// Script to boost Dark Helm, Underworld Mask and Phylactery when those are equipped while being in Graveyard or Crypt. function|script|CryptItem { if (isin("027-1.gat", 0, 0, 0, 0)) // Graveyard goto L_ItemCheck; if (isin("027-2.gat", 0, 0, 0, 0)) // Graveyard Inn goto L_ItemCheck; if (isin("027-3.gat", 0, 0, 0, 0)) // Crypt Level 1 goto L_ItemCheck; if (isin("027-4.gat", 0, 0, 0, 0)) // Crypt Level 2 goto L_ItemCheck; if (isin("027-5.gat", 0, 0, 0, 0)) // Crypt Level 3 goto L_ItemCheck; if (isin("027-6.gat", 0, 0, 0, 0)) // Crypt Miniboss 1 goto L_ItemCheck; if (isin("027-7.gat", 0, 0, 0, 0)) // Crypt Miniboss 2 goto L_ItemCheck; if (isin("027-8.gat", 0, 0, 0, 0)) // Crypt Miniboss 3 goto L_ItemCheck; if (isin("070-1.gat", 0, 0, 0, 0)) // Underworld goto L_ItemCheck; if (isin("070-2.gat", 0, 0, 0, 0)) // Underworld Indoors goto L_ItemCheck; if (isin("070-3.gat", 0, 0, 0, 0)) // Reaper Battle goto L_ItemCheck; goto L_End; L_ItemCheck: if (getequipid(equip_head) == 5128) goto L_BoostDarkHelm; if (getequipid(equip_head) == 5129) goto L_BoostUnderworldMask; if (getequipid(equip_head) == 5130) goto L_BoostPhylactery; goto L_End; L_BoostDarkHelm: bonus bStr, 3; bonus bVit, 1; bonus bLuk, 1; goto L_End; L_BoostUnderworldMask: bonus bAgi, 2; bonus bDex, 1; bonus bLuk, 1; goto L_End; L_BoostPhylactery: bonus bVit, 2; bonus bInt, 2; goto L_End; L_End: end; }