// 020-1.gat,78,85,0 script Santa 105,{ mes "[Santa Claus]"; mes "\"Ho! Ho! Ho!\""; next; if (QUEST_xmas08_state == 0) goto L_SantaStart; if (QUEST_xmas08_state & (1 << 10)) goto L_SantaFinished; mes "[Santa Claus]"; mes "\"So, how are we doing?\""; next; menu "I've found them all!", L_SantaCheck, "I still have a few to find.", -, "What am I doing again?", L_SantaExplain; mes "[Santa Claus]"; mes "\"Well that's okay."; mes "Please do keep searching!\""; close; L_SantaCheck: if (QUEST_xmas08_state & 0x3FF == 0x3FF) goto L_SantaComplete; mes "[Santa Claus]"; mes "\"Ah now, please don't lie to me, I don't want to have to put you on my naughty list!\""; close; L_SantaComplete: mes "[Santa Claus]"; mes "\"Splendid!"; mes "I knew I could count on you to find them all.\""; next; mes "[Santa Claus]"; mes "\"Now, let me see what I have here for you.\""; next; mes "Santa fumbles around in a large sack and pulls out a Mouboo head hat!"; getitem 1216,1; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 10); next; mes "[Santa Claus]"; mes "\"I thought you'd like that."; mes "It's a very good likeness, don't you think?\""; next; mes "[Santa Claus]"; mes "\"Well now, since I know all my Reinboo are safe,"; mes "I can get back to giving out presents to the people of The Mana World.\""; next; mes "[Santa Claus]"; mes "\"Once again, thank you very much for helping me out."; mes ""; mes "Merry Christmas!\""; close; L_SantaExplain: mes "[Santa Claus]"; mes "\"Well you agreed to help me find all nine of my lost Reinboo."; mes "Until I know they're all safe and well I don't feel able to give out any presents.\""; close; L_SantaStart: mes "[Santa Claus]"; mes "\"I came all this way to bring presents to the people of The Mana World,"; mes "but it seems my reinboo's have all got lost!\""; next; mes "[Santa Claus]"; mes "\"So you see I won't be able to give out any presents until I know they're all safe and well."; mes ""; if (BaseLevel < 20) goto L_SantaYoung; mes "Will you help me find all nine of them, please?\""; next; menu "Of course I will, Santa!", L_SantaStartYes, "Sorry, I have better things to do.", -; close; L_SantaYoung: mes "\"I'd ask you to help me find them, but I think you're still a bit young.\""; close; L_SantaStartYes: set QUEST_xmas08_state, QUEST_xmas08_state | 1; mes "[Santa Claus]"; mes "\"Oh that is excellent news!"; mes "Thank you.\""; next; mes "Santa shakes your hand with delight."; close; L_SantaFinished: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Santa Claus]"; mes "\"Ahh, it's so great to see everyone's smiles when they open a present, don't you think?\""; close; L_Chat2: mes "[Santa Claus]"; mes "\"Did I remember to get Mrs. Claus something?"; mes "Oh dear, I can't remember if I did.\""; close; } //Reinboo Locations - for temp reference. //004-1 51 25 //005-1 178 41 //009-3 23 105 //012-1 47 38 //013-1 130 21 //014-1 91 19 //015-1 50 76 //016-1 33 87 //020-1 98 116 004-1.gat,51,25,0 script Dasher 170,{ if (QUEST_xmas08_state & (1 << 1)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: mes "[Dasher]"; mes "\"Say, you smell like Santa Claus."; mes ""; mes "You don't look much like him though.\""; next; menu "Santa asked me to help find you.", -; mes "[Dasher]"; mes "\"Oh well, in that case you can tell him that I'm right here and I'm fine."; mes ""; mes "I suppose I should explain how I got here really.\""; next; mes "[Dasher]"; mes "\"I was flying about with a few other Reinboo after we got here,"; mes "we were playing games, any way I got rather tired of flying and ended up having to land in this area."; mes "So I need to rest up for a while before I can make it back to Santa.\""; next; menu "Okay, I'll Santa that when I see him."; mes "[Dasher]"; mes "\"Thank you and Merry Christmas!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 1); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Dasher]"; mes "\"It sure is hot out here in the desert.\""; close; L_Chat2: mes "[Dasher]"; mes "\"I wonder what Santa got me for Christmas.\""; close; } 005-1.gat,178,41,0 script Dancer 170,{ if (QUEST_xmas08_state & (1 << 2)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: mes "[Dancer]"; mes "\"Hrmm, you smell quite like Santa Claus.\""; next; menu "I've been sent by Santa to find you.", -; mes "[Dancer]"; mes "\"Oh I see."; mes "I'm just doing a bit of sight seeing, I haven't been to The Mana World before."; mes ""; mes "The snakes down there seem to lack the Christmas spirit so I'm walking around up here.\""; next; mes "[Dancer]"; mes "\"If you could, can you tell Santa that I'm okay and I'll be back shortly?\""; next; menu "Sure!", -; mes "[Dancer]"; mes "\"Great!"; mes "Happy Christmas!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 2); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Dancer]"; mes "\"Let's see, I've been around the forest and I'm nearly done with the desert now."; mes "I guess after that it's back up to Santa.\""; close; L_Chat2: mes "[Dancer]"; mes "\"The snakes don't seem to understand a word I'm saying.\""; close; } 009-3.gat,23,105,0 script Prancer 170,{ if (QUEST_xmas08_state & (1 << 3)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: mes "[Prancer]"; mes "\"Santa?\""; next; mes "[Prancer]"; mes "\"No, wait you're not Santa Claus.\""; next; menu "Santa sent me to find you!", -; mes "[Prancer]"; mes "\"Oh really?"; mes "That's good to know.\""; next; menu "How did you get down here by the way?", -; mes "[Prancer]"; mes "\"To be honest with you I have absolutely no idea."; mes "But I'm perfectly fine."; mes "If Santa could come and help me out of here, that would be nice.\""; next; menu "Okay, I'll tell him.", -; mes "[Prancer]"; mes "\"Thank you!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 3); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Prancer]"; mes "\"It's rather cold down here, it's a good job I have that fire to warm myself with.\""; close; L_Chat2: mes "[Prancer]"; mes "\"I still can't remember how I ended up down here.\""; close; } 012-1.gat,47,38,0 script Vixen 170,{ if (QUEST_xmas08_state & (1 << 4)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: mes "[Vixen]"; mes "\"Hello there."; mes "What can I do for you?\""; next; menu "I'm finding all the Reinboo for Santa!", -; mes "[Vixen]"; mes "\"You came all the way up here just to find me?"; mes "Wow, you must be such a nice person to do that!\""; next; mes "[Vixen]"; mes "\"Hrmm, I guess Santa must be a bit worried though."; mes "Could you tell him where I am and that I'm okay?\""; next; menu "Sure thing.", -; mes "[Vixen]"; mes "\"Thank you very much."; mes ""; mes "Merry Christmas!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 4); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Vixen]"; mes "\"What a lovely view you get from here!\""; close; L_Chat2: mes "[Vixen]"; mes "\"I hope walking up here didn't tire you out.\""; close; } 013-1.gat,130,21,0 script Comet 170,{ if (QUEST_xmas08_state & (1 << 5)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: mes "[Comet]"; mes "\"Erm.. Hi!"; mes "Why do you smell like Santa?\""; next; menu "Probably because he shook my hand.", -; mes "[Comet]"; mes "\"Oh, so you've been talking to him have you."; mes ""; mes "No don't say it, let me guess.\""; next; mes "[Comet]"; mes "\"Santa has sent you to find all of his Reinboo because he's lost them."; mes "Is that about right?\""; next; menu "Yup, that's it!", -; mes "[Comet]"; mes "\"It's happened before, long story."; mes ""; mes "So yeah, just tell him that I'm here, I'll make my way back to him later.\""; next; menu "Okay, I will.", -; mes "[Comet]"; mes "\"So I suppose you'd like to know how I ended up... wherever I am.\""; next; mes "[Comet]"; mes "\"A few of us were flying about, as we do."; mes "Then this big gust of wind came and carried me over this forest!"; mes "I was forced to land just down there on the road."; mes "I've just had a quick nap and I'll try and make it back to Santa soon.\""; next; menu "Ah right, well I'll tell Santa that too.", -; mes "[Comet]"; mes "\"Okay, thanks for finding me."; mes "Merry Christmas!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 5); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Comet]"; mes "\"I'll tell you what, these flowers taste nice.\""; close; L_Chat2: mes "[Comet]"; mes "\"I wonder where the others are?\""; close; } 014-1.gat,91,19,0 script Cupid 170,{ if (QUEST_xmas08_state & (1 << 6)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: menu "Hi, Santa sent me to find you.", -; mes "[Cupid]"; mes "\"Hi!"; mes "Santa sent you to find me? Why what's happened?\""; next; menu "All of the Reinboo have gone missing!", -; mes "[Cupid]"; mes "\"Oh dear, I thought I was the only one who went off to explore."; mes ""; mes "I thought it would be nice to explore the forests around here."; mes "We don't have forests like this where I live.\""; next; menu "What do the forests where you live look like?", -; mes "[Cupid]"; mes "\"Did you see the Christmas tree by Santa?"; mes "It's pretty much all like that, of course we decorated the tree Santa is next to.\""; next; menu "I'll tell Santa you're here then, okay?", -; mes "[Cupid]"; mes "\"Yes, please do."; mes "Oh, Happy Christmas!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 6); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Cupid]"; mes "\"Do you think there is any fish in this river.\""; close; L_Chat2: mes "[Cupid]"; mes "\"I wonder what Santa looks like without a beard.\""; close; } 015-1.gat,50,76,0 script Donner 170,{ if (QUEST_xmas08_state & (1 << 7)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: menu "Hi, Santa sent me to find you.", -; mes "[Donner]"; mes "\"Santa? Tell Santa I won't work for him anymore.\""; next; menu "Why?", -; mes "[Donner]"; mes "\"I got enough of that fat bum. We have to pull him all around the globe and he gets all the praise.\""; next; mes "[Donner]"; mes "\"Do you know how heavy that guy is? He also pays bad and we always have to work on holidays.\""; next; menu "But Santa needs you!", -; mes "[Donner]"; mes "\"Really? What would he do to persuade me to keep working for him?\""; next; menu "How about a 5% raise?",-; mes "[Donner]"; mes "\"I think someone with my work experience deserves more than that.\""; next; menu "Then a 10% raise?",-; mes "[Donner]"; mes "\"Sounds better."; mes "But I think I can find someone else in the present delivery industry who is willing to pay that."; mes "I've heard the easter bunnies are hiring...\""; next; menu "How about a health plan?",-; mes "[Donner]"; mes "\"Including dental care?\""; next; menu "Sure.",-; mes "[Donner]"; mes "\"And full sickness pay?\""; next; menu "I am pretty sure he will agree to that.",-; mes "[Donner]"; mes "\"OK, tell Santa I will come back to work tomorrow.\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 7); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Donner]"; mes "\"Santa had better pull through on this deal.\""; close; L_Chat2: mes "[Donner]"; mes "\"I wonder if I could get more holiday as well.\""; close; } 016-1.gat,33,87,0 script Blitzen 170,{ if (QUEST_xmas08_state & (1 << 8)) goto L_ChatReinboo; mes "[Blitzen]"; mes "\"HIC!...HIC!....HIC!...\""; next; mes "The Reinboo staggers and almost falls down, but catches itself in the last moment."; next; mes "[Blitzen]"; mes "\"Oh boy, I don't feel well.\""; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; close; L_FoundReinboo: next; menu "Are you alright?",-; mes "[Blitzen]"; mes "\"Are you... are y-you... are you santa?\""; next; menu "No, but he sent me to search for you.",-; mes "[Blitzen]"; mes "\"I... I was searching for S-Santa aaaaall around."; mes "...went to pub HIC! to warm myself HIC!\""; next; mes "[Blitzen]"; mes "\"The nice man gave me warm drink HIC!\""; next; mes "[Blitzen]"; mes "\"First mug tasted strange HIC! Second better HIC! Third really good HIC\""; next; mes "[Blitzen]"; mes "\"After the fourth mug everything started spinning.\""; next; mes "[Blitzen]"; mes "\"No idea what happened then.\""; next; mes "[Blitzen]"; mes "\"HIC!\""; next; menu "You are drunk.",-; mes "[Blitzen]"; mes "\"Seems so.\""; next; menu "I will show you the way to Santa",-; mes "[Blitzen]"; mes "\"Th...Thank you.\""; next; mes "[Blitzen]"; mes "\"I think I will find the way now... I hope.\""; next; mes "[Blitzen]"; mes "\"HIC!\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 8); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Blitzen]"; mes "\"Ooooh, my head!\""; close; L_Chat2: mes "[Blitzen]"; mes "\"I promise, I will stop drinking. I know I can do it. I did it a hundred times.\""; close; } 020-1.gat,98,116,0 script Rudolf 170,{ if (QUEST_xmas08_state & (1 << 9)) goto L_ChatReinboo; if (QUEST_xmas08_state & 1) goto L_FoundReinboo; mes "The Reinboo seems to ignore you"; close; L_FoundReinboo: menu "Hi!", -; mes "[Rudolf]"; mes "\"No, I'm not doing autographs!\""; next; menu "No, that's not what I was going to say.", -; mes "[Rudolf]"; mes "\"Well then what do you want?"; mes "I am very busy you know.\""; next; menu "I'm helping Santa find his Reinboo.", -; mes "[Rudolf]"; mes "\"Congratulations you found me."; mes "Anything else?\""; next; menu "Umm... Are you okay?", -; mes "[Rudolf]"; mes "\"What do you mean by that?\""; next; menu "You just seem a bit edgy.", -; mes "[Rudolf]"; mes "\"Well if you had to put with being the 'famous one' you'd understand.\""; next; mes "[Rudolf]"; mes "\"It's hard to get time to myself, you know?."; mes ""; mes "People don't even leave me alone when I doing my shopping.\""; next; mes "[Rudolf]"; mes "\"Erm... yeah."; mes "Sorry, I should just save all that for my therapist.\""; next; menu "It's okay. I'll tell Santa you're here, alright?", -; mes "[Rudolf]"; mes "\"Yeah, okay."; mes "Take care.\""; set QUEST_xmas08_state, QUEST_xmas08_state | (1 << 9); close; L_ChatReinboo: set @TEMP,rand(2); if(@TEMP == 0) goto L_Chat1; if(@TEMP == 1) goto L_Chat2; L_Chat1: mes "[Rudolf]"; mes "\"You know the song about me?"; mes "Yeah, well I don't get a penny from it.\""; close; L_Chat2: mes "[Rudolf]"; mes "\"Can I have some space please?.\""; close; }