// Map: new_14-1 // This is South Woodland. // new_14-1.gat,0,0,0,0 monster Scorpion 1003,50,0,0,Mob14::OnScorpion new_14-1.gat,0,0,0,0 monster SpikyMushroom 1019,50,0,0,Mob14::OnSpikyMushroom new_14-1.gat,0,0,0,0 monster LogHead 1025,50,0,0,Mob14::OnLogHead new_14-1.gat,0,0,0,0 monster Cobalt 1030,1,2700000,1800000,Mob14::OnCobalt new_14-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob14::OnSilkWorm new_14-1.gat,0,0,0 script Mob14 -1,{ OnScorpion: set @mobID, 1003; callfunc "MobPoints"; break; OnSpikyMushroom: set @mobID, 1019; callfunc "MobPoints"; break; OnLogHead: set @mobID, 1025; callfunc "MobPoints"; break; OnCobalt: set @mobID, 1030; callfunc "MobPoints"; break; OnSilkWorm: set @mobID, 1035; callfunc "MobPoints"; break; end; }