// This file is generated automatically. All manually changes will be removed when running the Converter. // Hurnscald Outskirts mobs 008-1.gat,0,0,0,0|monster|PinkFlower|1014,10,20,0,Mob008-1::On1014 008-1.gat,0,0,0,0|monster|Pinkie|1018,18,20,0,Mob008-1::On1018 008-1.gat,0,0,0,0|monster|SpikyMushroom|1019,18,20,0,Mob008-1::On1019 008-1.gat,0,0,0,0|monster|Snail|1041,5,30,0,Mob008-1::On1041 008-1.gat,0,0,0,0|monster|MauvePlant|1029,2,270000,180000,Mob008-1::On1029 008-1.gat,0,0,0,0|monster|Silkworm|1035,2,60000,30000,Mob008-1::On1035 008-1.gat,0,0,0,0|monster|CloverPatch|1037,2,0,1000,Mob008-1::On1037 008-1.gat,0,0,0,0|monster|Squirrel|1038,10,30,20,Mob008-1::On1038 008-1.gat,0,0,0,0|monster|Butterfly|1055,10,30,20,Mob008-1::On1055 008-1.gat,0,0,0|script|Mob008-1|-1, { end; On1014: set @mobID, 1014; callfunc "MobPoints"; end; On1018: set @mobID, 1018; callfunc "MobPoints"; end; On1019: set @mobID, 1019; callfunc "MobPoints"; end; On1029: set @mobID, 1029; callfunc "MobPoints"; end; On1035: set @mobID, 1035; callfunc "MobPoints"; end; On1037: set @mobID, 1037; callfunc "MobPoints"; end; On1038: set @mobID, 1038; callfunc "MobPoints"; end; On1041: set @mobID, 1041; callfunc "MobPoints"; end; On1055: set @mobID, 1055; callfunc "MobPoints"; end; }