// This file is generated automatically. All manually added changes will be removed when running the Converter. // Lake Cave mobs 011-4,52,30,39,39|monster|SpikyMushroom|1019,1,100000ms,30000ms,Mob011-4::On1019 011-4,93,114,39,39|monster|CaveSnake|1021,1,100000ms,30000ms,Mob011-4::On1021 011-4,0,0,0,0|monster|CaveSnake|1021,40,0ms,0ms,Mob011-4::On1021 011-4,0,0,0,0|monster|SpikyMushroom|1019,15,0ms,0ms,Mob011-4::On1019 011-4,60,78,56,75|monster|CaveMaggot|1056,10,100000ms,30000ms,Mob011-4::On1056 011-4,63,21,110,35|monster|CaveMaggot|1056,10,100000ms,30000ms,Mob011-4::On1056 011-4,0,0,0,0|monster|Bat|1017,20,180000ms,40000ms,Mob011-4::On1017 011-4,0,0,0|script|Mob011-4|32767 { end; On1017: set @mobID, 1017; callfunc "MobPoints"; end; On1019: set @mobID, 1019; callfunc "MobPoints"; end; On1021: set @mobID, 1021; callfunc "MobPoints"; end; On1056: set @mobID, 1056; callfunc "MobPoints"; end; }