// This file is generated automatically. All manually changes will be removed when running the Converter. // Beach mobs 003-1.gat,158,68,28,96|monster|GiantMaggot|1006,10,100000,30000,Mob003-1::On1006 003-1.gat,0,0,0,0|monster|SeaSlime|1033,15,100000,30000,Mob003-1::On1033 003-1.gat,120,31,22,22|monster|SeaSlime|1033,5,100000,30000,Mob003-1::On1033 003-1.gat,119,68,105,101|monster|GreenSlime|1005,35,100000,30000,Mob003-1::On1005 003-1.gat,134,69,76,71|monster|RedScorpion|1004,20,100000,30000,Mob003-1::On1004 003-1.gat,35,25,10,3|monster|MountainSnake|1026,1,700000,600000,Mob003-1::On1026 003-1.gat,0,0,0|script|Mob003-1|-1, { On1004: set @mobID, 1004; callfunc "MobPoints"; end; On1005: set @mobID, 1005; callfunc "MobPoints"; end; On1006: set @mobID, 1006; callfunc "MobPoints"; end; On1026: set @mobID, 1026; callfunc "MobPoints"; end; On1033: set @mobID, 1033; callfunc "MobPoints"; end; end; }