20], ++ &tmp_int[21], &tmp_int[22], &tmp_int[23], // ++ &tmp_int[24], &tmp_int[25], &tmp_int[26], ++ &tmp_int[27], &tmp_int[28], &tmp_int[29], ++ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], ++ &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46) ++ { ++ tmp_int[40] = 0; // father ++ tmp_int[41] = 0; // mother ++ tmp_int[42] = 0; // child ++ // If it's not char structure of version 1008 and before 1363 ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" +- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", +- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], +- &tmp_int[6], &tmp_int[7], &tmp_int[8], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], +@@ -306,16 +498,17 @@ + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], +- p->last_point.map, &tmp_int[35], &tmp_int[36], // +- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) ++ { + tmp_int[39] = 0; // partner id + // If not char structure from version 384 to 1007 +- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" +- "\t%[^,],%d,%d\t%[^,],%d,%d%n", +- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], +- &tmp_int[6], &tmp_int[7], &tmp_int[8], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], +@@ -323,16 +516,17 @@ + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], +- p->last_point.map, &tmp_int[35], &tmp_int[36], // +- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42) ++ { + // It's char structure of a version before 384 + tmp_int[26] = 0; // pet id +- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" ++ set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" +- "\t%[^,],%d,%d\t%[^,],%d,%d%n", +- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // ++ "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", ++ &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], +- &tmp_int[6], &tmp_int[7], &tmp_int[8], ++ &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], +@@ -340,8 +534,8 @@ + &tmp_int[24], &tmp_int[25], // + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], +- p->last_point.map, &tmp_int[35], &tmp_int[36], // +- p->save_point.map, &tmp_int[37], &tmp_int[38], &next); ++ tmp_str[1], &tmp_int[35], &tmp_int[36], // ++ tmp_str[2], &tmp_int[37], &tmp_int[38], &next); + set += 2; + //printf("char: old char data ver.1\n"); + // Char structure of version 1007 or older +@@ -351,19 +545,30 @@ + } + // Char structure of version 1008+ + } else { ++ set += 3; + //printf("char: new char data ver.3\n"); + } +- if (set != 43) ++ // Char structture of version 1363+ ++ } else { ++ set++; ++ //printf("char: new char data ver.4\n"); ++ } ++ // Char structure of version 1488+ ++ } else { ++ //printf("char: new char data ver.5\n"); ++ } ++ if (set != 47) + return 0; + ++ memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] + p->char_id = tmp_int[0]; + p->account_id = tmp_int[1]; + p->char_num = tmp_int[2]; +- p->class = tmp_int[3]; ++ p->class_ = tmp_int[3]; + p->base_level = tmp_int[4]; + p->job_level = tmp_int[5]; +- p->base_exp = tmp_int[6]; +- p->job_exp = tmp_int[7]; ++ p->base_exp = tmp_uint[0]; ++ p->job_exp = tmp_uint[1]; + p->zeny = tmp_int[8]; + p->hp = tmp_int[9]; + p->max_hp = tmp_int[10]; +@@ -391,31 +596,37 @@ + p->head_top = tmp_int[32]; + p->head_mid = tmp_int[33]; + p->head_bottom = tmp_int[34]; ++ p->last_point.map = mapindex_name2id(tmp_str[1]); + p->last_point.x = tmp_int[35]; + p->last_point.y = tmp_int[36]; ++ p->save_point.map = mapindex_name2id(tmp_str[2]); + p->save_point.x = tmp_int[37]; + p->save_point.y = tmp_int[38]; + p->partner_id = tmp_int[39]; ++ p->father = tmp_int[40]; ++ p->mother = tmp_int[41]; ++ p->child = tmp_int[42]; ++ p->fame = tmp_int[43]; + + // Some checks + for(i = 0; i < char_num; i++) { +- if (char_dat[i].char_id == p->char_id) { +- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); +- printf(" character id #%d -> new character not readed.\n", p->char_id); +- printf(" Character saved in log file.\033[0m\n"); ++ if (char_dat[i].status.char_id == p->char_id) { ++ ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); ++ ShowError(" character id #%d -> new character not readed.\n", p->char_id); ++ ShowError(" Character saved in log file."CL_RESET"\n"); + return -1; +- } else if (strcmp(char_dat[i].name, p->name) == 0) { +- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); +- printf(" character name '%s' -> new character not readed.\n", p->name); +- printf(" Character saved in log file.\033[0m\n"); ++ } else if (strcmp(char_dat[i].status.name, p->name) == 0) { ++ ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); ++ ShowError(" character name '%s' -> new character not read.\n", p->name); ++ ShowError(" Character saved in log file."CL_RESET"\n"); + return -2; + } + } + + if (strcmpi(wisp_server_name, p->name) == 0) { +- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); +- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); +- printf(" Character readed. Suggestion: change the wisp server name.\n"); ++ ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); ++ ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); ++ ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); + char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, + p->name, wisp_server_name); + } +@@ -426,8 +637,9 @@ + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { +- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) ++ if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) + return -3; ++ p->memo_point[i].map = mapindex_name2id(tmp_str[0]); + p->memo_point[i].x = tmp_int[0]; + p->memo_point[i].y = tmp_int[1]; + next += len; +@@ -438,18 +650,10 @@ + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { +- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", ++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], +- &tmp_int[4], &tmp_int[5], &tmp_int[6], +- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { +- // do nothing, it's ok +- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", +- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], +- &tmp_int[4], &tmp_int[5], &tmp_int[6], +- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { +- tmp_int[11] = 0; // broken doesn't exist in this version -> 0 +- } else // invalid structure +- return -4; ++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) ++ { + p->inventory[i].id = tmp_int[0]; + p->inventory[i].nameid = tmp_int[1]; + p->inventory[i].amount = tmp_int[2]; +@@ -457,31 +661,23 @@ + p->inventory[i].identify = tmp_int[4]; + p->inventory[i].refine = tmp_int[5]; + p->inventory[i].attribute = tmp_int[6]; +- p->inventory[i].card[0] = tmp_int[7]; +- p->inventory[i].card[1] = tmp_int[8]; +- p->inventory[i].card[2] = tmp_int[9]; +- p->inventory[i].card[3] = tmp_int[10]; +- p->inventory[i].broken = tmp_int[11]; ++ ++ for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) ++ p->inventory[i].card[j] = tmp_int[0]; ++ + next += len; + if (str[next] == ' ') + next++; ++ } else // invalid structure ++ return -4; + } +- + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { +- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", +- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], +- &tmp_int[4], &tmp_int[5], &tmp_int[6], +- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { +- // do nothing, it's ok +- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", ++ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], +- &tmp_int[4], &tmp_int[5], &tmp_int[6], +- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { +- tmp_int[11] = 0; // broken doesn't exist in this version -> 0 +- } else // invalid structure +- return -5; ++ &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) ++ { + p->cart[i].id = tmp_int[0]; + p->cart[i].nameid = tmp_int[1]; + p->cart[i].amount = tmp_int[2]; +@@ -489,14 +685,15 @@ + p->cart[i].identify = tmp_int[4]; + p->cart[i].refine = tmp_int[5]; + p->cart[i].attribute = tmp_int[6]; +- p->cart[i].card[0] = tmp_int[7]; +- p->cart[i].card[1] = tmp_int[8]; +- p->cart[i].card[2] = tmp_int[9]; +- p->cart[i].card[3] = tmp_int[10]; +- p->cart[i].broken = tmp_int[11]; ++ ++ for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) ++ p->cart[i].card[j] = tmp_int[0]; ++ + next += len; + if (str[next] == ' ') + next++; ++ } else // invalid structure ++ return -5; + } + + next++; +@@ -514,11 +711,11 @@ + next++; + + for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック +- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { ++ if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { + // because some scripts are not correct, the str can be "". So, we must check that. + // If it's, we must not refuse the character, but just this REG value. + // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) +- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) ++ if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) + i--; + else + return -7; +@@ -527,39 +724,127 @@ + if (str[next] == ' ') + next++; + } +- p->global_reg_num = i; ++ *reg_num = i; + + return 1; + } ++//--------------------------------- ++// Function to read friend list ++//--------------------------------- ++ ++int parse_friend_txt(struct mmo_charstatus *p) ++{ ++ char line[1024], temp[1024]; ++ int pos = 0, count = 0, next; ++ int i,len; ++ FILE *fp; ++ ++ // Open the file and look for the ID ++ fp = fopen(friends_txt, "r"); ++ ++ if(fp == NULL) ++ return -1; ++ ++ while(fgets(line, sizeof(line)-1, fp)) { ++ ++ if(line[0] == '/' && line[1] == '/') ++ continue; ++ if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) ++ continue; //Not this line... ++ //Read friends ++ len = strlen(line); ++ next = pos; ++ for (count = 0; next < len && count < MAX_FRIENDS; count++) ++ { //Read friends. ++ if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) ++ { //Invalid friend? ++ memset(&p->friends[count], 0, sizeof(p->friends[count])); ++ break; ++ } ++ next+=pos; ++ //What IF the name contains a comma? while the next field is not a ++ //number, we assume it belongs to the current name. [Skotlex] ++ //NOTE: Of course, this will fail if someone sets their name to something like ++ //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " ++ //won't do as quotes are also valid name chars!) ++ while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0) ++ { ++ if (atoi(temp)) ++ { //We read the next friend, just continue. ++ break; ++ } else { //Append the name. ++ next+=len; ++ if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH) ++ { ++ strcat(p->friends[count].name, ","); ++ strcat(p->friends[count].name, temp); ++ } ++ } ++ } //End Guess Block ++ } //Friend's for. ++ break; //Finished reading. ++ } ++ /* ++ //Character names must not exceed the 23+\0 limit. [Skotlex] ++ sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid, ++ &temp[0],p->friend_name[0], ++ &temp[1],p->friend_name[1], ++ &temp[2],p->friend_name[2], ++ &temp[3],p->friend_name[3], ++ &temp[4],p->friend_name[4], ++ &temp[5],p->friend_name[5], ++ &temp[6],p->friend_name[6], ++ &temp[7],p->friend_name[7], ++ &temp[8],p->friend_name[8], ++ &temp[9],p->friend_name[9], ++ &temp[10],p->friend_name[10], ++ &temp[11],p->friend_name[11], ++ &temp[12],p->friend_name[12], ++ &temp[13],p->friend_name[13], ++ &temp[14],p->friend_name[14], ++ &temp[15],p->friend_name[15], ++ &temp[16],p->friend_name[16], ++ &temp[17],p->friend_name[17], ++ &temp[18],p->friend_name[18], ++ &temp[19],p->friend_name[19]); ++ if (cid == p->char_id) ++ break; ++ } ++ // No register of friends list ++ if (cid == 0) { ++ fclose(fp); ++ return 0; ++ } ++ ++ // Fill in the list ++ ++ for (i=0; ifriend_id[i] = temp[i]; ++*/ ++ fclose(fp); ++ return count; ++} + + //--------------------------------- + // Function to read characters file + //--------------------------------- + int mmo_char_init(void) { + char line[65536]; +- int i; + int ret, line_count; + FILE *fp; + + char_max = 256; +- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); ++ char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); + if (!char_dat) { +- printf("out of memory: mmo_char_init (calloc of char_dat).\n"); +- exit(1); +- } +- online_chars = calloc(sizeof(int) * 256, 1); +- if (!online_chars) { +- printf("out of memory: mmo_char_init (calloc of online_chars).\n"); ++ ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); + exit(1); + } +- for(i = 0; i < char_max; i++) +- online_chars[i] = -1; +- + char_num = 0; + + fp = fopen(char_txt, "r"); ++ + if (fp == NULL) { +- printf("Characters file not found: %s.\n", char_txt); ++ ShowError("Characters file not found: %s.\n", char_txt); + char_log("Characters file not found: %s." RETCODE, char_txt); + char_log("Id for the next created character: %d." RETCODE, char_id_count); + return 0; +@@ -583,30 +868,26 @@ + + if (char_num >= char_max) { + char_max += 256; +- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); ++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); + if (!char_dat) { +- printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); ++ ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); + char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); + exit(1); + } +- online_chars = realloc(online_chars, sizeof(int) * char_max); +- if (!online_chars) { +- printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); +- char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); +- exit(1); +- } +- for(i = char_max - 256; i < char_max; i++) +- online_chars[i] = -1; + } + +- ret = mmo_char_fromstr(line, &char_dat[char_num]); ++ ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); ++ ++ // Initialize friends list ++ parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character ++ + if (ret > 0) { // negative value or zero for errors +- if (char_dat[char_num].char_id >= char_id_count) +- char_id_count = char_dat[char_num].char_id + 1; ++ if (char_dat[char_num].status.char_id >= char_id_count) ++ char_id_count = char_dat[char_num].status.char_id + 1; + char_num++; + } else { +- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); +- printf(" -> Character saved in log file.\n"); ++ ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); ++ ShowError(" -> Character saved in log file.\n"); + switch (ret) { + case -1: + char_log("Duplicate character id in the next character line (character not readed):" RETCODE); +@@ -639,13 +920,13 @@ + fclose(fp); + + if (char_num == 0) { +- printf("mmo_char_init: No character found in %s.\n", char_txt); ++ ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); + char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); + } else if (char_num == 1) { +- printf("mmo_char_init: 1 character read in %s.\n", char_txt); ++ ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); + char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); + } else { +- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); ++ ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); + char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); + } + +@@ -658,20 +939,21 @@ + // Function to save characters in files (speed up by [Yor]) + //--------------------------------------------------------- + void mmo_char_sync(void) { +- char line[65536]; ++ char line[65536],f_line[1024]; + int i, j, k; + int lock; +- FILE *fp; +- int id[char_num]; ++ FILE *fp,*f_fp; ++ //int *id = (int *) aMalloc(sizeof(int) * char_num); ++ CREATE_BUFFER(id, int, char_num); + + // Sorting before save (by [Yor]) + for(i = 0; i < char_num; i++) { + id[i] = i; + for(j = 0; j < i; j++) { +- if ((char_dat[i].account_id < char_dat[id[j]].account_id) || ++ if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || + // if same account id, we sort by slot. +- (char_dat[i].account_id == char_dat[id[j]].account_id && +- char_dat[i].char_num < char_dat[id[j]].char_num)) { ++ (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && ++ char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { + for(k = i; k > j; k--) + id[k] = id[k-1]; + id[j] = i; // id[i] +@@ -683,12 +965,12 @@ + // Data save + fp = lock_fopen(char_txt, &lock); + if (fp == NULL) { +- printf("WARNING: Server can't not save characters.\n"); ++ ShowWarning("Server can't not save characters.\n"); + char_log("WARNING: Server can't not save characters." RETCODE); + } else { + for(i = 0; i < char_num; i++) { + // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) +- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index ++ mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index + fprintf(fp, "%s" RETCODE, line); + } + fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); +@@ -699,19 +981,33 @@ + if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] + fp = lock_fopen(backup_txt, &lock); + if (fp == NULL) { +- printf("WARNING: Server can't not create backup of characters file.\n"); ++ ShowWarning("Server can't not create backup of characters file.\n"); + char_log("WARNING: Server can't not create backup of characters file." RETCODE); ++ //aFree(id); // free up the memory before leaving -.- [Ajarn] ++ DELETE_BUFFER(id); + return; + } + for(i = 0; i < char_num; i++) { + // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) +- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index ++ mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index + fprintf(fp, "%s" RETCODE, line); + } + fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); + lock_fclose(fp, backup_txt, &lock); + } + ++ // Friends List data save (davidsiaw) ++ f_fp = lock_fopen(friends_txt, &lock); ++ for(i = 0; i < char_num; i++) { ++ mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); ++ fprintf(f_fp, "%s" RETCODE, f_line); ++ } ++ ++ lock_fclose(f_fp, friends_txt, &lock); ++ ++ //aFree(id); ++ DELETE_BUFFER(id); ++ + return; + } + +@@ -719,6 +1015,8 @@ + // Function to save (in a periodic way) datas in files + //---------------------------------------------------- + int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { ++ if (save_log) ++ ShowInfo("Saving all files...\n"); + mmo_char_sync(); + inter_save(); + return 0; +@@ -728,21 +1026,33 @@ + // Function to create a new character + //----------------------------------- + int make_new_char(int fd, unsigned char *dat) { +- int i, j; ++ int i; + struct char_session_data *sd; ++ char name[NAME_LENGTH]; + +- sd = session[fd]->session_data; ++ sd = (struct char_session_data*)session[fd]->session_data; + + // remove control characters from the name +- dat[23] = '\0'; +- if (remove_control_chars(dat)) { ++ strncpy(name, dat, NAME_LENGTH); ++ name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) ++ ++ trim(name,TRIM_CHARS); //Trim character name. [Skotlex] ++ ++ //check name != main chat nick [LuzZza] ++ if(strcmpi(name, main_chat_nick) == 0) { ++ char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, ++ sd->account_id, name); ++ return -1; ++ } ++ ++ if (remove_control_chars((unsigned char *)name)) { + char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, + fd, sd->account_id); + return -1; + } + + // check lenght of character name +- if (strlen(dat) < 4) { ++ if (strlen(name) < 4) { + char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, + fd, sd->account_id, dat); + return -1; +@@ -750,15 +1060,15 @@ + + // Check Authorised letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised +- for (i = 0; dat[i]; i++) +- if (strchr(char_name_letters, dat[i]) == NULL) { ++ for (i = 0; i < NAME_LENGTH && name[i]; i++) ++ if (strchr(char_name_letters, name[i]) == NULL) { + char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, +- fd, sd->account_id, dat, dat[i]); ++ fd, sd->account_id, name, name[i]); + return -1; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden +- for (i = 0; dat[i]; i++) +- if (strchr(char_name_letters, dat[i]) != NULL) { ++ for (i = 0; i < NAME_LENGTH && name[i]; i++) ++ if (strchr(char_name_letters, name[i]) != NULL) { + char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, + fd, sd->account_id, dat, dat[i]); + return -1; +@@ -767,8 +1077,8 @@ + + if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats + dat[30] >= 9 || // slots (dat[30] can not be negativ) +- dat[33] <= 0 || dat[33] >= 20 || // hair style +- dat[31] >= 12) { // hair color (dat[31] can not be negativ) ++ dat[33] <= 0 || dat[33] >= 24 || // hair style ++ dat[31] >= 9) { // hair color (dat[31] can not be negativ) + char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; +@@ -781,98 +1091,96 @@ + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } ++ } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct ++ ++ if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { ++ if (log_char) { ++ char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, ++ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ return -1; + } ++ } // now when we have passed all stat checks + + for(i = 0; i < char_num; i++) { +- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || +- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { ++ if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || ++ (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { + char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, +- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } +- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { ++ if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { + char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, +- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + } + +- if (strcmp(wisp_server_name, dat) == 0) { ++ if (strcmp(wisp_server_name, name) == 0) { + char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, +- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + + if (char_num >= char_max) { + char_max += 256; +- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); ++ char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); + if (!char_dat) { +- printf("Out of memory: make_new_char (realloc of char_dat).\n"); ++ ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); + char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); + exit(1); + } +- online_chars = realloc(online_chars, sizeof(int) * char_max); +- if (!online_chars) { +- printf("Out of memory: make_new_char (realloc of online_chars).\n"); +- char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); +- exit(1); +- } +- for(j = char_max - 256; j < char_max; j++) +- online_chars[j] = -1; + } + + char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, +- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); ++ fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + +- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); ++ memset(&char_dat[i], 0, sizeof(struct character_data)); + +- char_dat[i].char_id = char_id_count++; +- char_dat[i].account_id = sd->account_id; +- char_dat[i].char_num = dat[30]; +- strcpy(char_dat[i].name, dat); +- char_dat[i].class = 0; +- char_dat[i].base_level = 1; +- char_dat[i].job_level = 1; +- char_dat[i].base_exp = 0; +- char_dat[i].job_exp = 0; +- char_dat[i].zeny = start_zeny; +- char_dat[i].str = dat[24]; +- char_dat[i].agi = dat[25]; +- char_dat[i].vit = dat[26]; +- char_dat[i].int_ = dat[27]; +- char_dat[i].dex = dat[28]; +- char_dat[i].luk = dat[29]; +- char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; +- char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; +- char_dat[i].hp = char_dat[i].max_hp; +- char_dat[i].sp = char_dat[i].max_sp; +- char_dat[i].status_point = 0; +- char_dat[i].skill_point = 0; +- char_dat[i].option = 0; +- char_dat[i].karma = 0; +- char_dat[i].manner = 0; +- char_dat[i].party_id = 0; +- char_dat[i].guild_id = 0; +- char_dat[i].hair = dat[33]; +- char_dat[i].hair_color = dat[31]; +- char_dat[i].clothes_color = 0; +- char_dat[i].inventory[0].nameid = start_weapon; // Knife +- char_dat[i].inventory[0].amount = 1; +- char_dat[i].inventory[0].equip = 0x02; +- char_dat[i].inventory[0].identify = 1; +- char_dat[i].inventory[0].broken = 0; +- char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt +- char_dat[i].inventory[1].amount = 1; +- char_dat[i].inventory[1].equip = 0x10; +- char_dat[i].inventory[1].identify = 1; +- char_dat[i].inventory[1].broken = 0; +- char_dat[i].weapon = 1; +- char_dat[i].shield = 0; +- char_dat[i].head_top = 0; +- char_dat[i].head_mid = 0; +- char_dat[i].head_bottom = 0; +- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); +- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); ++ char_dat[i].status.char_id = char_id_count++; ++ char_dat[i].status.account_id = sd->account_id; ++ char_dat[i].status.char_num = dat[30]; ++ strcpy(char_dat[i].status.name,name); ++ char_dat[i].status.class_ = 0; ++ char_dat[i].status.base_level = 1; ++ char_dat[i].status.job_level = 1; ++ char_dat[i].status.base_exp = 0; ++ char_dat[i].status.job_exp = 0; ++ char_dat[i].status.zeny = start_zeny; ++ char_dat[i].status.str = dat[24]; ++ char_dat[i].status.agi = dat[25]; ++ char_dat[i].status.vit = dat[26]; ++ char_dat[i].status.int_ = dat[27]; ++ char_dat[i].status.dex = dat[28]; ++ char_dat[i].status.luk = dat[29]; ++ char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; ++ char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; ++ char_dat[i].status.hp = char_dat[i].status.max_hp; ++ char_dat[i].status.sp = char_dat[i].status.max_sp; ++ char_dat[i].status.status_point = 0; ++ char_dat[i].status.skill_point = 0; ++ char_dat[i].status.option = 0; ++ char_dat[i].status.karma = 0; ++ char_dat[i].status.manner = 0; ++ char_dat[i].status.party_id = 0; ++ char_dat[i].status.guild_id = 0; ++ char_dat[i].status.hair = dat[33]; ++ char_dat[i].status.hair_color = dat[31]; ++ char_dat[i].status.clothes_color = 0; ++ char_dat[i].status.inventory[0].nameid = start_weapon; // Knife ++ char_dat[i].status.inventory[0].amount = 1; ++ char_dat[i].status.inventory[0].equip = 0x02; ++ char_dat[i].status.inventory[0].identify = 1; ++ char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt ++ char_dat[i].status.inventory[1].amount = 1; ++ char_dat[i].status.inventory[1].equip = 0x10; ++ char_dat[i].status.inventory[1].identify = 1; ++ char_dat[i].status.weapon = 1; ++ char_dat[i].status.shield = 0; ++ char_dat[i].status.head_top = 0; ++ char_dat[i].status.head_mid = 0; ++ char_dat[i].status.head_bottom = 0; ++ memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); ++ memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); + char_num++; + + mmo_char_sync(); +@@ -882,8 +1190,8 @@ + //---------------------------------------------------- + // This function return the name of the job (by [Yor]) + //---------------------------------------------------- +-char * job_name(int class) { +- switch (class) { ++char * job_name(int class_) { ++ switch (class_) { + case 0: return "Novice"; + case 1: return "Swordsman"; + case 2: return "Mage"; +@@ -957,108 +1265,138 @@ + return "Unknown Job"; + } + +-//------------------------------------------------------------- +-// Function to create the online files (txt and html). by [Yor] +-//------------------------------------------------------------- +-void create_online_files(void) { +- int i, j, k, l; // for loops +- int players; // count the number of players +- FILE *fp; // for the txt file +- FILE *fp2; // for the html file +- char temp[256]; // to prepare what we must display +- time_t time_server; // for number of seconds +- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... +- int id[char_num]; +- +- if (online_display_option == 0) // we display nothing, so return +- return; ++static int create_online_files_sub(DBKey key, void* data, va_list va) ++{ ++ struct online_char_data *character; ++ int* players; ++ int *id; ++ int j,k,l; ++ character = (struct online_char_data*) data; ++ players = va_arg(va, int*); ++ id = va_arg(va, int*); + +- //char_log("Creation of online players files." RETCODE); ++ // check if map-server is online ++ if (character->server == -1 || character->char_id == -1) { //Character not currently online. ++ return -1; ++ } + +- // Get number of online players, id of each online players +- players = 0; +- // sort online characters. +- for(i = 0; i < char_num; i++) { +- if (online_chars[i] != -1) { +- id[players] = i; ++ j = character->server; ++ if (server_fd[j] < 0) { ++ server[j].users = 0; ++ if (kick_on_disconnect) ++ { ++ character->char_id = -1; ++ character->server = -1; ++ } ++ return -1; ++ } ++ // search position of character in char_dat and sort online characters. ++ for(j = 0; j < char_num; j++) { ++ if (char_dat[j].status.char_id != character->char_id) ++ continue; ++ id[*players] = j; + // use sorting option + switch (online_sorting_option) { + case 1: // by name (without case sensitive) +- { +- char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. +- for(j = 0; j < players; j++) +- if (stricmp(p_name, char_dat[id[j]].name) < 0 || ++ for(k = 0; k < *players; k++) ++ if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || + // if same name, we sort with case sensitive. +- (stricmp(p_name, char_dat[id[j]].name) == 0 && +- strcmp(p_name, char_dat[id[j]].name) < 0)) { +- for(k = players; k > j; k--) +- id[k] = id[k-1]; +- id[j] = i; // id[players] ++ (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && ++ strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] + break; + } +- } + break; + case 2: // by zeny +- for(j = 0; j < players; j++) +- if (char_dat[i].zeny < char_dat[id[j]].zeny || ++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || + // if same number of zenys, we sort by name. +- (char_dat[i].zeny == char_dat[id[j]].zeny && +- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { +- for(k = players; k > j; k--) +- id[k] = id[k-1]; +- id[j] = i; // id[players] ++ (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && ++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] + break; + } + break; + case 3: // by base level +- for(j = 0; j < players; j++) +- if (char_dat[i].base_level < char_dat[id[j]].base_level || ++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || + // if same base level, we sort by base exp. +- (char_dat[i].base_level == char_dat[id[j]].base_level && +- char_dat[i].base_exp < char_dat[id[j]].base_exp)) { +- for(k = players; k > j; k--) +- id[k] = id[k-1]; +- id[j] = i; // id[players] ++ (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && ++ char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] + break; + } + break; + case 4: // by job (and job level) +- for(j = 0; j < players; j++) +- if (char_dat[i].class < char_dat[id[j]].class || ++ for(k = 0; k < *players; k++) ++ if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || + // if same job, we sort by job level. +- (char_dat[i].class == char_dat[id[j]].class && +- char_dat[i].job_level < char_dat[id[j]].job_level) || ++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && ++ char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || + // if same job and job level, we sort by job exp. +- (char_dat[i].class == char_dat[id[j]].class && +- char_dat[i].job_level == char_dat[id[j]].job_level && +- char_dat[i].job_exp < char_dat[id[j]].job_exp)) { +- for(k = players; k > j; k--) +- id[k] = id[k-1]; +- id[j] = i; // id[players] ++ (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && ++ char_dat[j].status.job_level == char_dat[id[k]].status.job_level && ++ char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] + break; + } + break; + case 5: // by location map name + { +- int cpm_result; // A lot of player maps are identical. So, test if done often twice. +- for(j = 0; j < players; j++) +- if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) ++ const char *map1, *map2; ++ map1 = mapindex_id2name(char_dat[j].status.last_point.map); ++ ++ for(k = 0; k < *players; k++) { ++ map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); ++ if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. ++ stricmp(map1, map2) < 0 || + // if same map name, we sort by name. +- (cpm_result == 0 && +- stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { +- for(k = players; k > j; k--) +- id[k] = id[k-1]; +- id[j] = i; // id[players] ++ (stricmp(map1, map2) == 0 && ++ stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { ++ for(l = *players; l > k; l--) ++ id[l] = id[l-1]; ++ id[k] = j; // id[*players] + break; + } + } ++ } + break; + default: // 0 or invalid value: no sorting + break; + } +- players++; ++ (*players)++; ++ break; + } ++ return 0; + } ++//------------------------------------------------------------- ++// Function to create the online files (txt and html). by [Yor] ++//------------------------------------------------------------- ++void create_online_files(void) { ++ unsigned int k, j; // for loop with strlen comparing ++ int i, l; // for loops ++ int players; // count the number of players ++ FILE *fp; // for the txt file ++ FILE *fp2; // for the html file ++ char temp[256]; // to prepare what we must display ++ time_t time_server; // for number of seconds ++ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... ++ int id[4096]; ++ ++ if (online_display_option == 0) // we display nothing, so return ++ return; ++ ++ // Get number of online players, id of each online players, and verify if a server is offline ++ players = 0; ++ online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); + + // write files + fp = fopen(online_txt_filename, "w"); +@@ -1080,8 +1418,9 @@ + fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); + fprintf(fp, "\n"); + +- // If we display at least 1 player +- if (players > 0) { ++ for (i = 0; i < players; i++) { ++ // if it's the first player ++ if (i == 0) { + j = 0; // count the number of characters for the txt version and to set the separate line + fprintf(fp2, " \n"); + fprintf(fp2, " \n"); +@@ -1128,16 +1467,14 @@ + for (k = 0; k < j; k++) + fprintf(fp, "-"); + fprintf(fp, "\n"); +- +- // display each player. +- for (i = 0; i < players; i++) { ++ } ++ fprintf(fp2, " \n"); + // get id of the character (more speed) + j = id[i]; +- fprintf(fp2, " \n"); + // displaying the character name + if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display +- strcpy(temp, char_dat[j].name); +- l = isGM(char_dat[j].account_id); ++ strcpy(temp, char_dat[j].status.name); ++ l = isGM(char_dat[j].status.account_id); + if (online_display_option & 64) { + if (l >= online_gm_display_min_level) + fprintf(fp, "%-24s (GM) ", temp); +@@ -1149,7 +1486,7 @@ + fprintf(fp2, " \n", jobname, char_dat[j].base_level, char_dat[j].job_level); +- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); ++ fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); + } else if (online_display_option & 2) { + fprintf(fp2, " \n", jobname); + fprintf(fp, "%-18s ", jobname); + } else if (online_display_option & 4) { +- fprintf(fp2, " \n", char_dat[j].base_level, char_dat[j].job_level); +- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); ++ fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); ++ fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); + } + } + // displaying of the map + if (online_display_option & 24) { // 8 or 16 + // prepare map name +- memset(temp, 0, sizeof(temp)); +- strncpy(temp, char_dat[j].last_point.map, 16); +- if (strchr(temp, '.') != NULL) +- temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' ++ memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); ++ temp[MAP_NAME_LENGTH] = '\0'; ++ if (strstr(temp, ".gat") != NULL) { ++ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' ++ } + // write map name +- if (online_display_option & 16) { // map-name AND coordonates +- fprintf(fp2, " \n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); +- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); ++ if (online_display_option & 16) { // map-name AND coordinates ++ fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); ++ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); + } else { + fprintf(fp2, " \n", temp); + fprintf(fp, "%-12s ", temp); + } + } +- // displaying number of zenys ++ // displaying nimber of zenys + if (online_display_option & 32) { + // write number of zenys +- if (char_dat[j].zeny == 0) { // if no zeny ++ if (char_dat[j].status.zeny == 0) { // if no zeny + fprintf(fp2, " \n"); + fprintf(fp, " no zeny "); + } else { +- fprintf(fp2, " \n", char_dat[j].zeny); +- fprintf(fp, "%13d z ", char_dat[j].zeny); ++ fprintf(fp2, " \n", char_dat[j].status.zeny); ++ fprintf(fp, "%13d z ", char_dat[j].status.zeny); + } + } + fprintf(fp, "\n"); + fprintf(fp2, " \n"); + } ++ // If we display at least 1 player ++ if (players > 0) { + fprintf(fp2, "
"); + if ((online_display_option & 64) && l >= online_gm_display_min_level) + fprintf(fp2, ""); +- for (k = 0; temp[k]; k++) { ++ for (k = 0; k < strlen(temp); k++) { + switch(temp[k]) { + case '<': // < + fprintf(fp2, "<"); +@@ -1168,48 +1505,51 @@ + } + // displaying of the job + if (online_display_option & 6) { +- char * jobname = job_name(char_dat[j].class); ++ char * jobname = job_name(char_dat[j].status.class_); + if ((online_display_option & 6) == 6) { +- fprintf(fp2, " %s %d/%d%s %d/%d%s%d/%d%d/%d%s (%d, %d)%s (%d, %d)%sno zeny%d z%d z
\n"); + fprintf(fp, "\n"); + } +@@ -1218,8 +1558,9 @@ + if (players == 0) { + fprintf(fp2, "

No user is online.

\n"); + fprintf(fp, "No user is online.\n"); +- // no display if only 1 player + } else if (players == 1) { ++ fprintf(fp2, "

%d user is online.

\n", players); ++ fprintf(fp, "%d user is online.\n", players); + } else { + fprintf(fp2, "

%d users are online.

\n", players); + fprintf(fp, "%d users are online.\n", players); +@@ -1254,15 +1595,17 @@ + int mmo_char_send006b(int fd, struct char_session_data *sd) { + int i, j, found_num; + struct mmo_charstatus *p; +-#ifdef NEW_006b ++//#ifdef NEW_006b + const int offset = 24; +-#else +- const int offset = 4; +-#endif ++//#else ++// const int offset = 4; ++//#endif ++ ++ set_char_online(0, 99,sd->account_id); + + found_num = 0; + for(i = 0; i < char_num; i++) { +- if (char_dat[i].account_id == sd->account_id) { ++ if (char_dat[i].status.account_id == sd->account_id) { + sd->found_char[found_num] = i; + found_num++; + if (found_num == 9) +@@ -1272,18 +1615,19 @@ + for(i = found_num; i < 9; i++) + sd->found_char[i] = -1; + ++ WFIFOHEAD(fd, offset + found_num * 106); + memset(WFIFOP(fd,0), 0, offset + found_num * 106); + WFIFOW(fd,0) = 0x6b; + WFIFOW(fd,2) = offset + found_num * 106; + + for(i = 0; i < found_num; i++) { +- p = &char_dat[sd->found_char[i]]; ++ p = &char_dat[sd->found_char[i]].status; + j = offset + (i * 106); // increase speed of code + + WFIFOL(fd,j) = p->char_id; +- WFIFOL(fd,j+4) = p->base_exp; ++ WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; + WFIFOL(fd,j+8) = p->zeny; +- WFIFOL(fd,j+12) = p->job_exp; ++ WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; + WFIFOL(fd,j+16) = p->job_level; + + WFIFOL(fd,j+20) = 0; +@@ -1299,9 +1643,16 @@ + WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; + WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; + WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; +- WFIFOW(fd,j+52) = p->class; ++ WFIFOW(fd,j+52) = p->class_; + WFIFOW(fd,j+54) = p->hair; +- WFIFOW(fd,j+56) = p->weapon; ++ ++ // pecopeco knights/crusaders crash fix ++ if (p->class_ == 13 || p->class_ == 21 || ++ p->class_ == 4014 || p->class_ == 4022 || ++ p->class_ == 4036 || p->class_ == 4044) ++ WFIFOW(fd,j+56) = 0; ++ else WFIFOW(fd,j+56) = p->weapon; ++ + WFIFOW(fd,j+58) = p->base_level; + WFIFOW(fd,j+60) = p->skill_point; + WFIFOW(fd,j+62) = p->head_bottom; +@@ -1311,7 +1662,7 @@ + WFIFOW(fd,j+70) = p->hair_color; + WFIFOW(fd,j+72) = p->clothes_color; + +- memcpy(WFIFOP(fd,j+74), p->name, 24); ++ memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); + + WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; + WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; +@@ -1327,34 +1678,20 @@ + return 0; + } + +-int set_account_reg2(int acc, int num, struct global_reg *reg) { +- int i, c; ++// 離婚(char削除時に使用) ++int char_divorce(struct mmo_charstatus *cs) { ++ if (cs == NULL) ++ return 0; + +- c = 0; ++ if (cs->partner_id > 0){ ++ int i, j; + for(i = 0; i < char_num; i++) { +- if (char_dat[i].account_id == acc) { +- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); +- char_dat[i].account_reg2_num = num; +- c++; +- } +- } +- return c; +-} +- +-// 離婚(char削除時に使用) +-int char_divorce(struct mmo_charstatus *cs) { +- if (cs == NULL) +- return 0; +- +- if (cs->partner_id > 0){ +- int i, j; +- for(i = 0; i < char_num; i++) { +- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { ++ if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { + cs->partner_id = 0; +- char_dat[i].partner_id = 0; ++ char_dat[i].status.partner_id = 0; + for(j = 0; j < MAX_INVENTORY; j++) +- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) +- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); ++ if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) ++ memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); + if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) + memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); + return 0; +@@ -1364,12 +1701,22 @@ + return 0; + } + ++int char_married(int pl1,int pl2) { ++ return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); ++} ++ ++int char_child(int parent_id, int child_id) { ++ return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && ++ ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || ++ (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); ++} ++ + //------------------------------------------------------------ + // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] + //------------------------------------------------------------ +-int e_mail_check(unsigned char *email) { ++int e_mail_check(char *email) { + char ch; +- unsigned char* last_arobas; ++ char* last_arobas; + + // athena limits + if (strlen(email) < 3 || strlen(email) > 39) +@@ -1412,7 +1759,7 @@ + + // disconnect player if online on char-server + for(i = 0; i < fd_max; i++) { +- if (session[i] && (sd = session[i]->session_data)) { ++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { + if (sd->account_id == accound_id) { + session[i]->eof = 1; + return 1; +@@ -1432,20 +1779,20 @@ + inter_pet_delete(cs->pet_id); + for (j = 0; j < MAX_INVENTORY; j++) + if (cs->inventory[j].card[0] == (short)0xff00) +- inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); ++ inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); + for (j = 0; j < MAX_CART; j++) + if (cs->cart[j].card[0] == (short)0xff00) +- inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); ++ inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); + // ギルド脱退 + if (cs->guild_id) + inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); + // パーティー脱退 + if (cs->party_id) +- inter_party_leave(cs->party_id, cs->account_id); ++ inter_party_leave(cs->party_id, cs->account_id, cs->char_id); + // 離婚 + if (cs->partner_id){ + // 離婚情報をmapに通知 +- char buf[10]; ++ unsigned char buf[10]; + WBUFW(buf,0) = 0x2b12; + WBUFL(buf,2) = cs->char_id; + WBUFL(buf,6) = cs->partner_id; +@@ -1459,22 +1806,24 @@ + int parse_tologin(int fd) { + int i; + struct char_session_data *sd; ++ RFIFOHEAD(fd); + + // only login-server can have an access to here. + // so, if it isn't the login-server, we disconnect the session (fd != login_fd). +- if (fd != login_fd || session[fd]->eof) { ++ if (fd != login_fd) ++ session[fd]->eof = 1; ++ if(session[fd]->eof) { + if (fd == login_fd) { +- printf("Char-server can't connect to login-server (connection #%d).\n", fd); ++ ShowWarning("Connection to login-server lost (connection #%d).\n", fd); + login_fd = -1; + } +- close(fd); +- delete_session(fd); ++ do_close(fd); + return 0; + } + +- sd = session[fd]->session_data; ++ sd = (struct char_session_data*)session[fd]->session_data; + +- while(RFIFOREST(fd) >= 2) { ++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { + // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + switch(RFIFOW(fd,0)) { +@@ -1483,19 +1832,21 @@ + return 0; + if (RFIFOB(fd,2)) { + // printf("connect login server error : %d\n", RFIFOB(fd,2)); +- printf("Can not connect to login-server.\n"); +- printf("The server communication passwords (default s1/p1) is probably invalid.\n"); +- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); +- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); ++ ShowError("Can not connect to the login-server.\n"); ++ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); ++ ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); ++ ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); + exit(1); + } else { +- printf("Connected to login-server (connection #%d).\n", fd); ++ ShowStatus("Connected to login-server (connection #%d).\n", fd); ++ if (kick_on_disconnect) ++ set_all_offline(); + // if no map-server already connected, display a message... + for(i = 0; i < MAX_MAP_SERVERS; i++) +- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map ++ if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map + break; + if (i == MAX_MAP_SERVERS) +- printf("Awaiting maps from map-server.\n"); ++ ShowStatus("Awaiting maps from map-server.\n"); + } + RFIFOSKIP(fd,3); + break; +@@ -1505,8 +1856,9 @@ + return 0; + // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); + for(i = 0; i < fd_max; i++) { +- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { ++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { + if (RFIFOB(fd,6) != 0) { ++ WFIFOHEAD(i, 3); + WFIFOW(i,0) = 0x6c; + WFIFOB(i,2) = 0x42; + WFIFOSET(i,3); +@@ -1521,9 +1873,14 @@ + sd->connect_until_time = (time_t)RFIFOL(fd,47); + // send characters to player + mmo_char_send006b(i, sd); ++ } else if(isGM(sd->account_id) >= gm_allow_level) { ++ sd->connect_until_time = (time_t)RFIFOL(fd,47); ++ // send characters to player ++ mmo_char_send006b(i, sd); + } else { + // refuse connection: too much online players + // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); ++ WFIFOHEAD(fd, 3); + WFIFOW(i,0) = 0x6c; + WFIFOW(i,2) = 0; + WFIFOSET(i,3); +@@ -1539,7 +1896,7 @@ + if (RFIFOREST(fd) < 50) + return 0; + for(i = 0; i < fd_max; i++) { +- if (session[i] && (sd = session[i]->session_data)) { ++ if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { + if (sd->account_id == RFIFOL(fd,2)) { + memcpy(sd->email, RFIFOP(fd,6), 40); + if (e_mail_check(sd->email) == 0) +@@ -1552,6 +1909,40 @@ + RFIFOSKIP(fd,50); + break; + ++ // login-server alive packet ++ case 0x2718: ++ if (RFIFOREST(fd) < 2) ++ return 0; ++ RFIFOSKIP(fd,2); ++ break; ++ ++ // Receiving authentification from Freya-type login server (to avoid char->login->char) ++ case 0x2719: ++ if (RFIFOREST(fd) < 18) ++ return 0; ++ // to conserv a maximum of authentification, search if account is already authentified and replace it ++ // that will reduce multiple connection too ++ for(i = 0; i < AUTH_FIFO_SIZE; i++) ++ if (auth_fifo[i].account_id == RFIFOL(fd,2)) ++ break; ++ // if not found, use next value ++ if (i == AUTH_FIFO_SIZE) { ++ if (auth_fifo_pos >= AUTH_FIFO_SIZE) ++ auth_fifo_pos = 0; ++ i = auth_fifo_pos; ++ auth_fifo_pos++; ++ } ++ auth_fifo[i].account_id = RFIFOL(fd,2); ++ auth_fifo[i].char_id = 0; ++ auth_fifo[i].login_id1 = RFIFOL(fd,6); ++ auth_fifo[i].login_id2 = RFIFOL(fd,10); ++ auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified ++ auth_fifo[i].char_pos = 0; ++ auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) ++ auth_fifo[i].ip = RFIFOL(fd,14); ++ RFIFOSKIP(fd,18); ++ break; ++ + case 0x2721: // gm reply + if (RFIFOREST(fd) < 10) + return 0; +@@ -1576,49 +1967,55 @@ + sex = RFIFOB(fd,6); + RFIFOSKIP(fd, 7); + if (acc > 0) { +- for (i = 0; i < char_num; i++) { +- if (char_dat[i].account_id == acc) { +- int jobclass = char_dat[i].class; +- char_dat[i].sex = sex; ++ for(i = 0; i < AUTH_FIFO_SIZE; i++) { ++ if (auth_fifo[i].account_id == acc) + auth_fifo[i].sex = sex; ++ } ++ for (i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == acc) { ++ int jobclass = char_dat[i].status.class_; ++ char_dat[i].status.sex = sex; + if (jobclass == 19 || jobclass == 20 || + jobclass == 4020 || jobclass == 4021 || + jobclass == 4042 || jobclass == 4043) { + // job modification + if (jobclass == 19 || jobclass == 20) { +- char_dat[i].class = (sex) ? 19 : 20; ++ char_dat[i].status.class_ = (sex) ? 19 : 20; + } else if (jobclass == 4020 || jobclass == 4021) { +- char_dat[i].class = (sex) ? 4020 : 4021; ++ char_dat[i].status.class_ = (sex) ? 4020 : 4021; + } else if (jobclass == 4042 || jobclass == 4043) { +- char_dat[i].class = (sex) ? 4042 : 4043; ++ char_dat[i].status.class_ = (sex) ? 4042 : 4043; + } + // remove specifical skills of classes 19, 4020 and 4042 + for(j = 315; j <= 322; j++) { +- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { +- char_dat[i].skill_point += char_dat[i].skill[j].lv; +- char_dat[i].skill[j].id = 0; +- char_dat[i].skill[j].lv = 0; ++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { ++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; ++ char_dat[i].status.skill[j].id = 0; ++ char_dat[i].status.skill[j].lv = 0; + } + } + // remove specifical skills of classes 20, 4021 and 4043 + for(j = 323; j <= 330; j++) { +- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { +- char_dat[i].skill_point += char_dat[i].skill[j].lv; +- char_dat[i].skill[j].id = 0; +- char_dat[i].skill[j].lv = 0; ++ if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { ++ char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; ++ char_dat[i].status.skill[j].id = 0; ++ char_dat[i].status.skill[j].lv = 0; + } + } + } + // to avoid any problem with equipment and invalid sex, equipment is unequiped. + for (j = 0; j < MAX_INVENTORY; j++) { +- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) +- char_dat[i].inventory[j].equip = 0; ++ if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) ++ char_dat[i].status.inventory[j].equip = 0; + } +- char_dat[i].weapon = 0; +- char_dat[i].shield = 0; +- char_dat[i].head_top = 0; +- char_dat[i].head_mid = 0; +- char_dat[i].head_bottom = 0; ++ char_dat[i].status.weapon = 0; ++ char_dat[i].status.shield = 0; ++ char_dat[i].status.head_top = 0; ++ char_dat[i].status.head_mid = 0; ++ char_dat[i].status.head_bottom = 0; ++ ++ if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] ++ inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); + } + } + // disconnect player if online on char-server +@@ -1644,14 +2041,14 @@ + if (i == MAX_MAP_SERVERS) + char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); + else { +- char buf[128]; +- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet ++ unsigned char buf[128]; ++ char message[4096]; // +1 to add a null terminated if not exist in the packet + int lp; + char *p; + memset(message, '\0', sizeof(message)); + memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); + message[sizeof(message)-1] = '\0'; +- remove_control_chars(message); ++ remove_control_chars((unsigned char *)message); + // remove all first spaces + p = message; + while(p[0] == ' ') +@@ -1702,22 +2099,13 @@ + case 0x2729: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; +- { +- struct global_reg reg[ACCOUNT_REG2_NUM]; +- unsigned char buf[4096]; +- int j, p, acc; +- acc = RFIFOL(fd,4); +- for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { +- memcpy(reg[j].str, RFIFOP(fd,p), 32); +- reg[j].value = RFIFOL(fd,p+32); +- } +- set_account_reg2(acc, j, reg); +- // 同垢ログインを禁止していれば送る必要は無い ++ { //Receive account_reg2 registry, forward to map servers. ++ unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; + memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); +- WBUFW(buf,0) = 0x2b11; ++// WBUFW(buf,0) = 0x2b11; ++ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] + mapif_sendall(buf, WBUFW(buf,2)); + RFIFOSKIP(fd,RFIFOW(fd,2)); +-// printf("char: save_account_reg_reply\n"); + } + break; + +@@ -1727,20 +2115,20 @@ + return 0; + // Deletion of all characters of the account + for(i = 0; i < char_num; i++) { +- if (char_dat[i].account_id == RFIFOL(fd,2)) { +- char_delete(&char_dat[i]); ++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { ++ char_delete(&char_dat[i].status); + if (i < char_num - 1) { +- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); ++ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); + // if moved character owns to deleted account, check again it's character +- if (char_dat[i].account_id == RFIFOL(fd,2)) { ++ if (char_dat[i].status.account_id == RFIFOL(fd,2)) { + i--; + // Correct moved character reference in the character's owner by [Yor] + } else { + int j, k; + struct char_session_data *sd2; + for (j = 0; j < fd_max; j++) { +- if (session[j] && (sd2 = session[j]->session_data) && +- sd2->account_id == char_dat[char_num-1].account_id) { ++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && ++ sd2->account_id == char_dat[char_num-1].status.account_id) { + for (k = 0; k < 9; k++) { + if (sd2->found_char[k] == char_num-1) { + sd2->found_char[k] = i; +@@ -1792,10 +2180,10 @@ + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { +- char buf[32000]; ++ unsigned char buf[32000]; + if (gm_account != NULL) +- free(gm_account); +- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); ++ aFree(gm_account); ++ gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); + GM_num = 0; + for (i = 4; i < RFIFOW(fd,2); i = i + 5) { + gm_account[GM_num].account_id = RFIFOL(fd,i); +@@ -1803,8 +2191,8 @@ + //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); + GM_num++; + } +- printf("From login-server: receiving of %d GM accounts information.\n", GM_num); +- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); ++ ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); ++ char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); + create_online_files(); // update online players files (perhaps some online players change of GM level) + // send new gm acccounts level to map-servers + memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); +@@ -1814,7 +2202,101 @@ + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + ++ // Receive GM accounts [Freya login server packet by Yor] ++ case 0x2733: ++ // add test here to remember that the login-server is Freya-type ++ // sprintf (login_server_type, "Freya"); ++ if (RFIFOREST(fd) < 7) ++ return 0; ++ { ++ unsigned char buf[32000]; ++ int new_level = 0; ++ for(i = 0; i < GM_num; i++) ++ if (gm_account[i].account_id == RFIFOL(fd,2)) { ++ if (gm_account[i].level != (int)RFIFOB(fd,6)) { ++ gm_account[i].level = (int)RFIFOB(fd,6); ++ new_level = 1; ++ } ++ break; ++ } ++ // if not found, add it ++ if (i == GM_num) { ++ // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) ++ // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) ++ if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { ++ if (GM_num == 0) { ++ gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); ++ } else { ++ gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); ++ } ++ gm_account[GM_num].account_id = RFIFOL(fd,2); ++ gm_account[GM_num].level = (int)RFIFOB(fd,6); ++ new_level = 1; ++ GM_num++; ++ if (GM_num >= 4000) { ++ ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); ++ char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); ++ } ++ } ++ } ++ if (new_level == 1) { ++ int len; ++ ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); ++ char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); ++ //create_online_files(); // not change online file for only 1 player (in next timer, that will be done ++ // send gm acccounts level to map-servers ++ len = 4; ++ WBUFW(buf,0) = 0x2b15; ++ ++ for(i = 0; i < GM_num; i++) { ++ WBUFL(buf, len) = gm_account[i].account_id; ++ WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; ++ len += 5; ++ } ++ WBUFW(buf, 2) = len; ++ mapif_sendall(buf, len); ++ } ++ } ++ RFIFOSKIP(fd,7); ++ break; ++ ++ //Login server request to kick a character out. [Skotlex] ++ case 0x2734: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ { ++ struct online_char_data* character; ++ int aid = RFIFOL(fd,2); ++ if ((character = idb_get(online_char_db, aid)) != NULL) ++ { //Kick out this player. ++ if (character->server > -1) ++ { //Kick it from the map server it is on. ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ if (!character->waiting_disconnect) ++ add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); ++ character->waiting_disconnect = 1; ++ } else { //Manual kick from char server. ++ struct char_session_data *tsd; ++ int i; ++ for(i = 0; i < fd_max; i++) { ++ if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) ++ { ++ WFIFOHEAD(fd, 3); ++ WFIFOW(i,0) = 0x81; ++ WFIFOB(i,2) = 2; ++ WFIFOSET(i,3); ++ break; ++ } ++ } ++ if (i == fd_max) //Shouldn't happen, but just in case. ++ set_char_offline(99, aid); ++ } ++ } ++ RFIFOSKIP(fd,6); ++ } ++ break; + default: ++ ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); + session[fd]->eof = 1; + return 0; + } +@@ -1824,57 +2306,130 @@ + return 0; + } + +-//-------------------------------- +-// Map-server anti-freeze system +-//-------------------------------- +-int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { +- int i; ++int request_accreg2(int account_id, int char_id) { ++ if (login_fd > 0) { ++ WFIFOW(login_fd, 0) = 0x272e; ++ WFIFOL(login_fd, 2) = account_id; ++ WFIFOL(login_fd, 6) = char_id; ++ WFIFOSET(login_fd, 10); ++ return 1; ++ } ++ return 0; ++} + +- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); +- for(i = 0; i < MAX_MAP_SERVERS; i++) { +- if (server_fd[i] >= 0) {// if map-server is online +- //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); +- if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed +- printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); +- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, +- i); +- session[server_fd[i]]->eof = 1; ++//Send packet forward to login-server for account saving ++int save_accreg2(unsigned char* buf, int len) { ++ if (login_fd > 0) { ++ WFIFOHEAD(login_fd, len+4); ++ memcpy(WFIFOP(login_fd,4), buf, len); ++ WFIFOW(login_fd,0) = 0x2728; ++ WFIFOW(login_fd,2) = len+4; ++ WFIFOSET(login_fd,len+4); ++ return 1; + } ++ return 0; + } ++ ++//Receive Registry information for a character. ++int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { ++ int i,j,p,len; ++ for (i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) ++ break; ++ } ++ if(i >= char_num) //Character not found? ++ return 1; ++ for(j=0,p=0;j= char_num){ //Character not found? Sent empty packet. ++ WFIFOW(fd,2)=13; ++ }else{ ++ for (p=13,j = 0; j < char_dat[i].global_num; j++) { ++ if (char_dat[i].global[j].str[0]) { ++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. ++ p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; ++ } ++ } ++ WFIFOW(fd,2)=p; ++ } ++ WFIFOSET(fd,WFIFOW(fd,2)); + return 0; + } + ++int search_mapserver(unsigned short map, long ip, short port); ++ + int parse_frommap(int fd) { + int i, j; + int id; ++ RFIFOHEAD(fd); + + for(id = 0; id < MAX_MAP_SERVERS; id++) + if (server_fd[id] == fd) + break; +- if (id == MAX_MAP_SERVERS || session[fd]->eof) { ++ if(id==MAX_MAP_SERVERS) ++ session[fd]->eof=1; ++ if(session[fd]->eof){ + if (id < MAX_MAP_SERVERS) { +- printf("Map-server %d (session #%d) has disconnected.\n", id, fd); +- memset(&server[id], 0, sizeof(struct mmo_map_server)); ++ unsigned char buf[16384]; ++ ShowStatus("Map-server %d has disconnected.\n", id); ++ //Notify other map servers that this one is gone. [Skotlex] ++ WBUFW(buf,0) = 0x2b20; ++ WBUFL(buf,4) = server[id].ip; ++ WBUFW(buf,8) = server[id].port; ++ j = 0; ++ for(i = 0; i < MAX_MAP_PER_SERVER; i++) ++ if (server[id].map[i]) ++ WBUFW(buf,10+(j++)*4) = server[id].map[i]; ++ if (j > 0) { ++ WBUFW(buf,2) = j * 4 + 10; ++ mapif_sendallwos(fd, buf, WBUFW(buf,2)); ++ } + server_fd[id] = -1; +- for(j = 0; j < char_num; j++) +- if (online_chars[j] == fd) +- online_chars[j] = -1; +- create_online_files(); // update online players files (to remove all online players of this server) ++ online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. + } +- close(fd); +- delete_session(fd); ++ do_close(fd); ++ create_online_files(); + return 0; + } + +- while(RFIFOREST(fd) >= 2) { ++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { + // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + switch(RFIFOW(fd,0)) { ++ ++ // map-server alive packet ++ case 0x2718: ++ if (RFIFOREST(fd) < 2) ++ return 0; ++ RFIFOSKIP(fd,2); ++ break; ++ + // request from map-server to reload GM accounts. Transmission to login-server (by Yor) + case 0x2af7: + if (login_fd > 0) { // don't send request if no login-server ++ WFIFOHEAD(login_fd, 2); + WFIFOW(login_fd,0) = 0x2709; + WFIFOSET(login_fd, 2); + // printf("char : request from map-server to reload GM accounts -> login-server.\n"); +@@ -1888,36 +2443,41 @@ + return 0; + memset(server[id].map, 0, sizeof(server[id].map)); + j = 0; +- for(i = 4; i < RFIFOW(fd,2); i += 16) { +- memcpy(server[id].map[j], RFIFOP(fd,i), 16); +-// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); ++ for(i = 4; i < RFIFOW(fd,2); i += 4) { ++ server[id].map[j] = RFIFOW(fd,i); + j++; + } + { + unsigned char *p = (unsigned char *)&server[id].ip; +- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", ++ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", + id, j, p[0], p[1], p[2], p[3], server[id].port); +- printf("Map-server %d loading complete.\n", id); ++ ShowStatus("Map-server %d loading complete.\n", id); + char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, + id, j, p[0], p[1], p[2], p[3], server[id].port, id); ++ if (kick_on_disconnect) ++ set_all_offline(); ++ if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) ++ mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] + } ++ WFIFOHEAD(fd, 3 + NAME_LENGTH); + WFIFOW(fd,0) = 0x2afb; + WFIFOB(fd,2) = 0; +- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player +- WFIFOSET(fd,27); ++ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player ++ WFIFOSET(fd,3+NAME_LENGTH); ++ //WFIFOSET(fd,27); + { + unsigned char buf[16384]; + int x; + if (j == 0) { +- printf("WARNING: Map-Server %d have NO map.\n", id); ++ ShowWarning("Map-Server %d have NO map.\n", id); + char_log("WARNING: Map-Server %d have NO map." RETCODE, id); + // Transmitting maps information to the other map-servers + } else { + WBUFW(buf,0) = 0x2b04; +- WBUFW(buf,2) = j * 16 + 10; ++ WBUFW(buf,2) = j * 4 + 10; + WBUFL(buf,4) = server[id].ip; + WBUFW(buf,8) = server[id].port; +- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); ++ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } + // Transmitting the maps of the other map-servers to the new map-server +@@ -1928,10 +2488,10 @@ + WFIFOW(fd,8) = server[x].port; + j = 0; + for(i = 0; i < MAX_MAP_PER_SERVER; i++) +- if (server[x].map[i][0]) +- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); ++ if (server[x].map[i]) ++ WFIFOW(fd,10+(j++)*4) = server[x].map[i]; + if (j > 0) { +- WFIFOW(fd,2) = j * 16 + 10; ++ WFIFOW(fd,2) = j * 4 + 10; + WFIFOSET(fd,WFIFOW(fd,2)); + } + } +@@ -1940,83 +2500,95 @@ + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + +- // 認証要求 ++ //Packet command is now used for sc_data request. [Skotlex] + case 0x2afc: +- if (RFIFOREST(fd) < 22) ++ if (RFIFOREST(fd) < 10) + return 0; +- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); +- for(i = 0; i < AUTH_FIFO_SIZE; i++) { +- if (auth_fifo[i].account_id == RFIFOL(fd,2) && +- auth_fifo[i].char_id == RFIFOL(fd,6) && +- auth_fifo[i].login_id1 == RFIFOL(fd,10) && +-#if CMP_AUTHFIFO_LOGIN2 != 0 +- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) +- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 ++ { ++#ifdef ENABLE_SC_SAVING ++ int aid, cid; ++ struct scdata *data; ++ aid = RFIFOL(fd,2); ++ cid = RFIFOL(fd,6); + #endif +- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && +- !auth_fifo[i].delflag) { +- auth_fifo[i].delflag = 1; +- WFIFOW(fd,0) = 0x2afd; +- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); +- WFIFOL(fd,4) = RFIFOL(fd,2); +- WFIFOL(fd,8) = auth_fifo[i].login_id2; +- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; +- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; +- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); ++ RFIFOSKIP(fd, 10); ++#ifdef ENABLE_SC_SAVING ++ data = status_search_scdata(aid, cid); ++ if (data->count > 0) ++ { //Deliver status change data. ++ int i; ++ ++ WFIFOW(fd,0) = 0x2b1d; ++ WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); ++ WFIFOL(fd,4) = aid; ++ WFIFOL(fd,8) = cid; ++ WFIFOW(fd,12) = data->count; ++ for (i = 0; i < data->count; i++) ++ memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); + WFIFOSET(fd, WFIFOW(fd,2)); +- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); +- break; ++ status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. + } ++#endif ++ break; + } +- if (i == AUTH_FIFO_SIZE) { +- WFIFOW(fd,0) = 0x2afe; +- WFIFOL(fd,2) = RFIFOL(fd,2); +- WFIFOSET(fd,6); +- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); ++ ++ //set MAP user count ++ case 0x2afe: ++ if (RFIFOREST(fd) < 4) ++ return 0; ++ if (RFIFOW(fd,2) != server[id].users) { ++ server[id].users = RFIFOW(fd,2); ++ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); + } +- RFIFOSKIP(fd,22); ++ RFIFOSKIP(fd, 4); + break; +- +- // MAPサーバー上のユーザー数受信 ++ //set MAP users + case 0x2aff: + if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + server[id].users = RFIFOW(fd,4); +- if(anti_freeze_enable) +- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed +- // remove all previously online players of the server +- for(i = 0; i < char_num; i++) +- if (online_chars[i] == id) +- online_chars[i] = -1; +- // add online players in the list by [Yor] ++ // add online players in the list by [Yor], adapted to use dbs by [Skotlex] ++ j = 0; ++ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' + for(i = 0; i < server[id].users; i++) { +- int char_id = RFIFOL(fd,6+i*4); +- for(j = 0; j < char_num; j++) +- if (char_dat[j].char_id == char_id) { +- online_chars[j] = id; +- //printf("%d\n", char_id); +- break; ++ int aid, cid; ++ struct online_char_data* character; ++ aid = RFIFOL(fd,6+i*8); ++ cid = RFIFOL(fd,6+i*8+4); ++ character = idb_ensure(online_char_db, aid, create_online_char_data); ++ if (online_check && character->server > -1 && character->server != id) ++ { ++ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", ++ character->account_id, character->char_id, character->server, id, aid, cid); ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + } ++ character->char_id = cid; ++ character->server = id; + } + if (update_online < time(NULL)) { // Time is done + update_online = time(NULL) + 8; + create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. + // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. + } +- RFIFOSKIP(fd,6+i*4); ++ //If any chars remain in -2, they will be cleaned in the cleanup timer. ++ RFIFOSKIP(fd,6+i*8); + break; + + // キャラデータ保存 ++ // Recieve character data from map-server + case 0x2b01: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + for(i = 0; i < char_num; i++) { +- if (char_dat[i].account_id == RFIFOL(fd,4) && +- char_dat[i].char_id == RFIFOL(fd,8)) ++ if (char_dat[i].status.account_id == RFIFOL(fd,4) && ++ char_dat[i].status.char_id == RFIFOL(fd,8)) + break; + } + if (i != char_num) +- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); ++ memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); ++ if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex] ++ set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); ++ } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + +@@ -2026,7 +2598,6 @@ + return 0; + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; +- //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); + auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); + auth_fifo[auth_fifo_pos].char_id = 0; + auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); +@@ -2043,35 +2614,58 @@ + RFIFOSKIP(fd,18); + break; + +- // マップサーバー間移動要求 ++ // request "change map server" + case 0x2b05: +- if (RFIFOREST(fd) < 49) ++ if (RFIFOREST(fd) < 35) + return 0; +- if (auth_fifo_pos >= AUTH_FIFO_SIZE) +- auth_fifo_pos = 0; +- WFIFOW(fd,0) = 0x2b06; +- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); +- //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); +- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); +- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); +- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); +- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); +- auth_fifo[auth_fifo_pos].delflag = 0; +- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); +- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) +- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); +- for(i = 0; i < char_num; i++) +- if (char_dat[i].account_id == RFIFOL(fd,2) && +- char_dat[i].char_id == RFIFOL(fd,14)) { +- auth_fifo[auth_fifo_pos].char_pos = i; +- auth_fifo_pos++; +- WFIFOL(fd,6) = 0; ++ { ++ unsigned short name; ++ int map_id, map_fd = -1, i; ++ struct online_char_data* data; ++ struct mmo_charstatus* char_data; ++ ++ name = RFIFOW(fd,18); ++ map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. ++ if (map_id >= 0) ++ map_fd = server_fd[map_id]; ++ for(i = 0; i < char_num; i++) { ++ if (char_dat[i].status.account_id == RFIFOL(fd,2) && ++ char_dat[i].status.char_id == RFIFOL(fd,14)) + break; + } +- if (i == char_num) +- WFIFOW(fd,6) = 1; +- WFIFOSET(fd,44); +- RFIFOSKIP(fd,49); ++ char_data = i< char_num? &char_dat[i].status:NULL; ++ //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] ++ if (map_fd>=0 && session[map_fd] && char_data) ++ { //Send the map server the auth of this player. ++ //Update the "last map" as this is where the player must be spawned on the new map server. ++ char_data->last_point.map = RFIFOW(fd,18); ++ char_data->last_point.x = RFIFOW(fd,20); ++ char_data->last_point.y = RFIFOW(fd,22); ++ ++ WFIFOW(map_fd,0) = 0x2afd; ++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); ++ WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID ++ WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 ++ WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 ++ WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? ++ memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); ++ WFIFOSET(map_fd, WFIFOW(map_fd,2)); ++ data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); ++ data->char_id = char_data->char_id; ++ data->server = map_id; //Update server where char is. ++ ++ //Reply with an ack. ++ WFIFOW(fd, 0) = 0x2b06; ++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); ++ WFIFOSET(fd, 30); ++ } else { //Reply with nak ++ WFIFOW(fd, 0) = 0x2b06; ++ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); ++ WFIFOL(fd, 6) = 0; //Set login1 to 0. ++ WFIFOSET(fd, 30); ++ } ++ RFIFOSKIP(fd, 35); ++ } + break; + + // キャラ名検索 +@@ -2079,16 +2673,17 @@ + if (RFIFOREST(fd) < 6) + return 0; + for(i = 0; i < char_num; i++) { +- if (char_dat[i].char_id == RFIFOL(fd,2)) ++ if (char_dat[i].status.char_id == RFIFOL(fd,2)) + break; + } + WFIFOW(fd,0) = 0x2b09; + WFIFOL(fd,2) = RFIFOL(fd,2); + if (i != char_num) +- memcpy(WFIFOP(fd,6), char_dat[i].name, 24); ++ memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); + else +- memcpy(WFIFOP(fd,6), unknown_char_name, 24); +- WFIFOSET(fd,30); ++ memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); ++ WFIFOSET(fd,6+NAME_LENGTH); ++ //WFIFOSET(fd,30); + RFIFOSKIP(fd,6); + break; + +@@ -2127,10 +2722,10 @@ + if (RFIFOREST(fd) < 44) + return 0; + { +- char character_name[24]; ++ char character_name[NAME_LENGTH]; + int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) +- memcpy(character_name, RFIFOP(fd,6), 24); +- character_name[sizeof(character_name) -1] = '\0'; ++ memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); ++ character_name[NAME_LENGTH -1] = '\0'; + // prepare answer + WFIFOW(fd,0) = 0x2b0f; // answer + WFIFOL(fd,2) = acc; // who want do operation +@@ -2138,14 +2733,15 @@ + // search character + i = search_character_index(character_name); + if (i >= 0) { +- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found +- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found ++ WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + switch(RFIFOW(fd, 30)) { + case 1: // block +- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2724; +- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value ++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value + WFIFOL(login_fd,6) = 5; // status of the account + WFIFOSET(login_fd, 10); + // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); +@@ -2155,10 +2751,10 @@ + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 2: // ban +- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x2725; +- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value ++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value + WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year + WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month + WFIFOW(login_fd,10) = RFIFOW(fd,36); // day +@@ -2174,10 +2770,10 @@ + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 3: // unblock +- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2724; +- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value ++ WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value + WFIFOL(login_fd,6) = 0; // status of the account + WFIFOSET(login_fd, 10); + // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); +@@ -2187,10 +2783,10 @@ + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 4: // unban +- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x272a; +- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value ++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value + WFIFOSET(login_fd, 6); + // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); + } else +@@ -2199,10 +2795,10 @@ + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 5: // changesex +- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { ++ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x2727; +- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value ++ WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value + WFIFOSET(login_fd, 6); + // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); + } else +@@ -2213,12 +2809,14 @@ + } + } else { + // character name not found +- memcpy(WFIFOP(fd,6), character_name, 24); +- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); ++ WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline ++ //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } + // send answer if a player ask, not if the server ask + if (acc != -1) { +- WFIFOSET(fd, 34); ++ //WFIFOSET(fd, 34); ++ WFIFOSET(fd, 10+NAME_LENGTH); + } + RFIFOSKIP(fd, 44); + break; +@@ -2226,34 +2824,157 @@ + + // case 0x2b0f: not more used (available for futur usage) + +- // account_reg保存要求 +- case 0x2b10: +- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) ++ //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex] ++ //case 0x2b10: ++ ++ // Recieve rates [Wizputer] ++ case 0x2b16: ++ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) ++ return 0; ++ // Txt doesn't need this packet, so just skip it ++ RFIFOSKIP(fd,RFIFOW(fd,8)); ++ break; ++ ++ // Character disconnected set online 0 [Wizputer] ++ case 0x2b17: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ //printf("Setting %d char offline\n",RFIFOL(fd,2)); ++ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); ++ RFIFOSKIP(fd,10); ++ break; ++ ++ // Reset all chars to offline [Wizputer] ++ case 0x2b18: ++ ShowNotice("Map server [%d] requested to set all characters offline.\n", id); ++ set_all_offline(); ++ RFIFOSKIP(fd,2); ++ break; ++ ++ // Character set online [Wizputer] ++ case 0x2b19: ++ if (RFIFOREST(fd) < 6) ++ return 0; ++ //printf("Setting %d char online\n",RFIFOL(fd,2)); ++ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); ++ RFIFOSKIP(fd,10); ++ break; ++ ++ // Request sending of fame list ++ case 0x2b1a: ++ if (RFIFOREST(fd) < 2) + return 0; + { +- struct global_reg reg[ACCOUNT_REG2_NUM]; +- int p, acc; +- acc = RFIFOL(fd,4); +- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { +- memcpy(reg[j].str, RFIFOP(fd,p), 32); +- reg[j].value = RFIFOL(fd, p+32); ++ int i, j, k, len = 8; ++ unsigned char buf[32000]; ++ struct fame_list fame_item; ++ //struct mmo_charstatus *dat; ++ //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *)); ++ CREATE_BUFFER(id, int, char_num); ++ ++ // copy character list into buffer ++ //for (i = 0; i < char_num; i++) ++ // dat[i] = char_dat[i]; ++ // sort according to fame ++ // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame); ++ ++ for(i = 0; i < char_num; i++) { ++ id[i] = i; ++ for(j = 0; j < i; j++) { ++ if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { ++ for(k = i; k > j; k--) ++ id[k] = id[k-1]; ++ id[j] = i; // id[i] ++ break; + } +- set_account_reg2(acc, j, reg); +- // loginサーバーへ送る +- if (login_fd > 0) { // don't send request if no login-server +- WFIFOW(login_fd, 0) = 0x2728; +- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); +- WFIFOSET(login_fd, WFIFOW(login_fd,2)); + } +- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない +- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); +- //WBUFW(buf,0) = 0x2b11; +- //mapif_sendall(buf, WBUFW(buf,2)); ++ } ++ ++ // starting to send to map ++ WBUFW(buf,0) = 0x2b1b; ++ // add list for blacksmiths ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { ++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 || ++ char_dat[id[i]].status.class_ == 4011 || ++ char_dat[id[i]].status.class_ == 4033)) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add blacksmith's block length ++ WBUFW(buf, 6) = len; ++ ++ // add list for alchemists ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { ++ if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 || ++ char_dat[id[i]].status.class_ == 4019 || ++ char_dat[id[i]].status.class_ == 4041)) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add alchemist's block length ++ WBUFW(buf, 4) = len; ++ ++ // adding list for taekwons ++ for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { ++ if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046) ++ { ++ fame_item.id = char_dat[id[i]].status.char_id; ++ fame_item.fame = char_dat[id[i]].status.fame; ++ strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); ++ ++ memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); ++ len += sizeof(struct fame_list); ++ j++; ++ } ++ } ++ // add total packet length ++ WBUFW(buf, 2) = len; ++ ++ // sending to all maps ++ mapif_sendall(buf, len); ++ // done! ++ //aFree(dat); ++ DELETE_BUFFER(id); ++ RFIFOSKIP(fd,2); ++ break; ++ } ++ //Request to save status change data. [Skotlex] ++ case 0x2b1c: ++ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) ++ return 0; ++ { ++#ifdef ENABLE_SC_SAVING ++ int count, aid, cid, i; ++ struct scdata *data; ++ aid = RFIFOL(fd, 4); ++ cid = RFIFOL(fd, 8); ++ count = RFIFOW(fd, 12); ++ data = status_search_scdata(aid, cid); ++ if (data->count != count) ++ { ++ data->count = count; ++ data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); ++ } ++ for (i = 0; i < count; i++) ++ memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); ++#endif + RFIFOSKIP(fd, RFIFOW(fd,2)); +-// printf("char: save_account_reg (from map)\n"); + break; + } +- + default: + // inter server処理に渡す + { +@@ -2264,7 +2985,7 @@ + return 0; + } + // inter server処理でもない場合は切断 +- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); ++ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); + session[fd]->eof = 1; + return 0; + } +@@ -2272,28 +2993,20 @@ + return 0; + } + +-int search_mapserver(char *map) { ++int search_mapserver(unsigned short map, long ip, short port) { + int i, j; +- char temp_map[16]; +- int temp_map_len; +- +-// printf("Searching the map-server for map '%s'... ", map); +- strncpy(temp_map, map, sizeof(temp_map)); +- temp_map[sizeof(temp_map)-1] = '\0'; +- if (strchr(temp_map, '.') != NULL) +- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map + +- temp_map_len = strlen(temp_map); + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) +- for (j = 0; server[i].map[j][0]; j++) +- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); +- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { +-// printf("found -> server #%d.\n", i); ++ for (j = 0; server[i].map[j]; j++) ++ if (server[i].map[j] == map) { ++ if (ip > 0 && server[i].ip != ip) ++ continue; ++ if (port > 0 && server[i].port != port) ++ continue; + return i; + } + +-// printf("not found.\n"); + return -1; + } + +@@ -2302,48 +3015,81 @@ + return inter_mapif_init(fd); + } + +-//----------------------------------------------------- +-// Test to know if an IP come from LAN or WAN. by [Yor] +-//----------------------------------------------------- +-int lan_ip_check(unsigned char *p){ ++//-------------------------------------------- ++// Test to know if an IP come from LAN or WAN. ++// Rewrote: Adnvanced subnet check [LuzZza] ++//-------------------------------------------- ++int lan_subnetcheck(long *p) { ++ + int i; +- int lancheck = 1; ++ unsigned char *sbn, *msk, *src = (unsigned char *)p; + +-// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", +-// p[0], p[1], p[2], p[3], +-// subneti[0], subneti[1], subneti[2], subneti[3], +-// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); +- for(i = 0; i < 4; i++) { +- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { +- lancheck = 0; +- break; ++ for(i=0; iclient_addr.sin_addr; ++ long subnet_map_ip; ++ ++ RFIFOHEAD(fd); ++ ++ sd = (struct char_session_data*)session[fd]->session_data; + +- if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. ++ if (login_fd < 0) ++ session[fd]->eof = 1; ++ if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. + if (fd == login_fd) + login_fd = -1; +- close(fd); +- delete_session(fd); ++ if (sd != NULL) ++ { ++ struct online_char_data* data = idb_get(online_char_db, sd->account_id); ++ if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] ++ set_char_offline(99,sd->account_id); ++ } ++ do_close(fd); + return 0; + } + +- sd = session[fd]->session_data; ++ while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { ++ cmd = RFIFOW(fd,0); ++ // crc32のスキップ用 ++ if( sd==NULL && // 未ログインor管理パケット ++ RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 ++ RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 ++ cmd!=0x20b && // md5通知パケット除去 ++ (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ ++ RFIFOSKIP(fd,4); ++ cmd = RFIFOW(fd,0); ++ ShowDebug("parse_char : %d crc32 skipped\n",fd); ++ if(RFIFOREST(fd)==0) ++ return 0; ++ } + +- while (RFIFOREST(fd) >= 2) { +-// if (RFIFOW(fd,0) < 30000) +-// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); ++//For use in packets that depend on an sd being present [Skotlex] ++#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } + +- switch(RFIFOW(fd,0)) { ++ switch(cmd){ + case 0x20b: //20040622暗号化ragexe対応 + if (RFIFOREST(fd) < 19) + return 0; +@@ -2356,13 +3102,15 @@ + { + int GM_value; + if ((GM_value = isGM(RFIFOL(fd,2)))) +- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); ++ ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); + else +- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); ++ ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); + if (sd == NULL) { +- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); +- memset(sd, 0, sizeof(struct char_session_data)); +- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail ++ sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); ++ session[fd]->session_data = sd; ++ ++// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex] ++ strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail + sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) + } + sd->account_id = RFIFOL(fd,2); +@@ -2370,6 +3118,7 @@ + sd->login_id2 = RFIFOL(fd,10); + sd->sex = RFIFOB(fd,16); + // send back account_id ++ WFIFOHEAD(fd, 4); + WFIFOL(fd,0) = RFIFOL(fd,2); + WFIFOSET(fd,4); + // search authentification +@@ -2382,6 +3131,44 @@ + (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && + auth_fifo[i].delflag == 2) { + auth_fifo[i].delflag = 1; ++ ++ if (online_check) ++ { // check if character is not online already. [Skotlex] ++ struct online_char_data* character; ++ character = idb_get(online_char_db, sd->account_id); ++ ++ if (character) ++ { ++ if(character->server > -1) ++ { //Kick it from the map server it is on. ++ mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); ++ if (!character->waiting_disconnect) ++ add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); ++ character->waiting_disconnect = 1; ++ /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] ++ } else { //Manual kick from char server. ++ struct char_session_data *tsd; ++ int i; ++ for(i = 0; i < fd_max; i++) { ++ if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) ++ { ++ WFIFOW(i,0) = 0x81; ++ WFIFOB(i,2) = 2; ++ WFIFOSET(i,3); ++ break; ++ } ++ } ++ if (i == fd_max) //Shouldn't happen, but just in case. ++ set_char_offline(99, sd->account_id); ++ */ ++ WFIFOW(fd,0) = 0x81; ++ WFIFOB(fd,2) = 8; ++ WFIFOSET(fd,3); ++ break; ++ } ++ } ++ } ++ + if (max_connect_user == 0 || count_users() < max_connect_user) { + if (login_fd > 0) { // don't send request if no login-server + // request to login-server to obtain e-mail/time limit +@@ -2421,89 +3208,103 @@ + break; + + case 0x66: // キャラ選択 +- if (RFIFOREST(fd) < 3) +- return 0; ++ FIFOSD_CHECK(3); ++ { ++ int char_num = RFIFOB(fd,2); ++ struct mmo_charstatus *cd; ++ RFIFOSKIP(fd,3); + + // if we activated email creation and email is default email + if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online ++ WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); +- ++ break; ++ } + // otherwise, load the character +- } else { + for (ch = 0; ch < 9; ch++) +- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) ++ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) + break; +- if (ch != 9) { ++ if (ch == 9) ++ { //Not found?? May be forged packet. ++ break; ++ } ++ cd = &char_dat[sd->found_char[ch]].status; + char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, +- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); ++ sd->account_id, char_num, cd->name); ++ ++ cd->sex = sd->sex; ++ + // searching map server +- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); ++ i = search_mapserver(cd->last_point.map,-1,-1); + // if map is not found, we check major cities + if (i < 0) { +- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. +- memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); +- char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates +- char_dat[sd->found_char[ch]].last_point.y = 354; +- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. +- memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); +- char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates +- char_dat[sd->found_char[ch]].last_point.y = 100; +- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. +- memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); +- char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates +- char_dat[sd->found_char[ch]].last_point.y = 94; +- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. +- memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); +- char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates +- char_dat[sd->found_char[ch]].last_point.y = 57; +- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. +- memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); +- char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates +- char_dat[sd->found_char[ch]].last_point.y = 117; +- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. +- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); +- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates +- char_dat[sd->found_char[ch]].last_point.y = 103; ++ unsigned short j; ++ ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map)); ++ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 273; // savepoint coordinates ++ cd->last_point.y = 354; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 120; // savepoint coordinates ++ cd->last_point.y = 100; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 160; // savepoint coordinates ++ cd->last_point.y = 94; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 116; // savepoint coordinates ++ cd->last_point.y = 57; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 87; // savepoint coordinates ++ cd->last_point.y = 117; ++ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { ++ cd->last_point.map = j; ++ cd->last_point.x = 94; // savepoint coordinates ++ cd->last_point.y = 103; + } else { +- int j; + // get first online server (with a map) + i = 0; + for(j = 0; j < MAX_MAP_SERVERS; j++) +- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) ++ if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first) + i = j; +- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); +- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); +- // coordonates are unknown ++ cd->last_point.map = server[j].map[0]; ++ ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0])); ++ // coordinates are unknown + break; + } + // if no map-server is connected, we send: server closed + if (j == MAX_MAP_SERVERS) { ++ WFIFOHEAD(fd, 3); + WFIFOW(fd,0) = 0x81; +- WFIFOL(fd,2) = 1; // 01 = Server closed ++ WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); +- RFIFOSKIP(fd,3); + break; + } + } + } ++ WFIFOHEAD(fd, 28); + WFIFOW(fd,0) = 0x71; +- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; +- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); +- printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); +- printf("--Send IP of map-server. "); +- if (lan_ip_check(p)) +- WFIFOL(fd, 22) = inet_addr(lan_map_ip); ++ WFIFOL(fd,2) = cd->char_id; ++ memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); ++ ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); ++ ++ // Andvanced subnet check [LuzZza] ++ if((subnet_map_ip = lan_subnetcheck((long *)p))) ++ WFIFOL(fd,22) = subnet_map_ip; + else + WFIFOL(fd, 22) = server[i].ip; ++ + WFIFOW(fd,26) = server[i].port; + WFIFOSET(fd,28); + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; +- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); + auth_fifo[auth_fifo_pos].account_id = sd->account_id; +- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; ++ auth_fifo[auth_fifo_pos].char_id = cd->char_id; + auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; + auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; + auth_fifo[auth_fifo_pos].delflag = 0; +@@ -2511,62 +3312,109 @@ + auth_fifo[auth_fifo_pos].sex = sd->sex; + auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; + auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; +- auth_fifo_pos++; ++ ++ //Send NEW auth packet [Kevin] ++ if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) ++ { //0 Should not be a valid server_fd [Skotlex] ++ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); ++ server_fd[i] = -1; ++ memset(&server[i], 0, sizeof(struct mmo_map_server)); ++ //Send server closed. ++ WFIFOW(fd,0) = 0x81; ++ WFIFOB(fd,2) = 1; // 01 = Server closed ++ WFIFOSET(fd,3); ++ break; + } ++ WFIFOW(map_fd,0) = 0x2afd; ++ WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); ++ WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; ++ WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; ++ WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; ++ WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; ++ memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); ++ WFIFOSET(map_fd, WFIFOW(map_fd,2)); ++ ++ set_char_online(i, cd->char_id, cd->account_id); ++ //Sets char online in the party and breaks even share if needed. ++ inter_party_logged(cd->party_id, cd->account_id, cd->char_id); ++ ++ auth_fifo_pos++; + } +- RFIFOSKIP(fd,3); + break; + + case 0x67: // 作成 +- if (RFIFOREST(fd) < 37) +- return 0; ++ FIFOSD_CHECK(37); ++ ++ if(char_new == 0) //turn character creation on/off [Kevin] ++ i = -2; ++ else + i = make_new_char(fd, RFIFOP(fd,2)); +- if (i < 0) { ++ ++ if(i == -1){ //added some better faile reporting to client on the txt version [Kevin] ++ //already exists ++ WFIFOHEAD(fd, 3); + WFIFOW(fd,0) = 0x6e; + WFIFOB(fd,2) = 0x00; + WFIFOSET(fd,3); + RFIFOSKIP(fd,37); + break; ++ }else if(i == -2){ ++ //denied ++ WFIFOHEAD(fd, 3); ++ WFIFOW(fd, 0) = 0x6e; ++ WFIFOB(fd, 2) = 0x02; ++ WFIFOSET(fd, 3); ++ RFIFOSKIP(fd, 37); ++ break; ++ }else if(i == -3){ ++ //underaged XD ++ WFIFOHEAD(fd, 3); ++ WFIFOW(fd, 0) = 0x6e; ++ WFIFOB(fd, 2) = 0x01; ++ WFIFOSET(fd, 3); ++ RFIFOSKIP(fd, 37); ++ break; + } + ++ WFIFOHEAD(fd, 108); + WFIFOW(fd,0) = 0x6d; + memset(WFIFOP(fd,2), 0, 106); + +- WFIFOL(fd,2) = char_dat[i].char_id; +- WFIFOL(fd,2+4) = char_dat[i].base_exp; +- WFIFOL(fd,2+8) = char_dat[i].zeny; +- WFIFOL(fd,2+12) = char_dat[i].job_exp; +- WFIFOL(fd,2+16) = char_dat[i].job_level; ++ WFIFOL(fd,2) = char_dat[i].status.char_id; ++ WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; ++ WFIFOL(fd,2+8) = char_dat[i].status.zeny; ++ WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; ++ WFIFOL(fd,2+16) = char_dat[i].status.job_level; + +- WFIFOL(fd,2+28) = char_dat[i].karma; +- WFIFOL(fd,2+32) = char_dat[i].manner; ++ WFIFOL(fd,2+28) = char_dat[i].status.karma; ++ WFIFOL(fd,2+32) = char_dat[i].status.manner; + + WFIFOW(fd,2+40) = 0x30; +- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; +- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; +- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; +- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; +- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; +- WFIFOW(fd,2+52) = char_dat[i].class; +- WFIFOW(fd,2+54) = char_dat[i].hair; +- +- WFIFOW(fd,2+58) = char_dat[i].base_level; +- WFIFOW(fd,2+60) = char_dat[i].skill_point; +- +- WFIFOW(fd,2+64) = char_dat[i].shield; +- WFIFOW(fd,2+66) = char_dat[i].head_top; +- WFIFOW(fd,2+68) = char_dat[i].head_mid; +- WFIFOW(fd,2+70) = char_dat[i].hair_color; +- +- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); +- +- WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; +- WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; +- WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; +- WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; +- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; +- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; +- WFIFOB(fd,2+104) = char_dat[i].char_num; ++ WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp; ++ WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp; ++ WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp; ++ WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp; ++ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; ++ WFIFOW(fd,2+52) = char_dat[i].status.class_; ++ WFIFOW(fd,2+54) = char_dat[i].status.hair; ++ ++ WFIFOW(fd,2+58) = char_dat[i].status.base_level; ++ WFIFOW(fd,2+60) = char_dat[i].status.skill_point; ++ ++ WFIFOW(fd,2+64) = char_dat[i].status.shield; ++ WFIFOW(fd,2+66) = char_dat[i].status.head_top; ++ WFIFOW(fd,2+68) = char_dat[i].status.head_mid; ++ WFIFOW(fd,2+70) = char_dat[i].status.hair_color; ++ ++ memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); ++ ++ WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str; ++ WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi; ++ WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit; ++ WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_; ++ WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex; ++ WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk; ++ WFIFOB(fd,2+104) = char_dat[i].status.char_num; + + WFIFOSET(fd,108); + RFIFOSKIP(fd,37); +@@ -2578,8 +3426,8 @@ + } + + case 0x68: // delete char //Yor's Fix +- if (RFIFOREST(fd) < 46) +- return 0; ++ FIFOSD_CHECK(46); ++ + memcpy(email, RFIFOP(fd,6), 40); + if (e_mail_check(email) == 0) + strncpy(email, "a@a.com", 40); // default e-mail +@@ -2596,7 +3444,7 @@ + } else { + // we change the packet to set it like selection. + for (i = 0; i < 9; i++) +- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { ++ if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { + // we save new e-mail + memcpy(sd->email, email, 40); + // we send new e-mail to login-server ('online' login-server is checked before) +@@ -2608,7 +3456,7 @@ + RFIFOSKIP(fd,43); + // change value to put new packet (char selection) + RFIFOW(fd, 0) = 0x66; +- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; ++ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; + // not send packet, it's modify of actual packet + break; + } +@@ -2630,7 +3478,7 @@ + } else { + for (i = 0; i < 9; i++) { + struct mmo_charstatus *cs = NULL; +- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { ++ if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { + char_delete(cs); // deletion process + + if (sd->found_char[i] != char_num - 1) { +@@ -2640,8 +3488,8 @@ + int j, k; + struct char_session_data *sd2; + for (j = 0; j < fd_max; j++) { +- if (session[j] && (sd2 = session[j]->session_data) && +- sd2->account_id == char_dat[char_num-1].account_id) { ++ if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && ++ sd2->account_id == char_dat[char_num-1].status.account_id) { + for (k = 0; k < 9; k++) { + if (sd2->found_char[k] == char_num-1) { + sd2->found_char[k] = sd->found_char[i]; +@@ -2682,7 +3530,7 @@ + if (server_fd[i] < 0) + break; + } +- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ ++ if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){ + WFIFOB(fd,2) = 3; + WFIFOSET(fd,3); + RFIFOSKIP(fd,60); +@@ -2691,8 +3539,6 @@ + WFIFOB(fd,2) = 0; + session[fd]->func_parse = parse_frommap; + server_fd[i] = fd; +- if(anti_freeze_enable) +- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed + server[i].ip = RFIFOL(fd,54); + server[i].port = RFIFOW(fd,58); + server[i].users = 0; +@@ -2735,9 +3581,6 @@ + return 0; + + case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) +- session[fd]->eof = 1; +- return 0; +- + default: + session[fd]->eof = 1; + return 0; +@@ -2747,6 +3590,30 @@ + return 0; + } + ++// Console Command Parser [Wizputer] ++int parse_console(char *buf) { ++ char *type,*command; ++ ++ type = (char *)aCalloc(64,1); ++ command = (char *)aCalloc(64,1); ++ ++// memset(type,0,64); ++// memset(command,0,64); ++ ++ ShowStatus("Console: %s\n",buf); ++ ++ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) ++ sscanf(buf,"%[^\n]",type); ++ ++ ShowDebug("Type of command: %s || Command: %s \n",type,command); ++ ++ if(buf) aFree(buf); ++ if(type) aFree(type); ++ if(command) aFree(command); ++ ++ return 0; ++} ++ + // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) + int mapif_sendall(unsigned char *buf, unsigned int len) { + int i, c; +@@ -2755,6 +3622,16 @@ + for(i = 0; i < MAX_MAP_SERVERS; i++) { + int fd; + if ((fd = server_fd[i]) >= 0) { ++ if (session[fd] == NULL) ++ { //Could this be the crash's source? [Skotlex] ++ ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); ++ server_fd[i] = -1; ++ memset(&server[i], 0, sizeof(struct mmo_map_server)); ++ continue; ++ } ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + c++; +@@ -2771,6 +3648,9 @@ + for(i = 0; i < MAX_MAP_SERVERS; i++) { + int fd; + if ((fd = server_fd[i]) >= 0 && fd != sfd) { ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd, len); + c++; +@@ -2785,6 +3665,9 @@ + if (fd >= 0) { + for(i = 0; i < MAX_MAP_SERVERS; i++) { + if (fd == server_fd[i]) { ++ WFIFOHEAD(fd, len); ++ if (WFIFOSPACE(fd) < len) //Increase buffer size. ++ realloc_writefifo(fd, len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + return 1; +@@ -2796,10 +3679,11 @@ + + int send_users_tologin(int tid, unsigned int tick, int id, int data) { + int users = count_users(); +- char buf[16]; ++ unsigned char buf[16]; + + if (login_fd > 0 && session[login_fd]) { + // send number of user to login server ++ WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x2714; + WFIFOL(login_fd,2) = users; + WFIFOSET(login_fd,6); +@@ -2812,17 +3696,52 @@ + return 0; + } + ++static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { ++ struct online_char_data* character = (struct online_char_data*)data; ++ int *i = va_arg(ap, int*); ++ int count = va_arg(ap, int); ++ if ((*i) >= count) ++ return 0; //This is an error that shouldn't happen.... ++ if(character->server > -1) { ++ WFIFOHEAD(login_fd, 8+count*4); ++ WFIFOL(login_fd, 8+(*i)*4) =character->account_id; ++ (*i)++; ++ return 1; ++ } ++ return 0; ++} ++ ++int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { ++ int users = count_users(), i=0; ++ ++ if (login_fd > 0 && session[login_fd]) { ++ // send account list to login server ++ WFIFOHEAD(login_fd, 8+users*4); ++ WFIFOW(login_fd,0) = 0x272d; ++ WFIFOL(login_fd,4) = users; ++ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); ++ WFIFOW(login_fd,2) = 8+ i*4; ++ if (i > 0) ++ WFIFOSET(login_fd,WFIFOW(login_fd,2)); ++ } ++ return 0; ++} ++ + int check_connect_login_server(int tid, unsigned int tick, int id, int data) { + if (login_fd <= 0 || session[login_fd] == NULL) { +- printf("Attempt to connect to login-server...\n"); ++ ShowInfo("Attempt to connect to login-server...\n"); + login_fd = make_connection(login_ip, login_port); ++ if (login_fd == -1) ++ { //Try again later... [Skotlex] ++ login_fd = 0; ++ return 0; ++ } + session[login_fd]->func_parse = parse_tologin; + realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); ++ WFIFOHEAD(login_fd, 86); + WFIFOW(login_fd,0) = 0x2710; +- memset(WFIFOP(login_fd,2), 0, 24); +- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); +- memset(WFIFOP(login_fd,26), 0, 24); +- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); ++ memcpy(WFIFOP(login_fd,2), userid, 24); ++ memcpy(WFIFOP(login_fd,26), passwd, 24); + WFIFOL(login_fd,50) = 0; + WFIFOL(login_fd,54) = char_ip; + WFIFOL(login_fd,58) = char_port; +@@ -2830,12 +3749,28 @@ + memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); + WFIFOW(login_fd,80) = 0; + WFIFOW(login_fd,82) = char_maintenance; +- WFIFOW(login_fd,84) = char_new; ++ ++ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] ++ + WFIFOSET(login_fd,86); + } + return 0; + } + ++//------------------------------------------------ ++//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't ++//replies/disconnect the player we tried to kick. [Skotlex] ++//------------------------------------------------ ++static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) ++{ ++ struct online_char_data* character; ++ if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) ++ { //Mark it offline due to timeout. ++ set_char_offline(character->char_id, character->account_id); ++ } ++ return 0; ++} ++ + //---------------------------------------------------------- + // Return numerical value of a switch configuration by [Yor] + // on/off, english, fran軋is, deutsch, espaol +@@ -2849,92 +3784,56 @@ + return atoi(str); + } + +-//------------------------------------------- +-// Reading Lan Support configuration by [Yor] +-//------------------------------------------- +-int lan_config_read(const char *lancfgName) { +- int j; +- struct hostent * h = NULL; +- char line[1024], w1[1024], w2[1024]; +- FILE *fp; ++//---------------------------------- ++// Reading Lan Support configuration ++// Rewrote: Anvanced subnet check [LuzZza] ++//---------------------------------- ++int char_lan_config_read(const char *lancfgName) { + +- // set default configuration +- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); +- subneti[0] = 127; +- subneti[1] = 0; +- subneti[2] = 0; +- subneti[3] = 1; +- for(j = 0; j < 4; j++) +- subnetmaski[j] = 255; +- +- fp = fopen(lancfgName, "r"); ++ FILE *fp; ++ int line_num = 0; ++ char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64]; + +- if (fp == NULL) { +- printf("LAN support configuration file not found: %s\n", lancfgName); ++ if((fp = fopen(lancfgName, "r")) == NULL) { ++ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); + return 1; + } + +- printf ("---start reading of Lan Support configuration...\n"); ++ ShowInfo("Reading the configuration file %s...\n", lancfgName); + + while(fgets(line, sizeof(line)-1, fp)) { +- if (line[0] == '/' && line[1] == '/') ++ ++ line_num++; ++ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') + continue; + + line[sizeof(line)-1] = '\0'; +- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) +- continue; ++ if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) { + +- remove_control_chars(w1); +- remove_control_chars(w2); +- if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address +- h = gethostbyname(w2); +- if (h != NULL) { +- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); +- } else { +- strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); +- lan_map_ip[sizeof(lan_map_ip)-1] = 0; +- } +- printf("LAN IP of map-server: %s.\n", lan_map_ip); +- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork +- for(j = 0; j < 4; j++) +- subneti[j] = 0; +- h = gethostbyname(w2); +- if (h != NULL) { +- for(j = 0; j < 4; j++) +- subneti[j] = (unsigned char)h->h_addr[j]; +- } else { +- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); +- } +- printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); +- } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask +- for(j = 0; j < 4; j++) +- subnetmaski[j] = 255; +- h = gethostbyname(w2); +- if (h != NULL) { +- for(j = 0; j < 4; j++) +- subnetmaski[j] = (unsigned char)h->h_addr[j]; +- } else { +- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); +- } +- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); +- } ++ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); ++ continue; + } +- fclose(fp); + +- // sub-network check of the map-server +- { +- unsigned int a0, a1, a2, a3; +- unsigned char p[4]; +- sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); +- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; +- printf("LAN test of LAN IP of the map-server: "); +- if (lan_ip_check(p) == 0) { +- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); +- } ++ remove_control_chars((unsigned char *)w1); ++ remove_control_chars((unsigned char *)w2); ++ remove_control_chars((unsigned char *)w3); ++ remove_control_chars((unsigned char *)w4); ++ remove_control_chars((unsigned char *)w5); ++ ++ if(strcmpi(w1, "subnet") == 0) { ++ ++ subnet[subnet_count].subnet = inet_addr(w2); ++ subnet[subnet_count].mask = inet_addr(w3); ++ subnet[subnet_count].char_ip = inet_addr(w4); ++ subnet[subnet_count].map_ip = inet_addr(w5); ++ ++ subnet_count++; + } + +- printf("---End reading of Lan Support configuration...\n"); ++ ShowStatus("Information about %d subnetworks readen.\n", subnet_count); ++ } + ++ fclose(fp); + return 0; + } + +@@ -2944,10 +3843,11 @@ + FILE *fp = fopen(cfgName, "r"); + + if (fp == NULL) { +- printf("Configuration file not found: %s.\n", cfgName); ++ ShowFatalError("Configuration file not found: %s.\n", cfgName); + exit(1); + } + ++ ShowInfo("Reading configuration file %s...\n", cfgName); + while(fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; +@@ -2956,86 +3856,122 @@ + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + +- remove_control_chars(w1); +- remove_control_chars(w2); +- if (strcmpi(w1, "userid") == 0) { +- memcpy(userid, w2, 24); ++ remove_control_chars((unsigned char *)w1); ++ remove_control_chars((unsigned char *)w2); ++ if(strcmpi(w1,"timestamp_format") == 0) { ++ strncpy(timestamp_format, w2, 20); ++ } else if(strcmpi(w1,"console_silent")==0){ ++ msg_silent = 0; //To always allow the next line to show up. ++ ShowInfo("Console Silent Setting: %d\n", atoi(w2)); ++ msg_silent = atoi(w2); ++ } else if (strcmpi(w1, "userid") == 0) { ++ strncpy(userid, w2, 24); + } else if (strcmpi(w1, "passwd") == 0) { +- memcpy(passwd, w2, 24); ++ strncpy(passwd, w2, 24); + } else if (strcmpi(w1, "server_name") == 0) { + memcpy(server_name, w2, sizeof(server_name)); + server_name[sizeof(server_name) - 1] = '\0'; +- printf("%s server has been intialized\n", w2); ++ ShowStatus("%s server has been initialized\n", w2); + } else if (strcmpi(w1, "wisp_server_name") == 0) { + if (strlen(w2) >= 4) { + memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); + wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; + } + } else if (strcmpi(w1, "login_ip") == 0) { ++ login_ip_set_ = 1; + h = gethostbyname(w2); + if (h != NULL) { +- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + } else + memcpy(login_ip_str, w2, 16); + } else if (strcmpi(w1, "login_port") == 0) { + login_port = atoi(w2); + } else if (strcmpi(w1, "char_ip") == 0) { ++ char_ip_set_ = 1; + h = gethostbyname(w2); + if (h != NULL) { +- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + } else + memcpy(char_ip_str, w2, 16); ++ } else if (strcmpi(w1, "bind_ip") == 0) { ++ bind_ip_set_ = 1; ++ h = gethostbyname(w2); ++ if (h != NULL) { ++ ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); ++ } else ++ memcpy(bind_ip_str, w2, 16); + } else if (strcmpi(w1, "char_port") == 0) { + char_port = atoi(w2); + } else if (strcmpi(w1, "char_maintenance") == 0) { + char_maintenance = atoi(w2); + } else if (strcmpi(w1, "char_new") == 0) { + char_new = atoi(w2); ++ } else if (strcmpi(w1, "char_new_display") == 0) { ++ char_new_display = atoi(w2); + } else if (strcmpi(w1, "email_creation") == 0) { + email_creation = config_switch(w2); + } else if (strcmpi(w1, "char_txt") == 0) { + strcpy(char_txt, w2); ++ } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex ++ strcpy(scdata_txt, w2); + } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane + strcpy(backup_txt, w2); ++ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw ++ strcpy(friends_txt, w2); + } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] + backup_txt_flag = config_switch(w2); + } else if (strcmpi(w1, "max_connect_user") == 0) { + max_connect_user = atoi(w2); + if (max_connect_user < 0) + max_connect_user = 0; // unlimited online players ++ } else if(strcmpi(w1, "gm_allow_level") == 0) { ++ gm_allow_level = atoi(w2); ++ if(gm_allow_level < 0) ++ gm_allow_level = 99; + } else if (strcmpi(w1, "check_ip_flag") == 0) { + check_ip_flag = config_switch(w2); ++ } else if (strcmpi(w1, "online_check") == 0) { ++ online_check = config_switch(w2); + } else if (strcmpi(w1, "autosave_time") == 0) { + autosave_interval = atoi(w2)*1000; + if (autosave_interval <= 0) + autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; ++ } else if (strcmpi(w1, "save_log") == 0) { ++ save_log = config_switch(w2); + } else if (strcmpi(w1, "start_point") == 0) { + char map[32]; + int x, y; + if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) + continue; + if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name +- memcpy(start_point.map, map, 16); ++ start_point.map = mapindex_name2id(map); ++ if (!start_point.map) { ++ ShowError("Specified start_point %s not found in map-index cache.\n", map); ++ start_point.map = 0; ++ } + start_point.x = x; + start_point.y = y; + } ++ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] ++ log_char = atoi(w2); + } else if (strcmpi(w1, "start_zeny") == 0) { + start_zeny = atoi(w2); + if (start_zeny < 0) + start_zeny = 0; + } else if (strcmpi(w1, "start_weapon") == 0) { +- start_zeny = atoi(w2); ++ start_weapon = atoi(w2); + if (start_weapon < 0) + start_weapon = 0; + } else if (strcmpi(w1, "start_armor") == 0) { +- start_zeny = atoi(w2); ++ start_armor = atoi(w2); + if (start_armor < 0) + start_armor = 0; + } else if (strcmpi(w1, "unknown_char_name") == 0) { + strcpy(unknown_char_name, w2); +- unknown_char_name[24] = 0; ++ unknown_char_name[NAME_LENGTH-1] = '\0'; + } else if (strcmpi(w1, "char_log_filename") == 0) { + strcpy(char_log_filename, w2); + } else if (strcmpi(w1, "name_ignoring_case") == 0) { +@@ -3061,52 +3997,130 @@ + online_refresh_html = atoi(w2); + if (online_refresh_html < 1) + online_refresh_html = 1; +- } else if(strcmpi(w1,"anti_freeze_enable")==0){ +- anti_freeze_enable = config_switch(w2); +- } else if (strcmpi(w1, "anti_freeze_interval") == 0) { +- ANTI_FREEZE_INTERVAL = atoi(w2); +- if (ANTI_FREEZE_INTERVAL < 5) +- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds ++ } else if(strcmpi(w1,"db_path")==0) { ++ strcpy(db_path,w2); ++ } else if (strcmpi(w1, "console") == 0) { ++ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) ++ console = 1; ++ } else if (strcmpi(w1, "fame_list_alchemist") == 0) { ++ fame_list_size_chemist = atoi(w2); ++ if (fame_list_size_chemist > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); ++ fame_list_size_chemist = MAX_FAME_LIST; ++ } ++ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { ++ fame_list_size_smith = atoi(w2); ++ if (fame_list_size_smith > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); ++ fame_list_size_smith = MAX_FAME_LIST; ++ } ++ } else if (strcmpi(w1, "fame_list_taekwon") == 0) { ++ fame_list_size_taekwon = atoi(w2); ++ if (fame_list_size_taekwon > MAX_FAME_LIST) { ++ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); ++ fame_list_size_taekwon = MAX_FAME_LIST; ++ } + } else if (strcmpi(w1, "import") == 0) { + char_config_read(w2); + } + } + fclose(fp); + ++ ShowInfo("done reading %s.\n", cfgName); + return 0; + } + ++int chardb_final(int key, void* data, va_list va) ++{ ++ aFree(data); ++ return 0; ++} + void do_final(void) { +- int i; +- ++ ShowStatus("Terminating server.\n"); + // write online players files with no player +- for(i = 0; i < char_num; i++) +- online_chars[i] = -1; ++ online_char_db->clear(online_char_db, NULL); //clean the db... + create_online_files(); +- free(online_chars); ++ online_char_db->destroy(online_char_db, NULL); //dispose the db... + + mmo_char_sync(); + inter_save(); ++ set_all_offline(); + +- if (gm_account != NULL) +- free(gm_account); ++ if(gm_account) aFree(gm_account); ++ if(char_dat) aFree(char_dat); + +- free(char_dat); + delete_session(login_fd); + delete_session(char_fd); + ++#ifdef ENABLE_SC_SAVING ++ status_final(); ++#endif ++ inter_final(); ++ mapindex_final(); ++ + char_log("----End of char-server (normal end with closing of all files)." RETCODE); + } + ++void set_server_type(void) ++{ ++ SERVER_TYPE = ATHENA_SERVER_CHAR; ++} ++ ++static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) ++{ ++ struct online_char_data *character= (struct online_char_data*)data; ++ if (character->server == -2) //Unknown server.. set them offline ++ set_char_offline(character->char_id, character->account_id); ++ if (character->server < 0) ++ //Free data from players that have not been online for a while. ++ db_remove(online_char_db, key); ++ return 0; ++} ++ ++static int online_data_cleanup(int tid, unsigned int tick, int id, int data) ++{ ++ online_char_db->foreach(online_char_db, online_data_cleanup_sub); ++ return 0; ++} ++ + int do_init(int argc, char **argv) { + int i; + ++ mapindex_init(); //Needed here for the start-point reading. ++ start_point.map = mapindex_name2id("new_1-1.gat"); ++ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); ++ char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); ++ ++ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { ++ ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); ++ ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); ++ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); ++ } ++ + // a newline in the log... + char_log(""); ++ // moved behind char_config_read in case we changed the filename [celest] + char_log("The char-server starting..." RETCODE); + +- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); +- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); ++ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { ++ // The char server should know what IP address it is running on ++ // - MouseJstr ++ int localaddr = ntohl(addr_[0]); ++ unsigned char *ptr = (unsigned char *) &localaddr; ++ char buf[16]; ++ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; ++ if (naddr_ != 1) ++ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); ++ else ++ ShowStatus("Defaulting to %s as our IP address\n", buf); ++ if (login_ip_set_ == 0) ++ strcpy(login_ip_str, buf); ++ if (char_ip_set_ == 0) ++ strcpy(char_ip_str, buf); ++ ++ if (ptr[0] == 192 && ptr[1] == 168) ++ ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n"); ++ } + + login_ip = inet_addr(login_ip_str); + char_ip = inet_addr(char_ip_str); +@@ -3116,34 +4130,45 @@ + server_fd[i] = -1; + } + +- mmo_char_init(); ++ online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + ++ mmo_char_init(); ++#ifdef ENABLE_SC_SAVING ++ status_init(); ++#endif + update_online = time(NULL); + create_online_files(); // update online players files at start of the server + + inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 + +- set_termfunc(do_final); + set_defaultparse(parse_char); + +- char_fd = make_listen_port(char_port); ++ if (bind_ip_set_) ++ char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port); ++ else ++ char_fd = make_listen_bind(INADDR_ANY,char_port); + + add_timer_func_list(check_connect_login_server, "check_connect_login_server"); + add_timer_func_list(send_users_tologin, "send_users_tologin"); ++ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); + add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); ++ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); ++ add_timer_func_list(online_data_cleanup, "online_data_cleanup"); + +- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); +- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); +- i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); +- +- if(anti_freeze_enable > 0) { +- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); +- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies ++ add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); ++ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); ++ add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); ++ add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour ++ add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); ++ ++ if(console) { ++ set_defaultconsoleparse(parse_console); ++ start_console(); + } + + char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); + +- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); ++ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); + + return 0; + } -- cgit v1.2.3-70-g09d2