// This file is generated automatically. All manually added changes will be removed when running the Converter. // Pirate Caves First Floor mobs 004-3,43,72,7,8|monster|Thug|1119,2,100000ms,30000ms,Mob004-3::On1119 004-3,43,72,7,8|monster|Swashbuckler|1120,1,100000ms,30000ms,Mob004-3::On1120 004-3,43,72,7,8|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-3::On1121 004-3,28,69,8,2|monster|Thug|1119,2,100000ms,30000ms,Mob004-3::On1119 004-3,71,63,7,8|monster|Thug|1119,2,100000ms,30000ms,Mob004-3::On1119 004-3,39,39,7,3|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-3::On1120 004-3,71,63,7,8|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-3::On1121 004-3,0,0,0|script|Mob004-3|32767 { end; On1119: set @mobID, 1119; callfunc "MobPoints"; end; On1120: set @mobID, 1120; callfunc "MobPoints"; end; On1121: set @mobID, 1121; callfunc "MobPoints"; end; }