// This file is generated automatically. All manually changes will be removed when running the Converter. // Snow Path mobs 033-1.gat,70,50,5,4|monster|Wolvern|1090,3,0,0,Mob033-1::On1090 033-1.gat,33,38,15,49|monster|Reinboo|1094,3,0,0,Mob033-1::On1094 033-1.gat,56,87,50,42|monster|Squirrel|1038,15,0,0,Mob033-1::On1038 033-1.gat,0,0,0,0|monster|White Bell|1095,3,0,0,Mob033-1::On1095 033-1.gat,0,0,0|script|Mob033-1|-1,{ On1038: set @mobID, 1038; callfunc "MobPoints"; end; On1090: set @mobID, 1090; callfunc "MobPoints"; end; On1094: set @mobID, 1094; callfunc "MobPoints"; end; On1095: set @mobID, 1095; callfunc "MobPoints"; end; end; }