-|script|#barbarian033_1init|32767 { end; OnInit: set $@Q_Barbarians_MASK, NIBBLE_0_MASK; set $@Q_Barbarians_SHIFT, NIBBLE_0_SHIFT; set $@Q_Barbarians_wolvern_amount, 16; set $@Q_Barbarians_Ambush_max, 0x00007FFF; set $@Q_Barbarians_Ambush0_flag, 0x00000001; set $@Q_Barbarians_Ambush1_flag, 0x00000002; set $@Q_Barbarians_Ambush2_flag, 0x00000004; set $@Q_Barbarians_Ambush3_flag, 0x00000008; set $@Q_Barbarians_Ambush4_flag, 0x00000010; set $@Q_Barbarians_Ambush5_flag, 0x00000020; set $@Q_Barbarians_Ambush6_flag, 0x00000040; set $@Q_Barbarians_Ambush7_flag, 0x00000080; set $@Q_Barbarians_Ambush8_flag, 0x00000100; set $@Q_Barbarians_Ambush9_flag, 0x00000200; set $@Q_Barbarians_Ambush10_flag, 0x00000400; set $@Q_Barbarians_Ambush11_flag, 0x00000800; set $@Q_Barbarians_Ambush12_flag, 0x00001000; set $@Q_Barbarians_Ambush13_flag, 0x00002000; set $@Q_Barbarians_Ambush14_flag, 0x00004000; end; }