-|script|make-bones|32767 { if(call("magic_checks")) end; if (Sp < 16) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; if (countitem(AnimalBones) > 0) goto L_Animal; if (countitem(Bone) > 0) goto L_Normal; end; L_Animal: delitem AnimalBones, 1; goto L_Resume; L_Normal: delitem Bone, 1; goto L_Resume; L_Resume: set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 5000, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 5000, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 16; set CASTS, CASTS + 1; if (CASTS < 0) set CASTS, 1; // overflow misceffect FX_MAGIC_ARROW_CAST, strcharinfo(0); setarray @create_params[0], (@spellpower/6)+1+(rand(max(1,(800-@spellpower)))/80), 500; setarray @create_items$[0], "BoneArrows", "IronArrow"; callfunc "magic_create_item"; callfunc "magic_exp"; end; OnInit: set .school, SKILL_MAGIC_TRANSMUTE; set .invocation$, chr(MAGIC_SYMBOL) + "kularzunevelafrill"; // used in npcs that refer to this spell void call("magic_register"); set .level, 2; set .exp_gain, 1; end; }