// Part of Blue Sage quests // author: Jenalya // see bluesageConfig for detailed quest description // Kullervo asks for Reed Bundles to create paper for repairing the books // can give second hint about both Peetu and visitor in investigation subquest 048-2.gat,104,78,0|script|Kullervo|366,{ set @investigate, ((QUEST_BlueSage & $@Q_BlueSageInvestigate_MASK) >> $@Q_BlueSageInvestigate_SHIFT); set @reed_amount, 20; set @reed_exp, 10000; if (QUEST_BlueSage & $@Q_BlueSageMaterialReed) goto L_Done; mes "[Kullervo]"; mes "\"Oh no! What should we do now?\""; menu "What's wrong?",-; mes "[Kullervo]"; mes "\"We're nearly out of paper. The new books require so much material... And it's not easy to get Reed Bundles for creating new.\""; if (BaseLevel < $@Q_BlueSageMinimumLevel) goto L_Close; menu "I have some.",-, "I'll try to get some.",L_Close, "Too bad.",L_Investigate; if(countitem("ReedBundle") < @reed_amount) goto L_NoItem; delitem "ReedBundle", @reed_amount; getexp @reed_exp, 0; set QUEST_BlueSage, (QUEST_BlueSage | $@Q_BlueSageMaterialReed); mes "[Kullervo]"; mes "\"Thank you! That's very generous of you.\""; goto L_Investigate; L_Done: mes "[Kullervo]"; mes "\"Very well, now I can create more paper.\""; goto L_Investigate; L_NoItem: mes "[Kullervo]"; mes "\"Oh, really? Ah, it's not enough. I need " + @reed_amount + " Reed Bundles.\""; goto L_Close; L_Investigate: if ((@investigate == 3) || (@investigate == 4)) goto L_Ask_Visitor; if ((@investigate == 5) || (@investigate == 8)) goto L_Ask_Helper; if ((@investigate == 6) || (@investigate == 7) || (@investigate == 9) || (@investigate == 10)) goto L_Ask_Both; goto L_Close; L_Ask_Visitor: menu "Can you tell me something about the visitor with the mask?",L_Visitor, "I need to leave.",L_Close; L_Ask_Helper: menu "What's your impression about Peetu and how he does his work?",L_Helper, "See you later.",L_Close; L_Ask_Both: menu "Can you tell me something about the visitor with the mask?",L_Visitor, "What's your impression about Peetu and how does he do his work?",L_Helper, "Bye.",L_Close; L_Visitor: mes "[Kullervo]"; mes "\"Oh, yes. There was such a guy, shortly before the accident I think. He sneaked into the workshop several times, sticking his nose into stuff that shouldn't be his business. We had to sent him back to the library part at least three times.\""; next; mes "\"Maybe he was confused, not sure. He talked very strangely.\""; if ((@investigate != 3) && (@investigate != 6) && (@investigate != 9)) goto L_Close; set @investigate, @investigate + 1; callfunc "updateBlueSageInvestigate"; goto L_Close; L_Helper: mes "[Kullervo]"; mes "\"Are you asking because people say it's his fault? Listen, I know Peetu since many years now, we started our service here about the same time. We share our room and became really close friends."; mes "And in all this years, I never experienced him messing up anything important. He's a perfectionist. He isn't satisfied with anything minor than the best possible result when doing his work.\""; next; mes "\"I don't understand what went wrong with that spell, it just has to have another cause than Peetu. I'm worried about him, he must feel very miserable. But I can't leave my duty here.\""; if ((@investigate != 5) && (@investigate != 6) && (@investigate != 7)) goto L_Close; set @investigate, @investigate + 3; callfunc "updateBlueSageInvestigate"; goto L_Close; L_Close: set @investigate, 0; set @reed_amount, 0; set @reed_exp, 0; close; }