028-1.gat,69,71,0|script|Portal#_M|400, { if (isin("028-1.gat",65,67,73,73)) goto L_Main; mes "There is something there, but you aren't quite close enough to see exactly what it is."; close; L_Main: mes "[Portal]"; mes ""; mes "A strange field hovers about waist high above the ground."; next; mes "[Portal]"; mes ""; mes "You sense a feeling of familiarity radiating out from it."; mes ""; mes "It looks just wide enough to jump through."; next; mes "[Portal]"; mes ""; mes "You're not quite sure if there will be a way to return once you enter, though."; next; mes "[Portal]"; mes ""; mes "What do you do?"; menu "Jump through, without looking back.", L_No_Hesitation, "Take one more look around.", L_Look, "Leave it alone.", L_Close; L_No_Hesitation: mes "There has been quite enough of this harsh place. You jump through without hesitation..."; next; mes "...and fall, and fall..."; next; mes "Dizzying colors whirl around you. You collapse."; savepoint "009-1", 52, 39; itemheal -hp -1, 0; close; L_Look: mes "[Portal]"; mes ""; mes "There was a lot here. You don't know where it came from, or quite how you ended up here."; if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_ROSE_COMPLETE) goto L_Full_Helped; if ((Easter_2010_QuestState >> E10_HELPED_DOCTOR_SHIFT) & E10_HELPED_DOCTOR_MASK) goto L_Somewhat_Helped; if ((Easter_2010_QuestState >> E10_FLAG_KNOWS_DOCTOR_SHIFT) & E10_FLAG_KNOWS_DOCTOR) goto L_Met; if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Unknown_Defeat; mes "Come to think of it, there is still quite a lot you're not sure about. There was talk about something big, but you must have missed it... whatever it was, it seems gone now."; goto L_Post_Look; L_Full_Helped: if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Full_Helped_Defeat; mes "Your assistance was helpful, you know that much. If only you could have faced the darkness that plagued this world more directly..."; goto L_Post_Look; L_Full_Helped_Defeat: mes "You know you have done everything that you could have. Your determination will have surely meant the world will be restored, once more."; goto L_Post_Look; L_Somewhat_Helped: if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Somewhat_Helped_Defeat; mes "You feel your help was not for nothing, though you can't quite shake the feeling there was still something more to do."; goto L_Post_Look; L_Somewhat_Helped_Defeat: mes "Your help was not for nothing. Your destruction of evil would surely help heal this world!"; goto L_Post_Look; L_Met: if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Met_Defeat; mes "While you only met the Doctor briefly, he seemed to think there was something wrong. If only there was a way you could have helped, somehow."; goto L_Post_Look; L_Met_Defeat: mes "Striking down that evil, dark, figure would surely make a difference. While you only met the Doctor briefly, he seemed to think there was something wrong... with any luck, this defeat would be, at the very least, a significant setback."; goto L_Post_Look; L_Unknown_Defeat: mes "Striking down that evil, dark, figure would surely make a difference. You just wish you knew what that was about... if only there had been someone that could have explained it all."; goto L_Post_Look; L_Post_Look: next; mes "What do you do?"; menu "Jump through", L_Jump, "Leave it alone", L_Close; L_Jump: mes "[Portal]"; mes ""; mes "A tingling sensation surrounds you as you enter."; next; mes "[Portal]"; mes ""; mes "Inside, your senses seem heightened, sharpened..."; next; mes "[Portal]"; mes ""; mes "You can detect many entities all around you, yet you are not quite sure how."; next; mes "[Portal]"; mes ""; mes "Colors swirl around you. There is a sensation of great speed, of great power, of energy..."; next; mes "[Portal]"; mes ""; mes "A tearing motion. The blobs of color skew, and stretch into long thin lines... and somehow, a taste of peanuts."; next; mes "[Portal]"; mes ""; mes "A mass of green and yellow, moving at high speed... or perhaps it is you who is moving?"; next; mes "[Portal]"; mes ""; mes "Whichever it is, one of you slows just as you begin to recognise some details..."; warp "009-1.gat", 52, 39; savepoint "009-1", 52, 39; mes "[Home]"; mes ""; mes "You land softly. It is good to be home..."; close; L_Close: close; }