// Map: new_27-1 // This is the Caves beneath the North Woodland. // new_27-1.gat,0,0,0,0 monster Bat 1017,100,0,0,Mob27::OnBat new_27-1.gat,0,0,0,0 monster CaveSnake 1021,75,0,0,Mob27::OnCaveSnake new_27-1.gat,0,0,0 script Mob27 -1,{ OnBat: set @mobID, 1017; callfunc "MobPoints"; break; OnCaveSnake: set @mobID, 1021; callfunc "MobPoints"; break; end; }