// This file is generated automatically. All manually changes will be removed when running the Converter. // Snow field mobs 030-1.gat,0,0,0,0|monster|Santa Slime|1015,5,100000,30000,Mob030-1::On1015 030-1.gat,0,0,0,0|monster|Squirrel|1038,10,100000,30000,Mob030-1::On1038 030-1.gat,0,0,0,0|monster|Fluffy|1020,15,100000,30000,Mob030-1::On1020 030-1.gat,0,0,0|script|Mob030-1|-1,{ On1015: set @mobID, 1015; callfunc "MobPoints"; end; On1020: set @mobID, 1020; callfunc "MobPoints"; end; On1038: set @mobID, 1038; callfunc "MobPoints"; end; end; }