// Map: new_24-1 // This is the Desert Mountains. // new_24-1.gat,0,0,0,0 monster MountainSnake 1026,60,0,0,Mob24::OnMountainSnake new_24-1.gat,0,0,0 script Mob24 -1,{ OnMountainSnake: set @mobID, 1026; callfunc "MobPoints"; break; end; }