// Map: new_35-1 // This is the cave beneath Hurnscald. // new_35-1.gat,0,0,0,0 monster YellowSlime 1007,20,0,0,Mob35::OnYellowSlime new_35-1.gat,0,0,0,0 monster RedSlime 1008,35,0,0,Mob35::OnRedSlime new_35-1.gat,0,0,0,0 monster BlackScorpion 1009,25,0,0,Mob35::OnBlackScorpion new_35-1.gat,0,0,0 script Mob35 -1,{ OnYellowSlime: set @mobID, 1007; callfunc "MobPoints"; break; OnRedSlime: set @mobID, 1008; callfunc "MobPoints"; break; OnBlackScorpion: set @mobID, 1009; callfunc "MobPoints"; break; end; }