// This file is generated automatically. All manually changes will be removed when running the Converter. // Pirate Caves Second Floor mobs 004-4.gat,36,62,5,20|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-4::On1121 004-4.gat,37,61,5,21|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-4::On1120 004-4.gat,62,52,12,7|monster|Thug|1119,2,100000ms,30000ms,Mob004-4::On1119 004-4.gat,34,87,12,7|monster|Thug|1119,2,100000ms,30000ms,Mob004-4::On1119 004-4.gat,37,62,6,22|monster|Thug|1119,2,100000ms,30000ms,Mob004-4::On1119 004-4.gat,34,88,10,6|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-4::On1120 004-4.gat,63,52,10,6|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-4::On1120 004-4.gat,62,52,11,4|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-4::On1121 004-4.gat,34,88,10,4|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-4::On1121 004-4.gat,0,0,0|script|Mob004-4|-1 { end; On1119: set @mobID, 1119; callfunc "MobPoints"; end; On1120: set @mobID, 1120; callfunc "MobPoints"; end; On1121: set @mobID, 1121; callfunc "MobPoints"; end; }