// This file is generated automatically. All manually changes will be removed when running the Converter. // Desert mines mobs 002-3.gat,39,37,14,10 monster Cave Maggot 1056,5,100000,30000,Mob002-3::On1056 002-3.gat,91,41,17,20 monster Ice Goblin 1058,3,100000,30000,Mob002-3::On1058 002-3.gat,71,35,25,17 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056 002-3.gat,68,100,8,5 monster Ice Goblin 1058,2,100000,30000,Mob002-3::On1058 002-3.gat,68,57,26,24 monster Angry Scorpion 1057,5,100000,30000,Mob002-3::On1057 002-3.gat,48,57,3,14 monster Angry Scorpion 1057,5,100000,30000,Mob002-3::On1057 002-3.gat,38,76,15,22 monster Angry Scorpion 1057,4,100000,30000,Mob002-3::On1057 002-3.gat,58,78,6,17 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056 002-3.gat,89,68,11,32 monster Angry Scorpion 1057,4,100000,30000,Mob002-3::On1057 002-3.gat,84,93,19,17 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056 002-3.gat,72,77,21,14 monster Ice Goblin 1058,3,100000,30000,Mob002-3::On1058 002-3.gat,67,91,11,12 monster Angry Scorpion 1057,4,100000,30000,Mob002-3::On1057 002-3.gat,58,95,6,13 monster Cave Maggot 1056,4,100000,30000,Mob002-3::On1056 002-3.gat,63,100,2,5 monster Angry Scorpion 1057,3,100000,30000,Mob002-3::On1057 002-3.gat,0,0,0 script Mob002-3 -1,{ On1056: set @mobID, 1056; callfunc "MobPoints"; break; On1057: set @mobID, 1057; callfunc "MobPoints"; break; On1058: set @mobID, 1058; callfunc "MobPoints"; break; end; }