// chef: function, // barmaid: function, // shopkeeper: multiples and function, // magic undead shop: function, // chief barman: function, // receptionist: function, // banker: function 027-2.gat,75,22,0 shop Chef 300,784:-1,785:-1,786:-1,787:-1 027-2.gat,90,36,0 shop Estrilda 301,788:-1,789:-1,790:-1 027-2.gat,93,22,0 shop Umfrey 302,1282:-1,1281:-1 027-2.gat,56,99,0 shop Leofwin 304,501:-1,502:-1,518:100,566:2000,567:-1,568:-1,613:500,631:1000,740:-1,772:-1,773:-1,774:-1 027-2.gat,106,22,0 shop Edwin 309,784:-1,785:-1,786:-1,787:-1,788:-1,789:-1,790:-1 // Inn 027-2.gat,107,39,0 script Barbara Grey 320,{ set @npcname$, "Barbara Grey"; set @cost, 1000; mes "[" + @npcname$ + "]"; mes "\"Don't be shy darling."; mes "\"Come on in and have a nice long ... long slumber ..."; next; callfunc "Inn"; } // Bank and Storage 027-2.gat,88,22,0 script J.P. Morbid 321,{ callfunc "ClearVariables"; set @npcname$, "J.P. Morbid"; callfunc "Banker"; close; }