-|script|spell-aggravate|32767 { if(call("magic_checks")) end; // << I wish we had functions that could return >> if (Sp < 3) end; if (getskilllv(.school) < .level) end; set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff set @args$, ""; callfunc "adjust_spellpower"; // we reset @args$ because this spell should not have a target set @distance, (2 + (@spellpower / 50)); set Sp, Sp - 3; misceffect FX_MAGIC_GREEN, strcharinfo(0); callfunc "magic_exp"; aggravate getmap(), (POS_X - @distance), (POS_Y - @distance), (POS_X + @distance), (POS_Y + @distance), SFX_DEFAULT; end; OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "itenplz"; // used in npcs that refer to this spell void call("magic_register"); set .level, 1; set .exp_gain, 0; end; }