From b6054caba250ed1af333604fb483d51d28a7aa90 Mon Sep 17 00:00:00 2001
From: Fate <fate-tmw@googlemail.com>
Date: Sun, 27 Sep 2009 16:21:11 +0000
Subject: Added resist-poison skill that reduces the amount of time spent
 poisoned

---
 src/map/skill.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/map/skill.c b/src/map/skill.c
index 6cff936..5f0092a 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -8029,6 +8029,10 @@ int skill_status_change_timer(int tid, unsigned int tick, int id, int data)
 		break;
 	case SC_POISON:
 		if(sc_data[SC_SLOWPOISON].timer == -1) {
+                        const int resist_poison = skill_power_bl(bl, TMW_RESIST_POISON) >> 3;
+                        if (resist_poison)
+                                sc_data[type].val1 -= MRAND(resist_poison + 1);
+
 			if( (--sc_data[type].val1) > 0) {
 		
                                 int hp = battle_get_max_hp(bl);
-- 
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