// This file is generated automatically. All manually changes will be removed when running the Converter. // Cave mobs 013-3.gat,28,89,16,52 monster Cave Snake 1021,10,120000,60000,Mob013-3::On1021 013-3.gat,61,22,2,2 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023 013-3.gat,81,22,2,2 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024 013-3.gat,109,31,6,22 monster Black Scorpion 1009,20,50000,25000,Mob013-3::On1009 013-3.gat,119,84,27,38 monster Spider 1012,20,120000,40000,Mob013-3::On1012 013-3.gat,176,23,5,6 monster Spider 1012,10,100000,40000,Mob013-3::On1012 013-3.gat,82,75,2,2 monster Fire skull 1023,1,180000,60000,Mob013-3::On1023 013-3.gat,142,37,2,2 monster Poison skull 1024,1,180000,60000,Mob013-3::On1024 013-3.gat,79,134,21,16 monster Black Scorpion 1009,5,80000,40000,Mob013-3::On1009 013-3.gat,71,169,38,17 monster Black Scorpion 1009,5,80000,40000,Mob013-3::On1009 013-3.gat,64,85,9,21 monster Black scorpion 1009,10,80000,40000,Mob013-3::On1009 013-3.gat,81,92,3,20 monster Black scorpion 1009,10,80000,40000,Mob013-3::On1009 013-3.gat,162,84,33,37 monster Snake 1010,30,120000,50000,Mob013-3::On1010 013-3.gat,162,85,33,37 monster Spider 1012,30,120000,50000,Mob013-3::On1012 013-3.gat,172,77,18,25 monster Black scorpion 1009,15,120000,50000,Mob013-3::On1009 013-3.gat,145,36,20,15 monster Red slime 1008,25,80000,40000,Mob013-3::On1008 013-3.gat,167,37,23,11 monster Snake 1010,20,120000,40000,Mob013-3::On1010 013-3.gat,165,25,16,11 monster Black scorpion 1009,15,120000,40000,Mob013-3::On1009 013-3.gat,71,39,2,3 monster Snake 1010,2,40000,20000,Mob013-3::On1010 013-3.gat,159,102,3,5 monster Yellow slime 1007,2,80000,40000,Mob013-3::On1007 013-3.gat,67,22,2,2 monster Maggot 1002,2,40000,20000,Mob013-3::On1002 013-3.gat,75,22,2,2 monster Maggot 1002,2,40000,20000,Mob013-3::On1002 013-3.gat,76,39,7,4 monster Black scorpion 1009,8,40000,20000,Mob013-3::On1009 013-3.gat,65,39,7,4 monster Red slime 1008,8,40000,20000,Mob013-3::On1008 013-3.gat,62,33,2,1 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024 013-3.gat,80,33,2,1 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023 013-3.gat,75,46,2,1 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024 013-3.gat,67,46,2,1 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023 013-3.gat,149,145,7,26 monster Silkworm 2037,10,20000,5000,Mob013-3::On2037 013-3.gat,117,157,6,14 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023 013-3.gat,150,129,17,4 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023 013-3.gat,162,138,5,5 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023 013-3.gat,138,174,15,8 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023 013-3.gat,146,151,62,54 monster Bat 2019,20,15000,5000,Mob013-3::On2019 013-3.gat,0,0,0 script Mob013-3 -1,{ On1002: set @mobID, 1002; callfunc "MobPoints"; break; On1007: set @mobID, 1007; callfunc "MobPoints"; break; On1008: set @mobID, 1008; callfunc "MobPoints"; break; On1009: set @mobID, 1009; callfunc "MobPoints"; break; On1010: set @mobID, 1010; callfunc "MobPoints"; break; On1012: set @mobID, 1012; callfunc "MobPoints"; break; On1021: set @mobID, 1021; callfunc "MobPoints"; break; On1023: set @mobID, 1023; callfunc "MobPoints"; break; On1024: set @mobID, 1024; callfunc "MobPoints"; break; On2019: set @mobID, 2019; callfunc "MobPoints"; break; On2023: set @mobID, 2023; callfunc "MobPoints"; break; On2037: set @mobID, 2037; callfunc "MobPoints"; break; end; }