-|script|powerup-lifedrain|32767 { end; OnCast: if(call("boss_powerup_checks")) end; if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 30000, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 30000, 0, BL_ID; misceffect FX_PENTAGRAM_BURST, strcharinfo(0); set @dist, 12; foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; end; OnHit: if (@target_id == BL_ID) end; // Do not drain caster set @targethp, get(Hp, @target_id); // Get HP of victim if (@targethp > 0) goto L_cont; set @targethp, 0; end; // Do not drain dead! L_cont: set @hpgain, min((@targethp / 4), 500); // Boss could be beefy -> clamp message strcharinfo(0, @target_id), "[boss-lifedrain] : "+strcharinfo(0, BL_ID)+" drains "+(@hpgain * 2)+" hitpoints!"; misceffect FX_CHANNELLING_RAISE, strcharinfo(0, @target_id); set Hp, (@targethp - (2 * @hpgain)), @target_id; // Drain victim set @targethp, (get(Hp, BL_ID) + @hpgain); // Compute caster's HP + bonus set Hp, (@targethp), BL_ID; // Heal caster by half drain set @hpgain, 0; set @targethp, 0; end; L_Fail_town: message strcharinfo(0), "[boss-lifedrain] : aura of this place doesn't lets you to drain life!"; end; OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "maplifedrain"; // used in npcs that refer to this spell void call("magic_register", "OnCast"); set .level, 0; set .exp_gain, 0; end; }